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Xiaodong Chen

Publications and source records attributed to Xiaodong Chen.

At least 37 records · Page 2Linked to original sources

LoRS: Efficient Low-Rank Adaptation for Sparse Large Language Model

Existing low-rank adaptation (LoRA) methods face challenges on sparse large language models (LLMs) due to the inability to maintain sparsity. Recent works introduced methods that maintain sparsity by augmenting LoRA techniques with additional masking mechanisms. Despite these successes, such approaches suffer from an increased memory and computation overhead, which affects efficiency of LoRA methods. In response to this limitation, we introduce LoRS, an innovative method designed to achieve both memory and computation efficiency when fine-tuning sparse LLMs. To mitigate the substantial memory and computation demands associated with preserving sparsity, our approach incorporates strategies of weight recompute and computational graph rearrangement. In addition, we also improve the effectiveness of LoRS through better adapter initialization. These innovations lead to a notable reduction in memory and computation consumption during the fine-tuning phase, all while achieving performance levels that outperform existing LoRA approaches.

cs.CL↗

ChatVTG: Video Temporal Grounding via Chat with Video Dialogue Large Language Models

Video Temporal Grounding (VTG) aims to ground specific segments within an untrimmed video corresponding to the given natural language query. Existing VTG methods largely depend on supervised learning and extensive annotated data, which is labor-intensive and prone to human biases. To address these challenges, we present ChatVTG, a novel approach that utilizes Video Dialogue Large Language Models (LLMs) for zero-shot video temporal grounding. Our ChatVTG leverages Video Dialogue LLMs to generate multi-granularity segment captions and matches these captions with the given query for coarse temporal grounding, circumventing the need for paired annotation data. Furthermore, to obtain more precise temporal grounding results, we employ moment refinement for fine-grained caption proposals. Extensive experiments on three mainstream VTG datasets, including Charades-STA, ActivityNet-Captions, and TACoS, demonstrate the effectiveness of ChatVTG. Our ChatVTG surpasses the performance of current zero-shot methods.

cs.MM↗

3-Dimensional time: the physics behind quantum mechanics and unified interactions

If time has three dimensions, how does a particle move? This paper demonstrates that quantum physics naturally emerges from a framework of three-dimensional time. We present the equations governing the motion of 0-spin, 1-spin, and 1/2-spin particles within this three-dimensional time model. Phenomena such as quantum non-locality, spin, gauge transformation invariance, Bose-Einstein condensation, the exclusion principle, and Schrödinger's cat problem are shown to arise due to the presence of two additional time dimensions. We will explore how causality is maintained in this multi-dimensional time framework. Additionally, we will demonstrate that gravitational and electromagnetic fields can be unified within the 3+3 space-time Kaluza-Klein (KK) equations. Furthermore, a strong-interaction equation based on the $σ-ω$ model is derived from the geometry of three-dimensional time for fermions. Finally, we show that gravitational, electromagnetic, and strong interactions can be unified within the same six-dimensional Kaluza-Klein equation. Key words: Three dimensional time, What is spin, Interpreting of quantum physics, Dirac equation, unified theory

quant-ph↗

$\rm SP^3$: Enhancing Structured Pruning via PCA Projection

Structured pruning is a widely used technique for reducing the size of pre-trained language models (PLMs), but current methods often overlook the potential of compressing the hidden dimension (d) in PLMs, a dimension critical to model size and efficiency. This paper introduces a novel structured pruning approach, Structured Pruning with PCA Projection (SP3), targeting the effective reduction of d by projecting features into a space defined by principal components before masking. Extensive experiments on benchmarks (GLUE and SQuAD) show that SP3 can reduce d by 70%, compress 94% of the BERTbase model, maintain over 96% accuracy, and outperform other methods that compress d by 6% in accuracy at the same compression ratio. SP3 has also proven effective with other models, including OPT and Llama. Our data and code are available at an anonymous repo.

cs.CL↗

Direct-a-Video: Customized Video Generation with User-Directed Camera Movement and Object Motion

Recent text-to-video diffusion models have achieved impressive progress. In practice, users often desire the ability to control object motion and camera movement independently for customized video creation. However, current methods lack the focus on separately controlling object motion and camera movement in a decoupled manner, which limits the controllability and flexibility of text-to-video models. In this paper, we introduce Direct-a-Video, a system that allows users to independently specify motions for multiple objects as well as camera's pan and zoom movements, as if directing a video. We propose a simple yet effective strategy for the decoupled control of object motion and camera movement. Object motion is controlled through spatial cross-attention modulation using the model's inherent priors, requiring no additional optimization. For camera movement, we introduce new temporal cross-attention layers to interpret quantitative camera movement parameters. We further employ an augmentation-based approach to train these layers in a self-supervised manner on a small-scale dataset, eliminating the need for explicit motion annotation. Both components operate independently, allowing individual or combined control, and can generalize to open-domain scenarios. Extensive experiments demonstrate the superiority and effectiveness of our method. Project page and code are available at https://direct-a-video.github.io/.

cs.CV↗

Sensorized Soft Skin for Dexterous Robotic Hands

Conventional industrial robots often use two-fingered grippers or suction cups to manipulate objects or interact with the world. Because of their simplified design, they are unable to reproduce the dexterity of human hands when manipulating a wide range of objects. While the control of humanoid hands evolved greatly, hardware platforms still lack capabilities, particularly in tactile sensing and providing soft contact surfaces. In this work, we present a method that equips the skeleton of a tendon-driven humanoid hand with a soft and sensorized tactile skin. Multi-material 3D printing allows us to iteratively approach a cast skin design which preserves the robot's dexterity in terms of range of motion and speed. We demonstrate that a soft skin enables firmer grasps and piezoresistive sensor integration enhances the hand's tactile sensing capabilities.

cs.RO↗

Uni-paint: A Unified Framework for Multimodal Image Inpainting with Pretrained Diffusion Model

Recently, text-to-image denoising diffusion probabilistic models (DDPMs) have demonstrated impressive image generation capabilities and have also been successfully applied to image inpainting. However, in practice, users often require more control over the inpainting process beyond textual guidance, especially when they want to composite objects with customized appearance, color, shape, and layout. Unfortunately, existing diffusion-based inpainting methods are limited to single-modal guidance and require task-specific training, hindering their cross-modal scalability. To address these limitations, we propose Uni-paint, a unified framework for multimodal inpainting that offers various modes of guidance, including unconditional, text-driven, stroke-driven, exemplar-driven inpainting, as well as a combination of these modes. Furthermore, our Uni-paint is based on pretrained Stable Diffusion and does not require task-specific training on specific datasets, enabling few-shot generalizability to customized images. We have conducted extensive qualitative and quantitative evaluations that show our approach achieves comparable results to existing single-modal methods while offering multimodal inpainting capabilities not available in other methods. Code will be available at https://github.com/ysy31415/unipaint.

cs.CV↗

GeoUDF: Surface Reconstruction from 3D Point Clouds via Geometry-guided Distance Representation

We present a learning-based method, namely GeoUDF,to tackle the long-standing and challenging problem of reconstructing a discrete surface from a sparse point cloud.To be specific, we propose a geometry-guided learning method for UDF and its gradient estimation that explicitly formulates the unsigned distance of a query point as the learnable affine averaging of its distances to the tangent planes of neighboring points on the surface. Besides,we model the local geometric structure of the input point clouds by explicitly learning a quadratic polynomial for each point. This not only facilitates upsampling the input sparse point cloud but also naturally induces unoriented normal, which further augments UDF estimation. Finally, to extract triangle meshes from the predicted UDF we propose a customized edge-based marching cube module. We conduct extensive experiments and ablation studies to demonstrate the significant advantages of our method over state-of-the-art methods in terms of reconstruction accuracy, efficiency, and generality. The source code is publicly available at https://github.com/rsy6318/GeoUDF.

cs.CV↗

Enhancing Dynamic Image Advertising with Vision-Language Pre-training

In the multimedia era, image is an effective medium in search advertising. Dynamic Image Advertising (DIA), a system that matches queries with ad images and generates multimodal ads, is introduced to improve user experience and ad revenue. The core of DIA is a query-image matching module performing ad image retrieval and relevance modeling. Current query-image matching suffers from limited and inconsistent data, and insufficient cross-modal interaction. Also, the separate optimization of retrieval and relevance models affects overall performance. To address this issue, we propose a vision-language framework consisting of two parts. First, we train a base model on large-scale image-text pairs to learn general multimodal representation. Then, we fine-tune the base model on advertising business data, unifying relevance modeling and retrieval through multi-objective learning. Our framework has been implemented in Baidu search advertising system "Phoneix Nest". Online evaluation shows that it improves cost per mille (CPM) and click-through rate (CTR) by 1.04% and 1.865%.

cs.IR↗

Resilient conductive membrane synthesized by in-situ polymerisation for wearable non-invasive electronics on moving appendages of cyborg insect

By leveraging their high mobility and small size, insects have been combined with microcontrollers to build up cyborg insects for various practical applications. Unfortunately, all current cyborg insects rely on implanted electrodes to control their movement, which causes irreversible damage to their organs and muscles. Here, we develop a non-invasive method for cyborg insects to address above issues, using a conformal electrode with an in-situ polymerized ion-conducting layer and an electron-conducting layer. The neural and locomotion responses to the electrical inductions verify the efficient communication between insects and controllers by the non-invasive method. The precise "S" line following of the cyborg insect further demonstrates its potential in practical navigation. The conformal non-invasive electrodes keep the intactness of the insects used while controlling their motion. With the antennae, important olfactory organs of insects preserved, the cyborg insect, in the future, may be endowed with abilities to detect the surrounding environment.

cs.RO↗

A Multifunctional Array System Based on Adjustable-Phase Antenna for Wireless Communications

In this work, an innovative method for controlling the current distribution of the radiating patch by adjusting the input phase is investigated to achieve both pattern and polarization reconfigurable characteristics for the multifunction. A compact and low-profile antenna with four fed ports is designed to implement the proposed method, which can operate linear, right-hand circular polarization (RHCP) and left-hand circular polarization (LHCP) with different beam directions in the operating band from 4.0 to 5.0 GHz. Even more, a four-by-four passive planar array is designed and fabricated based on this antenna element, which can scan the coverage of 70° with low gain fluctuation and low sidelobe with dual-polarization. Meanwhile, it can realize the wide-angle scanning capability up to 60° with low sidelobe with RHCP and LHCP. More important, the dual- and triple-beam with different directions can be obtained by the proposed array. Good agreement has been shown between measured and simulated results. Therefore, the proposed antenna is a good solution for wireless communication systems because of its simple-configuration, multifunction, and beamforming capability.

physics.app-ph↗

CorrI2P: Deep Image-to-Point Cloud Registration via Dense Correspondence

Motivated by the intuition that the critical step of localizing a 2D image in the corresponding 3D point cloud is establishing 2D-3D correspondence between them, we propose the first feature-based dense correspondence framework for addressing the image-to-point cloud registration problem, dubbed CorrI2P, which consists of three modules, i.e., feature embedding, symmetric overlapping region detection, and pose estimation through the established correspondence. Specifically, given a pair of a 2D image and a 3D point cloud, we first transform them into high-dimensional feature space and feed the resulting features into a symmetric overlapping region detector to determine the region where the image and point cloud overlap each other. Then we use the features of the overlapping regions to establish the 2D-3D correspondence before running EPnP within RANSAC to estimate the camera's pose. Experimental results on KITTI and NuScenes datasets show that our CorrI2P outperforms state-of-the-art image-to-point cloud registration methods significantly. We will make the code publicly available.

cs.CV↗

Part-level Action Parsing via a Pose-guided Coarse-to-Fine Framework

Action recognition from videos, i.e., classifying a video into one of the pre-defined action types, has been a popular topic in the communities of artificial intelligence, multimedia, and signal processing. However, existing methods usually consider an input video as a whole and learn models, e.g., Convolutional Neural Networks (CNNs), with coarse video-level class labels. These methods can only output an action class for the video, but cannot provide fine-grained and explainable cues to answer why the video shows a specific action. Therefore, researchers start to focus on a new task, Part-level Action Parsing (PAP), which aims to not only predict the video-level action but also recognize the frame-level fine-grained actions or interactions of body parts for each person in the video. To this end, we propose a coarse-to-fine framework for this challenging task. In particular, our framework first predicts the video-level class of the input video, then localizes the body parts and predicts the part-level action. Moreover, to balance the accuracy and computation in part-level action parsing, we propose to recognize the part-level actions by segment-level features. Furthermore, to overcome the ambiguity of body parts, we propose a pose-guided positional embedding method to accurately localize body parts. Through comprehensive experiments on a large-scale dataset, i.e., Kinetics-TPS, our framework achieves state-of-the-art performance and outperforms existing methods over a 31.10% ROC score.

cs.CV↗

A Baseline Framework for Part-level Action Parsing and Action Recognition

This technical report introduces our 2nd place solution to Kinetics-TPS Track on Part-level Action Parsing in ICCV DeeperAction Workshop 2021. Our entry is mainly based on YOLOF for instance and part detection, HRNet for human pose estimation, and CSN for video-level action recognition and frame-level part state parsing. We describe technical details for the Kinetics-TPS dataset, together with some experimental results. In the competition, we achieved 61.37% mAP on the test set of Kinetics-TPS.

cs.CV↗

MAPLE: Masked Pseudo-Labeling autoEncoder for Semi-supervised Point Cloud Action Recognition

Recognizing human actions from point cloud videos has attracted tremendous attention from both academia and industry due to its wide applications like automatic driving, robotics, and so on. However, current methods for point cloud action recognition usually require a huge amount of data with manual annotations and a complex backbone network with high computation costs, which makes it impractical for real-world applications. Therefore, this paper considers the task of semi-supervised point cloud action recognition. We propose a Masked Pseudo-Labeling autoEncoder (\textbf{MAPLE}) framework to learn effective representations with much fewer annotations for point cloud action recognition. In particular, we design a novel and efficient \textbf{De}coupled \textbf{s}patial-\textbf{t}emporal Trans\textbf{Former} (\textbf{DestFormer}) as the backbone of MAPLE. In DestFormer, the spatial and temporal dimensions of the 4D point cloud videos are decoupled to achieve efficient self-attention for learning both long-term and short-term features. Moreover, to learn discriminative features from fewer annotations, we design a masked pseudo-labeling autoencoder structure to guide the DestFormer to reconstruct features of masked frames from the available frames. More importantly, for unlabeled data, we exploit the pseudo-labels from the classification head as the supervision signal for the reconstruction of features from the masked frames. Finally, comprehensive experiments demonstrate that MAPLE achieves superior results on three public benchmarks and outperforms the state-of-the-art method by 8.08\% accuracy on the MSR-Action3D dataset.

cs.CV↗

MLPerf Mobile Inference Benchmark

This paper presents the first industry-standard open-source machine learning (ML) benchmark to allow perfor mance and accuracy evaluation of mobile devices with different AI chips and software stacks. The benchmark draws from the expertise of leading mobile-SoC vendors, ML-framework providers, and model producers. It comprises a suite of models that operate with standard data sets, quality metrics and run rules. We describe the design and implementation of this domain-specific ML benchmark. The current benchmark version comes as a mobile app for different computer vision and natural language processing tasks. The benchmark also supports non-smartphone devices, such as laptops and mobile PCs. Benchmark results from the first two rounds reveal the overwhelming complexity of the underlying mobile ML system stack, emphasizing the need for transparency in mobile ML performance analysis. The results also show that the strides being made all through the ML stack improve performance. Within six months, offline throughput improved by 3x, while latency reduced by as much as 12x. ML is an evolving field with changing use cases, models, data sets and quality targets. MLPerf Mobile will evolve and serve as an open-source community framework to guide research and innovation for mobile AI.

cs.LG↗

The crossing number of the complete 4-partite graph $K_{1,1,m,n}$

Let $\textrm{cr}(G)$ denote the crossing number of a graph $G$. The well-known Zarankiewicz's conjecture (ZC) asserted $\textrm{cr}(K_{m,n})$ in 1954. In 1971, Harborth gave a conjecture (HC) on $\textrm{cr}(K_{x_1,...,x_n})$. HC on $K_{1,m,n}$ is verified if ZC is true by Ho et al. in 2021. In this paper, we showed the following results: If both $m$ and $n$ are even, then \[\textrm{cr}(K_{1,1,m,n})\geq \frac{1}{2}(\textrm{cr}(K_{m+1,n+3})+\textrm{cr}(K_{m+3,n+1})-mn-\frac{1}{4}(m^2+n^2));\] If both $m$ and $n$ are odd, then \[\textrm{cr}(K_{1,1,m,n})\geq \frac{1}{2}(\textrm{cr}(K_{1,m+1,n+1})+\textrm{cr}(K_{2,m,n})-\frac{1}{4}(m+1)(n+1)+1);\] If $m$ is even and $n$ is odd, then \begin{equation}\nonumber \begin{split} \textrm{cr}(K_{1,1,m,n})&\geq \frac{1}{4}(\textrm{cr}(K_{m+1,n+2})+\textrm{cr}(K_{m+3,n+2})+2\textrm{cr}(K_{2,m,n}) \\&-m(n+1)-\frac{1}{4}(n+1)^2). \end{split} \end{equation} The lower bounds in our result imply that if both $m$ and $n$ are even and ZC is true, then HC on $K_{1,1,m,n}$ holds; if at least one of $m$ and $n$ is odd and both ZC and HC on $K_{2,m,n}$ are true, then HC on $K_{1,1,m,n}$ holds.

math.CO↗

Explainable Person Re-Identification with Attribute-guided Metric Distillation

Despite the great progress of person re-identification (ReID) with the adoption of Convolutional Neural Networks, current ReID models are opaque and only outputs a scalar distance between two persons. There are few methods providing users semantically understandable explanations for why two persons are the same one or not. In this paper, we propose a post-hoc method, named Attribute-guided Metric Distillation (AMD), to explain existing ReID models. This is the first method to explore attributes to answer: 1) what and where the attributes make two persons different, and 2) how much each attribute contributes to the difference. In AMD, we design a pluggable interpreter network for target models to generate quantitative contributions of attributes and visualize accurate attention maps of the most discriminative attributes. To achieve this goal, we propose a metric distillation loss by which the interpreter learns to decompose the distance of two persons into components of attributes with knowledge distilled from the target model. Moreover, we propose an attribute prior loss to make the interpreter generate attribute-guided attention maps and to eliminate biases caused by the imbalanced distribution of attributes. This loss can guide the interpreter to focus on the exclusive and discriminative attributes rather than the large-area but common attributes of two persons. Comprehensive experiments show that the interpreter can generate effective and intuitive explanations for varied models and generalize well under cross-domain settings. As a by-product, the accuracy of target models can be further improved with our interpreter.

cs.CV↗