Searcharxiv⌕ Search

arXiv subjects

Xiaowen Chu

Publications and source records attributed to Xiaowen Chu.

At least 145 records · Page 8Linked to original sources

MG-WFBP: Merging Gradients Wisely for Efficient Communication in Distributed Deep Learning

Distributed synchronous stochastic gradient descent has been widely used to train deep neural networks (DNNs) on computer clusters. With the increase of computational power, network communications generally limit the system scalability. Wait-free backpropagation (WFBP) is a popular solution to overlap communications with computations during the training process. In this paper, we observe that many DNNs have a large number of layers with only a small amount of data to be communicated at each layer in distributed training, which could make WFBP inefficient. Based on the fact that merging some short communication tasks into a single one can reduce the overall communication time, we formulate an optimization problem to minimize the training time in pipelining communications and computations. We derive an optimal solution that can be solved efficiently without affecting the training performance. We then apply the solution to propose a distributed training algorithm named merged-gradient WFBP (MG-WFBP) and implement it in two platforms Caffe and PyTorch. Extensive experiments in three GPU clusters are conducted to verify the effectiveness of MG-WFBP. We further exploit trace-based simulations of 4 to 2048 GPUs to explore the potential scaling efficiency of MG-WFBP. Experimental results show that MG-WFBP achieves much better scaling performance than existing methods.

cs.DC↗

A Quantitative Survey of Communication Optimizations in Distributed Deep Learning

Nowadays, large and complex deep learning (DL) models are increasingly trained in a distributed manner across multiple worker machines, in which extensive communications between workers pose serious scaling problems. In this article, we present a quantitative survey of communication optimization techniques for data parallel distributed DL. We first identify the major communication challenges and classify the existing solutions into three levels, namely the learning algorithm, the system architecture, and the network infrastructure. We present the state-of-the-art communication optimization techniques and conduct a comparative study of seven common lossless distributed DL methods on a 32-GPU cluster with 100Gbps InfiniBand (IB). We show that (1) the DL models with low model intensity (such as BERT and BERT-Large) are difficult to scale out even with the best available lossless algorithm over 100Gbps IB; (2) the system architecture and scheduling algorithms have a critical impact on the scaling property. We conclude the article with discussions on the open issues for further investigations.

cs.DC↗

Towards Scalable Distributed Training of Deep Learning on Public Cloud Clusters

Distributed training techniques have been widely deployed in large-scale deep neural networks (DNNs) training on dense-GPU clusters. However, on public cloud clusters, due to the moderate inter-connection bandwidth between instances, traditional state-of-the-art distributed training systems cannot scale well in training large-scale models. In this paper, we propose a new computing and communication efficient top-k sparsification communication library for distributed training. To further improve the system scalability, we optimize I/O by proposing a simple yet efficient multi-level data caching mechanism and optimize the update operation by introducing a novel parallel tensor operator. Experimental results on a 16-node Tencent Cloud cluster (each node with 8 Nvidia Tesla V100 GPUs) show that our system achieves 25%-40% faster than existing state-of-the-art systems on CNNs and Transformer. We finally break the record on DAWNBench on training ResNet-50 to 93% top-5 accuracy on ImageNet.

cs.DC↗

Benchmarking the Performance and Energy Efficiency of AI Accelerators for AI Training

Deep learning has become widely used in complex AI applications. Yet, training a deep neural network (DNNs) model requires a considerable amount of calculations, long running time, and much energy. Nowadays, many-core AI accelerators (e.g., GPUs and TPUs) are designed to improve the performance of AI training. However, processors from different vendors perform dissimilarly in terms of performance and energy consumption. To investigate the differences among several popular off-the-shelf processors (i.e., Intel CPU, NVIDIA GPU, AMD GPU, and Google TPU) in training DNNs, we carry out a comprehensive empirical study on the performance and energy efficiency of these processors by benchmarking a representative set of deep learning workloads, including computation-intensive operations, classical convolutional neural networks (CNNs), recurrent neural networks (LSTM), Deep Speech 2, and Transformer. Different from the existing end-to-end benchmarks which only present the training time, We try to investigate the impact of hardware, vendor's software library, and deep learning framework on the performance and energy consumption of AI training. Our evaluation methods and results not only provide an informative guide for end-users to select proper AI accelerators, but also expose some opportunities for the hardware vendors to improve their software library.

cs.DC↗

Efficient Sparse-Dense Matrix-Matrix Multiplication on GPUs Using the Customized Sparse Storage Format

Multiplication of a sparse matrix to a dense matrix (SpDM) is widely used in many areas like scientific computing and machine learning. However, existing works under-look the performance optimization of SpDM on modern many-core architectures like GPUs. The storage data structures help sparse matrices store in a memory-saving format, but they bring difficulties in optimizing the performance of SpDM on modern GPUs due to irregular data access of the sparse structure, which results in lower resource utilization and poorer performance. In this paper, we refer to the roofline performance model of GPUs to design an efficient SpDM algorithm called GCOOSpDM, in which we exploit coalescent global memory access, fast shared memory reuse and more operations per byte of global memory traffic. Experiments are evaluated on three Nvidia GPUs (i.e., GTX 980, GTX Titan X Pascal and Tesla P100) with CUDA-8.0 using a large number of matrices including a public dataset and randomly generated matrices. Experimental results show that GCOOSpDM achieves 1.5-8$\times$ speedup over Nvidia's library cuSPARSE in many matrices. We also analyze instruction-level operations on a particular GPU to understand the performance gap between GCOOSpDM and cuSPARSE. The profiled instructions confirm that cuSPARSE spends a lot of time on slow memory access (including DRAM access and L2 cache access), while GCOOSpDM transfers such slow memory access to faster shared memory, which mainly contributes to the performance gain. Results also show that GCOOSpDM would outperform the dense algorithm (cuBLAS) with lower sparsity than cuSPARSE on GPUs.

cs.DC↗

FADNet: A Fast and Accurate Network for Disparity Estimation

Deep neural networks (DNNs) have achieved great success in the area of computer vision. The disparity estimation problem tends to be addressed by DNNs which achieve much better prediction accuracy in stereo matching than traditional hand-crafted feature based methods. On one hand, however, the designed DNNs require significant memory and computation resources to accurately predict the disparity, especially for those 3D convolution based networks, which makes it difficult for deployment in real-time applications. On the other hand, existing computation-efficient networks lack expression capability in large-scale datasets so that they cannot make an accurate prediction in many scenarios. To this end, we propose an efficient and accurate deep network for disparity estimation named FADNet with three main features: 1) It exploits efficient 2D based correlation layers with stacked blocks to preserve fast computation; 2) It combines the residual structures to make the deeper model easier to learn; 3) It contains multi-scale predictions so as to exploit a multi-scale weight scheduling training technique to improve the accuracy. We conduct experiments to demonstrate the effectiveness of FADNet on two popular datasets, Scene Flow and KITTI 2015. Experimental results show that FADNet achieves state-of-the-art prediction accuracy, and runs at a significant order of magnitude faster speed than existing 3D models. The codes of FADNet are available at https://github.com/HKBU-HPML/FADNet.

cs.CV↗

Layer-wise Adaptive Gradient Sparsification for Distributed Deep Learning with Convergence Guarantees

To reduce the long training time of large deep neural network (DNN) models, distributed synchronous stochastic gradient descent (S-SGD) is commonly used on a cluster of workers. However, the speedup brought by multiple workers is limited by the communication overhead. Two approaches, namely pipelining and gradient sparsification, have been separately proposed to alleviate the impact of communication overheads. Yet, the gradient sparsification methods can only initiate the communication after the backpropagation, and hence miss the pipelining opportunity. In this paper, we propose a new distributed optimization method named LAGS-SGD, which combines S-SGD with a novel layer-wise adaptive gradient sparsification (LAGS) scheme. In LAGS-SGD, every worker selects a small set of "significant" gradients from each layer independently whose size can be adaptive to the communication-to-computation ratio of that layer. The layer-wise nature of LAGS-SGD opens the opportunity of overlapping communications with computations, while the adaptive nature of LAGS-SGD makes it flexible to control the communication time. We prove that LAGS-SGD has convergence guarantees and it has the same order of convergence rate as vanilla S-SGD under a weak analytical assumption. Extensive experiments are conducted to verify the analytical assumption and the convergence performance of LAGS-SGD. Experimental results on a 16-GPU cluster show that LAGS-SGD outperforms the original S-SGD and existing sparsified S-SGD without losing obvious model accuracy.

cs.LG↗

Communication Contention Aware Scheduling of Multiple Deep Learning Training Jobs

Distributed Deep Learning (DDL) has rapidly grown its popularity since it helps boost the training performance on high-performance GPU clusters. Efficient job scheduling is indispensable to maximize the overall performance of the cluster when training multiple jobs simultaneously. However, existing schedulers do not consider the communication contention of multiple communication tasks from different distributed training jobs, which could deteriorate the system performance and prolong the job completion time. In this paper, we first establish a new DDL job scheduling framework which organizes DDL jobs as Directed Acyclic Graphs (DAGs) and considers communication contention between nodes. We then propose an efficient algorithm, LWF-$κ$, to balance the GPU utilization and consolidate the allocated GPUs for each job. When scheduling those communication tasks, we observe that neither avoiding all the contention nor blindly accepting them is optimal to minimize the job completion time. We thus propose a provable algorithm, AdaDUAL, to efficiently schedule those communication tasks. Based on AdaDUAL, we finally propose Ada-SRSF for the DDL job scheduling problem. Simulations on a 64-GPU cluster connected with 10 Gbps Ethernet show that LWF-$κ$ achieves up to $1.59\times$ improvement over the classical first-fit algorithms. More importantly, Ada-SRSF reduces the average job completion time by $20.1\%$ and $36.7\%$, as compared to the SRSF(1) scheme (avoiding all the contention) and the SRSF(2) scheme (blindly accepting all of two-way communication contention) respectively.

cs.DC↗

Communication-Efficient Decentralized Learning with Sparsification and Adaptive Peer Selection

Distributed learning techniques such as federated learning have enabled multiple workers to train machine learning models together to reduce the overall training time. However, current distributed training algorithms (centralized or decentralized) suffer from the communication bottleneck on multiple low-bandwidth workers (also on the server under the centralized architecture). Although decentralized algorithms generally have lower communication complexity than the centralized counterpart, they still suffer from the communication bottleneck for workers with low network bandwidth. To deal with the communication problem while being able to preserve the convergence performance, we introduce a novel decentralized training algorithm with the following key features: 1) It does not require a parameter server to maintain the model during training, which avoids the communication pressure on any single peer. 2) Each worker only needs to communicate with a single peer at each communication round with a highly compressed model, which can significantly reduce the communication traffic on the worker. We theoretically prove that our sparsification algorithm still preserves convergence properties. 3) Each worker dynamically selects its peer at different communication rounds to better utilize the bandwidth resources. We conduct experiments with convolutional neural networks on 32 workers to verify the effectiveness of our proposed algorithm compared to seven existing methods. Experimental results show that our algorithm significantly reduces the communication traffic and generally select relatively high bandwidth peers.

cs.LG↗

FMore: An Incentive Scheme of Multi-dimensional Auction for Federated Learning in MEC

Promising federated learning coupled with Mobile Edge Computing (MEC) is considered as one of the most promising solutions to the AI-driven service provision. Plenty of studies focus on federated learning from the performance and security aspects, but they neglect the incentive mechanism. In MEC, edge nodes would not like to voluntarily participate in learning, and they differ in the provision of multi-dimensional resources, both of which might deteriorate the performance of federated learning. Also, lightweight schemes appeal to edge nodes in MEC. These features require the incentive mechanism to be well designed for MEC. In this paper, we present an incentive mechanism FMore with multi-dimensional procurement auction of K winners. Our proposal FMore not only is lightweight and incentive compatible, but also encourages more high-quality edge nodes with low cost to participate in learning and eventually improve the performance of federated learning. We also present theoretical results of Nash equilibrium strategy to edge nodes and employ the expected utility theory to provide guidance to the aggregator. Both extensive simulations and real-world experiments demonstrate that the proposed scheme can effectively reduce the training rounds and drastically improve the model accuracy for challenging AI tasks.

cs.LG↗

A Survey of Deep Learning Techniques for Neural Machine Translation

In recent years, natural language processing (NLP) has got great development with deep learning techniques. In the sub-field of machine translation, a new approach named Neural Machine Translation (NMT) has emerged and got massive attention from both academia and industry. However, with a significant number of researches proposed in the past several years, there is little work in investigating the development process of this new technology trend. This literature survey traces back the origin and principal development timeline of NMT, investigates the important branches, categorizes different research orientations, and discusses some future research trends in this field.

cs.CL↗

Computer-Aided Clinical Skin Disease Diagnosis Using CNN and Object Detection Models

Skin disease is one of the most common types of human diseases, which may happen to everyone regardless of age, gender or race. Due to the high visual diversity, human diagnosis highly relies on personal experience; and there is a serious shortage of experienced dermatologists in many countries. To alleviate this problem, computer-aided diagnosis with state-of-the-art (SOTA) machine learning techniques would be a promising solution. In this paper, we aim at understanding the performance of convolutional neural network (CNN) based approaches. We first build two versions of skin disease datasets from Internet images: (a) Skin-10, which contains 10 common classes of skin disease with a total of 10,218 images; (b) Skin-100, which is a larger dataset that consists of 19,807 images of 100 skin disease classes. Based on these datasets, we benchmark several SOTA CNN models and show that the accuracy of skin-100 is much lower than the accuracy of skin-10. We then implement an ensemble method based on several CNN models and achieve the best accuracy of 79.01\% for Skin-10 and 53.54\% for Skin-100. We also present an object detection based approach by introducing bounding boxes into the Skin-10 dataset. Our results show that object detection can help improve the accuracy of some skin disease classes.

eess.IV↗

Understanding Top-k Sparsification in Distributed Deep Learning

Distributed stochastic gradient descent (SGD) algorithms are widely deployed in training large-scale deep learning models, while the communication overhead among workers becomes the new system bottleneck. Recently proposed gradient sparsification techniques, especially Top-$k$ sparsification with error compensation (TopK-SGD), can significantly reduce the communication traffic without an obvious impact on the model accuracy. Some theoretical studies have been carried out to analyze the convergence property of TopK-SGD. However, existing studies do not dive into the details of Top-$k$ operator in gradient sparsification and use relaxed bounds (e.g., exact bound of Random-$k$) for analysis; hence the derived results cannot well describe the real convergence performance of TopK-SGD. To this end, we first study the gradient distributions of TopK-SGD during the training process through extensive experiments. We then theoretically derive a tighter bound for the Top-$k$ operator. Finally, we exploit the property of gradient distribution to propose an approximate top-$k$ selection algorithm, which is computing-efficient for GPUs, to improve the scaling efficiency of TopK-SGD by significantly reducing the computing overhead. Codes are available at: \url{https://github.com/hclhkbu/GaussianK-SGD}.

cs.LG↗

The Impact of GPU DVFS on the Energy and Performance of Deep Learning: an Empirical Study

Over the past years, great progress has been made in improving the computing power of general-purpose graphics processing units (GPGPUs), which facilitates the prosperity of deep neural networks (DNNs) in multiple fields like computer vision and natural language processing. A typical DNN training process repeatedly updates tens of millions of parameters, which not only requires huge computing resources but also consumes significant energy. In order to train DNNs in a more energy-efficient way, we empirically investigate the impact of GPU Dynamic Voltage and Frequency Scaling (DVFS) on the energy consumption and performance of deep learning. Our experiments cover a wide range of GPU architectures, DVFS settings, and DNN configurations. We observe that, compared to the default core frequency settings of three tested GPUs, the optimal core frequency can help conserve 8.7%$\sim$23.1% energy consumption for different DNN training cases. Regarding the inference, the benefits vary from 19.6%$\sim$26.4%. Our findings suggest that GPU DVFS has great potentials to help develop energy efficient DNN training/inference schemes.

cs.PF↗

A Distributed Synchronous SGD Algorithm with Global Top-$k$ Sparsification for Low Bandwidth Networks

Distributed synchronous stochastic gradient descent (S-SGD) has been widely used in training large-scale deep neural networks (DNNs), but it typically requires very high communication bandwidth between computational workers (e.g., GPUs) to exchange gradients iteratively. Recently, Top-$k$ sparsification techniques have been proposed to reduce the volume of data to be exchanged among workers. Top-$k$ sparsification can zero-out a significant portion of gradients without impacting the model convergence. However, the sparse gradients should be transferred with their irregular indices, which makes the sparse gradients aggregation difficult. Current methods that use AllGather to accumulate the sparse gradients have a communication complexity of $O(kP)$, where $P$ is the number of workers, which is inefficient on low bandwidth networks with a large number of workers. We observe that not all top-$k$ gradients from $P$ workers are needed for the model update, and therefore we propose a novel global Top-$k$ (gTop-$k$) sparsification mechanism to address the problem. Specifically, we choose global top-$k$ largest absolute values of gradients from $P$ workers, instead of accumulating all local top-$k$ gradients to update the model in each iteration. The gradient aggregation method based on gTop-$k$ sparsification reduces the communication complexity from $O(kP)$ to $O(k\log P)$. Through extensive experiments on different DNNs, we verify that gTop-$k$ S-SGD has nearly consistent convergence performance with S-SGD, and it has only slight degradations on generalization performance. In terms of scaling efficiency, we evaluate gTop-$k$ on a cluster with 32 GPU machines which are interconnected with 1 Gbps Ethernet. The experimental results show that our method achieves $2.7-12\times$ higher scaling efficiency than S-SGD and $1.1-1.7\times$ improvement than the existing Top-$k$ S-SGD.

cs.DC↗

Measurement and Analysis of the Bitcoin Networks: A View from Mining Pools

Mining pools, the main components of the Bitcoin network, dominate the computing resources and play essential roles in network security and performance aspects. Although many existing measurements of the Bitcoin network are available, little is known about the details of mining pool behaviors (e.g., empty blocks, mining revenue and transaction collection strategies) and their effects on the Bitcoin end users (e.g., transaction fees, transaction delay and transaction acceptance rate). This paper aims to fill this gap with a systematic study of mining pools. We traced over 1.56 hundred thousand blocks (including about 257 million historical transactions) from February 2016 to January 2019 and collected over 120.25 million unconfirmed transactions from March 2018 to January 2019. Then we conducted a board range of measurements on the pool evolutions, labeled transactions (blocks) as well as real-time network traffics, and discovered new interesting observations and features. Specifically, our measurements show the following. 1) A few mining pools entities continuously control most of the computing resources of the Bitcoin network. 2) Mining pools are caught in a prisoner's dilemma where mining pools compete to increase their computing resources even though the unit profit of the computing resource decreases. 3) Mining pools are stuck in a Malthusian trap where there is a stage at which the Bitcoin incentives are inadequate for feeding the exponential growth of the computing resources. 4) The market price and transaction fees are not sensitive to the event of halving block rewards. 5) The block interval of empty blocks is significantly lower than the block interval of non-empty blocks. 6) Feerate plays a dominating role in transaction collection strategy for the top mining pools. Our measurements and analysis help to understand and improve the Bitcoin network.

cs.CR↗

GPU Accelerated AES Algorithm

It has been widely accepted that Graphics Processing Units (GPU) is one of promising schemes for encryption acceleration, in particular, the support of complex mathematical calculations such as integer and logical operations makes the implementation easier; however, complexes such as parallel granularity, memory allocation still imposes a burden on real world implementations. In this paper, we propose a new approach for Advanced Encryption Standard accelerations, including both encryption and decryption. Specifically, we adapt the Electronic Code Book mode for cryptographic transformation, look up table scheme for fast lookup, and a granularity of one state per thread for thread scheduling. Our experimental results offer researchers a good understanding on GPU architectures and software accelerations. In addition, both our source code and experimental results are freely available.

cs.DC↗

GPU Accelerated Keccak (SHA3) Algorithm

Hash functions like SHA-1 or MD5 are one of the most important cryptographic primitives, especially in the field of information integrity. Considering the fact that increasing methods have been proposed to break these hash algorithms, a competition for a new family of hash functions was held by the US National Institute of Standards and Technology. Keccak was the winner and selected to be the next generation of hash function standard, named SHA-3. We aim to implement and optimize Batch mode based Keccak algorithms on NVIDIA GPU platform. Our work consider the case of processing multiple hash tasks at once and implement the case on CPU and GPU respectively. Our experimental results show that GPU performance is significantly higher than CPU is the case of processing large batches of small hash tasks.

cs.DC↗