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Xiaohan Wang

Publications and source records attributed to Xiaohan Wang.

At least 109 records · Page 6Linked to original sources

Apollo: An Exploration of Video Understanding in Large Multimodal Models

Despite the rapid integration of video perception capabilities into Large Multimodal Models (LMMs), the underlying mechanisms driving their video understanding remain poorly understood. Consequently, many design decisions in this domain are made without proper justification or analysis. The high computational cost of training and evaluating such models, coupled with limited open research, hinders the development of video-LMMs. To address this, we present a comprehensive study that helps uncover what effectively drives video understanding in LMMs. We begin by critically examining the primary contributors to the high computational requirements associated with video-LMM research and discover Scaling Consistency, wherein design and training decisions made on smaller models and datasets (up to a critical size) effectively transfer to larger models. Leveraging these insights, we explored many video-specific aspects of video-LMMs, including video sampling, architectures, data composition, training schedules, and more. For example, we demonstrated that fps sampling during training is vastly preferable to uniform frame sampling and which vision encoders are the best for video representation. Guided by these findings, we introduce Apollo, a state-of-the-art family of LMMs that achieve superior performance across different model sizes. Our models can perceive hour-long videos efficiently, with Apollo-3B outperforming most existing $7$B models with an impressive 55.1 on LongVideoBench. Apollo-7B is state-of-the-art compared to 7B LMMs with a 70.9 on MLVU, and 63.3 on Video-MME.

cs.CV↗

Just Shift It: Test-Time Prototype Shifting for Zero-Shot Generalization with Vision-Language Models

Advancements in vision-language models (VLMs) have propelled the field of computer vision, particularly in the zero-shot learning setting. Despite their promise, the effectiveness of these models often diminishes due to domain shifts in test environments. To address this, we introduce the Test-Time Prototype Shifting (TPS) framework, a pioneering approach designed to adapt VLMs to test datasets using unlabeled test inputs. Our method is based on the notion of modulating per-class prototypes in the shared embedding space. By pre-computing and caching prototypes generated with the pre-trained text encoder, TPS not only facilitates optimization-free prototype reuse for subsequent predictions but also enables seamless integration with current advancements in prompt engineering. At test-time, TPS dynamically learns shift vectors for each prototype based solely on the given test sample, effectively bridging the domain gap and enhancing classification accuracy. A notable aspect of our framework is its significantly reduced memory and computational demands when compared to conventional text-prompt tuning methods. Extensive evaluations across 15 image classification datasets involving natural distribution shifts and cross-dataset generalization, as well as in context-dependent visual reasoning, demonstrate TPS's superior performance, achieving state-of-the-art results while reducing resource requirements.

cs.CV↗

Digital Euler Characteristic Transform

The Euler Characteristic Transform (ECT) of Turner et al. provides a way to statistically analyze non-diffeomorphic shapes without relying on landmarks. In applications, this transform is typically approximated by a discrete set of directions and heights, which results in potential loss of information as well as problems in inverting the transform. In this work we present a fully digital algorithm for computing the ECT exactly, up to computer precision; we introduce the Ectoplasm package that implements this algorithm, and we demonstrate this is fast and convenient enough to compute distances in real life data sets. We also discuss the implications of this algorithm to related problems in shape analysis, such as shape inversion and sub-shape selection. We also show a proof-of-concept application for solving the shape alignment problem with gradient descent and adaptive grid search, which are two powerful methods neither of which is possible using the discretized transform.

math.AT↗

Why are Visually-Grounded Language Models Bad at Image Classification?

Image classification is one of the most fundamental capabilities of machine vision intelligence. In this work, we revisit the image classification task using visually-grounded language models (VLMs) such as GPT-4V and LLaVA. We find that existing proprietary and public VLMs, despite often using CLIP as a vision encoder and having many more parameters, significantly underperform CLIP on standard image classification benchmarks like ImageNet. To understand the reason, we explore several hypotheses concerning the inference algorithms, training objectives, and data processing in VLMs. Our analysis reveals that the primary cause is data-related: critical information for image classification is encoded in the VLM's latent space but can only be effectively decoded with enough training data. Specifically, there is a strong correlation between the frequency of class exposure during VLM training and instruction-tuning and the VLM's performance in those classes; when trained with sufficient data, VLMs can match the accuracy of state-of-the-art classification models. Based on these findings, we enhance a VLM by integrating classification-focused datasets into its training, and demonstrate that the enhanced classification performance of the VLM transfers to its general capabilities, resulting in an improvement of 11.8% on the newly collected ImageWikiQA dataset.

cs.CV↗

MetaTool: Facilitating Large Language Models to Master Tools with Meta-task Augmentation

Utilizing tools with Large Language Models (LLMs) is essential for grounding AI agents in real-world applications. The prevailing approach involves few-shot prompting with demonstrations or fine-tuning with expert annotations. However, mere in-context demonstrations may fail to cover sufficient knowledge for complex tools and tasks. Training on solution paths is also hindered by the high cost of expert annotations and generalizing to new tools. A core challenge of generalizable tool use lies in understanding the "meta", or fundamental natures of tools that are transferable across tasks, such as causality and constraints. In this paper, we present MetaTool, a novel tool learning methodology designed to generalize across any reusable toolset. Our approach incorporates a self-supervised augmentation technique derived from a series of meta-tasks. This involves predicting masked elements in the tool execution process. The self-supervised procedure enables scalable generation of high-quality QA data, which is handy for supervising tool understanding. By incorporating meta-task data into task-oriented training, our method significantly enhances the performance of open-source LLMs, achieving results comparable to ChatGPT in both tool-based planning and chatting scenarios. Through large-scale instruction tuning, the MetaTool model demonstrates impressive zero-shot generalizability on new tasks.

cs.CL↗

Editing Conceptual Knowledge for Large Language Models

Recently, there has been a growing interest in knowledge editing for Large Language Models (LLMs). Current approaches and evaluations merely explore the instance-level editing, while whether LLMs possess the capability to modify concepts remains unclear. This paper pioneers the investigation of editing conceptual knowledge for LLMs, by constructing a novel benchmark dataset ConceptEdit and establishing a suite of new metrics for evaluation. The experimental results reveal that, although existing editing methods can efficiently modify concept-level definition to some extent, they also have the potential to distort the related instantial knowledge in LLMs, leading to poor performance. We anticipate this can inspire further progress in better understanding LLMs. Our project homepage is available at https://zjunlp.github.io/project/ConceptEdit.

cs.CL↗

Editing Personality for Large Language Models

This paper introduces an innovative task focused on editing the personality traits of Large Language Models (LLMs). This task seeks to adjust the models' responses to opinion-related questions on specified topics since an individual's personality often manifests in the form of their expressed opinions, thereby showcasing different personality traits. Specifically, we construct PersonalityEdit, a new benchmark dataset to address this task. Drawing on the theory in Social Psychology, we isolate three representative traits, namely Neuroticism, Extraversion, and Agreeableness, as the foundation for our benchmark. We then gather data using GPT-4, generating responses that align with a specified topic and embody the targeted personality trait. We conduct comprehensive experiments involving various baselines and discuss the representation of personality behavior in LLMs. Our findings uncover potential challenges of the proposed task, illustrating several remaining issues. We anticipate that our work can stimulate further annotation in model editing and personality-related research. Code is available at https://github.com/zjunlp/EasyEdit.

cs.CL↗

RuleAlign: Making Large Language Models Better Physicians with Diagnostic Rule Alignment

Large Language Models (LLMs) like GPT-4, MedPaLM-2, and Med-Gemini achieve performance competitively with human experts across various medical benchmarks. However, they still face challenges in making professional diagnoses akin to physicians, particularly in efficiently gathering patient information and reasoning the final diagnosis. To this end, we introduce the RuleAlign framework, designed to align LLMs with specific diagnostic rules. We develop a medical dialogue dataset comprising rule-based communications between patients and physicians and design an alignment learning approach through preference learning. Experimental results demonstrate the effectiveness of the proposed approach. We hope that our work can serve as an inspiration for exploring the potential of LLMs as AI physicians.

cs.CL↗

SDSS-IV MaNGA: Stellar rotational support in disk galaxies vs. central surface density and stellar population age

We investigate how the stellar rotational support changes as a function of spatially resolved stellar population age ($\rm D_n4000$) and relative central stellar surface density ($ΔΣ_1$) for MaNGA isolated/central disk galaxies. We find that the galaxy rotational support $λ_{R_\mathrm{e}}$ varies smoothly as a function of $ΔΣ_1$ and $\rm D_n4000$. $\rm D_n4000$ vs. $ΔΣ_1$ follows a "J-shape", with $λ_{R_\mathrm{e}}$ contributing to the scatters. In this "J-shaped" pattern rotational support increases with central $\rm D_n4000$ when $ΔΣ_1$ is low but decreases with $ΔΣ_1$ when $ΔΣ_1$ is high. Restricting attention to low-$ΔΣ_1$ (i.e, large-radius) galaxies, we suggest that the trend of increasing rotational support with $\rm D_n4000$ for these objects is produced by a mix of two different processes, a primary trend characterized by growth in $λ_{R_\mathrm{e}}$ along with mass through gas accretion, on top of which disturbance episodes are overlaid, which reduce rotational support and trigger increased star formation. An additional finding is that star forming galaxies with low $ΔΣ_1$ have relatively larger radii than galaxies with higher $ΔΣ_1$ at fixed stellar mass. Assuming that these relative radii rankings are preserved while galaxies are star forming then implies clear evolutionary paths in central $\rm D_n4000$ vs. $ΔΣ_1$. The paper closes with comments on the implications that these paths have for the evolution of pseudo-bulges vs. classical-bulges. The utility of using $\rm D_n4000$-$ΔΣ_1$ to study $λ_{R_\mathrm{e}}$ reinforces the notion that galaxy kinematics correlate both with structure and with stellar-population state, and indicates the importance of a multi-dimensional description for understanding bulge and galaxy evolution.

astro-ph.GA↗

Slimmable Networks for Contrastive Self-supervised Learning

Self-supervised learning makes significant progress in pre-training large models, but struggles with small models. Mainstream solutions to this problem rely mainly on knowledge distillation, which involves a two-stage procedure: first training a large teacher model and then distilling it to improve the generalization ability of smaller ones. In this work, we introduce another one-stage solution to obtain pre-trained small models without the need for extra teachers, namely, slimmable networks for contrastive self-supervised learning (SlimCLR). A slimmable network consists of a full network and several weight-sharing sub-networks, which can be pre-trained once to obtain various networks, including small ones with low computation costs. However, interference between weight-sharing networks leads to severe performance degradation in self-supervised cases, as evidenced by gradient magnitude imbalance and gradient direction divergence. The former indicates that a small proportion of parameters produce dominant gradients during backpropagation, while the main parameters may not be fully optimized. The latter shows that the gradient direction is disordered, and the optimization process is unstable. To address these issues, we introduce three techniques to make the main parameters produce dominant gradients and sub-networks have consistent outputs. These techniques include slow start training of sub-networks, online distillation, and loss re-weighting according to model sizes. Furthermore, theoretical results are presented to demonstrate that a single slimmable linear layer is sub-optimal during linear evaluation. Thus a switchable linear probe layer is applied during linear evaluation. We instantiate SlimCLR with typical contrastive learning frameworks and achieve better performance than previous arts with fewer parameters and FLOPs. The code is at https://github.com/mzhaoshuai/SlimCLR.

cs.CV↗

Video-STaR: Self-Training Enables Video Instruction Tuning with Any Supervision

The performance of Large Vision Language Models (LVLMs) is dependent on the size and quality of their training datasets. Existing video instruction tuning datasets lack diversity as they are derived by prompting large language models with video captions to generate question-answer pairs, and are therefore mostly descriptive. Meanwhile, many labeled video datasets with diverse labels and supervision exist - however, we find that their integration into LVLMs is non-trivial. Herein, we present Video Self-Training with augmented Reasoning (Video-STaR), the first video self-training approach. Video-STaR allows the utilization of any labeled video dataset for video instruction tuning. In Video-STaR, an LVLM cycles between instruction generation and finetuning, which we show (I) improves general video understanding and (II) adapts LVLMs to novel downstream tasks with existing supervision. During generation, an LVLM is prompted to propose an answer. The answers are then filtered only to those that contain the original video labels, and the LVLM is then re-trained on the generated dataset. By only training on generated answers that contain the correct video labels, Video-STaR utilizes these existing video labels as weak supervision for video instruction tuning. Our results demonstrate that Video-STaR-enhanced LVLMs exhibit improved performance in (I) general video QA, where TempCompass performance improved by 10%, and (II) on downstream tasks, where Video-STaR improved Kinetics700-QA accuracy by 20% and action quality assessment on FineDiving by 15%.

cs.CV↗

EasyEdit: An Easy-to-use Knowledge Editing Framework for Large Language Models

Large Language Models (LLMs) usually suffer from knowledge cutoff or fallacy issues, which means they are unaware of unseen events or generate text with incorrect facts owing to outdated/noisy data. To this end, many knowledge editing approaches for LLMs have emerged -- aiming to subtly inject/edit updated knowledge or adjust undesired behavior while minimizing the impact on unrelated inputs. Nevertheless, due to significant differences among various knowledge editing methods and the variations in task setups, there is no standard implementation framework available for the community, which hinders practitioners from applying knowledge editing to applications. To address these issues, we propose EasyEdit, an easy-to-use knowledge editing framework for LLMs. It supports various cutting-edge knowledge editing approaches and can be readily applied to many well-known LLMs such as T5, GPT-J, LlaMA, etc. Empirically, we report the knowledge editing results on LlaMA-2 with EasyEdit, demonstrating that knowledge editing surpasses traditional fine-tuning in terms of reliability and generalization. We have released the source code on GitHub, along with Google Colab tutorials and comprehensive documentation for beginners to get started. Besides, we present an online system for real-time knowledge editing, and a demo video.

cs.CL↗

DeepSeek-V2: A Strong, Economical, and Efficient Mixture-of-Experts Language Model

We present DeepSeek-V2, a strong Mixture-of-Experts (MoE) language model characterized by economical training and efficient inference. It comprises 236B total parameters, of which 21B are activated for each token, and supports a context length of 128K tokens. DeepSeek-V2 adopts innovative architectures including Multi-head Latent Attention (MLA) and DeepSeekMoE. MLA guarantees efficient inference through significantly compressing the Key-Value (KV) cache into a latent vector, while DeepSeekMoE enables training strong models at an economical cost through sparse computation. Compared with DeepSeek 67B, DeepSeek-V2 achieves significantly stronger performance, and meanwhile saves 42.5% of training costs, reduces the KV cache by 93.3%, and boosts the maximum generation throughput to 5.76 times. We pretrain DeepSeek-V2 on a high-quality and multi-source corpus consisting of 8.1T tokens, and further perform Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) to fully unlock its potential. Evaluation results show that, even with only 21B activated parameters, DeepSeek-V2 and its chat versions still achieve top-tier performance among open-source models.

cs.CL↗

Scalable Video Object Segmentation with Identification Mechanism

This paper delves into the challenges of achieving scalable and effective multi-object modeling for semi-supervised Video Object Segmentation (VOS). Previous VOS methods decode features with a single positive object, limiting the learning of multi-object representation as they must match and segment each target separately under multi-object scenarios. Additionally, earlier techniques catered to specific application objectives and lacked the flexibility to fulfill different speed-accuracy requirements. To address these problems, we present two innovative approaches, Associating Objects with Transformers (AOT) and Associating Objects with Scalable Transformers (AOST). In pursuing effective multi-object modeling, AOT introduces the IDentification (ID) mechanism to allocate each object a unique identity. This approach enables the network to model the associations among all objects simultaneously, thus facilitating the tracking and segmentation of objects in a single network pass. To address the challenge of inflexible deployment, AOST further integrates scalable long short-term transformers that incorporate scalable supervision and layer-wise ID-based attention. This enables online architecture scalability in VOS for the first time and overcomes ID embeddings' representation limitations. Given the absence of a benchmark for VOS involving densely multi-object annotations, we propose a challenging Video Object Segmentation in the Wild (VOSW) benchmark to validate our approaches. We evaluated various AOT and AOST variants using extensive experiments across VOSW and five commonly used VOS benchmarks, including YouTube-VOS 2018 & 2019 Val, DAVIS-2017 Val & Test, and DAVIS-2016. Our approaches surpass the state-of-the-art competitors and display exceptional efficiency and scalability consistently across all six benchmarks. Project page: https://github.com/yoxu515/aot-benchmark.

cs.CV↗

Continual Multimodal Knowledge Graph Construction

Current Multimodal Knowledge Graph Construction (MKGC) models struggle with the real-world dynamism of continuously emerging entities and relations, often succumbing to catastrophic forgetting-loss of previously acquired knowledge. This study introduces benchmarks aimed at fostering the development of the continual MKGC domain. We further introduce MSPT framework, designed to surmount the shortcomings of existing MKGC approaches during multimedia data processing. MSPT harmonizes the retention of learned knowledge (stability) and the integration of new data (plasticity), outperforming current continual learning and multimodal methods. Our results confirm MSPT's superior performance in evolving knowledge environments, showcasing its capacity to navigate balance between stability and plasticity.

cs.CL↗

Describing Differences in Image Sets with Natural Language

How do two sets of images differ? Discerning set-level differences is crucial for understanding model behaviors and analyzing datasets, yet manually sifting through thousands of images is impractical. To aid in this discovery process, we explore the task of automatically describing the differences between two $\textbf{sets}$ of images, which we term Set Difference Captioning. This task takes in image sets $D_A$ and $D_B$, and outputs a description that is more often true on $D_A$ than $D_B$. We outline a two-stage approach that first proposes candidate difference descriptions from image sets and then re-ranks the candidates by checking how well they can differentiate the two sets. We introduce VisDiff, which first captions the images and prompts a language model to propose candidate descriptions, then re-ranks these descriptions using CLIP. To evaluate VisDiff, we collect VisDiffBench, a dataset with 187 paired image sets with ground truth difference descriptions. We apply VisDiff to various domains, such as comparing datasets (e.g., ImageNet vs. ImageNetV2), comparing classification models (e.g., zero-shot CLIP vs. supervised ResNet), summarizing model failure modes (supervised ResNet), characterizing differences between generative models (e.g., StableDiffusionV1 and V2), and discovering what makes images memorable. Using VisDiff, we are able to find interesting and previously unknown differences in datasets and models, demonstrating its utility in revealing nuanced insights.

cs.CV↗

VideoAgent: Long-form Video Understanding with Large Language Model as Agent

Long-form video understanding represents a significant challenge within computer vision, demanding a model capable of reasoning over long multi-modal sequences. Motivated by the human cognitive process for long-form video understanding, we emphasize interactive reasoning and planning over the ability to process lengthy visual inputs. We introduce a novel agent-based system, VideoAgent, that employs a large language model as a central agent to iteratively identify and compile crucial information to answer a question, with vision-language foundation models serving as tools to translate and retrieve visual information. Evaluated on the challenging EgoSchema and NExT-QA benchmarks, VideoAgent achieves 54.1% and 71.3% zero-shot accuracy with only 8.4 and 8.2 frames used on average. These results demonstrate superior effectiveness and efficiency of our method over the current state-of-the-art methods, highlighting the potential of agent-based approaches in advancing long-form video understanding.

cs.CV↗

Test-Time Adaptation with CLIP Reward for Zero-Shot Generalization in Vision-Language Models

One fascinating aspect of pre-trained vision-language models~(VLMs) learning under language supervision is their impressive zero-shot generalization capability. However, this ability is hindered by distribution shifts between the training and testing data. Previous test time adaptation~(TTA) methods for VLMs in zero-shot classification rely on minimizing the entropy of model outputs, tending to be stuck in incorrect model predictions. In this work, we propose TTA with feedback to rectify the model output and prevent the model from becoming blindly confident. Specifically, a CLIP model is adopted as the reward model during TTA and provides feedback for the VLM. Given a single test sample, the VLM is forced to maximize the CLIP reward between the input and sampled results from the VLM output distribution. The proposed \textit{reinforcement learning with CLIP feedback~(RLCF)} framework is highly flexible and universal. Beyond the classification task, with task-specific sampling strategies and a proper reward baseline choice, RLCF can be easily extended to not only discrimination tasks like retrieval but also generalization tasks like image captioning, improving the zero-shot generalization capacity of VLMs. According to the characteristics of these VL tasks, we build different fully TTA pipelines with RLCF to improve the zero-shot generalization ability of various VLMs. Extensive experiments along with promising empirical results demonstrate the effectiveness of RLCF. The code is available at https://github.com/mzhaoshuai/RLCF.

cs.CV↗