SearcharxivSearch

arXiv subjects

Xiaolong Wang

Publications and source records attributed to Xiaolong Wang.

At least 19 recordsLinked to original sources

PINNForge: Execution-Grounded Evolutionary Design of Physics-Informed Neural Networks for PDE Solving via Large Language Models

Physics-informed neural networks (PINNs) require coordinated choices over network representation, sampling, loss construction, and optimization, while effective configurations often vary substantially across partial differential equations (PDEs). Existing automated PINN design methods can search candidate configurations, but information revealed during actual training is still used mainly for evaluation rather than to improve subsequent design, leading to repeated trial-and-error and inefficient use of training budget. We propose PINNsForge, an LLM-driven evolutionary framework for execution-feedback-based automated PINN design. PINNsForge generates diverse candidate configurations from PDE-related prior knowledge, evaluates them through actual training, and feeds high-performing designs together with accumulated execution evidence back to the LLM. Guided by observed optimization behavior, the LLM then refines, recombines, and explores coupled PINN design components, forming a continual cycle of generation, execution, feedback, and evolution. Unlike one-shot search or evaluation-only feedback, PINNsForge progressively converts training experience into improved design decisions for the target PDE. Across 25 PDE benchmarks, PINNsForge achieves the lowest mean MSE on 24 tasks compared with RoPINN, PINNsFormer, and PINNsAgent. Ablation studies further confirm the importance of the PDE knowledge base, execution feedback, and evolutionary search: removing these components increases the mean MSE to 3.74$\times$, 12.10$\times$, and 10.10$\times$ that of the full PINNsForge, respectively.

cs.AI

The Neverwhere Visual Parkour Benchmark Suite

State-of-the-art visual locomotion controllers are increasingly capable at handling complex visual environments, making evaluating their real-world performance before deployment increasingly difficult. This work intends to narrow this train/evaluation gap by developing a collection of hyper-photo-realistic, closed-loop evaluation environments - The Neverwhere Benchmark Suite - comprised of over sixty 3D Gaussian Splatting reconstructions of urban indoor and outdoor scenes. Our goal is to encourage large-scale and reproducible robot evaluation by making it easier to create and integrate Gaussian splats-based reconstructions into simulated continuous testing setups. We also underscore the potential pitfalls of relying exclusively on 3D Gaussian-generated data for training, by providing policy checkpoints trained over multiple Neverwhere scenes and their performance when evaluated in novel scenes. Our analysis illustrates the necessity of sourcing diverse data to ensure performance. Code and data are available on the project page: https://ziyc.github.io/neverwhere-bench/.

cs.RO

Balanced truncation for bilinear time-delay systems with approximate Gramians

A balanced truncation (BT) procedure is presented to achieve a structure-preserving model order reduction (MOR) for bilinear time-delay systems in this paper. We attempt to define Gramians for bilinear time-delay systems based on Volterra series theory. The controllability and observability Gramians in the frequency domain are given explicitly, which align with the ones of bilinear systems and time-delay systems. Based on the derived Gramians, a BT procedure is provided to produce reduced order models with the same structure. We also propose a numerical quadrature rule based on the truncated Laguerrre expansion to give an accurate approximation to Gramians. The resulting low-rank structure of approximate Gramians benefits a lot the efficient execution of the whole MOR procedure. Two numerical examples are simulated to showcase the efficiency of our approach.

math.DS

Continuous Actions from Discrete Minds: Latent-Aligned Planning for End-to-End Autonomous Driving

Bridging the gap between the discrete reasoning of Vision-Language Models and the continuous, physics-constrained nature of autonomous driving remains a significant challenge. In this work, we introduce LaPla, a unified Vision-Language-Action (VLA) framework featuring latent-aligned planning to seamlessly ground semantic understanding in precise motion execution. We first design an action tokenizer based on a residual vector-quantized variational autoencoder (VQ-VAE), capturing vehicle kinematics and encoding trajectory features into a structured latent space. Rather than discrete codebook lookups that inevitably introduce quantization errors, LaPla repurposes this representation as a physical prior to bridge the modality gap between high-dimensional semantics and the raw action space. Specifically, given multimodal inputs integrating multi-view images, historical actions, and textual instructions, LaPla incorporates concurrent action queries to causally attend to the multimodal context in a single forward pass, projecting hidden states directly into the pretrained VQ-VAE latent space. The frozen decoder then translates these continuous latents into actions, effectively eliminating quantization errors and ensuring physically plausible trajectories while bypassing time-consuming autoregressive generation. Extensive experiments on the nuScenes benchmark demonstrate that LaPla achieves competitive open-loop performance, reducing long-horizon L2 error by 15.52% compared to state-of-the-art VLA methods. Closed-loop evaluations on the NVIDIA AlpaSim simulator further confirm its superior capability in ensuring smooth driving progress, improving the success rate by 33.34 percentage points with significantly reduced inference latency.

cs.CV

ARGenSeg: Image Segmentation with Autoregressive Image Generation Model

We propose a novel AutoRegressive Generation-based paradigm for image Segmentation (ARGenSeg), achieving multimodal understanding and pixel-level perception within a unified framework. Prior works integrating image segmentation into multimodal large language models (MLLMs) typically employ either boundary points representation or dedicated segmentation heads. These methods rely on discrete representations or semantic prompts fed into task-specific decoders, which limits the ability of the MLLM to capture fine-grained visual details. To address these challenges, we introduce a segmentation framework for MLLM based on image generation, which naturally produces dense masks for target objects. We leverage MLLM to output visual tokens and detokenize them into images using an universal VQ-VAE, making the segmentation fully dependent on the pixel-level understanding of the MLLM. To reduce inference latency, we employ a next-scale-prediction strategy to generate required visual tokens in parallel. Extensive experiments demonstrate that our method surpasses prior state-of-the-art approaches on multiple segmentation datasets with a remarkable boost in inference speed, while maintaining strong understanding capabilities.

cs.CV

Enhancing LLM Metacognition via Cognitive Pairwise Training

Reinforcement learning with verifiable rewards (RLVR) has become central to LLM reasoning, but its outcome-level rewards can make models more willing to give confident answers when evidence or reasoning is unreliable. Existing SFT or RL methods mainly teach LLMs to refuse or express uncertainty at the response level, which can overfit abstention behavior rather than improve reasoning reliability. To address this limitation, we propose Cognitive Pairwise Training (CPT), a cognitive mid-training alignment stage that turns pairwise comparisons over reasoning traces into a reusable alignment signal. By learning to distinguish trustworthy from flawed reasoning, CPT encourages the model to internalize a reasoning-quality discrimination boundary rather than memorize surface refusal patterns. Across five model scales and three model families, CPT improves the reasoning--metacognition trade-off. At 14B, CPT+RL outperforms the standard SFT+RL pipeline by +2.2 math-average points and +5.6 abstention-F1 points. Further analyses show that CPT improves trace quality and exhibits strong robustness and scalability across evaluation and training settings. Code and models are released at https://github.com/Tsinghua-dhy/CPT.

cs.LG

Pion structure in Holographic QCD

We employ a holographic model with a modified background that incorporates effective descriptions of key QCD features, including linear confinement and gluon condensation, to study the pion's internal structure, encompassing its mass spectrum as well as electromagnetic and gravitational form factors. This model is capable of simultaneously describing these diverse observables and reaches reasonable agreement with both experimental measurements and lattice QCD results. Our findings indicate that the model captures essential aspects of the pion. The description of multiple structure observables supports its potential as a useful tool for further investigations of pion properties.

hep-ph

ReForce: Learning Force-aware Retargeting for Dexterous Manipulation

Human demonstrations offer a scalable data source for dexterous manipulation, but transferring them to robot actions remains challenging due to the embodiment gap. Today's retargeting is mostly kinematic, yet manipulation is decided by force, which governs how the hand interacts with the object and how the object moves. In this paper, we present ReForce, a Force-aware Retargeting method that turns human motion and forces into robot actions that reproduce the intended contact. ReForce predicts a residual on the kinematically retargeted action to reach the desired force, using a general force tracker trained on large-scale simulation interactions. It supports both online force-aware teleoperation and offline data translation. In simulation and on real hardware, ReForce achieves lower force-tracking error and stronger multi-finger contact engagement on contact-rich tasks such as paper-cup grasping and tongs manipulation.

cs.RO

Identifying parameter couplings and uncertainties of mixed-noise stochastic systems via full-covariance Gaussian mixture network

Parameter identification of stochastic dynamical systems driven by mixed noises is challenging due to intractable likelihood functions. We propose PENN-GMD, a parameter estimation neural network that maps partially observed trajectories to a Gaussian mixture distribution (GMD) over the system parameters. Unlike conventional uncertainty estimates, the GMD employs full covariance matrices to explicitly reveal parameter couplings and multi-modal likelihood structures. The network is trained by minimizing the negative log-likelihood via a surjective parameterization that hard-encodes all GMD constraints, thereby approximating the true likelihood. We validate the method on five numerical examples with increasing complexity, including systems driven by fractional Gaussian and Lévy noises, oscillators with colored noise, coupled neurons under different observability, and an aeroelastic airfoil with unidentifiable stochastic disturbances. Results demonstrate that PENN-GMD accurately recovers likelihood distributions, captures parameter couplings, and naturally diagnoses non-identifiability through variance broadening or mode splitting. These capabilities establish PENN-GMD as a practical tool for uncertainty-aware parameter identification in complex stochastic systems where conventional likelihood-based methods are infeasible.

stat.ML

FACT: Failure-Aware Causal Training for World-Action Models

Recent world-action models (WAMs) show that co-training policies with future prediction can provide physical priors for action generation. Building on the future-prediction ability of video models, many WAMs generate future videos and recover actions with inverse-dynamics models, or use these predicted videos as goal conditions for action generation. In both cases, the world model is trained mostly on successful demonstrations and has little reason to predict the consequences of bad actions. We introduce FACT, a causal World-Action Model that predicts future video and task progress conditioned on the executed action. This action-conditioned interface allows failure rollouts to supervise action consequences, turning bad actions into valid future targets rather than being discarded. Failure-aware training makes the progress predictor aware of both successful and failed action outcomes, which can optionally be used to score sampled action candidates at inference. Extensive experiments on simulation and real-world bimanual manipulation tasks show that FACT outperforms many existing baselines, improves as failure data are incorporated into training, and reduces success-biased future hallucination under bad actions. See more details at https://fact-wam.github.io/

cs.RO

AIvilization v0: Toward Large-Scale Artificial Social Simulation with a Unified Agent Architecture and Adaptive Agent Profiles

AIvilization v0 is a publicly deployed large-scale artificial society that couples a resource-constrained sandbox with a unified LLM-agent architecture, aiming to sustain long-horizon autonomy while remaining executable under a rapidly changing environment. To mitigate the tension between goal stability and reactive correctness, keeping long-horizon objectives on course while each action remains valid in a fast-changing shared world, we introduce (i) a hierarchical branch-thinking planner that decomposes life goals into parallel objective branches and uses simulation-guided validation plus tiered re-planning to ensure feasibility; (ii) an adaptive agent profile with dual-process memory that separates short-term execution traces from long-term semantic consolidation, enabling persistent yet evolving identity; and (iii) a human-in-the-loop steering interface that injects long-horizon objectives and short commands at appropriate abstraction levels, with effects propagated through memory instead of brittle prompt overrides. The environment integrates physiological survival costs, non-substitutable multi-tier production, an AMM-based price mechanism, and a gated education-occupation system. In a large-scale public deployment with tens of thousands of agents, high-frequency transactions from the platform's mature phase reveal stable markets that reproduce key stylized facts of real economies and structured wealth stratification driven by education and access constraints. At the agent level, portraits evolve coherently over long horizons, and human steering is associated with measurably larger short-horizon profile updates. Controlled ablation experiments complement the deployment evidence, showing that our agent architecture is robust in multi-objective, long-horizon settings.

cs.MA

Gravitational form factors of the pion in light-front holographic QCD

Understanding the internal structure of the pion-particularly the energy-momentum distributions of quarks and gluons and the internal mechanical properties encoded in its gravitational form factors-is a fundamental challenge in quantum chromodynamics (QCD). In this work, we study the gravitational form factors using light-front QCD (LFQCD), combined with the holographic QCD. Our main innovation is the introduction of an effective light-front wave function, with its five-dimensional component obtained from holographic QCD, which is then employed, within the light-front QCD framework, to calculate the pion's gravitational form factors $A(Q^2)$ and $D(Q^2)$ as well as its radius. Our computed pion gravitational form factors show good agreement with lattice QCD results, providing nontrivial support for the viability of our phenomenological model.

hep-ph

EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the World

Robot learning increasingly depends on large and diverse data, yet robot data collection remains expensive and difficult to scale. Egocentric human data offer a promising alternative by capturing rich manipulation behavior across everyday environments. However, existing human datasets are often limited in scope, difficult to extend, and fragmented across institutions. We introduce EgoVerse, a collaborative platform for human data-driven robot learning that unifies data collection, processing, and access under a shared framework, enabling contributions from individual researchers, academic labs, and industry partners. The current release includes 1,362 hours (80k episodes) of human demonstrations spanning 1,965 tasks, 240 scenes, and 2,087 unique demonstrators, with standardized formats, manipulation-relevant annotations, and tooling for downstream learning. Beyond the dataset, we conduct a large-scale study of human-to-robot transfer with experiments replicated across multiple labs, tasks, and robot embodiments under shared protocols. We find that policy performance generally improves with increased human data, but that effective scaling depends on alignment between human data and robot learning objectives. Together, the dataset, platform, and study establish a foundation for reproducible progress in human data-driven robot learning. Videos and additional information can be found at https://egoverse.ai/

cs.RO

TactX: Learning Shared Tactile Representations Across Diverse Sensors

Tactile sensors provide critical information for contact-rich manipulation, yet tactile representations and policies remain tightly coupled to each specific sensor, limiting transferability across robots and hardware platforms. We propose TactX, a framework for learning a transferable tactile representation across sensors spanning three fundamentally different transduction modalities: resistive, magnetic, and vision-based. TactX maps heterogeneous tactile observations into a shared latent space through modality-specific encoders trained on paired contact data. Such paired interactions provide a natural alignment signal across modalities, and the encoders are jointly trained across all sensor pairs, inducing a consistent latent space for all sensor types. Our experiments show that TactX aligns tactile representations across sensors while preserving object-level contact information, as evidenced by sensor-identity prediction and object classification in the learned latent space. We evaluate TactX on four contact-rich manipulation tasks: pick-and-place, plug insertion, board wiping, and object reorientation, and show that policies trained with one sensor transfer zero-shot to physically distinct sensors through the shared latent. This improves the average success rate from 27.5% for vision-only policy to 45.9%, providing a step toward sensor-agnostic tactile manipulation.

cs.RO

XRAG: eXamining the Core -- Benchmarking Foundational Components in Advanced Retrieval-Augmented Generation

Retrieval-augmented generation (RAG) synergizes the retrieval of pertinent data with the generative capabilities of Large Language Models (LLMs), ensuring that the generated output is not only contextually relevant but also accurate and current. We introduce XRAG, an open-source, modular codebase that facilitates exhaustive evaluation of the performance of foundational components of advanced RAG modules. These components are systematically categorized into four core phases: pre-retrieval, retrieval, post-retrieval, and generation. We systematically analyse them across reconfigured datasets, providing a comprehensive benchmark for their effectiveness. As the complexity of RAG systems continues to escalate, we underscore the critical need to identify potential failure points in RAG systems. We formulate a suite of experimental methodologies and diagnostic testing protocols to dissect the failure points inherent in RAG engineering. Subsequently, we proffer bespoke solutions aimed at bolstering the overall performance of these modules. Our work thoroughly evaluates the performance of advanced core components in RAG systems, providing insights into optimizations for prevalent failure points.

cs.CL

Hallucination in World Models is Predictable and Preventable

Modern generative world models render increasingly realistic action-controllable futures, yet they frequently hallucinate: rollouts remain visually fluent while drifting from the ground-truth dynamics. We hypothesize that hallucination concentrates in low-coverage regions of the state-action space, where lightweight data-centric signals can both detect it and guide mitigation. To test this, we introduce MMBench2, a 427-hour, 210-task dataset for visual world modeling with ground-truth actions, rewards, and live simulators, and train a 350M-parameter world model on it. We identify three distinct hallucination modes: perceptual, action-marginalized, and scene-diverging -- each anchored to a different stage of the pipeline, and develop three signals that accurately predict where the model will fail. To close coverage gaps at training time, we develop a coverage-aware sampling technique; to close them online, our hallucination predictors serve as curiosity rewards for targeted data collection, yielding a data-efficient finetuning recipe that adapts the pretrained world model to entirely unseen environments with as few as 50 real environment trajectories. Overall, our findings reveal that hallucination in world models is inherently a data coverage issue, and that the same signals used to detect it can also be used for mitigation. An interactive web version of our paper is available at https://www.nicklashansen.com/mmbench2

cs.LG

House of Dextra: Cross-embodied Co-design for Dexterous Hands

Dexterous manipulation is limited by both control and design, without consensus as to what makes manipulators best for performing dexterous tasks. This raises a fundamental challenge: how should we design and control robot manipulators that are optimized for dexterity? We present a co-design framework that learns task-specific hand morphology and complementary dexterous control policies. The framework supports 1) an expansive morphology search space including joint, finger, and palm generation, 2) scalable evaluation across the wide design space via morphology-conditioned cross-embodied control, and 3) real-world fabrication with accessible components. We evaluate the approach across multiple dexterous tasks, including in-hand rotation with simulation and real deployment. Our framework enables an end-to-end pipeline that can design, train, fabricate, and deploy a new robotic hand in under 24 hours. The full framework and generated robot hands are open-sourced and available on our website.

cs.RO

A deep learning framework for jointly solving transient Fokker-Planck equations with arbitrary parameters and initial distributions

Efficiently solving the Fokker-Planck equation (FPE) is central to analyzing complex parameterized stochastic systems. However, current numerical methods lack parallel computation capabilities across varying conditions, severely limiting comprehensive parameter exploration and transient analysis. This paper introduces a deep learning-based pseudo-analytical probability solution (PAPS) that, via a single training process, simultaneously resolves transient FPE solutions for arbitrary multi-modal initial distributions, system parameters, and time points. The core idea is to unify initial, transient, and stationary distributions via Gaussian mixture distributions (GMDs) and develop a constraint-preserving autoencoder that bijectively maps constrained GMD parameters to unconstrained, low-dimensional latent representations. In this representation space, the panoramic transient dynamics across varying initial conditions and system parameters can be modeled by a single evolution network. Extensive experiments on paradigmatic systems demonstrate that the proposed PAPS maintains high accuracy while achieving inference speeds four orders of magnitude faster than GPU-accelerated Monte Carlo simulations. This efficiency leap enables previously intractable real-time parameter sweeps and systematic investigations of stochastic bifurcations. By decoupling representation learning from physics-informed transient dynamics, our work establishes a scalable paradigm for probabilistic modeling of multi-dimensional, parameterized stochastic systems.

physics.comp-ph