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Xiaowen Chu

Publications and source records attributed to Xiaowen Chu.

At least 109 records · Page 6Linked to original sources

Generating and Evolving Reward Functions for Highway Driving with Large Language Models

Reinforcement Learning (RL) plays a crucial role in advancing autonomous driving technologies by maximizing reward functions to achieve the optimal policy. However, crafting these reward functions has been a complex, manual process in many practices. To reduce this complexity, we introduce a novel framework that integrates Large Language Models (LLMs) with RL to improve reward function design in autonomous driving. This framework utilizes the coding capabilities of LLMs, proven in other areas, to generate and evolve reward functions for highway scenarios. The framework starts with instructing LLMs to create an initial reward function code based on the driving environment and task descriptions. This code is then refined through iterative cycles involving RL training and LLMs' reflection, which benefits from their ability to review and improve the output. We have also developed a specific prompt template to improve LLMs' understanding of complex driving simulations, ensuring the generation of effective and error-free code. Our experiments in a highway driving simulator across three traffic configurations show that our method surpasses expert handcrafted reward functions, achieving a 22% higher average success rate. This not only indicates safer driving but also suggests significant gains in development productivity.

cs.AI↗

Pruner-Zero: Evolving Symbolic Pruning Metric from scratch for Large Language Models

Despite the remarkable capabilities, Large Language Models (LLMs) face deployment challenges due to their extensive size. Pruning methods drop a subset of weights to accelerate, but many of them require retraining, which is prohibitively expensive and computationally demanding. Recently, post-training pruning approaches introduced novel metrics, enabling the pruning of LLMs without retraining. However, these metrics require the involvement of human experts and tedious trial and error. To efficiently identify superior pruning metrics, we develop an automatic framework for searching symbolic pruning metrics using genetic programming. In particular, we devise an elaborate search space encompassing the existing pruning metrics to discover the potential symbolic pruning metric. We propose an opposing operation simplification strategy to increase the diversity of the population. In this way, Pruner-Zero allows auto-generation of symbolic pruning metrics. Based on the searched results, we explore the correlation between pruning metrics and performance after pruning and summarize some principles. Extensive experiments on LLaMA and LLaMA-2 on language modeling and zero-shot tasks demonstrate that our Pruner-Zero obtains superior performance than SOTA post-training pruning methods. Code at: \url{https://github.com/pprp/Pruner-Zero}.

cs.LG↗

Galaxy: A Resource-Efficient Collaborative Edge AI System for In-situ Transformer Inference

Transformer-based models have unlocked a plethora of powerful intelligent applications at the edge, such as voice assistant in smart home. Traditional deployment approaches offload the inference workloads to the remote cloud server, which would induce substantial pressure on the backbone network as well as raise users' privacy concerns. To address that, in-situ inference has been recently recognized for edge intelligence, but it still confronts significant challenges stemming from the conflict between intensive workloads and limited on-device computing resources. In this paper, we leverage our observation that many edge environments usually comprise a rich set of accompanying trusted edge devices with idle resources and propose Galaxy, a collaborative edge AI system that breaks the resource walls across heterogeneous edge devices for efficient Transformer inference acceleration. Galaxy introduces a novel hybrid model parallelism to orchestrate collaborative inference, along with a heterogeneity-aware parallelism planning for fully exploiting the resource potential. Furthermore, Galaxy devises a tile-based fine-grained overlapping of communication and computation to mitigate the impact of tensor synchronizations on inference latency under bandwidth-constrained edge environments. Extensive evaluation based on prototype implementation demonstrates that Galaxy remarkably outperforms state-of-the-art approaches under various edge environment setups, achieving up to 2.5x end-to-end latency reduction.

cs.DC↗

Model Quantization and Hardware Acceleration for Vision Transformers: A Comprehensive Survey

Vision Transformers (ViTs) have recently garnered considerable attention, emerging as a promising alternative to convolutional neural networks (CNNs) in several vision-related applications. However, their large model sizes and high computational and memory demands hinder deployment, especially on resource-constrained devices. This underscores the necessity of algorithm-hardware co-design specific to ViTs, aiming to optimize their performance by tailoring both the algorithmic structure and the underlying hardware accelerator to each other's strengths. Model quantization, by converting high-precision numbers to lower-precision, reduces the computational demands and memory needs of ViTs, allowing the creation of hardware specifically optimized for these quantized algorithms, boosting efficiency. This article provides a comprehensive survey of ViTs quantization and its hardware acceleration. We first delve into the unique architectural attributes of ViTs and their runtime characteristics. Subsequently, we examine the fundamental principles of model quantization, followed by a comparative analysis of the state-of-the-art quantization techniques for ViTs. Additionally, we explore the hardware acceleration of quantized ViTs, highlighting the importance of hardware-friendly algorithm design. In conclusion, this article will discuss ongoing challenges and future research paths. We consistently maintain the related open-source materials at https://github.com/DD-DuDa/awesome-vit-quantization-acceleration.

cs.LG↗

FedImpro: Measuring and Improving Client Update in Federated Learning

Federated Learning (FL) models often experience client drift caused by heterogeneous data, where the distribution of data differs across clients. To address this issue, advanced research primarily focuses on manipulating the existing gradients to achieve more consistent client models. In this paper, we present an alternative perspective on client drift and aim to mitigate it by generating improved local models. First, we analyze the generalization contribution of local training and conclude that this generalization contribution is bounded by the conditional Wasserstein distance between the data distribution of different clients. Then, we propose FedImpro, to construct similar conditional distributions for local training. Specifically, FedImpro decouples the model into high-level and low-level components, and trains the high-level portion on reconstructed feature distributions. This approach enhances the generalization contribution and reduces the dissimilarity of gradients in FL. Experimental results show that FedImpro can help FL defend against data heterogeneity and enhance the generalization performance of the model.

cs.LG↗

Benchmarking and Dissecting the Nvidia Hopper GPU Architecture

Graphics processing units (GPUs) are continually evolving to cater to the computational demands of contemporary general-purpose workloads, particularly those driven by artificial intelligence (AI) utilizing deep learning techniques. A substantial body of studies have been dedicated to dissecting the microarchitectural metrics characterizing diverse GPU generations, which helps researchers understand the hardware details and leverage them to optimize the GPU programs. However, the latest Hopper GPUs present a set of novel attributes, including new tensor cores supporting FP8, DPX, and distributed shared memory. Their details still remain mysterious in terms of performance and operational characteristics. In this research, we propose an extensive benchmarking study focused on the Hopper GPU. The objective is to unveil its microarchitectural intricacies through an examination of the new instruction-set architecture (ISA) of Nvidia GPUs and the utilization of new CUDA APIs. Our approach involves two main aspects. Firstly, we conduct conventional latency and throughput comparison benchmarks across the three most recent GPU architectures, namely Hopper, Ada, and Ampere. Secondly, we delve into a comprehensive discussion and benchmarking of the latest Hopper features, encompassing the Hopper DPX dynamic programming (DP) instruction set, distributed shared memory, and the availability of FP8 tensor cores. The microbenchmarking results we present offer a deeper understanding of the novel GPU AI function units and programming features introduced by the Hopper architecture. This newfound understanding is expected to greatly facilitate software optimization and modeling efforts for GPU architectures. To the best of our knowledge, this study makes the first attempt to demystify the tensor core performance and programming instruction sets unique to Hopper GPUs.

cs.AR↗

BitDistiller: Unleashing the Potential of Sub-4-Bit LLMs via Self-Distillation

The upscaling of Large Language Models (LLMs) has yielded impressive advances in natural language processing, yet it also poses significant deployment challenges. Weight quantization has emerged as a widely embraced solution to reduce memory and computational demands. This paper introduces BitDistiller, a framework that synergizes Quantization-Aware Training (QAT) with Knowledge Distillation (KD) to boost the performance of LLMs at ultra-low precisions (sub-4-bit). Specifically, BitDistiller first incorporates a tailored asymmetric quantization and clipping technique to maximally preserve the fidelity of quantized weights, and then proposes a novel Confidence-Aware Kullback-Leibler Divergence (CAKLD) objective, which is employed in a self-distillation manner to enable faster convergence and superior model performance. Empirical evaluations demonstrate that BitDistiller significantly surpasses existing methods in both 3-bit and 2-bit configurations on general language understanding and complex reasoning benchmarks. Notably, BitDistiller is shown to be more cost-effective, demanding fewer data and training resources. The code is available at https://github.com/DD-DuDa/BitDistiller.

cs.CL↗

ParZC: Parametric Zero-Cost Proxies for Efficient NAS

Recent advancements in Zero-shot Neural Architecture Search (NAS) highlight the efficacy of zero-cost proxies in various NAS benchmarks. Several studies propose the automated design of zero-cost proxies to achieve SOTA performance but require tedious searching progress. Furthermore, we identify a critical issue with current zero-cost proxies: they aggregate node-wise zero-cost statistics without considering the fact that not all nodes in a neural network equally impact performance estimation. Our observations reveal that node-wise zero-cost statistics significantly vary in their contributions to performance, with each node exhibiting a degree of uncertainty. Based on this insight, we introduce a novel method called Parametric Zero-Cost Proxies (ParZC) framework to enhance the adaptability of zero-cost proxies through parameterization. To address the node indiscrimination, we propose a Mixer Architecture with Bayesian Network (MABN) to explore the node-wise zero-cost statistics and estimate node-specific uncertainty. Moreover, we propose DiffKendall as a loss function to directly optimize Kendall's Tau coefficient in a differentiable manner so that our ParZC can better handle the discrepancies in ranking architectures. Comprehensive experiments on NAS-Bench-101, 201, and NDS demonstrate the superiority of our proposed ParZC compared to existing zero-shot NAS methods. Additionally, we demonstrate the versatility and adaptability of ParZC by transferring it to the Vision Transformer search space.

cs.CV↗

CF-NeRF: Camera Parameter Free Neural Radiance Fields with Incremental Learning

Neural Radiance Fields (NeRF) have demonstrated impressive performance in novel view synthesis. However, NeRF and most of its variants still rely on traditional complex pipelines to provide extrinsic and intrinsic camera parameters, such as COLMAP. Recent works, like NeRFmm, BARF, and L2G-NeRF, directly treat camera parameters as learnable and estimate them through differential volume rendering. However, these methods work for forward-looking scenes with slight motions and fail to tackle the rotation scenario in practice. To overcome this limitation, we propose a novel \underline{c}amera parameter \underline{f}ree neural radiance field (CF-NeRF), which incrementally reconstructs 3D representations and recovers the camera parameters inspired by incremental structure from motion (SfM). Given a sequence of images, CF-NeRF estimates the camera parameters of images one by one and reconstructs the scene through initialization, implicit localization, and implicit optimization. To evaluate our method, we use a challenging real-world dataset NeRFBuster which provides 12 scenes under complex trajectories. Results demonstrate that CF-NeRF is robust to camera rotation and achieves state-of-the-art results without providing prior information and constraints.

cs.CV↗

Dissecting the Runtime Performance of the Training, Fine-tuning, and Inference of Large Language Models

Large Language Models (LLMs) have seen great advance in both academia and industry, and their popularity results in numerous open-source frameworks and techniques in accelerating LLM pre-training, fine-tuning, and inference. Training and deploying LLMs are expensive as it requires considerable computing resources and memory, hence many efficient approaches have been developed for improving system pipelines as well as operators. However, the runtime performance can vary significantly across hardware and software stacks, which makes it difficult to choose the best configuration. In this work, we aim to benchmark the performance from both macro and micro perspectives. First, we benchmark the end-to-end performance of pre-training, fine-tuning, and serving LLMs in different sizes , i.e., 7, 13, and 70 billion parameters (7B, 13B, and 70B) on three 8-GPU platforms with and without individual optimization techniques, including ZeRO, quantization, recomputation, FlashAttention. Then, we dive deeper to provide a detailed runtime analysis of the sub-modules, including computing and communication operators in LLMs. For end users, our benchmark and findings help better understand different optimization techniques, training and inference frameworks, together with hardware platforms in choosing configurations for deploying LLMs. For researchers, our in-depth module-wise analyses discover potential opportunities for future work to further optimize the runtime performance of LLMs.

cs.PF↗

Stochastic Performance Analysis of Phase Decomposition in Hyperledger Fabric

Hyperledger Fabric is one of the most popular permissioned blockchain platforms. Although many existing works on the overall system performance of Hyperledger Fabric are available, a decomposition of each phase in Hyperledger Fabric remains to be explored. Admittedly, the overall system performance of Hyperledger Fabric might provide an end-user with satisfied performance information when invoking a transaction; however, it is far from informative when deploying a distributed system with specific performance goals, except for understanding each phase in Hyperledger Fabric. In this paper, we develop a measurement framework to characterize each phase's transaction and block data in Hyperledger Fabric based on the Fabric SDK Nodejs, where we thoroughly analyze and open source the implementation details of the measurement framework. We evaluate the performance of Hyperledger Fabric and have some interesting observations; 1. The number of CPU cores has a linear impact on the throughput of an endorsing peer. 2. The Raft-based ordering service shows good scalability with the number of ordering service nodes. 3. The communication latencies between the client and service in Hyperledger Fabric are significant. We then identify each phase's dominant latency in Hyperledger Fabric via primitive operation analysis and propose a stochastic computation model for performance analysis. We also use the alpha-beta communication model to analyze the corresponding communication latency. Finally, we validate the accuracy of the performance model on both local and cloud clusters. The experiment results and the performance model help guide the deployment of the Hyperledger Fabric service.

cs.DC↗

FusionAI: Decentralized Training and Deploying LLMs with Massive Consumer-Level GPUs

The rapid growth of memory and computation requirements of large language models (LLMs) has outpaced the development of hardware, hindering people who lack large-scale high-end GPUs from training or deploying LLMs. However, consumer-level GPUs, which constitute a larger market share, are typically overlooked in LLM due to their weaker computing performance, smaller storage capacity, and lower communication bandwidth. Additionally, users may have privacy concerns when interacting with remote LLMs. In this paper, we envision a decentralized system unlocking the potential vast untapped consumer-level GPUs in pre-training, inference and fine-tuning of LLMs with privacy protection. However, this system faces critical challenges, including limited CPU and GPU memory, low network bandwidth, the variability of peer and device heterogeneity. To address these challenges, our system design incorporates: 1) a broker with backup pool to implement dynamic join and quit of computing providers; 2) task scheduling with hardware performance to improve system efficiency; 3) abstracting ML procedures into directed acyclic graphs (DAGs) to achieve model and task universality; 4) abstracting intermediate represention and execution planes to ensure compatibility of various devices and deep learning (DL) frameworks. Our performance analysis demonstrates that 50 RTX 3080 GPUs can achieve throughputs comparable to those of 4 H100 GPUs, which are significantly more expensive.

cs.DC↗

Communication-Efficient Distributed Deep Learning: A Comprehensive Survey

Distributed deep learning (DL) has become prevalent in recent years to reduce training time by leveraging multiple computing devices (e.g., GPUs/TPUs) due to larger models and datasets. However, system scalability is limited by communication becoming the performance bottleneck. Addressing this communication issue has become a prominent research topic. In this paper, we provide a comprehensive survey of the communication-efficient distributed training algorithms, focusing on both system-level and algorithmic-level optimizations. We first propose a taxonomy of data-parallel distributed training algorithms that incorporates four primary dimensions: communication synchronization, system architectures, compression techniques, and parallelism of communication and computing tasks. We then investigate state-of-the-art studies that address problems in these four dimensions. We also compare the convergence rates of different algorithms to understand their convergence speed. Additionally, we conduct extensive experiments to empirically compare the convergence performance of various mainstream distributed training algorithms. Based on our system-level communication cost analysis, theoretical and experimental convergence speed comparison, we provide readers with an understanding of which algorithms are more efficient under specific distributed environments. Our research also extrapolates potential directions for further optimizations.

cs.DC↗

EnsembleFollower: A Hybrid Car-Following Framework Based On Reinforcement Learning and Hierarchical Planning

Car-following models have made significant contributions to our understanding of longitudinal driving behavior. However, they often exhibit limited accuracy and flexibility, as they cannot fully capture the complexity inherent in car-following processes, or may falter in unseen scenarios due to their reliance on confined driving skills present in training data. It is worth noting that each car-following model possesses its own strengths and weaknesses depending on specific driving scenarios. Therefore, we propose EnsembleFollower, a hierarchical planning framework for achieving advanced human-like car-following. The EnsembleFollower framework involves a high-level Reinforcement Learning-based agent responsible for judiciously managing multiple low-level car-following models according to the current state, either by selecting an appropriate low-level model to perform an action or by allocating different weights across all low-level components. Moreover, we propose a jerk-constrained kinematic model for more convincing car-following simulations. We evaluate the proposed method based on real-world driving data from the HighD dataset. The experimental results illustrate that EnsembleFollower yields improved accuracy of human-like behavior and achieves effectiveness in combining hybrid models, demonstrating that our proposed framework can handle diverse car-following conditions by leveraging the strengths of various low-level models.

cs.RO↗

DeAR: Accelerating Distributed Deep Learning with Fine-Grained All-Reduce Pipelining

Communication scheduling has been shown to be effective in accelerating distributed training, which enables all-reduce communications to be overlapped with backpropagation computations. This has been commonly adopted in popular distributed deep learning frameworks. However, there exist two fundamental problems: (1) excessive startup latency proportional to the number of workers for each all-reduce operation; (2) it only achieves sub-optimal training performance due to the dependency and synchronization requirement of the feed-forward computation in the next iteration. We propose a novel scheduling algorithm, DeAR, that decouples the all-reduce primitive into two continuous operations, which overlaps with both backpropagation and feed-forward computations without extra communications. We further design a practical tensor fusion algorithm to improve the training performance. Experimental results with five popular models show that DeAR achieves up to 83% and 15% training speedup over the state-of-the-art solutions on a 64-GPU cluster with 10Gb/s Ethernet and 100Gb/s InfiniBand interconnects, respectively.

cs.LG↗

Evaluation and Optimization of Gradient Compression for Distributed Deep Learning

To accelerate distributed training, many gradient compression methods have been proposed to alleviate the communication bottleneck in synchronous stochastic gradient descent (S-SGD), but their efficacy in real-world applications still remains unclear. In this work, we first evaluate the efficiency of three representative compression methods (quantization with Sign-SGD, sparsification with Top-k SGD, and low-rank with Power-SGD) on a 32-GPU cluster. The results show that they cannot always outperform well-optimized S-SGD or even worse due to their incompatibility with three key system optimization techniques (all-reduce, pipelining, and tensor fusion) in S-SGD. To this end, we propose a novel gradient compression method, called alternate compressed Power-SGD (ACP-SGD), which alternately compresses and communicates low-rank matrices. ACP-SGD not only significantly reduces the communication volume, but also enjoys the three system optimizations like S-SGD. Compared with Power-SGD, the optimized ACP-SGD can largely reduce the compression and communication overheads, while achieving similar model accuracy. In our experiments, ACP-SGD achieves an average of 4.06x and 1.43x speedups over S-SGD and Power-SGD, respectively, and it consistently outperforms other baselines across different setups (from 8 GPUs to 64 GPUs and from 1Gb/s Ethernet to 100Gb/s InfiniBand).

cs.LG↗

AdaProp: Learning Adaptive Propagation for Graph Neural Network based Knowledge Graph Reasoning

Due to the popularity of Graph Neural Networks (GNNs), various GNN-based methods have been designed to reason on knowledge graphs (KGs). An important design component of GNN-based KG reasoning methods is called the propagation path, which contains a set of involved entities in each propagation step. Existing methods use hand-designed propagation paths, ignoring the correlation between the entities and the query relation. In addition, the number of involved entities will explosively grow at larger propagation steps. In this work, we are motivated to learn an adaptive propagation path in order to filter out irrelevant entities while preserving promising targets. First, we design an incremental sampling mechanism where the nearby targets and layer-wise connections can be preserved with linear complexity. Second, we design a learning-based sampling distribution to identify the semantically related entities. Extensive experiments show that our method is powerful, efficient, and semantic-aware. The code is available at https://github.com/LARS-research/AdaProp.

cs.LG↗

FedML Parrot: A Scalable Federated Learning System via Heterogeneity-aware Scheduling on Sequential and Hierarchical Training

Federated Learning (FL) enables collaborations among clients for train machine learning models while protecting their data privacy. Existing FL simulation platforms that are designed from the perspectives of traditional distributed training, suffer from laborious code migration between simulation and production, low efficiency, low GPU utility, low scalability with high hardware requirements and difficulty of simulating stateful clients. In this work, we firstly demystify the challenges and bottlenecks of simulating FL, and design a new FL system named as FedML \texttt{Parrot}. It improves the training efficiency, remarkably relaxes the requirements on the hardware, and supports efficient large-scale FL experiments with stateful clients by: (1) sequential training clients on devices; (2) decomposing original aggregation into local and global aggregation on devices and server respectively; (3) scheduling tasks to mitigate straggler problems and enhance computing utility; (4) distributed client state manager to support various FL algorithms. Besides, built upon our generic APIs and communication interfaces, users can seamlessly transform the simulation into the real-world deployment without modifying codes. We evaluate \texttt{Parrot} through extensive experiments for training diverse models on various FL datasets to demonstrate that \texttt{Parrot} can achieve simulating over 1000 clients (stateful or stateless) with flexible GPU devices setting ($4 \sim 32$) and high GPU utility, 1.2 $\sim$ 4 times faster than FedScale, and 10 $\sim$ 100 times memory saving than FedML. And we verify that \texttt{Parrot} works well with homogeneous and heterogeneous devices in three different clusters. Two FL algorithms with stateful clients and four algorithms with stateless clients are simulated to verify the wide adaptability of \texttt{Parrot} to different algorithms.

cs.LG↗