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Xiao Liu

Publications and source records attributed to Xiao Liu.

At least 91 records · Page 5Linked to original sources

Aligned Vector Quantization for Edge-Cloud Collabrative Vision-Language Models

Vision Language Models (VLMs) are central to Visual Question Answering (VQA) systems and are typically deployed in the cloud due to their high computational demands. However, this cloud-only approach underutilizes edge computational resources and requires significant bandwidth for transmitting raw images. In this paper, we introduce an edge-cloud collaborative VQA system, called LLaVA-AlignedVQ, which features a novel Aligned Vector Quantization algorithm (AlignedVQ) that efficiently compress intermediate features without compromising accuracy to support partitioned execution. Our experiments demonstrate that LLaVA-AlignedVQ achieves approximately 1365x compression rate of intermediate features, reducing data transmission overhead by 96.8% compared to transmitting JPEG90-compressed images to the cloud. LLaVA-AlignedVQ achieves an inference speedup of 2-15x while maintaining high accuracy, remaining within -2.23% to +1.6% of the original model's accuracy performance across eight VQA datasets, compared to the cloud-only solution.

cs.CV↗

How Does Alignment Enhance LLMs' Multilingual Capabilities? A Language Neurons Perspective

Multilingual Alignment is an effective and representative paradigm to enhance LLMs' multilingual capabilities, which transfers the capabilities from the high-resource languages to the low-resource languages. Meanwhile, some research on language-specific neurons provides a new perspective to analyze and understand LLMs' mechanisms. However, we find that there are many neurons that are shared by multiple but not all languages and cannot be correctly classified. In this work, we propose a ternary classification methodology that categorizes neurons into three types, including language-specific neurons, language-related neurons, and general neurons. And we propose a corresponding identification algorithm to distinguish these different types of neurons. Furthermore, based on the distributional characteristics of different types of neurons, we divide the LLMs' internal process for multilingual inference into four parts: (1) multilingual understanding, (2) shared semantic space reasoning, (3) multilingual output space transformation, and (4) vocabulary space outputting. Additionally, we systematically analyze the models before and after alignment with a focus on different types of neurons. We also analyze the phenomenon of "Spontaneous Multilingual Alignment". Overall, our work conducts a comprehensive investigation based on different types of neurons, providing empirical results and valuable insights to better understand multilingual alignment and multilingual capabilities of LLMs.

cs.CL↗

Mean Masked Autoencoder with Flow-Mixing for Encrypted Traffic Classification

Network traffic classification using self-supervised pre-training models based on Masked Autoencoders (MAE) has demonstrated a huge potential. However, existing methods are confined to isolated byte-level reconstruction of individual flows, lacking adequate perception of the multi-granularity contextual relationship in traffic. To address this limitation, we propose Mean MAE (MMAE), a teacher-student MAE paradigm with flow mixing strategy for building encrypted traffic pre-training model. MMAE employs a self-distillation mechanism for teacher-student interaction, where the teacher provides unmasked flow-level semantic supervision to advance the student from local byte reconstruction to multi-granularity comprehension. To break the information bottleneck in individual flows, we introduce a dynamic Flow Mixing (FlowMix) strategy to replace traditional random masking mechanism. By constructing challenging cross-flow mixed samples with interferences, it compels the model to learn discriminative representations from distorted tokens. Furthermore, we design a Packet-importance aware Mask Predictor (PMP) equipped with an attention bias mechanism that leverages packet-level side-channel statistics to dynamically mask tokens with high semantic density. Numerous experiments on a number of datasets covering encrypted applications, malware, and attack traffic demonstrate that MMAE achieves state-of-the-art performance. The code is available at https://github.com/lx6c78/MMAE

cs.CR↗

LongCat-Next: Lexicalizing Modalities as Discrete Tokens

The prevailing Next-Token Prediction (NTP) paradigm has driven the success of large language models through discrete autoregressive modeling. However, contemporary multimodal systems remain language-centric, often treating non-linguistic modalities as external attachments, leading to fragmented architectures and suboptimal integration. To transcend this limitation, we introduce Discrete Native Autoregressive (DiNA), a unified framework that represents multimodal information within a shared discrete space, enabling a consistent and principled autoregressive modeling across modalities. A key innovation is the Discrete Native Any-resolution Visual Transformer (dNaViT), which performs tokenization and de-tokenization at arbitrary resolutions, transforming continuous visual signals into hierarchical discrete tokens. Building on this foundation, we develop LongCat-Next, a native multimodal model that processes text, vision, and audio under a single autoregressive objective with minimal modality-specific design. As an industrial-strength foundation model, it excels at seeing, painting, and talking within a single framework, achieving strong performance across a wide range of multimodal benchmarks. In particular, LongCat-Next addresses the long-standing performance ceiling of discrete vision modeling on understanding tasks and provides a unified approach to effectively reconcile the conflict between understanding and generation. As an attempt toward native multimodality, we open-source the LongCat-Next and its tokenizers, hoping to foster further research and development in the community. GitHub: https://github.com/meituan-longcat/LongCat-Next

cs.CV↗

Tailoring Quasi-Bound States in the Continuum for Infrared Photodetection in Black Phosphorus

High-performance infrared photodetection underpins various applications spanning surveillance, environmental monitoring, optical communications and biomedical imaging. However, conventional bulk detectors remain limited by poor spectral tunability, mechanical rigidity, and high dark currents, motivating the pursuit of low-dimensional material platforms such as graphene and transition metal dichalgenides. Black phosphorus (BP) is particularly compelling in this context, owing to its thickness-tunable direct bandgap, high carrier mobility, and pronounced in-plane anisotropy. Nevertheless, its atomically thin nature inherently restricts light absorption, posing a fundamental bottleneck for device performance. Here, we demonstrate quasi-bound states in the continuum (quasi-BICs) within a dielectric metasurface integrated with BP, enabling strongly enhanced and spectrally selective light-matter interactions. By introducing controlled symmetry breaking at the unit-cell level, high-quality-factor resonances are realized, resulting in pronounced electromagnetic field confinement within the BP layer. This resonant enhancement substantially increases photocarrier generation while preserving the intrinsic polarization anisotropy of BP, which elucidates a robust pathway for overcoming the optical absorption bottleneck in anisotropic 2D optoelectronics via quasi-BIC platforms.

physics.optics↗

ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxies

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce ImmerseGen, a novel agent-guided framework for compact and photorealistic world generation that decouples realism from exhaustive geometric modeling. ImmerseGen represents scenes as hierarchical compositions of lightweight geometric proxies with synthesized RGBA textures, facilitating real-time rendering on mobile VR headsets. We propose terrain-conditioned texturing for base world generation, combined with context-aware texturing for scenery, to produce diverse and visually coherent worlds. VLM-based agents employ semantic grid-based analysis for precise asset placement and enrich scenes with multimodal enhancements such as visual dynamics and ambient sound. Experiments and real-time VR applications demonstrate that ImmerseGen achieves superior photorealism, spatial coherence, and rendering efficiency compared to existing methods.

cs.GR↗

A Survey of AI-Generated Video Evaluation

The growing capabilities of AI in generating video content have brought forward significant challenges in effectively evaluating these videos. Unlike static images or text, video content involves complex spatial and temporal dynamics which may require a more comprehensive and systematic evaluation of its contents in aspects like video presentation quality, semantic information delivery, alignment with human intentions, and the virtual-reality consistency with our physical world. This survey identifies the emerging field of AI-Generated Video Evaluation (AIGVE), highlighting the importance of assessing how well AI-generated videos align with human perception and meet specific instructions. We provide a structured analysis of existing methodologies that could be potentially used to evaluate AI-generated videos. By outlining the strengths and gaps in current approaches, we advocate for the development of more robust and nuanced evaluation frameworks that can handle the complexities of video content, which include not only the conventional metric-based evaluations, but also the current human-involved evaluations, and the future model-centered evaluations. This survey aims to establish a foundational knowledge base for both researchers from academia and practitioners from the industry, facilitating the future advancement of evaluation methods for AI-generated video content.

cs.CV↗

SUBTA: A Framework for Supported User-Guided Bimanual Teleoperation in Structured Assembly

In human-robot collaboration, shared autonomy enhances human performance through precise, intuitive support. Effective robotic assistance requires accurately inferring human intentions and understanding task structures to determine optimal support timing and methods. In this paper, we present SUBTA, a supported teleoperation system for bimanual assembly that couples learned intention estimation, scene-graph task planning, and context-dependent motion assists. We validate our approach through a user study (N=12) comparing standard teleoperation, motion-support only, and SUBTA. Linear mixed-effects analysis revealed that SUBTA significantly outperformed standard teleoperation in position accuracy (p<0.001, d=1.18) and orientation accuracy (p<0.001, d=1.75), while reducing mental demand (p=0.002, d=1.34). Post-experiment ratings indicate clearer, more trustworthy visual feedback and predictable interventions in SUBTA. The results demonstrate that SUBTA greatly improves both effectiveness and user experience in teleoperation.

cs.RO↗

Exploiting the Final Component of Generator Architectures for AI-Generated Image Detection

With the rapid proliferation of powerful image generators, accurate detection of AI-generated images has become essential for maintaining a trustworthy online environment. However, existing deepfake detectors often generalize poorly to images produced by unseen generators. Notably, despite being trained under vastly different paradigms, such as diffusion or autoregressive modeling, many modern image generators share common final architectural components that serve as the last stage for converting intermediate representations into images. Motivated by this insight, we propose to "contaminate" real images using the generator's final component and train a detector to distinguish them from the original real images. We further introduce a taxonomy based on generators' final components and categorize 21 widely used generators accordingly, enabling a comprehensive investigation of our method's generalization capability. Using only 100 samples from each of three representative categories, our detector-fine-tuned on the DINOv3 backbone-achieves an average accuracy of 98.83% across 22 testing sets from unseen generators.

cs.CV↗

Auto-Generating Personas from User Reviews in VR App Stores

Personas are a valuable tool for discussing accessibility requirements in software design and development practices. However, the use of personas for accessibility-focused requirements elicitation in VR projects remains limited and is accompanied by several challenges. To fill this gap, we developed an auto-generated persona system in a VR course, where the personas were used to facilitate discussions on accessibility requirements and to guide VR design and development. Our findings indicate that the auto-generated persona system enabled students to develop empathy more efficiently. This study demonstrates the use of automatically generated personas in VR course settings as a means of eliciting latent accessibility requirements.

cs.HC↗

Bidirectional Curriculum Generation: A Multi-Agent Framework for Data-Efficient Mathematical Reasoning

Enhancing mathematical reasoning in Large Language Models typically demands massive datasets, yet data efficiency remains a critical bottleneck. While Curriculum Learning attempts to structure this process, standard unidirectional approaches (simple-to-complex) suffer from inefficient sample utilization: they blindly escalate complexity even when foundational gaps persist, leading to wasted computation on unsolvable problems. To maximize the instructional value of every training sample, we introduce a novel Bidirectional Curriculum Generation framework. Unlike rigid trajectories, our multi-agent ecosystem mimics adaptive pedagogy to establish a closed feedback loop. It dynamically generates data by either complicating problems to challenge the model or, crucially, simplying them to repair specific reasoning failures. This mechanism ensures that the model consumes only the most effective data at any given stage. Grounded in the Optimal Pacing Theorem, our approach optimizes the learning trajectory, significantly outperforming baselines while achieving superior reasoning performance with substantially fewer instruction samples.

cs.AI↗

Internal Safety Collapse in Frontier Large Language Models

This work identifies a critical failure mode in frontier large language models (LLMs), which we term Internal Safety Collapse (ISC): under certain task conditions, models enter a state in which they continuously generate harmful content while executing otherwise benign tasks. We introduce TVD (Task, Validator, Data), a framework that triggers ISC through domain tasks where generating harmful content is the only valid completion, and construct ISC-Bench containing 53 scenarios across 8 professional disciplines. Evaluated on JailbreakBench, three representative scenarios yield worst-case safety failure rates averaging 95.3% across four frontier LLMs (including GPT-5.2 and Claude Sonnet 4.5), substantially exceeding standard jailbreak attacks. Frontier models are more vulnerable than earlier LLMs: the very capabilities that enable complex task execution become liabilities when tasks intrinsically involve harmful content. This reveals a growing attack surface: almost every professional domain uses tools that process sensitive data, and each new dual-use tool automatically expands this vulnerability--even without any deliberate attack. Despite substantial alignment efforts, frontier LLMs retain inherently unsafe internal capabilities: alignment reshapes observable outputs but does not eliminate the underlying risk profile. These findings underscore the need for caution when deploying LLMs in high-stakes settings. Source code: https://github.com/wuyoscar/ISC-Bench

cs.CL↗

Augmenting Research Ideation with Data: An Empirical Investigation in Social Science

Recent advancements in large language models (LLMs) demonstrate strong potential for generating novel research ideas, yet such ideas often struggle with feasibility and effectiveness. In this paper, we investigate whether augmenting LLMs with relevant data during the ideation process can improve idea quality. Our framework integrates data at two stages: (1) incorporating metadata during idea generation to guide models toward more feasible concepts, and (2) introducing an automated preliminary validation step during idea selection to assess the empirical plausibility of hypotheses within ideas. We evaluate our approach in the social science domain, with a specific focus on climate negotiation topics. Expert evaluation shows that metadata improves the feasibility of generated ideas by 20%, while automated validation improves the overall quality of selected ideas by 7%. Beyond assessing the quality of LLM-generated ideas, we conduct a human study to examine whether these ideas, augmented with related data and preliminary validation, can inspire researchers in their own ideation. Participants report that the LLM-generated ideas and validation are highly useful, and the ideas they propose with such support are proven to be of higher quality than those proposed without assistance. Our findings highlight the potential of data-augmented research ideation and underscore the practical value of LLM-assisted ideation in real-world academic settings.

cs.CL↗

RefTool: Reference-Guided Tool Creation for Knowledge-Intensive Reasoning

Large Language Models (LLMs) can enhance their reasoning capabilities by using external tools. However, many tasks lack predefined tools. Prior works have explored instructing LLMs to generate tools on their own, but such approaches depend heavily on internal knowledge and struggle when tasks fall outside the model's knowledge scope. To address this limitation, we propose RefTool, a reference-guided framework for automatic tool creation that leverages external materials, such as textbooks and knowledge snippets. RefTool consists of two modules: (1) tool creation, where LLMs generate executable tools from reference content, validate them using illustrative examples, and organize them hierarchically into a toolbox; and (2) tool utilization, where LLMs navigate the toolbox structure to select and apply the appropriate tools to solve problems. Experiments on causality, physics, and chemistry benchmarks demonstrate that RefTool outperforms existing tool-creation and domain-specific reasoning methods by 12.3% on average accuracy, while being cost-efficient and broadly generalizable to non-scientific tasks, e.g., extremely low-resource language translation. Analyses reveal that grounding tool creation in references produces accurate and faithful tools, and that the hierarchical structure facilitates effective tool selection. RefTool enables LLMs to overcome internal knowledge limitations, advancing generalizable reasoning in knowledge-intensive domains.

cs.CL↗

Learning to See the Elephant in the Room: Self-Supervised Context Reasoning in Humans and AI

Humans rarely perceive objects in isolation but interpret scenes through relationships among co-occurring elements. How such contextual knowledge is acquired without explicit supervision remains unclear. Here we combine human psychophysics experiments with computational modelling to study the emergence of contextual reasoning. Participants were exposed to novel objects embedded in naturalistic scenes that followed predefined contextual rules capturing global context, local context and crowding. After viewing short training videos, participants completed a "lift-the-flap" task in which a hidden object had to be inferred from the surrounding context under variations in size, resolution and spatial arrangement. Humans rapidly learned these contextual associations without labels or feedback and generalised robustly across contextual changes. We then introduce SeCo (Self-supervised learning for Context Reasoning), a biologically inspired model that learns contextual relationships from complex scenes. SeCo encodes targets and context with separate vision encoders and stores latent contextual priors in a learnable external memory module. Given contextual cues, the model retrieves likely object representations to infer hidden targets. SeCo outperforms state-of-the-art self-supervised learning approaches and predicts object placements most consistent with human behaviour, highlighting the central role of contextual associations in scene understanding.

cs.CV↗

On the effect of Edge vs bulk effects in Graphene Nanoribbons

Recent works have shown how the electrical properties of graphene nanoribbons (GNRs) show a size-dependence in terms of resistivity, charge neutrality point (CNP) and band structure once their widths drop below approximately 50 nm. It has been observed that the CNP switches sign below a certain GNR width, and in this article, we explore this via computational modelling of the electric field and the conductance of GNRs in the presence of an AFM tip. We show that CNP is expected to shift towards lower values as GNR width reduces as a result of the significantly enhanced electric field around edges, but that a change in sign is not expected. We also show experimentally via high-resolution Scanning Gate Microscopy (SGM) that there does not appear to be any significant difference between the edges and the bulk of a GNR, indicating that the switch in CNP is not due to differential doping, and may instead be due to variations in the band structure as a function of size.

cond-mat.mes-hall↗

Beyond Code: Empirical Insights into How Team Dynamics Influence OSS Project Selection

Open-source software (OSS) development relies on effective collaboration among distributed contributors. Yet, current OSS project recommendation systems primarily emphasize technical attributes, overlooking the collaboration and community aspects that influence contributors' decisions to join and remain in projects. This study investigates how team dynamics within OSS communities influence project selection and how these preferences vary across contributors' motivations. We conducted an online survey with 198 OSS practitioners, combining quantitative and qualitative analyses to capture contributors' perceptions of team dynamics. The results reveal that communication-related team dynamics such as responsiveness, tone, and clarity of replies are consistently prioritized across practitioners. However, the relative importance of these team dynamics differs according to contributors' motivations. For instance, practitioners motivated by gaining reputation or networking preferred inclusive project communities that encouraged diverse participation. These findings highlight that understanding how team dynamics align with contributors' motivations provides valuable insights into practitioners' project selection behaviour. Those insights can inform the design of future human-aware project recommendation systems that better account for social collaboration quality and motivational fit.

cs.SE↗

Improving Data and Reward Design for Scientific Reasoning in Large Language Models

Solving open-ended science questions remains challenging for large language models, particularly due to inherently unreliable supervision and evaluation. The bottleneck lies in the data construction and reward design for scientific post-training. We develop a large-scale, systematic data processing pipeline that transforms heterogeneous open-source science data into Dr. SCI dataset, which comprises of 1M questions across eight STEM subjects, with explicit verifiable/open-ended splits, scalable difficulty annotation, and fine-grained rubrics that operationalize evaluation for open-ended answers. Building on this dataset, we propose the Dr. SCI post-training pipeline, which redesigns the standard SFT -> RL workflow through three components: (i) Exploration-Expanding SFT, which broadens the model's reasoning pattern coverage prior to RL; (ii) Dynamic Difficulty Curriculum, which adapts training data to the model's evolving scientific capability; and (iii) SciRubric-Guided RL, which enables stable reinforcement learning on open-ended scientific questions via rubric-based evaluation with explicit answer correctness. Qwen3-4B-Base trained using Dr. SCI pipeline achieves 63.2 on GPQA-diamond and 32.4 on GPQA-general, consistently improves over strong post-trained baselines such as o1-mini and GPT-4o, demonstrating substantial gains in scientific reasoning, especially in open-ended settings.

cs.CL↗