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Xiao Liu

Publications and source records attributed to Xiao Liu.

At least 109 records · Page 6Linked to original sources

Platform Design, Earnings Transparency and Minimum Wage Policies: Evidence from A Natural Experiment on Lyft

We study the effects of a significant design and policy change at a major ridesharing platform that altered both provider earnings and platform transparency, examining how it affected outcomes for drivers, riders, and the platform, and providing managerial insights on balancing competing stakeholder interests while avoiding unintended consequences. In February 2024, Lyft introduced a policy guaranteeing drivers a minimum fraction of rider payments while increasing per-ride earnings transparency. The staggered rollout, first in major markets, created a natural experiment to examine how earnings guarantees and transparency affect ride availability and driver engagement. Using trip-level data from over 47 million rides across a major market and adjacent markets over six months, we apply dynamic staggered difference-in-differences models combined with a geographic border strategy to estimate causal effects on supply, demand, ride production, and platform performance. We find that the policy led to substantial increases in driver engagement, with distinct effects from the guarantee and transparency. Drivers increased working hours and utilization, resulting in more completed trips and higher per-hour and per-trip earnings, with stronger effects among drivers with lower pre-policy earnings and greater income uncertainty. Increased supply also generated positive spillovers on demand. We also find evidence that greater transparency may induce strategic driver behavior. In ongoing work, we develop a counterfactual simulation framework linking driver supply and rider intents to ride production, illustrating how small changes in driver choices could further amplify policy effects. Our study shows how platform-led interventions present an intriguing alternative to government-led minimum pay regulation and provide new strategic insights into managing platform change.

econ.GN↗

VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness

In this paper, we developed a virtual reality (VR) system that can simulate color blindness and weakness. We built an immersive 3D web view interface where participants can discuss accessibility requirements for a fitness website projects within a virtual fitness environment. We conducted a pilot experiment involving 24 participants from six software teams, who used both VR and non-VR methods to understand color blindness and weakness requirements in a website project. Our findings indicate that using VR can provide several benefits for requirements activities, such as an improved user experience and reduced workload.

cs.HC↗

Discussing Your Needs in VR: A Novel Approach through Persona-based Stakeholder Role-Playing

In this study, we propose a novel approach that supports requirements discussions in virtual environments by automatically generating personas from real-time speech-to-text data. In our pilot experiment, 18 participants (14 from universities and 4 from IT companies) used the generated personas to discuss accessibility requirements within the virtual environment. Participants reported a relatively high level of satisfaction with the social presence and usability of the VR system. We also found that requirements discussions based on personas have a lower workload. Finally, we outline the main directions for future work.

cs.HC↗

Hybrid Cross-Device Localization via Neural Metric Learning and Feature Fusion

We present a hybrid cross-device localization pipeline developed for the CroCoDL 2025 Challenge. Our approach integrates a shared retrieval encoder and two complementary localization branches: a classical geometric branch using feature fusion and PnP, and a neural feed-forward branch (MapAnything) for metric localization conditioned on geometric inputs. A neural-guided candidate pruning strategy further filters unreliable map frames based on translation consistency, while depth-conditioned localization refines metric scale and translation precision on Spot scenes. These components jointly lead to significant improvements in recall and accuracy across both HYDRO and SUCCU benchmarks. Our method achieved a final score of 92.62 (R@0.5m, 5°) during the challenge.

cs.CV↗

Quantum Squeezing Enhanced Photothermal Microscopy

Label-free optical microscopy through absorption or scattering spectroscopy provides fundamental insights across biology and materials science, yet its sensitivity remains fundamentally limited by photon shot noise. While recent demonstrations of quantum nonlinear microscopy show sub-shot-limited sensitivity, they are intrinsically limited by availability of high peak-power squeezed light sources. Here, we introduce squeezing-enhanced photothermal (SEPT) microscopy, a quantum imaging technique that leverages twin-beam quantum correlations to detect absorption induced signals with unprecedented sensitivity. SEPT achieves 3.5 dB noise suppression beyond the standard quantum limit, enabling a 2.5-fold increase in imaging throughput or 31% reduction in pump power, while providing an unmatched versatility through the intrinsic compatibility between continuous-wave squeezing and photothermal modulation. We showcase SEPT applications by providing high-precision characterization of nanoparticles and revealing subcellular structures, such as cytochrome c, that remain undetectable under shot-noise-limited imaging. By combining label-free contrast, quantum-enhanced sensitivity, and compatibility with existing microscopy platforms, SEPT establishes a new paradigm for molecular absorption imaging with far-reaching implications in cellular biology, nanoscience, and materials characterization.

physics.optics↗

Are Video Generation Models Geographically Fair? An Attraction-Centric Evaluation of Global Visual Knowledge

Recent advances in text-to-video generation have produced visually compelling results, yet it remains unclear whether these models encode geographically equitable visual knowledge. In this work, we investigate the geo-equity and geographically grounded visual knowledge of text-to-video models through an attraction-centric evaluation. We introduce Geo-Attraction Landmark Probing (GAP), a systematic framework for assessing how faithfully models synthesize tourist attractions from diverse regions, and construct GEOATTRACTION-500, a benchmark of 500 globally distributed attractions spanning varied regions and popularity levels. GAP integrates complementary metrics that disentangle overall video quality from attraction-specific knowledge, including global structural alignment, fine-grained keypoint-based alignment, and vision-language model judgments, all validated against human evaluation. Applying GAP to the state-of-the-art text-to-video model Sora 2, we find that, contrary to common assumptions of strong geographic bias, the model exhibits a relatively uniform level of geographically grounded visual knowledge across regions, development levels, and cultural groupings, with only weak dependence on attraction popularity. These results suggest that current text-to-video models express global visual knowledge more evenly than expected, highlighting both their promise for globally deployed applications and the need for continued evaluation as such systems evolve.

cs.CV↗

FUGC: Benchmarking Semi-Supervised Learning Methods for Cervical Segmentation

Accurate segmentation of cervical structures in transvaginal ultrasound (TVS) is critical for assessing the risk of spontaneous preterm birth (PTB), yet the scarcity of labeled data limits the performance of supervised learning approaches. This paper introduces the Fetal Ultrasound Grand Challenge (FUGC), the first benchmark for semi-supervised learning in cervical segmentation, hosted at ISBI 2025. FUGC provides a dataset of 890 TVS images, including 500 training images, 90 validation images, and 300 test images. Methods were evaluated using the Dice Similarity Coefficient (DSC), Hausdorff Distance (HD), and runtime (RT), with a weighted combination of 0.4/0.4/0.2. The challenge attracted 10 teams with 82 participants submitting innovative solutions. The best-performing methods for each individual metric achieved 90.26\% mDSC, 38.88 mHD, and 32.85 ms RT, respectively. FUGC establishes a standardized benchmark for cervical segmentation, demonstrates the efficacy of semi-supervised methods with limited labeled data, and provides a foundation for AI-assisted clinical PTB risk assessment.

eess.IV↗

Disc3D: Automatic Curation of High-Quality 3D Dialog Data via Discriminative Object Referring

3D Multi-modal Large Language Models (MLLMs) still lag behind their 2D peers, largely because large-scale, high-quality 3D scene-dialogue datasets remain scarce. Prior efforts hinge on expensive human annotation and leave two key ambiguities unresolved: viewpoint ambiguity, where spatial language presumes unknown camera poses, and object referring ambiguity, where non-exclusive descriptions blur the line between targets and distractors. We therefore present a fully automated pipeline that converts raw 3D scans into unambiguous, high-quality dialogue data at a fraction of the previous cost. By synergizing rule-based constraints with 2D MLLMs and LLMs, the pipeline enables controllable, scalable generation without human intervention. The pipeline comprises four stages: (1) meta-annotation collection harvesting object-, frame-, and scene-level captions, (2) scene graph construction with relation correction to capture proximal object relations, (3) discriminative object referring that generates exclusive and compact descriptions, and (4) multi-task data generation synthesizing diverse dialogues. Our pipeline systematically mitigates inherent flaws in source datasets and produces the final Disc3D dataset, over 2 million samples in 25K hybrid 3D scenes, spanning scene, view, and object captioning, visual grounding, and five object-centric QA tasks. Extensive experiments demonstrate that training with Disc3D yields consistent, significant improvements on both public benchmarks and our multifaceted Disc3D-QA tasks. Code, data, and models will be publicly available.

cs.CV↗

Physic-HM: Restoring Physical Generative Logic in Multimodal Anomaly Detection via Hierarchical Modulation

Multimodal Unsupervised Anomaly Detection (UAD) is critical for quality assurance in smart manufacturing, particularly in complex processes like robotic welding. However, existing methods often suffer from process-logic blindness, treating process modalities (e.g., real-time video, audio, and sensors) and result modalities (e.g., post-weld images) as symmetric feature sources, thereby ignoring the inherent unidirectional physical generative logic. Furthermore, the heterogeneity gap between high-dimensional visual data and low-dimensional sensor signals frequently leads to critical process context being drowned out. In this paper, we propose Physic-HM, a multimodal UAD framework that explicitly incorporates physical inductive bias to model the process-to-result dependency. Specifically, our framework incorporates two key innovations: a Sensor-Guided PHM Modulation mechanism that utilizes low-dimensional sensor signals as context to guide high-dimensional audio-visual feature extraction, and a Physic-Hierarchical architecture that enforces a unidirectional generative mapping to identify anomalies that violate physical consistency. Extensive experiments on Weld-4M benchmark demonstrate that Physic-HM achieves a SOTA I-AUROC of 90.7%. The source code of Physic-HM will be released after the paper is accepted.

cs.LG↗

FutureX-Pro: Extending Future Prediction to High-Value Vertical Domains

Building upon FutureX, which established a live benchmark for general-purpose future prediction, this report introduces FutureX-Pro, including FutureX-Finance, FutureX-Retail, FutureX-PublicHealth, FutureX-NaturalDisaster, and FutureX-Search. These together form a specialized framework extending agentic future prediction to high-value vertical domains. While generalist agents demonstrate proficiency in open-domain search, their reliability in capital-intensive and safety-critical sectors remains under-explored. FutureX-Pro targets four economically and socially pivotal verticals: Finance, Retail, Public Health, and Natural Disaster. We benchmark agentic Large Language Models (LLMs) on entry-level yet foundational prediction tasks -- ranging from forecasting market indicators and supply chain demands to tracking epidemic trends and natural disasters. By adapting the contamination-free, live-evaluation pipeline of FutureX, we assess whether current State-of-the-Art (SOTA) agentic LLMs possess the domain grounding necessary for industrial deployment. Our findings reveal the performance gap between generalist reasoning and the precision required for high-value vertical applications.

cs.AI↗

Laughlin pumping assisted by surface acoustic waves

The quantum Hall effect is a fascinating electrical transport phenomenon signified by precise quantization of Hall conductivity $σ_\mathrm{xy}$ and vanishing longitudinal conductivity $σ_\mathrm{xx}$. Laughlin proposed an elegant explanation in which adiabatic insertion of a flux tube pumps charge through the system. This analysis unveils the fundamental role of gauge invariance and provides a compelling argument about the fractional charge of fractional quantum Hall states. While it has been used extensively as a theoretical tool, a quantitative experimental investigation is lacking despite multiple attempts. Here we report successful realizations of Laughlin pumping in several integer and fractional quantum Hall states. One essential technical innovation is using surface acoustic waves to periodically clear the charges accumulated during the pumping process. Magnetic fluxes are inserted at a constant rate so there is no need to perform complicated data fitting. Furthermore, our setting can reliably extract $σ_\mathrm{xx}$ that is several orders of magnitude lower than the limit of conventional techniques. Effective energy gaps can be deduced from the temperature dependence of $σ_\mathrm{xx}$, which are drastically different from those provided by conventional transport data. This work not only brings a famous gedanken experiment to reality but also serves as a portal for many future investigations.

cond-mat.mes-hall↗

How Long Does It Take to Alleviate Discomfort? A Preliminary Study on Reducing Cybersickness in Novice Users

Cybersickness significantly impacts the user experience in VR applications. Locomotion tunneling is a widely adopted technique for mitigating cybersickness in susceptible users. However, there is a lack of research investigating the effects of prolonged use of locomotion tunneling among novice users. To fill this gap, we used VRChat as our experimental platform. We recruited 24 novice VR users, defined as participants with no prior experience using immersive virtual environments. We collected five days of data within a one-week period. The results indicated that participants exhibited significant mitigation to cybersickness by Day 4. However, a change in the VR scene on Day 5 led to a notable increase in cybersickness symptoms. Qualitative feedback revealed participant-perceived causes of cybersickness and suggested that the effectiveness of locomotion tunneling was limited in some scenarios. Finally, we discussed the limitations of the study and proposed directions for future research.

cs.HC↗

VisionReward: Fine-Grained Multi-Dimensional Human Preference Learning for Image and Video Generation

Visual generative models have achieved remarkable progress in synthesizing photorealistic images and videos, yet aligning their outputs with human preferences across critical dimensions remains a persistent challenge. Though reinforcement learning from human feedback offers promise for preference alignment, existing reward models for visual generation face limitations, including black-box scoring without interpretability and potentially resultant unexpected biases. We present VisionReward, a general framework for learning human visual preferences in both image and video generation. Specifically, we employ a hierarchical visual assessment framework to capture fine-grained human preferences, and leverages linear weighting to enable interpretable preference learning. Furthermore, we propose a multi-dimensional consistent strategy when using VisionReward as a reward model during preference optimization for visual generation. Experiments show that VisionReward can significantly outperform existing image and video reward models on both machine metrics and human evaluation. Notably, VisionReward surpasses VideoScore by 17.2% in preference prediction accuracy, and text-to-video models with VisionReward achieve a 31.6% higher pairwise win rate compared to the same models using VideoScore. All code and datasets are provided at https://github.com/THUDM/VisionReward.

cs.CV↗

GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning

We present GLM-4.1V-Thinking, GLM-4.5V, and GLM-4.6V, a family of vision-language models (VLMs) designed to advance general-purpose multimodal understanding and reasoning. In this report, we share our key findings in the development of the reasoning-centric training framework. We first develop a capable vision foundation model with significant potential through large-scale pre-training, which arguably sets the upper bound for the final performance. We then propose Reinforcement Learning with Curriculum Sampling (RLCS) to unlock the full potential of the model, leading to comprehensive capability enhancement across a diverse range of tasks, including STEM problem solving, video understanding, content recognition, coding, grounding, GUI-based agents, and long document interpretation. In a comprehensive evaluation across 42 public benchmarks, GLM-4.5V achieves state-of-the-art performance on nearly all tasks among open-source models of similar size, and demonstrates competitive or even superior results compared to closed-source models such as Gemini-2.5-Flash on challenging tasks including Coding and GUI Agents. Meanwhile, the smaller GLM-4.1V-9B-Thinking remains highly competitive-achieving superior results to the much larger Qwen2.5-VL-72B on 29 benchmarks. We open-source both GLM-4.1V-9B-Thinking and GLM-4.5V. We further introduce the GLM-4.6V series, open-source multimodal models with native tool use and a 128K context window. A brief overview is available at https://z.ai/blog/glm-4.6v. Code, models and more information are released at https://github.com/zai-org/GLM-V.

cs.CV↗

Sigma-MoE-Tiny Technical Report

Mixture-of-Experts (MoE) has emerged as a promising paradigm for foundation models due to its efficient and powerful scalability. In this work, we present Sigma-MoE-Tiny, an MoE language model that achieves the highest sparsity compared to existing open-source models. Sigma-MoE-Tiny employs fine-grained expert segmentation with up to 96 experts per layer, while activating only one expert for each token, resulting in 20B total parameters with just 0.5B activated. The major challenge introduced by such extreme sparsity lies in expert load balancing. We find that the widely-used load balancing loss tends to become ineffective in the lower layers under this setting. To address this issue, we propose a progressive sparsification schedule aiming to balance expert utilization and training stability. Sigma-MoE-Tiny is pre-trained on a diverse and high-quality corpus, followed by post-training to further unlock its capabilities. The entire training process remains remarkably stable, with no occurrence of irrecoverable loss spikes. Comprehensive evaluations reveal that, despite activating only 0.5B parameters, Sigma-MoE-Tiny achieves top-tier performance among counterparts of comparable or significantly larger scale. In addition, we provide an in-depth discussion of load balancing in highly sparse MoE models, offering insights for advancing sparsity in future MoE architectures. Project page: https://qghuxmu.github.io/Sigma-MoE-Tiny Code: https://github.com/microsoft/ltp-megatron-lm

cs.CL↗

CFLight: Enhancing Safety with Traffic Signal Control through Counterfactual Learning

Traffic accidents result in millions of injuries and fatalities globally, with a significant number occurring at intersections each year. Traffic Signal Control (TSC) is an effective strategy for enhancing safety at these urban junctures. Despite the growing popularity of Reinforcement Learning (RL) methods in optimizing TSC, these methods often prioritize driving efficiency over safety, thus failing to address the critical balance between these two aspects. Additionally, these methods usually need more interpretability. CounterFactual (CF) learning is a promising approach for various causal analysis fields. In this study, we introduce a novel framework to improve RL for safety aspects in TSC. This framework introduces a novel method based on CF learning to address the question: ``What if, when an unsafe event occurs, we backtrack to perform alternative actions, and will this unsafe event still occur in the subsequent period?'' To answer this question, we propose a new structure causal model to predict the result after executing different actions, and we propose a new CF module that integrates with additional ``X'' modules to promote safe RL practices. Our new algorithm, CFLight, which is derived from this framework, effectively tackles challenging safety events and significantly improves safety at intersections through a near-zero collision control strategy. Through extensive numerical experiments on both real-world and synthetic datasets, we demonstrate that CFLight reduces collisions and improves overall traffic performance compared to conventional RL methods and the recent safe RL model. Moreover, our method represents a generalized and safe framework for RL methods, opening possibilities for applications in other domains. The data and code are available in the github https://github.com/AdvancedAI-ComplexSystem/SmartCity/tree/main/CFLight.

cs.LG↗

SIGMA: An AI-Empowered Training Stack on Early-Life Hardware

An increasing variety of AI accelerators is being considered for large-scale training. However, enabling large-scale training on early-life AI accelerators faces three core challenges: frequent system disruptions and undefined failure modes that undermine reliability; numerical errors and training instabilities that threaten correctness and convergence; and the complexity of parallelism optimization combined with unpredictable local noise that degrades efficiency. To address these challenges, SIGMA is an open-source training stack designed to improve the reliability, stability, and efficiency of large-scale distributed training on early-life AI hardware. The core of this initiative is the LUCIA TRAINING PLATFORM (LTP), the system optimized for clusters with early-life AI accelerators. Since its launch in March 2025, LTP has significantly enhanced training reliability and operational productivity. Over the past five months, it has achieved an impressive 94.45% effective cluster accelerator utilization, while also substantially reducing node recycling and job-recovery times. Building on the foundation of LTP, the LUCIA TRAINING FRAMEWORK (LTF) successfully trained SIGMA-MOE, a 200B MoE model, using 2,048 AI accelerators. This effort delivered remarkable stability and efficiency outcomes, achieving 21.08% MFU, state-of-the-art downstream accuracy, and encountering only one stability incident over a 75-day period. Together, these advances establish SIGMA, which not only tackles the critical challenges of large-scale training but also establishes a new benchmark for AI infrastructure and platform innovation, offering a robust, cost-effective alternative to prevailing established accelerator stacks and significantly advancing AI capabilities and scalability. The source code of SIGMA is available at https://github.com/microsoft/LuciaTrainingPlatform.

cs.DC↗

Attacking All Tasks at Once Using Adversarial Examples in Multi-Task Learning

Visual content understanding frequently relies on multi-task models to extract robust representations of a single visual input for multiple downstream tasks. However, in comparison to extensively studied single-task models, the adversarial robustness of multi-task models has received significantly less attention and many questions remain unclear: 1) How robust are multi-task models to single task adversarial attacks, 2) Can adversarial attacks be designed to simultaneously attack all tasks in a multi-task model, and 3) How does parameter sharing across tasks affect multi-task model robustness to adversarial attacks? This paper aims to answer these questions through careful analysis and rigorous experimentation. First, we analyze the inherent drawbacks of two commonly-used adaptations of single-task white-box attacks in attacking multi-task models. We then propose a novel attack framework, Dynamic Gradient Balancing Attack (DGBA). Our framework poses the problem of attacking all tasks in a multi-task model as an optimization problem that can be efficiently solved through integer linear programming. Extensive evaluation on two popular MTL benchmarks, NYUv2 and Tiny-Taxonomy, demonstrates the effectiveness of DGBA compared to baselines in attacking both clean and adversarially trained multi-task models. Our results also reveal a fundamental trade-off between improving task accuracy via parameter sharing across tasks and undermining model robustness due to increased attack transferability from parameter sharing.

cs.LG↗