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Xiaolin Hu

Publications and source records attributed to Xiaolin Hu.

At least 109 records · Page 6Linked to original sources

Recognizing Object by Components with Human Prior Knowledge Enhances Adversarial Robustness of Deep Neural Networks

Adversarial attacks can easily fool object recognition systems based on deep neural networks (DNNs). Although many defense methods have been proposed in recent years, most of them can still be adaptively evaded. One reason for the weak adversarial robustness may be that DNNs are only supervised by category labels and do not have part-based inductive bias like the recognition process of humans. Inspired by a well-known theory in cognitive psychology -- recognition-by-components, we propose a novel object recognition model ROCK (Recognizing Object by Components with human prior Knowledge). It first segments parts of objects from images, then scores part segmentation results with predefined human prior knowledge, and finally outputs prediction based on the scores. The first stage of ROCK corresponds to the process of decomposing objects into parts in human vision. The second stage corresponds to the decision process of the human brain. ROCK shows better robustness than classical recognition models across various attack settings. These results encourage researchers to rethink the rationality of currently widely-used DNN-based object recognition models and explore the potential of part-based models, once important but recently ignored, for improving robustness.

cs.CV↗

Extracting Semantic Knowledge from GANs with Unsupervised Learning

Recently, unsupervised learning has made impressive progress on various tasks. Despite the dominance of discriminative models, increasing attention is drawn to representations learned by generative models and in particular, Generative Adversarial Networks (GANs). Previous works on the interpretation of GANs reveal that GANs encode semantics in feature maps in a linearly separable form. In this work, we further find that GAN's features can be well clustered with the linear separability assumption. We propose a novel clustering algorithm, named KLiSH, which leverages the linear separability to cluster GAN's features. KLiSH succeeds in extracting fine-grained semantics of GANs trained on datasets of various objects, e.g., car, portrait, animals, and so on. With KLiSH, we can sample images from GANs along with their segmentation masks and synthesize paired image-segmentation datasets. Using the synthesized datasets, we enable two downstream applications. First, we train semantic segmentation networks on these datasets and test them on real images, realizing unsupervised semantic segmentation. Second, we train image-to-image translation networks on the synthesized datasets, enabling semantic-conditional image synthesis without human annotations.

cs.CV↗

Drug repositioning for Alzheimer's disease with transfer learning

Deep Learning and DRUG-seq (Digital RNA with perturbation of genes) have attracted attention in drug discovery. However, the public DRUG-seq dataset is too small to be used for directly training a deep learning neural network from scratch. Inspired by the transfer learning technique, we pretrain a drug efficacy prediction neural network model with the Library of Integrated Network-based Cell-Signature (LINCS) L1000 data and then use human neural cell DRUG-seq data to fine-tune it. After training, the model is used for virtual screening to find potential drugs for Alzheimer's disease (AD) treatment. Finally, we find 27 potential drugs for AD treatment including Irsogladine (PDE4 inhibitor), Tasquinimod (HDAC4 selective inhibitor), Suprofen (dual COX-1/COX-2 inhibitor) et al.

q-bio.QM↗

Adjacency constraint for efficient hierarchical reinforcement learning

Goal-conditioned Hierarchical Reinforcement Learning (HRL) is a promising approach for scaling up reinforcement learning (RL) techniques. However, it often suffers from training inefficiency as the action space of the high-level, i.e., the goal space, is large. Searching in a large goal space poses difficulty for both high-level subgoal generation and low-level policy learning. In this paper, we show that this problem can be effectively alleviated by restricting the high-level action space from the whole goal space to a $k$-step adjacent region of the current state using an adjacency constraint. We theoretically prove that in a deterministic Markov Decision Process (MDP), the proposed adjacency constraint preserves the optimal hierarchical policy, while in a stochastic MDP the adjacency constraint induces a bounded state-value suboptimality determined by the MDP's transition structure. We further show that this constraint can be practically implemented by training an adjacency network that can discriminate between adjacent and non-adjacent subgoals. Experimental results on discrete and continuous control tasks including challenging simulated robot locomotion and manipulation tasks show that incorporating the adjacency constraint significantly boosts the performance of state-of-the-art goal-conditioned HRL approaches.

cs.LG↗

Adversarial Texture for Fooling Person Detectors in the Physical World

Nowadays, cameras equipped with AI systems can capture and analyze images to detect people automatically. However, the AI system can make mistakes when receiving deliberately designed patterns in the real world, i.e., physical adversarial examples. Prior works have shown that it is possible to print adversarial patches on clothes to evade DNN-based person detectors. However, these adversarial examples could have catastrophic drops in the attack success rate when the viewing angle (i.e., the camera's angle towards the object) changes. To perform a multi-angle attack, we propose Adversarial Texture (AdvTexture). AdvTexture can cover clothes with arbitrary shapes so that people wearing such clothes can hide from person detectors from different viewing angles. We propose a generative method, named Toroidal-Cropping-based Expandable Generative Attack (TC-EGA), to craft AdvTexture with repetitive structures. We printed several pieces of cloth with AdvTexure and then made T-shirts, skirts, and dresses in the physical world. Experiments showed that these clothes could fool person detectors in the physical world.

cs.CV↗

Active Pointly-Supervised Instance Segmentation

The requirement of expensive annotations is a major burden for training a well-performed instance segmentation model. In this paper, we present an economic active learning setting, named active pointly-supervised instance segmentation (APIS), which starts with box-level annotations and iteratively samples a point within the box and asks if it falls on the object. The key of APIS is to find the most desirable points to maximize the segmentation accuracy with limited annotation budgets. We formulate this setting and propose several uncertainty-based sampling strategies. The model developed with these strategies yields consistent performance gain on the challenging MS-COCO dataset, compared against other learning strategies. The results suggest that APIS, integrating the advantages of active learning and point-based supervision, is an effective learning paradigm for label-efficient instance segmentation.

cs.CV↗

NP-Match: When Neural Processes meet Semi-Supervised Learning

Semi-supervised learning (SSL) has been widely explored in recent years, and it is an effective way of leveraging unlabeled data to reduce the reliance on labeled data. In this work, we adjust neural processes (NPs) to the semi-supervised image classification task, resulting in a new method named NP-Match. NP-Match is suited to this task for two reasons. Firstly, NP-Match implicitly compares data points when making predictions, and as a result, the prediction of each unlabeled data point is affected by the labeled data points that are similar to it, which improves the quality of pseudo-labels. Secondly, NP-Match is able to estimate uncertainty that can be used as a tool for selecting unlabeled samples with reliable pseudo-labels. Compared with uncertainty-based SSL methods implemented with Monte Carlo (MC) dropout, NP-Match estimates uncertainty with much less computational overhead, which can save time at both the training and the testing phases. We conducted extensive experiments on four public datasets, and NP-Match outperforms state-of-the-art (SOTA) results or achieves competitive results on them, which shows the effectiveness of NP-Match and its potential for SSL.

cs.LG↗

On the Use of Deep Mask Estimation Module for Neural Source Separation Systems

Most of the recent neural source separation systems rely on a masking-based pipeline where a set of multiplicative masks are estimated from and applied to a signal representation of the input mixture. The estimation of such masks, in almost all network architectures, is done by a single layer followed by an optional nonlinear activation function. However, recent literatures have investigated the use of a deep mask estimation module and observed performance improvement compared to a shallow mask estimation module. In this paper, we analyze the role of such deeper mask estimation module by connecting it to a recently proposed unsupervised source separation method, and empirically show that the deep mask estimation module is an efficient approximation of the so-called overseparation-grouping paradigm with the conventional shallow mask estimation layers.

cs.SD↗

Bridging the Gap Between Training and Inference of Bayesian Controllable Language Models

Large-scale pre-trained language models have achieved great success on natural language generation tasks. However, it is difficult to control the pre-trained language models to generate sentences with the desired attribute such as topic and sentiment, etc. Recently, Bayesian Controllable Language Models (BCLMs) have been shown to be efficient in controllable language generation. Rather than fine-tuning the parameters of pre-trained language models, BCLMs use external discriminators to guide the generation of pre-trained language models. However, the mismatch between training and inference of BCLMs limits the performance of the models. To address the problem, in this work we propose a "Gemini Discriminator" for controllable language generation which alleviates the mismatch problem with a small computational cost. We tested our method on two controllable language generation tasks: sentiment control and topic control. On both tasks, our method reached achieved new state-of-the-art results in automatic and human evaluations.

cs.CL↗

Infrared Invisible Clothing:Hiding from Infrared Detectors at Multiple Angles in Real World

Thermal infrared imaging is widely used in body temperature measurement, security monitoring, and so on, but its safety research attracted attention only in recent years. We proposed the infrared adversarial clothing, which could fool infrared pedestrian detectors at different angles. We simulated the process from cloth to clothing in the digital world and then designed the adversarial "QR code" pattern. The core of our method is to design a basic pattern that can be expanded periodically, and make the pattern after random cropping and deformation still have an adversarial effect, then we can process the flat cloth with an adversarial pattern into any 3D clothes. The results showed that the optimized "QR code" pattern lowered the Average Precision (AP) of YOLOv3 by 87.7%, while the random "QR code" pattern and blank pattern lowered the AP of YOLOv3 by 57.9% and 30.1%, respectively, in the digital world. We then manufactured an adversarial shirt with a new material: aerogel. Physical-world experiments showed that the adversarial "QR code" pattern clothing lowered the AP of YOLOv3 by 64.6%, while the random "QR code" pattern clothing and fully heat-insulated clothing lowered the AP of YOLOv3 by 28.3% and 22.8%, respectively. We used the model ensemble technique to improve the attack transferability to unseen models.

cs.CV↗

An STDP-Based Supervised Learning Algorithm for Spiking Neural Networks

Compared with rate-based artificial neural networks, Spiking Neural Networks (SNN) provide a more biological plausible model for the brain. But how they perform supervised learning remains elusive. Inspired by recent works of Bengio et al., we propose a supervised learning algorithm based on Spike-Timing Dependent Plasticity (STDP) for a hierarchical SNN consisting of Leaky Integrate-and-fire (LIF) neurons. A time window is designed for the presynaptic neuron and only the spikes in this window take part in the STDP updating process. The model is trained on the MNIST dataset. The classification accuracy approach that of a Multilayer Perceptron (MLP) with similar architecture trained by the standard back-propagation algorithm.

cs.NE↗

The Winning Solution to the iFLYTEK Challenge 2021 Cultivated Land Extraction from High-Resolution Remote Sensing Image

Extracting cultivated land accurately from high-resolution remote images is a basic task for precision agriculture. This report introduces our solution to the iFLYTEK challenge 2021 cultivated land extraction from high-resolution remote sensing image. The challenge requires segmenting cultivated land objects in very high-resolution multispectral remote sensing images. We established a highly effective and efficient pipeline to solve this problem. We first divided the original images into small tiles and separately performed instance segmentation on each tile. We explored several instance segmentation algorithms that work well on natural images and developed a set of effective methods that are applicable to remote sensing images. Then we merged the prediction results of all small tiles into seamless, continuous segmentation results through our proposed overlap-tile fusion strategy. We achieved the first place among 486 teams in the challenge.

cs.CV↗

Speech Separation Using an Asynchronous Fully Recurrent Convolutional Neural Network

Recent advances in the design of neural network architectures, in particular those specialized in modeling sequences, have provided significant improvements in speech separation performance. In this work, we propose to use a bio-inspired architecture called Fully Recurrent Convolutional Neural Network (FRCNN) to solve the separation task. This model contains bottom-up, top-down and lateral connections to fuse information processed at various time-scales represented by \textit{stages}. In contrast to the traditional approach updating stages in parallel, we propose to first update the stages one by one in the bottom-up direction, then fuse information from adjacent stages simultaneously and finally fuse information from all stages to the bottom stage together. Experiments showed that this asynchronous updating scheme achieved significantly better results with much fewer parameters than the traditional synchronous updating scheme. In addition, the proposed model achieved good balance between speech separation accuracy and computational efficiency as compared to other state-of-the-art models on three benchmark datasets.

cs.SD↗

RSG: A Simple but Effective Module for Learning Imbalanced Datasets

Imbalanced datasets widely exist in practice and area great challenge for training deep neural models with agood generalization on infrequent classes. In this work, wepropose a new rare-class sample generator (RSG) to solvethis problem. RSG aims to generate some new samplesfor rare classes during training, and it has in particularthe following advantages: (1) it is convenient to use andhighly versatile, because it can be easily integrated intoany kind of convolutional neural network, and it works wellwhen combined with different loss functions, and (2) it isonly used during the training phase, and therefore, no ad-ditional burden is imposed on deep neural networks duringthe testing phase. In extensive experimental evaluations, weverify the effectiveness of RSG. Furthermore, by leveragingRSG, we obtain competitive results on Imbalanced CIFARand new state-of-the-art results on Places-LT, ImageNet-LT, and iNaturalist 2018. The source code is available at https://github.com/Jianf-Wang/RSG.

cs.CV↗

Convolutional Neural Networks with Gated Recurrent Connections

The convolutional neural network (CNN) has become a basic model for solving many computer vision problems. In recent years, a new class of CNNs, recurrent convolution neural network (RCNN), inspired by abundant recurrent connections in the visual systems of animals, was proposed. The critical element of RCNN is the recurrent convolutional layer (RCL), which incorporates recurrent connections between neurons in the standard convolutional layer. With increasing number of recurrent computations, the receptive fields (RFs) of neurons in RCL expand unboundedly, which is inconsistent with biological facts. We propose to modulate the RFs of neurons by introducing gates to the recurrent connections. The gates control the amount of context information inputting to the neurons and the neurons' RFs therefore become adaptive. The resulting layer is called gated recurrent convolution layer (GRCL). Multiple GRCLs constitute a deep model called gated RCNN (GRCNN). The GRCNN was evaluated on several computer vision tasks including object recognition, scene text recognition and object detection, and obtained much better results than the RCNN. In addition, when combined with other adaptive RF techniques, the GRCNN demonstrated competitive performance to the state-of-the-art models on benchmark datasets for these tasks. The codes are released at \href{https://github.com/Jianf-Wang/GRCNN}{https://github.com/Jianf-Wang/GRCNN}.

cs.CV↗

Attack on practical speaker verification system using universal adversarial perturbations

In authentication scenarios, applications of practical speaker verification systems usually require a person to read a dynamic authentication text. Previous studies played an audio adversarial example as a digital signal to perform physical attacks, which would be easily rejected by audio replay detection modules. This work shows that by playing our crafted adversarial perturbation as a separate source when the adversary is speaking, the practical speaker verification system will misjudge the adversary as a target speaker. A two-step algorithm is proposed to optimize the universal adversarial perturbation to be text-independent and has little effect on the authentication text recognition. We also estimated room impulse response (RIR) in the algorithm which allowed the perturbation to be effective after being played over the air. In the physical experiment, we achieved targeted attacks with success rate of 100%, while the word error rate (WER) on speech recognition was only increased by 3.55%. And recorded audios could pass replay detection for the live person speaking.

cs.SD↗

RefineMask: Towards High-Quality Instance Segmentation with Fine-Grained Features

The two-stage methods for instance segmentation, e.g. Mask R-CNN, have achieved excellent performance recently. However, the segmented masks are still very coarse due to the downsampling operations in both the feature pyramid and the instance-wise pooling process, especially for large objects. In this work, we propose a new method called RefineMask for high-quality instance segmentation of objects and scenes, which incorporates fine-grained features during the instance-wise segmenting process in a multi-stage manner. Through fusing more detailed information stage by stage, RefineMask is able to refine high-quality masks consistently. RefineMask succeeds in segmenting hard cases such as bent parts of objects that are over-smoothed by most previous methods and outputs accurate boundaries. Without bells and whistles, RefineMask yields significant gains of 2.6, 3.4, 3.8 AP over Mask R-CNN on COCO, LVIS, and Cityscapes benchmarks respectively at a small amount of additional computational cost. Furthermore, our single-model result outperforms the winner of the LVIS Challenge 2020 by 1.3 points on the LVIS test-dev set and establishes a new state-of-the-art. Code will be available at https://github.com/zhanggang001/RefineMask.

cs.CV↗

Look Closer to Segment Better: Boundary Patch Refinement for Instance Segmentation

Tremendous efforts have been made on instance segmentation but the mask quality is still not satisfactory. The boundaries of predicted instance masks are usually imprecise due to the low spatial resolution of feature maps and the imbalance problem caused by the extremely low proportion of boundary pixels. To address these issues, we propose a conceptually simple yet effective post-processing refinement framework to improve the boundary quality based on the results of any instance segmentation model, termed BPR. Following the idea of looking closer to segment boundaries better, we extract and refine a series of small boundary patches along the predicted instance boundaries. The refinement is accomplished by a boundary patch refinement network at higher resolution. The proposed BPR framework yields significant improvements over the Mask R-CNN baseline on Cityscapes benchmark, especially on the boundary-aware metrics. Moreover, by applying the BPR framework to the PolyTransform + SegFix baseline, we reached 1st place on the Cityscapes leaderboard.

cs.CV↗