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Xiaokang Yang

Publications and source records attributed to Xiaokang Yang.

At least 73 records · Page 4Linked to original sources

Plasticine: Accelerating Research in Plasticity-Motivated Deep Reinforcement Learning

Developing lifelong learning agents is crucial for artificial general intelligence (AGI). However, deep reinforcement learning (RL) systems often suffer from plasticity loss, where neural networks gradually lose their ability to adapt during training. Despite its significance, this field lacks unified benchmarks and evaluation protocols. We introduce Plasticine, the first open-source framework for benchmarking plasticity optimization in deep RL. Plasticine provides single-file implementations of over 13 mitigation methods, 6 evaluation metrics, and learning scenarios with increasing non-stationarity levels from standard to continually varying environments. This framework enables researchers to systematically quantify plasticity loss, evaluate mitigation strategies, and analyze plasticity dynamics across different contexts. Our documentation, examples, and source code are available at https://github.com/RLE-Foundation/Plasticine.

cs.LG↗

UniVTAC: A Unified Simulation Platform for Visuo-Tactile Manipulation Data Generation, Learning, and Benchmarking

Robotic manipulation has seen rapid progress with vision-language-action (VLA) policies. However, visuo-tactile perception is critical for contact-rich manipulation, as tasks such as insertion are difficult to complete robustly using vision alone. At the same time, acquiring large-scale and reliable tactile data in the physical world remains costly and challenging, and the lack of a unified evaluation platform further limits policy learning and systematic analysis. To address these challenges, we propose UniVTAC, a simulation-based visuo-tactile data synthesis platform that supports three commonly used visuo-tactile sensors and enables scalable and controllable generation of informative contact interactions. Based on this platform, we introduce the UniVTAC Encoder, a visuo-tactile encoder trained on large-scale simulation-synthesized data with designed supervisory signals, providing tactile-centric visuo-tactile representations for downstream manipulation tasks. In addition, we present the UniVTAC Benchmark, which consists of eight representative visuo-tactile manipulation tasks for evaluating tactile-driven policies. Experimental results show that integrating the UniVTAC Encoder improves average success rates by 17.1% on the UniVTAC Benchmark, while real-world robotic experiments further demonstrate a 25% improvement in task success. Our webpage is available at https://univtac.github.io/.

cs.RO↗

Human Body Restoration with One-Step Diffusion Model and A New Benchmark

Human body restoration, as a specific application of image restoration, is widely applied in practice and plays a vital role across diverse fields. However, thorough research remains difficult, particularly due to the lack of benchmark datasets. In this study, we propose a high-quality dataset automated cropping and filtering (HQ-ACF) pipeline. This pipeline leverages existing object detection datasets and other unlabeled images to automatically crop and filter high-quality human images. Using this pipeline, we constructed a person-based restoration with sophisticated objects and natural activities (\emph{PERSONA}) dataset, which includes training, validation, and test sets. The dataset significantly surpasses other human-related datasets in both quality and content richness. Finally, we propose \emph{OSDHuman}, a novel one-step diffusion model for human body restoration. Specifically, we propose a high-fidelity image embedder (HFIE) as the prompt generator to better guide the model with low-quality human image information, effectively avoiding misleading prompts. Experimental results show that OSDHuman outperforms existing methods in both visual quality and quantitative metrics. The dataset and code will at https://github.com/gobunu/OSDHuman.

cs.CV↗

HAODiff: Human-Aware One-Step Diffusion via Dual-Prompt Guidance

Human-centered images often suffer from severe generic degradation during transmission and are prone to human motion blur (HMB), making restoration challenging. Existing research lacks sufficient focus on these issues, as both problems often coexist in practice. To address this, we design a degradation pipeline that simulates the coexistence of HMB and generic noise, generating synthetic degraded data to train our proposed HAODiff, a human-aware one-step diffusion. Specifically, we propose a triple-branch dual-prompt guidance (DPG), which leverages high-quality images, residual noise (LQ minus HQ), and HMB segmentation masks as training targets. It produces a positive-negative prompt pair for classifier-free guidance (CFG) in a single diffusion step. The resulting adaptive dual prompts let HAODiff exploit CFG more effectively, boosting robustness against diverse degradations. For fair evaluation, we introduce MPII-Test, a benchmark rich in combined noise and HMB cases. Extensive experiments show that our HAODiff surpasses existing state-of-the-art (SOTA) methods in terms of both quantitative metrics and visual quality on synthetic and real-world datasets, including our introduced MPII-Test. Code is available at: https://github.com/gobunu/HAODiff.

cs.CV↗

Learning Domain Knowledge in Multimodal Large Language Models through Reinforcement Fine-Tuning

Multimodal large language models (MLLMs) have shown remarkable capabilities in multimodal perception and understanding tasks. However, their effectiveness in specialized domains, such as remote sensing and medical imaging, remains limited. A natural approach to domain adaptation is to inject domain knowledge through textual instructions, prompts, or auxiliary captions. Surprisingly, we find that such input-level domain knowledge injection yields little to no improvement on scientific multimodal tasks, even when the domain knowledge is explicitly provided. This observation suggests that current MLLMs fail to internalize domain-specific priors through language alone, and that domain knowledge must be integrated at the optimization level. Motivated by this insight, we propose a reinforcement fine-tuning framework that incorporates domain knowledge directly into the learning objective. Instead of treating domain knowledge as descriptive information, we encode it as domain-informed constraints and reward signals, shaping the model's behavior in the output space. Extensive experiments across multiple datasets in remote sensing and medical domains consistently demonstrate good performance gains, achieving state-of-the-art results on multimodal domain tasks. Our results highlight the necessity of optimization-level domain knowledge integration and reveal a fundamental limitation of textual domain conditioning in current MLLMs.

cs.CL↗

Light Up Your Face: A Physically Consistent Dataset and Diffusion Model for Face Fill-Light Enhancement

Face fill-light enhancement (FFE) brightens underexposed faces by adding virtual fill light while keeping the original scene illumination and background unchanged. Most face relighting methods aim to reshape overall lighting, which can suppress the input illumination or modify the entire scene, leading to foreground-background inconsistency and mismatching practical FFE needs. To support scalable learning, we introduce LightYourFace-160K (LYF-160K), a large-scale paired dataset built with a physically consistent renderer that injects a disk-shaped area fill light controlled by six disentangled factors, producing 160K before-and-after pairs. We first pretrain a physics-aware lighting prompt (PALP) that embeds the 6D parameters into conditioning tokens, using an auxiliary planar-light reconstruction objective. Building on a pretrained diffusion backbone, we then train a fill-light diffusion (FiLitDiff), an efficient one-step model conditioned on physically grounded lighting codes, enabling controllable and high-fidelity fill lighting at low computational cost. Experiments on held-out paired sets demonstrate strong perceptual quality and competitive full-reference metrics, while better preserving background illumination. The dataset and model will be at https://github.com/gobunu/Light-Up-Your-Face.

cs.CV↗

ARB-LLM: Alternating Refined Binarizations for Large Language Models

Large Language Models (LLMs) have greatly pushed forward advancements in natural language processing, yet their high memory and computational demands hinder practical deployment. Binarization, as an effective compression technique, can shrink model weights to just 1 bit, significantly reducing the high demands on computation and memory. However, current binarization methods struggle to narrow the distribution gap between binarized and full-precision weights, while also overlooking the column deviation in LLM weight distribution. To tackle these issues, we propose ARB-LLM, a novel 1-bit post-training quantization (PTQ) technique tailored for LLMs. To narrow the distribution shift between binarized and full-precision weights, we first design an alternating refined binarization (ARB) algorithm to progressively update the binarization parameters, which significantly reduces the quantization error. Moreover, considering the pivot role of calibration data and the column deviation in LLM weights, we further extend ARB to ARB-X and ARB-RC. In addition, we refine the weight partition strategy with column-group bitmap (CGB), which further enhance performance. Equipping ARB-X and ARB-RC with CGB, we obtain ARB-LLM$_\text{X}$ and ARB-LLM$_\text{RC}$ respectively, which significantly outperform state-of-the-art (SOTA) binarization methods for LLMs. As a binary PTQ method, our ARB-LLM$_\text{RC}$ is the first to surpass FP16 models of the same size. The code and models will be available at https://github.com/ZHITENGLI/ARB-LLM.

cs.CV↗

Task-Specific Directions: Definition, Exploration, and Utilization in Parameter Efficient Fine-Tuning

Large language models demonstrate impressive performance on downstream tasks, yet they require extensive resource consumption when fully fine-tuning all parameters. To mitigate this, Parameter Efficient Fine-Tuning (PEFT) strategies, such as LoRA, have been developed. In this paper, we delve into the concept of task-specific directions (TSDs), which are critical for transitioning large models from pretrained states to task-specific enhancements in PEFT. We propose a framework to clearly define these directions and explore their properties and practical utilization challenges. We then introduce a novel approach, LoRA-Dash, which aims to maximize the impact of TSDs during the fine-tuning process, thereby enhancing model performance on targeted tasks. Additionally, based on our exploration of TSD, we focus on an important issue in PEFT: the initialization of LoRA. While some works have pointed out the significance of initialization for LoRA's performance and proposed various strategies, these methods are often empirical and not task-specific. To address this issue, we propose LoRA-Init. Starting from TSD, we identify the directions that require the most adjustment during fine-tuning for downstream tasks. By initializing the matrices in LoRA with these directions, LoRA-Init significantly enhances LoRA's performance. Moreover, we can combine LoRA-Dash and LoRA-Init to create the final version of LoRA based on TSDs, which we refer to as LoRA-TSD. Extensive experiments have conclusively demonstrated the effectiveness of these methods, and in-depth analyses further reveal the underlying mechanisms behind their success.

cs.CL↗

Fine-Grained Human Pose Editing Assessment via Layer-Selective MLLMs

Text-guided human pose editing has gained significant traction in AIGC applications. However,it remains plagued by structural anomalies and generative artifacts. Existing evaluation metrics often isolate authenticity detection from quality assessment, failing to provide fine-grained insights into pose-specific inconsistencies. To address these limitations, we introduce HPE-Bench, a specialized benchmark comprising 1,700 standardized samples from 17 state-of-the-art editing models, offering both authenticity labels and multi-dimensional quality scores. Furthermore, we propose a unified framework based on layer-selective multimodal large language models (MLLMs). By employing contrastive LoRA tuning and a novel layer sensitivity analysis (LSA) mechanism, we identify the optimal feature layer for pose evaluation. Our framework achieves superior performance in both authenticity detection and multi-dimensional quality regression, effectively bridging the gap between forensic detection and quality assessment.

cs.CV↗

SingingBot: An Avatar-Driven System for Robotic Face Singing Performance

Equipping robotic faces with singing capabilities is crucial for empathetic Human-Robot Interaction. However, existing robotic face driving research primarily focuses on conversations or mimicking static expressions, struggling to meet the high demands for continuous emotional expression and coherence in singing. To address this, we propose a novel avatar-driven framework for appealing robotic singing. We first leverage portrait video generation models embedded with extensive human priors to synthesize vivid singing avatars, providing reliable expression and emotion guidance. Subsequently, these facial features are transferred to the robot via semantic-oriented mapping functions that span a wide expression space. Furthermore, to quantitatively evaluate the emotional richness of robotic singing, we propose the Emotion Dynamic Range metric to measure the emotional breadth within the Valence-Arousal space, revealing that a broad emotional spectrum is crucial for appealing performances. Comprehensive experiments prove that our method achieves rich emotional expressions while maintaining lip-audio synchronization, significantly outperforming existing approaches.

cs.RO↗

OmniVCus: Feedforward Subject-driven Video Customization with Multimodal Control Conditions

Existing feedforward subject-driven video customization methods mainly study single-subject scenarios due to the difficulty of constructing multi-subject training data pairs. Another challenging problem that how to use the signals such as depth, mask, camera, and text prompts to control and edit the subject in the customized video is still less explored. In this paper, we first propose a data construction pipeline, VideoCus-Factory, to produce training data pairs for multi-subject customization from raw videos without labels and control signals such as depth-to-video and mask-to-video pairs. Based on our constructed data, we develop an Image-Video Transfer Mixed (IVTM) training with image editing data to enable instructive editing for the subject in the customized video. Then we propose a diffusion Transformer framework, OmniVCus, with two embedding mechanisms, Lottery Embedding (LE) and Temporally Aligned Embedding (TAE). LE enables inference with more subjects by using the training subjects to activate more frame embeddings. TAE encourages the generation process to extract guidance from temporally aligned control signals by assigning the same frame embeddings to the control and noise tokens. Experiments demonstrate that our method significantly surpasses state-of-the-art methods in both quantitative and qualitative evaluations. Video demos are at our project page: https://caiyuanhao1998.github.io/project/OmniVCus/. Our code, models, data are released at https://github.com/caiyuanhao1998/Open-OmniVCus

cs.CV↗

HyperET: Efficient Training in Hyperbolic Space for Multi-modal Large Language Models

Multi-modal large language models (MLLMs) have emerged as a transformative approach for aligning visual and textual understanding. They typically require extremely high computational resources (e.g., thousands of GPUs) for training to achieve cross-modal alignment at multi-granularity levels. We argue that a key source of this inefficiency lies in the vision encoders they widely equip with, e.g., CLIP and SAM, which lack the alignment with language at multi-granularity levels. To address this issue, in this paper, we leverage hyperbolic space, which inherently models hierarchical levels and thus provides a principled framework for bridging the granularity gap between visual and textual modalities at an arbitrary granularity level. Concretely, we propose an efficient training paradigm for MLLMs, dubbed as HyperET, which can optimize visual representations to align with their textual counterparts at an arbitrary granularity level through dynamic hyperbolic radius adjustment in hyperbolic space. HyperET employs learnable matrices with Möbius multiplication operations, implemented via three effective configurations: diagonal scaling matrices, block-diagonal matrices, and banded matrices, providing a flexible yet efficient parametrization strategy. Comprehensive experiments across multiple MLLM benchmarks demonstrate that HyperET consistently improves both existing pre-training and fine-tuning MLLMs clearly with less than 1\% additional parameters. Code is available at https://github.com/godlin-sjtu/HyperET

cs.CV↗

POLAR: A Portrait OLAT Dataset and Generative Framework for Illumination-Aware Face Modeling

Face relighting aims to synthesize realistic portraits under novel illumination while preserving identity and geometry. However, progress remains constrained by the limited availability of large-scale, physically consistent illumination data. To address this, we introduce POLAR, a large-scale and physically calibrated One-Light-at-a-Time (OLAT) dataset containing over 200 subjects captured under 156 lighting directions, multiple views, and diverse expressions. Building upon POLAR, we develop a flow-based generative model POLARNet that predicts per-light OLAT responses from a single portrait, capturing fine-grained and direction-aware illumination effects while preserving facial identity. Unlike diffusion or background-conditioned methods that rely on statistical or contextual cues, our formulation models illumination as a continuous, physically interpretable transformation between lighting states, enabling scalable and controllable relighting. Together, POLAR and POLARNet form a unified illumination learning framework that links real data, generative synthesis, and physically grounded relighting, establishing a self-sustaining "chicken-and-egg" cycle for scalable and reproducible portrait illumination. Our project page: https://rex0191.github.io/POLAR/.

cs.CV↗

Parameter-Efficient Fine-Tuning for Pre-Trained Vision Models: A Survey and Benchmark

Pre-trained vision models (PVMs) have demonstrated remarkable adaptability across a wide range of downstream vision tasks, showcasing exceptional performance. However, as these models scale to billions or even trillions of parameters, conventional full fine-tuning has become increasingly impractical due to its high computational and storage demands. To address these challenges, parameter-efficient fine-tuning (PEFT) has emerged as a promising alternative, aiming to achieve performance comparable to full fine-tuning while making minimal adjustments to the model parameters. This paper presents a comprehensive survey of the latest advancements in the visual PEFT field, systematically reviewing current methodologies and categorizing them into four primary categories: addition-based, partial-based, unified-based, and multi-task tuning. In addition, this paper offers an in-depth analysis of widely used visual datasets and real-world applications where PEFT methods have been successfully applied. Furthermore, this paper introduces the V-PEFT Bench, a unified benchmark designed to standardize the evaluation of PEFT methods across a diverse set of vision tasks, ensuring consistency and fairness in comparison. Finally, the paper outlines potential directions for future research to propel advances in the PEFT field. A comprehensive collection of resources is available at https://github.com/synbol/Awesome-Parameter-Efficient-Transfer-Learning.

cs.CV↗

MM-ACT: Learn from Multimodal Parallel Generation to Act

A generalist robotic policy needs both semantic understanding for task planning and the ability to interact with the environment through predictive capabilities. To tackle this, we present MM-ACT, a unified Vision-Language-Action (VLA) model that integrates text, image, and action in shared token space and performs generation across all three modalities. MM-ACT adopts a re-mask parallel decoding strategy for text and image generation, and employs a one-step parallel decoding strategy for action generation to improve efficiency. We introduce Context-Shared Multimodal Learning, a unified training paradigm that supervises generation in all three modalities from a shared context, enhancing action generation through cross-modal learning. Experiments were conducted on the LIBERO simulation and Franka real-robot setups as well as RoboTwin2.0 to assess in-domain and out-of-domain performances respectively. Our approach achieves a success rate of 96.3% on LIBERO, 72.0% across three tasks of real Franka, and 52.38% across eight bimanual tasks of RoboTwin2.0 with an additional gain of 9.25% from cross-modal learning. We release our codes, models and data at https://github.com/HHYHRHY/MM-ACT.

cs.CV↗

QuantFace: Efficient Quantization for Face Restoration

Diffusion models have been achieving remarkable performance in face restoration. However, the heavy computations hamper the widespread adoption of these models. In this work, we propose QuantFace, a novel low-bit quantization framework for face restoration models, where the full-precision (i.e., 32-bit) weights and activations are quantized to 4~6-bit. We first analyze the data distribution within activations and find that it is highly variant. To preserve the original data information, we employ rotation-scaling channel balancing. Furthermore, we propose Quantization-Distillation Low-Rank Adaptation (QD-LoRA), which jointly optimizes for quantization and distillation performance. Finally, we propose an adaptive bit-width allocation strategy. We formulate such a strategy as an integer programming problem that combines quantization error and perceptual metrics to find a satisfactory resource allocation. Extensive experiments on the synthetic and real-world datasets demonstrate the effectiveness of QuantFace under 6-bit and 4-bit. QuantFace achieves significant advantages over recent leading low-bit quantization methods for face restoration. The code is available at https://github.com/jiatongli2024/QuantFace.

cs.CV↗

Dereflection Any Image with Diffusion Priors and Diversified Data

Reflection removal of a single image remains a highly challenging task due to the complex entanglement between target scenes and unwanted reflections. Despite significant progress, existing methods are hindered by the scarcity of high-quality, diverse data and insufficient restoration priors, resulting in limited generalization across various real-world scenarios. In this paper, we propose Dereflection Any Image, a comprehensive solution with an efficient data preparation pipeline and a generalizable model for robust reflection removal. First, we introduce a dataset named Diverse Reflection Removal (DRR) created by randomly rotating reflective mediums in target scenes, enabling variation of reflection angles and intensities, and setting a new benchmark in scale, quality, and diversity. Second, we propose a diffusion-based framework with one-step diffusion for deterministic outputs and fast inference. To ensure stable learning, we design a three-stage progressive training strategy, including reflection-invariant finetuning to encourage consistent outputs across varying reflection patterns that characterize our dataset. Extensive experiments show that our method achieves SOTA performance on both common benchmarks and challenging in-the-wild images, showing superior generalization across diverse real-world scenes.

cs.CV↗

Coordinated Humanoid Robot Locomotion with Symmetry Equivariant Reinforcement Learning Policy

The human nervous system exhibits bilateral symmetry, enabling coordinated and balanced movements. However, existing Deep Reinforcement Learning (DRL) methods for humanoid robots neglect morphological symmetry of the robot, leading to uncoordinated and suboptimal behaviors. Inspired by human motor control, we propose Symmetry Equivariant Policy (SE-Policy), a new DRL framework that embeds strict symmetry equivariance in the actor and symmetry invariance in the critic without additional hyperparameters. SE-Policy enforces consistent behaviors across symmetric observations, producing temporally and spatially coordinated motions with higher task performance. Extensive experiments on velocity tracking tasks, conducted in both simulation and real-world deployment with the Unitree G1 humanoid robot, demonstrate that SE-Policy improves tracking accuracy by up to 40% compared to state-of-the-art baselines, while achieving superior spatial-temporal coordination. These results demonstrate the effectiveness of SE-Policy and its broad applicability to humanoid robots.

cs.RO↗