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Xiaowen Chu

Publications and source records attributed to Xiaowen Chu.

At least 91 records · Page 5Linked to original sources

FSMoE: A Flexible and Scalable Training System for Sparse Mixture-of-Experts Models

Recent large language models (LLMs) have tended to leverage sparsity to reduce computations, employing the sparsely activated mixture-of-experts (MoE) technique. MoE introduces four modules, including token routing, token communication, expert computation, and expert parallelism, that impact model quality and training efficiency. To enable versatile usage of MoE models, we introduce FSMoE, a flexible training system optimizing task scheduling with three novel techniques: 1) Unified abstraction and online profiling of MoE modules for task scheduling across various MoE implementations. 2) Co-scheduling intra-node and inter-node communications with computations to minimize communication overheads. 3) To support near-optimal task scheduling, we design an adaptive gradient partitioning method for gradient aggregation and a schedule to adaptively pipeline communications and computations. We conduct extensive experiments with configured MoE layers and real-world MoE models on two GPU clusters. Experimental results show that 1) our FSMoE supports four popular types of MoE routing functions and is more efficient than existing implementations (with up to a 1.42$\times$ speedup), and 2) FSMoE outperforms the state-of-the-art MoE training systems (DeepSpeed-MoE and Tutel) by 1.18$\times$-1.22$\times$ on 1458 MoE layers and 1.19$\times$-3.01$\times$ on real-world MoE models based on GPT-2 and Mixtral using a popular routing function.

cs.LG↗

Accelerating AIGC Services with Latent Action Diffusion Scheduling in Edge Networks

Artificial Intelligence Generated Content (AIGC) has gained significant popularity for creating diverse content. Current AIGC models primarily focus on content quality within a centralized framework, resulting in a high service delay and negative user experiences. However, not only does the workload of an AIGC task depend on the AIGC model's complexity rather than the amount of data, but the large model and its multi-layer encoder structure also result in a huge demand for computational and memory resources. These unique characteristics pose new challenges in its modeling, deployment, and scheduling at edge networks. Thus, we model an offloading problem among edges for providing real AIGC services and propose LAD-TS, a novel Latent Action Diffusion-based Task Scheduling method that orchestrates multiple edge servers for expedited AIGC services. The LAD-TS generates a near-optimal offloading decision by leveraging the diffusion model's conditional generation capability and the reinforcement learning's environment interaction ability, thereby minimizing the service delays under multiple resource constraints. Meanwhile, a latent action diffusion strategy is designed to guide decision generation by utilizing historical action probability, enabling rapid achievement of near-optimal decisions. Furthermore, we develop DEdgeAI, a prototype edge system with a refined AIGC model deployment to implement and evaluate our LAD-TS method. DEdgeAI provides a real AIGC service for users, demonstrating up to 29.18% shorter service delays than the current five representative AIGC platforms. We release our open-source code at https://github.com/ChangfuXu/DEdgeAI/.

cs.LG↗

Task Scheduling for Efficient Inference of Large Language Models on Single Moderate GPU Systems

Large language models~(LLMs) are known for their high demand on computing resources and memory due to their substantial model size, which leads to inefficient inference on moderate GPU systems. Techniques like quantization or pruning can shrink model sizes but often impair accuracy, making them unsuitable for practical applications. In this work, we introduce \modelname{}, a high-performance inference engine designed to speed up LLM inference without compromising model accuracy. \modelname{} incorporates three innovative methods to increase inference efficiency: 1) model partitioning to allow asynchronous processing of tasks across CPU computation, GPU computation, and CPU-GPU communication, 2) an adaptive partition algorithm to optimize the use of CPU, GPU, and PCIe communication capabilities, and 3) a token assignment strategy to handle diverse prompt and generation tasks during LLM inference. Comprehensive experiments were conducted with various LLMs such as Mixtral, LLaMA-2, Qwen, and PhiMoE across three test environments featuring different CPUs and GPUs. The experimental findings demonstrate that \modelname{} achieves speeds between $1.11\times$ to $1.80\times$ faster in decoding and $1.69\times$ to $6.33\times$ faster in pre-filling, leading to an overall speedup ranging from $1.25\times$ to $2.04\times$ compared to state-of-the-art solutions, llama.cpp and Fiddler.

cs.CE↗

FuseFL: One-Shot Federated Learning through the Lens of Causality with Progressive Model Fusion

One-shot Federated Learning (OFL) significantly reduces communication costs in FL by aggregating trained models only once. However, the performance of advanced OFL methods is far behind the normal FL. In this work, we provide a causal view to find that this performance drop of OFL methods comes from the isolation problem, which means that local isolatedly trained models in OFL may easily fit to spurious correlations due to the data heterogeneity. From the causal perspective, we observe that the spurious fitting can be alleviated by augmenting intermediate features from other clients. Built upon our observation, we propose a novel learning approach to endow OFL with superb performance and low communication and storage costs, termed as FuseFL. Specifically, FuseFL decomposes neural networks into several blocks, and progressively trains and fuses each block following a bottom-up manner for feature augmentation, introducing no additional communication costs. Comprehensive experiments demonstrate that FuseFL outperforms existing OFL and ensemble FL by a significant margin. We conduct comprehensive experiments to show that FuseFL supports high scalability of clients, heterogeneous model training, and low memory costs. Our work is the first attempt using causality to analyze and alleviate data heterogeneity of OFL.

cs.LG↗

LongGenBench: Long-context Generation Benchmark

Current long-context benchmarks primarily focus on retrieval-based tests, requiring Large Language Models (LLMs) to locate specific information within extensive input contexts, such as the needle-in-a-haystack (NIAH) benchmark. Long-context generation refers to the ability of a language model to generate coherent and contextually accurate text that spans across lengthy passages or documents. While recent studies show strong performance on NIAH and other retrieval-based long-context benchmarks, there is a significant lack of benchmarks for evaluating long-context generation capabilities. To bridge this gap and offer a comprehensive assessment, we introduce a synthetic benchmark, LongGenBench, which allows for flexible configurations of customized generation context lengths. LongGenBench advances beyond traditional benchmarks by redesigning the format of questions and necessitating that LLMs respond with a single, cohesive long-context answer. Upon extensive evaluation using LongGenBench, we observe that: (1) both API accessed and open source models exhibit performance degradation in long-context generation scenarios, ranging from 1.2% to 47.1%; (2) different series of LLMs exhibit varying trends of performance degradation, with the Gemini-1.5-Flash model showing the least degradation among API accessed models, and the Qwen2 series exhibiting the least degradation in LongGenBench among open source models.

cs.CL↗

Should We Really Edit Language Models? On the Evaluation of Edited Language Models

Model editing has become an increasingly popular alternative for efficiently updating knowledge within language models. Current methods mainly focus on reliability, generalization, and locality, with many methods excelling across these criteria. Some recent works disclose the pitfalls of these editing methods such as knowledge distortion or conflict. However, the general abilities of post-edited language models remain unexplored. In this paper, we perform a comprehensive evaluation on various editing methods and different language models, and have following findings. (1) Existing editing methods lead to inevitable performance deterioration on general benchmarks, indicating that existing editing methods maintain the general abilities of the model within only a few dozen edits. When the number of edits is slightly large, the intrinsic knowledge structure of the model is disrupted or even completely damaged. (2) Instruction-tuned models are more robust to editing, showing less performance drop on general knowledge after editing. (3) Language model with large scale is more resistant to editing compared to small model. (4) The safety of the edited model, is significantly weakened, even for those safety-aligned models. Our findings indicate that current editing methods are only suitable for small-scale knowledge updates within language models, which motivates further research on more practical and reliable editing methods. The details of code and reproduction can be found in https://github.com/lqinfdim/EditingEvaluation.

cs.AI↗

FusionLLM: A Decentralized LLM Training System on Geo-distributed GPUs with Adaptive Compression

To alleviate hardware scarcity in training large deep neural networks (DNNs), particularly large language models (LLMs), we present FusionLLM, a decentralized training system designed and implemented for training DNNs using geo-distributed GPUs across different computing clusters or individual devices. Decentralized training faces significant challenges regarding system design and efficiency, including: 1) the need for remote automatic differentiation (RAD), 2) support for flexible model definitions and heterogeneous software, 3) heterogeneous hardware leading to low resource utilization or the straggler problem, and 4) slow network communication. To address these challenges, in the system design, we represent the model as a directed acyclic graph of operators (OP-DAG). Each node in the DAG represents the operator in the DNNs, while the edge represents the data dependency between operators. Based on this design, 1) users are allowed to customize any DNN without caring low-level operator implementation; 2) we enable the task scheduling with the more fine-grained sub-tasks, offering more optimization space; 3) a DAG runtime executor can implement RAD withour requiring the consistent low-level ML framework versions. To enhance system efficiency, we implement a workload estimator and design an OP-Fence scheduler to cluster devices with similar bandwidths together and partition the DAG to increase throughput. Additionally, we propose an AdaTopK compressor to adaptively compress intermediate activations and gradients at the slowest communication links. To evaluate the convergence and efficiency of our system and algorithms, we train ResNet-101 and GPT-2 on three real-world testbeds using 48 GPUs connected with 8 Mbps~10 Gbps networks. Experimental results demonstrate that our system and method can achieve 1.45 - 9.39x speedup compared to baseline methods while ensuring convergence.

cs.DC↗

STBLLM: Breaking the 1-Bit Barrier with Structured Binary LLMs

In this paper, we present the first structural binarization method for LLM compression to less than 1-bit precision. Although LLMs have achieved remarkable performance, their memory-bound nature during the inference stage hinders the adoption of resource-constrained devices. Reducing weights to 1-bit precision through binarization substantially enhances computational efficiency. We observe that some weights in binarized LLMs can be randomly flipped without significant performance degradation, suggesting the potential for further compression. To exploit this, our STBLLM employs an N:M sparsity technique to achieve structural binarization of the weights. Specifically, we introduce a novel Standardized Importance (SI) metric, which considers weight magnitude and input feature norm to more accurately assess weight significance. Then, we propose a layer-wise approach, allowing different layers of the LLM to be sparsified with varying N:M ratios, thereby balancing compression and accuracy. Furthermore, we implement a fine-grained grouping strategy for less important weights, applying distinct quantization schemes to sparse, intermediate, and dense regions. Finally, we design a specialized CUDA kernel to support structural binarization. We conduct extensive experiments on LLaMA-1/2/3, OPT family, and Mistral to evaluate the effectiveness of STBLLM. The results demonstrate that our approach performs better than other compressed binarization LLM methods while significantly reducing memory requirements.

cs.LG↗

LPZero: Language Model Zero-cost Proxy Search from Zero

In spite of the outstanding performance, Neural Architecture Search (NAS) is criticized for massive computation. Recently, Zero-shot NAS has emerged as a promising approach by exploiting Zero-cost (ZC) proxies, which markedly reduce computational demands. Despite this, existing ZC proxies heavily rely on expert knowledge and incur significant trial-and-error costs. Particularly in NLP tasks, most existing ZC proxies fail to surpass the performance of the naive baseline. To address these challenges, we introduce a novel framework, \textbf{LPZero}, which is the first to automatically design ZC proxies for various tasks, achieving higher ranking consistency than human-designed proxies. Specifically, we model the ZC proxy as a symbolic equation and incorporate a unified proxy search space that encompasses existing ZC proxies, which are composed of a predefined set of mathematical symbols. To heuristically search for the best ZC proxy, LPZero incorporates genetic programming to find the optimal symbolic composition. We propose a \textit{Rule-based Pruning Strategy (RPS),} which preemptively eliminates unpromising proxies, thereby mitigating the risk of proxy degradation. Extensive experiments on FlexiBERT, GPT-2, and LLaMA-7B demonstrate LPZero's superior ranking ability and performance on downstream tasks compared to current approaches.

cs.CL↗

From Words to Wheels: Automated Style-Customized Policy Generation for Autonomous Driving

Autonomous driving technology has witnessed rapid advancements, with foundation models improving interactivity and user experiences. However, current autonomous vehicles (AVs) face significant limitations in delivering command-based driving styles. Most existing methods either rely on predefined driving styles that require expert input or use data-driven techniques like Inverse Reinforcement Learning to extract styles from driving data. These approaches, though effective in some cases, face challenges: difficulty obtaining specific driving data for style matching (e.g., in Robotaxis), inability to align driving style metrics with user preferences, and limitations to pre-existing styles, restricting customization and generalization to new commands. This paper introduces Words2Wheels, a framework that automatically generates customized driving policies based on natural language user commands. Words2Wheels employs a Style-Customized Reward Function to generate a Style-Customized Driving Policy without relying on prior driving data. By leveraging large language models and a Driving Style Database, the framework efficiently retrieves, adapts, and generalizes driving styles. A Statistical Evaluation module ensures alignment with user preferences. Experimental results demonstrate that Words2Wheels outperforms existing methods in accuracy, generalization, and adaptability, offering a novel solution for customized AV driving behavior. Code and demo available at https://yokhon.github.io/Words2Wheels/.

cs.RO↗

Bandwidth-Aware and Overlap-Weighted Compression for Communication-Efficient Federated Learning

Current data compression methods, such as sparsification in Federated Averaging (FedAvg), effectively enhance the communication efficiency of Federated Learning (FL). However, these methods encounter challenges such as the straggler problem and diminished model performance due to heterogeneous bandwidth and non-IID (Independently and Identically Distributed) data. To address these issues, we introduce a bandwidth-aware compression framework for FL, aimed at improving communication efficiency while mitigating the problems associated with non-IID data. First, our strategy dynamically adjusts compression ratios according to bandwidth, enabling clients to upload their models at a close pace, thus exploiting the otherwise wasted time to transmit more data. Second, we identify the non-overlapped pattern of retained parameters after compression, which results in diminished client update signals due to uniformly averaged weights. Based on this finding, we propose a parameter mask to adjust the client-averaging coefficients at the parameter level, thereby more closely approximating the original updates, and improving the training convergence under heterogeneous environments. Our evaluations reveal that our method significantly boosts model accuracy, with a maximum improvement of 13% over the uncompressed FedAvg. Moreover, it achieves a $3.37\times$ speedup in reaching the target accuracy compared to FedAvg with a Top-K compressor, demonstrating its effectiveness in accelerating convergence with compression. The integration of common compression techniques into our framework further establishes its potential as a versatile foundation for future cross-device, communication-efficient FL research, addressing critical challenges in FL and advancing the field of distributed machine learning.

cs.DC↗

Fault-Tolerant Hybrid-Parallel Training at Scale with Reliable and Efficient In-memory Checkpointing

To efficiently scale large model (LM) training, researchers transition from data parallelism (DP) to hybrid parallelism (HP) on GPU clusters, which frequently experience hardware and software failures. Existing works introduce in-memory checkpointing optimizations that snapshot parameters to device memory for rapid failure recovery. However, these methods introduce severe resource competition between checkpointing and training, which can work under DP but can hardly scale under resource-intensive HP. To ensure low checkpointing overhead for hybrid-parallel training, this paper introduces a distributed in-memory checkpointing system with near-zero in-memory saving overhead. It strives from two aspects to mitigate the on-host resource competition caused by in-memory checkpointing: (1) It introduces Hierarchical Asynchronous Snapshotting Coordination in the checkpoint saving stage. This approach uses three-level asynchronous on-device scheduling to enhance parallelism between snapshotting and training, thereby minimizing snapshotting overhead. (2) It proposes Hybrid In-memory Checkpoint Protection to enhance checkpoint completeness during hardware failures. Unlike methods that require inter-node communications, which may block training under HP, it creates intra-node redundancy with efficient resource utilization, protecting training against hardware failures with minimal overhead. With these methods, this work enables fast restart for failed HP training with Distributed In-memory Checkpoint Loading, bypassing inefficiencies in NFS reads. In our evaluation, we achieve zero in-memory checkpoint saving overhead on Frontier while training Llama-2-34B on 256 MI250X devices (512 GPUs).

cs.DC↗

Asteroid: Resource-Efficient Hybrid Pipeline Parallelism for Collaborative DNN Training on Heterogeneous Edge Devices

On-device Deep Neural Network (DNN) training has been recognized as crucial for privacy-preserving machine learning at the edge. However, the intensive training workload and limited onboard computing resources pose significant challenges to the availability and efficiency of model training. While existing works address these challenges through native resource management optimization, we instead leverage our observation that edge environments usually comprise a rich set of accompanying trusted edge devices with idle resources beyond a single terminal. We propose Asteroid, a distributed edge training system that breaks the resource walls across heterogeneous edge devices for efficient model training acceleration. Asteroid adopts a hybrid pipeline parallelism to orchestrate distributed training, along with a judicious parallelism planning for maximizing throughput under certain resource constraints. Furthermore, a fault-tolerant yet lightweight pipeline replay mechanism is developed to tame the device-level dynamics for training robustness and performance stability. We implement Asteroid on heterogeneous edge devices with both vision and language models, demonstrating up to 12.2x faster training than conventional parallelism methods and 2.1x faster than state-of-the-art hybrid parallelism methods through evaluations. Furthermore, Asteroid can recover training pipeline 14x faster than baseline methods while preserving comparable throughput despite unexpected device exiting and failure.

cs.DC↗

3D Question Answering for City Scene Understanding

3D multimodal question answering (MQA) plays a crucial role in scene understanding by enabling intelligent agents to comprehend their surroundings in 3D environments. While existing research has primarily focused on indoor household tasks and outdoor roadside autonomous driving tasks, there has been limited exploration of city-level scene understanding tasks. Furthermore, existing research faces challenges in understanding city scenes, due to the absence of spatial semantic information and human-environment interaction information at the city level.To address these challenges, we investigate 3D MQA from both dataset and method perspectives. From the dataset perspective, we introduce a novel 3D MQA dataset named City-3DQA for city-level scene understanding, which is the first dataset to incorporate scene semantic and human-environment interactive tasks within the city. From the method perspective, we propose a Scene graph enhanced City-level Understanding method (Sg-CityU), which utilizes the scene graph to introduce the spatial semantic. A new benchmark is reported and our proposed Sg-CityU achieves accuracy of 63.94 % and 63.76 % in different settings of City-3DQA. Compared to indoor 3D MQA methods and zero-shot using advanced large language models (LLMs), Sg-CityU demonstrates state-of-the-art (SOTA) performance in robustness and generalization.

cs.CV↗

Multi-Task Domain Adaptation for Language Grounding with 3D Objects

The existing works on object-level language grounding with 3D objects mostly focus on improving performance by utilizing the off-the-shelf pre-trained models to capture features, such as viewpoint selection or geometric priors. However, they have failed to consider exploring the cross-modal representation of language-vision alignment in the cross-domain field. To answer this problem, we propose a novel method called Domain Adaptation for Language Grounding (DA4LG) with 3D objects. Specifically, the proposed DA4LG consists of a visual adapter module with multi-task learning to realize vision-language alignment by comprehensive multimodal feature representation. Experimental results demonstrate that DA4LG competitively performs across visual and non-visual language descriptions, independent of the completeness of observation. DA4LG achieves state-of-the-art performance in the single-view setting and multi-view setting with the accuracy of 83.8% and 86.8% respectively in the language grounding benchmark SNARE. The simulation experiments show the well-practical and generalized performance of DA4LG compared to the existing methods. Our project is available at https://sites.google.com/view/da4lg.

cs.CV↗

Parm: Efficient Training of Large Sparsely-Activated Models with Dedicated Schedules

Sparsely-activated Mixture-of-Expert (MoE) layers have found practical applications in enlarging the model size of large-scale foundation models, with only a sub-linear increase in computation demands. Despite the wide adoption of hybrid parallel paradigms like model parallelism, expert parallelism, and expert-sharding parallelism (i.e., MP+EP+ESP) to support MoE model training on GPU clusters, the training efficiency is hindered by communication costs introduced by these parallel paradigms. To address this limitation, we propose Parm, a system that accelerates MP+EP+ESP training by designing two dedicated schedules for placing communication tasks. The proposed schedules eliminate redundant computations and communications and enable overlaps between intra-node and inter-node communications, ultimately reducing the overall training time. As the two schedules are not mutually exclusive, we provide comprehensive theoretical analyses and derive an automatic and accurate solution to determine which schedule should be applied in different scenarios. Experimental results on an 8-GPU server and a 32-GPU cluster demonstrate that Parm outperforms the state-of-the-art MoE training system, DeepSpeed-MoE, achieving 1.13$\times$ to 5.77$\times$ speedup on 1296 manually configured MoE layers and approximately 3$\times$ improvement on two real-world MoE models based on BERT and GPT-2.

cs.DC↗

VMRNN: Integrating Vision Mamba and LSTM for Efficient and Accurate Spatiotemporal Forecasting

Combining CNNs or ViTs, with RNNs for spatiotemporal forecasting, has yielded unparalleled results in predicting temporal and spatial dynamics. However, modeling extensive global information remains a formidable challenge; CNNs are limited by their narrow receptive fields, and ViTs struggle with the intensive computational demands of their attention mechanisms. The emergence of recent Mamba-based architectures has been met with enthusiasm for their exceptional long-sequence modeling capabilities, surpassing established vision models in efficiency and accuracy, which motivates us to develop an innovative architecture tailored for spatiotemporal forecasting. In this paper, we propose the VMRNN cell, a new recurrent unit that integrates the strengths of Vision Mamba blocks with LSTM. We construct a network centered on VMRNN cells to tackle spatiotemporal prediction tasks effectively. Our extensive evaluations show that our proposed approach secures competitive results on a variety of tasks while maintaining a smaller model size. Our code is available at https://github.com/yyyujintang/VMRNN-PyTorch.

cs.CV↗

EditFollower: Tunable Car Following Models for Customizable Adaptive Cruise Control Systems

In the realm of driving technologies, fully autonomous vehicles have not been widely adopted yet, making advanced driver assistance systems (ADAS) crucial for enhancing driving experiences. Adaptive Cruise Control (ACC) emerges as a pivotal component of ADAS. However, current ACC systems often employ fixed settings, failing to intuitively capture drivers' social preferences and leading to potential function disengagement. To overcome these limitations, we propose the Editable Behavior Generation (EBG) model, a data-driven car-following model that allows for adjusting driving discourtesy levels. The framework integrates diverse courtesy calculation methods into long short-term memory (LSTM) and Transformer architectures, offering a comprehensive approach to capture nuanced driving dynamics. By integrating various discourtesy values during the training process, our model generates realistic agent trajectories with different levels of courtesy in car-following behavior. Experimental results on the HighD and Waymo datasets showcase a reduction in Mean Squared Error (MSE) of spacing and MSE of speed compared to baselines, establishing style controllability. To the best of our knowledge, this work represents the first data-driven car-following model capable of dynamically adjusting discourtesy levels. Our model provides valuable insights for the development of ACC systems that take into account drivers' social preferences.

cs.RO↗