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Xiaokang Yang

Publications and source records attributed to Xiaokang Yang.

At least 235 records · Page 13Linked to original sources

Modeling Dynamic User Preference via Dictionary Learning for Sequential Recommendation

Capturing the dynamics in user preference is crucial to better predict user future behaviors because user preferences often drift over time. Many existing recommendation algorithms -- including both shallow and deep ones -- often model such dynamics independently, i.e., user static and dynamic preferences are not modeled under the same latent space, which makes it difficult to fuse them for recommendation. This paper considers the problem of embedding a user's sequential behavior into the latent space of user preferences, namely translating sequence to preference. To this end, we formulate the sequential recommendation task as a dictionary learning problem, which learns: 1) a shared dictionary matrix, each row of which represents a partial signal of user dynamic preferences shared across users; and 2) a posterior distribution estimator using a deep autoregressive model integrated with Gated Recurrent Unit (GRU), which can select related rows of the dictionary to represent a user's dynamic preferences conditioned on his/her past behaviors. Qualitative studies on the Netflix dataset demonstrate that the proposed method can capture the user preference drifts over time and quantitative studies on multiple real-world datasets demonstrate that the proposed method can achieve higher accuracy compared with state-of-the-art factorization and neural sequential recommendation methods. The code is available at https://github.com/cchao0116/S2PNM-TKDE2021.

cs.IR↗

Learning Self-Modulating Attention in Continuous Time Space with Applications to Sequential Recommendation

User interests are usually dynamic in the real world, which poses both theoretical and practical challenges for learning accurate preferences from rich behavior data. Among existing user behavior modeling solutions, attention networks are widely adopted for its effectiveness and relative simplicity. Despite being extensively studied, existing attentions still suffer from two limitations: i) conventional attentions mainly take into account the spatial correlation between user behaviors, regardless the distance between those behaviors in the continuous time space; and ii) these attentions mostly provide a dense and undistinguished distribution over all past behaviors then attentively encode them into the output latent representations. This is however not suitable in practical scenarios where a user's future actions are relevant to a small subset of her/his historical behaviors. In this paper, we propose a novel attention network, named self-modulating attention, that models the complex and non-linearly evolving dynamic user preferences. We empirically demonstrate the effectiveness of our method on top-N sequential recommendation tasks, and the results on three large-scale real-world datasets show that our model can achieve state-of-the-art performance.

cs.IR↗

Exploring Frequency Adversarial Attacks for Face Forgery Detection

Various facial manipulation techniques have drawn serious public concerns in morality, security, and privacy. Although existing face forgery classifiers achieve promising performance on detecting fake images, these methods are vulnerable to adversarial examples with injected imperceptible perturbations on the pixels. Meanwhile, many face forgery detectors always utilize the frequency diversity between real and fake faces as a crucial clue. In this paper, instead of injecting adversarial perturbations into the spatial domain, we propose a frequency adversarial attack method against face forgery detectors. Concretely, we apply discrete cosine transform (DCT) on the input images and introduce a fusion module to capture the salient region of adversary in the frequency domain. Compared with existing adversarial attacks (e.g. FGSM, PGD) in the spatial domain, our method is more imperceptible to human observers and does not degrade the visual quality of the original images. Moreover, inspired by the idea of meta-learning, we also propose a hybrid adversarial attack that performs attacks in both the spatial and frequency domains. Extensive experiments indicate that the proposed method fools not only the spatial-based detectors but also the state-of-the-art frequency-based detectors effectively. In addition, the proposed frequency attack enhances the transferability across face forgery detectors as black-box attacks.

cs.CV↗

EAutoDet: Efficient Architecture Search for Object Detection

Training CNN for detection is time-consuming due to the large dataset and complex network modules, making it hard to search architectures on detection datasets directly, which usually requires vast search costs (usually tens and even hundreds of GPU-days). In contrast, this paper introduces an efficient framework, named EAutoDet, that can discover practical backbone and FPN architectures for object detection in 1.4 GPU-days. Specifically, we construct a supernet for both backbone and FPN modules and adopt the differentiable method. To reduce the GPU memory requirement and computational cost, we propose a kernel reusing technique by sharing the weights of candidate operations on one edge and consolidating them into one convolution. A dynamic channel refinement strategy is also introduced to search channel numbers. Extensive experiments show significant efficacy and efficiency of our method. In particular, the discovered architectures surpass state-of-the-art object detection NAS methods and achieve 40.1 mAP with 120 FPS and 49.2 mAP with 41.3 FPS on COCO test-dev set. We also transfer the discovered architectures to rotation detection task, which achieve 77.05 mAP$_{\text{50}}$ on DOTA-v1.0 test set with 21.1M parameters.

cs.CV↗

Facial Geometric Detail Recovery via Implicit Representation

Learning a dense 3D model with fine-scale details from a single facial image is highly challenging and ill-posed. To address this problem, many approaches fit smooth geometries through facial prior while learning details as additional displacement maps or personalized basis. However, these techniques typically require vast datasets of paired multi-view data or 3D scans, whereas such datasets are scarce and expensive. To alleviate heavy data dependency, we present a robust texture-guided geometric detail recovery approach using only a single in-the-wild facial image. More specifically, our method combines high-quality texture completion with the powerful expressiveness of implicit surfaces. Initially, we inpaint occluded facial parts, generate complete textures, and build an accurate multi-view dataset of the same subject. In order to estimate the detailed geometry, we define an implicit signed distance function and employ a physically-based implicit renderer to reconstruct fine geometric details from the generated multi-view images. Our method not only recovers accurate facial details but also decomposes normals, albedos, and shading parts in a self-supervised way. Finally, we register the implicit shape details to a 3D Morphable Model template, which can be used in traditional modeling and rendering pipelines. Extensive experiments demonstrate that the proposed approach can reconstruct impressive facial details from a single image, especially when compared with state-of-the-art methods trained on large datasets.

cs.CV↗

A GNSS Aided Initial Alignment Method for MEMS-IMU Based on Backtracking Algorithm and Backward Filtering

To obtain a high-accuracy position with SINS(Strapdown Inertial Navigation System), initial alignment needs to determine initial attitude rapidly and accurately. High-accuracy grade IMU(Inertial Measurement Uint) can obtain the initial attitude indenpendently, however, the low-accuracy grade gyroscope doesn't adapt to determine the heading angle, hence the initial attitude matrix will not be obtained. If using large misalignment angle model to estiamting heading angle, the convergence time will become much longer. For solving these two problems, a novel alignment algorithm combined backtracking algorithm and reverse navigation updating method with GNSS(Global Navigation Satellite System) aiding is proposed herein. The simulation and land vehicle test were finished to evaluate the alignment accuracy of the proposed algorithm. The horizontal misalignment is less than 2.3 arcmin and the heading misalignment is less than 10.1 arcmin in test. The proposed algorithm is a feasible and practical alignment method for low-cost IMU to obtain initial attitude in short term and large misalignment condition aided by GNSS.

cs.RO↗

ZARTS: On Zero-order Optimization for Neural Architecture Search

Differentiable architecture search (DARTS) has been a popular one-shot paradigm for NAS due to its high efficiency. It introduces trainable architecture parameters to represent the importance of candidate operations and proposes first/second-order approximation to estimate their gradients, making it possible to solve NAS by gradient descent algorithm. However, our in-depth empirical results show that the approximation will often distort the loss landscape, leading to the biased objective to optimize and in turn inaccurate gradient estimation for architecture parameters. This work turns to zero-order optimization and proposes a novel NAS scheme, called ZARTS, to search without enforcing the above approximation. Specifically, three representative zero-order optimization methods are introduced: RS, MGS, and GLD, among which MGS performs best by balancing the accuracy and speed. Moreover, we explore the connections between RS/MGS and gradient descent algorithm and show that our ZARTS can be seen as a robust gradient-free counterpart to DARTS. Extensive experiments on multiple datasets and search spaces show the remarkable performance of our method. In particular, results on 12 benchmarks verify the outstanding robustness of ZARTS, where the performance of DARTS collapses due to its known instability issue. Also, we search on the search space of DARTS to compare with peer methods, and our discovered architecture achieves 97.54% accuracy on CIFAR-10 and 75.7% top-1 accuracy on ImageNet, which are state-of-the-art performance.

cs.CV↗

DAAS: Differentiable Architecture and Augmentation Policy Search

Neural architecture search (NAS) has been an active direction of automatic machine learning (Auto-ML), aiming to explore efficient network structures. The searched architecture is evaluated by training on datasets with fixed data augmentation policies. However, recent works on auto-augmentation show that the suited augmentation policies can vary over different structures. Therefore, this work considers the possible coupling between neural architectures and data augmentation and proposes an effective algorithm jointly searching for them. Specifically, 1) for the NAS task, we adopt a single-path based differentiable method with Gumbel-softmax reparameterization strategy due to its memory efficiency; 2) for the auto-augmentation task, we introduce a novel search method based on policy gradient algorithm, which can significantly reduce the computation complexity. Our approach achieves 97.91% accuracy on CIFAR-10 and 76.6% Top-1 accuracy on ImageNet dataset, showing the outstanding performance of our search algorithm.

cs.LG↗

DFA-NeRF: Personalized Talking Head Generation via Disentangled Face Attributes Neural Rendering

While recent advances in deep neural networks have made it possible to render high-quality images, generating photo-realistic and personalized talking head remains challenging. With given audio, the key to tackling this task is synchronizing lip movement and simultaneously generating personalized attributes like head movement and eye blink. In this work, we observe that the input audio is highly correlated to lip motion while less correlated to other personalized attributes (e.g., head movements). Inspired by this, we propose a novel framework based on neural radiance field to pursue high-fidelity and personalized talking head generation. Specifically, neural radiance field takes lip movements features and personalized attributes as two disentangled conditions, where lip movements are directly predicted from the audio inputs to achieve lip-synchronized generation. In the meanwhile, personalized attributes are sampled from a probabilistic model, where we design a Transformer-based variational autoencoder sampled from Gaussian Process to learn plausible and natural-looking head pose and eye blink. Experiments on several benchmarks demonstrate that our method achieves significantly better results than state-of-the-art methods.

cs.CV↗

TAL: Two-stream Adaptive Learning for Generalizable Person Re-identification

Domain generalizable person re-identification aims to apply a trained model to unseen domains. Prior works either combine the data in all the training domains to capture domain-invariant features, or adopt a mixture of experts to investigate domain-specific information. In this work, we argue that both domain-specific and domain-invariant features are crucial for improving the generalization ability of re-id models. To this end, we design a novel framework, which we name two-stream adaptive learning (TAL), to simultaneously model these two kinds of information. Specifically, a domain-specific stream is proposed to capture training domain statistics with batch normalization (BN) parameters, while an adaptive matching layer is designed to dynamically aggregate domain-level information. In the meantime, we design an adaptive BN layer in the domain-invariant stream, to approximate the statistics of various unseen domains. These two streams work adaptively and collaboratively to learn generalizable re-id features. Our framework can be applied to both single-source and multi-source domain generalization tasks, where experimental results show that our framework notably outperforms the state-of-the-art methods.

cs.CV↗

Consensus Synergizes with Memory: A Simple Approach for Anomaly Segmentation in Urban Scenes

Anomaly segmentation is a crucial task for safety-critical applications, such as autonomous driving in urban scenes, where the goal is to detect out-of-distribution (OOD) objects with categories which are unseen during training. The core challenge of this task is how to distinguish hard in-distribution samples from OOD samples, which has not been explicitly discussed yet. In this paper, we propose a novel and simple approach named Consensus Synergizes with Memory (CosMe) to address this challenge, inspired by the psychology finding that groups perform better than individuals on memory tasks. The main idea is 1) building a memory bank which consists of seen prototypes extracted from multiple layers of the pre-trained segmentation model and 2) training an auxiliary model that mimics the behavior of the pre-trained model, and then measuring the consensus of their mid-level features as complementary cues that synergize with the memory bank. CosMe is good at distinguishing between hard in-distribution examples and OOD samples. Experimental results on several urban scene anomaly segmentation datasets show that CosMe outperforms previous approaches by large margins.

cs.CV↗

Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation

We consider a new problem of adapting a human mesh reconstruction model to out-of-domain streaming videos, where performance of existing SMPL-based models are significantly affected by the distribution shift represented by different camera parameters, bone lengths, backgrounds, and occlusions. We tackle this problem through online adaptation, gradually correcting the model bias during testing. There are two main challenges: First, the lack of 3D annotations increases the training difficulty and results in 3D ambiguities. Second, non-stationary data distribution makes it difficult to strike a balance between fitting regular frames and hard samples with severe occlusions or dramatic changes. To this end, we propose the Dynamic Bilevel Online Adaptation algorithm (DynaBOA). It first introduces the temporal constraints to compensate for the unavailable 3D annotations, and leverages a bilevel optimization procedure to address the conflicts between multi-objectives. DynaBOA provides additional 3D guidance by co-training with similar source examples retrieved efficiently despite the distribution shift. Furthermore, it can adaptively adjust the number of optimization steps on individual frames to fully fit hard samples and avoid overfitting regular frames. DynaBOA achieves state-of-the-art results on three out-of-domain human mesh reconstruction benchmarks.

cs.CV↗

A Bi-Level Framework for Learning to Solve Combinatorial Optimization on Graphs

Combinatorial Optimization (CO) has been a long-standing challenging research topic featured by its NP-hard nature. Traditionally such problems are approximately solved with heuristic algorithms which are usually fast but may sacrifice the solution quality. Currently, machine learning for combinatorial optimization (MLCO) has become a trending research topic, but most existing MLCO methods treat CO as a single-level optimization by directly learning the end-to-end solutions, which are hard to scale up and mostly limited by the capacity of ML models given the high complexity of CO. In this paper, we propose a hybrid approach to combine the best of the two worlds, in which a bi-level framework is developed with an upper-level learning method to optimize the graph (e.g. add, delete or modify edges in a graph), fused with a lower-level heuristic algorithm solving on the optimized graph. Such a bi-level approach simplifies the learning on the original hard CO and can effectively mitigate the demand for model capacity. The experiments and results on several popular CO problems like Directed Acyclic Graph scheduling, Graph Edit Distance and Hamiltonian Cycle Problem show its effectiveness over manually designed heuristics and single-level learning methods.

cs.LG↗

Exploring Visual Context for Weakly Supervised Person Search

Person search has recently emerged as a challenging task that jointly addresses pedestrian detection and person re-identification. Existing approaches follow a fully supervised setting where both bounding box and identity annotations are available. However, annotating identities is labor-intensive, limiting the practicability and scalability of current frameworks. This paper inventively considers weakly supervised person search with only bounding box annotations. We proposed to address this novel task by investigating three levels of context clues (i.e., detection, memory and scene) in unconstrained natural images. The first two are employed to promote local and global discriminative capabilities, while the latter enhances clustering accuracy. Despite its simple design, our CGPS achieves 80.0% in mAP on CUHK-SYSU, boosting the baseline model by 8.8%. Surprisingly, it even achieves comparable performance with several supervised person search models. Our code is available at https://github.com/ljpadam/CGPS

cs.CV↗

Efficient Person Search: An Anchor-Free Approach

Person search aims to simultaneously localize and identify a query person from realistic, uncropped images. To achieve this goal, state-of-the-art models typically add a re-id branch upon two-stage detectors like Faster R-CNN. Owing to the ROI-Align operation, this pipeline yields promising accuracy as re-id features are explicitly aligned with the corresponding object regions, but in the meantime, it introduces high computational overhead due to dense object anchors. In this work, we present an anchor-free approach to efficiently tackling this challenging task, by introducing the following dedicated designs. First, we select an anchor-free detector (i.e., FCOS) as the prototype of our framework. Due to the lack of dense object anchors, it exhibits significantly higher efficiency compared with existing person search models. Second, when directly accommodating this anchor-free detector for person search, there exist several major challenges in learning robust re-id features, which we summarize as the misalignment issues in different levels (i.e., scale, region, and task). To address these issues, we propose an aligned feature aggregation module to generate more discriminative and robust feature embeddings. Accordingly, we name our model as Feature-Aligned Person Search Network (AlignPS). Third, by investigating the advantages of both anchor-based and anchor-free models, we further augment AlignPS with an ROI-Align head, which significantly improves the robustness of re-id features while still keeping our model highly efficient. Extensive experiments conducted on two challenging benchmarks (i.e., CUHK-SYSU and PRW) demonstrate that our framework achieves state-of-the-art or competitive performance, while displaying higher efficiency. All the source codes, data, and trained models are available at: https://github.com/daodaofr/alignps.

cs.CV↗

Learning to Track Objects from Unlabeled Videos

In this paper, we propose to learn an Unsupervised Single Object Tracker (USOT) from scratch. We identify that three major challenges, i.e., moving object discovery, rich temporal variation exploitation, and online update, are the central causes of the performance bottleneck of existing unsupervised trackers. To narrow the gap between unsupervised trackers and supervised counterparts, we propose an effective unsupervised learning approach composed of three stages. First, we sample sequentially moving objects with unsupervised optical flow and dynamic programming, instead of random cropping. Second, we train a naive Siamese tracker from scratch using single-frame pairs. Third, we continue training the tracker with a novel cycle memory learning scheme, which is conducted in longer temporal spans and also enables our tracker to update online. Extensive experiments show that the proposed USOT learned from unlabeled videos performs well over the state-of-the-art unsupervised trackers by large margins, and on par with recent supervised deep trackers. Code is available at https://github.com/VISION-SJTU/USOT.

cs.CV↗

Angel's Girl for Blind Painters: an Efficient Painting Navigation System Validated by Multimodal Evaluation Approach

For people who ardently love painting but unfortunately have visual impairments, holding a paintbrush to create a work is a very difficult task. People in this special group are eager to pick up the paintbrush, like Leonardo da Vinci, to create and make full use of their own talents. Therefore, to maximally bridge this gap, we propose a painting navigation system to assist blind people in painting and artistic creation. The proposed system is composed of cognitive system and guidance system. The system adopts drawing board positioning based on QR code, brush navigation based on target detection and bush real-time positioning. Meanwhile, this paper uses human-computer interaction on the basis of voice and a simple but efficient position information coding rule. In addition, we design a criterion to efficiently judge whether the brush reaches the target or not. According to the experimental results, the thermal curves extracted from the faces of testers show that it is relatively well accepted by blindfolded and even blind testers. With the prompt frequency of 1s, the painting navigation system performs best with the completion degree of 89% with SD of 8.37% and overflow degree of 347% with SD of 162.14%. Meanwhile, the excellent and good types of brush tip trajectory account for 74%, and the relative movement distance is 4.21 with SD of 2.51. This work demonstrates that it is practicable for the blind people to feel the world through the brush in their hands. In the future, we plan to deploy Angle's Eyes on the phone to make it more portable. The demo video of the proposed painting navigation system is available at: https://doi.org/10.6084/m9.figshare.9760004.v1.

cs.MM↗

Local-to-Global Self-Attention in Vision Transformers

Transformers have demonstrated great potential in computer vision tasks. To avoid dense computations of self-attentions in high-resolution visual data, some recent Transformer models adopt a hierarchical design, where self-attentions are only computed within local windows. This design significantly improves the efficiency but lacks global feature reasoning in early stages. In this work, we design a multi-path structure of the Transformer, which enables local-to-global reasoning at multiple granularities in each stage. The proposed framework is computationally efficient and highly effective. With a marginal increasement in computational overhead, our model achieves notable improvements in both image classification and semantic segmentation. Code is available at https://github.com/ljpadam/LG-Transformer

cs.CV↗