SearcharxivSearch

arXiv subjects

Xin Zhang

Publications and source records attributed to Xin Zhang.

At least 19 recordsLinked to original sources

Uncertainty DMD: Restoring Diversity in Few-Step Autoregressive Video Distillation

Few-step distillation improves the efficiency of autoregressive (AR) video generation, but often causes diversity collapse: under the same prompt, different noise samples tend to produce highly similar videos with weakened motion dynamics. We analyze this degradation in Distribution Matching Distillation (DMD)-distilled AR video generators and find that, in the autoregressive setting, it takes the form of a structured uncertainty collapse: the mode-seeking bias of DMD maps different noise samples to nearly identical first chunks, and the deterministic AR cache then propagates this collapsed state to all subsequent chunks, turning a local loss of stochasticity at the rollout root into a global suppression of temporal variation. Based on this analysis, we propose Uncertainty DMD, a simple uncertainty-injection framework that restores stochasticity at two key stages of AR generation: a timestep perturbation for the first chunk to increase first-chunk diversity, and a stochastic cache-writing mechanism for later chunks to preserve uncertainty in autoregressive conditioning. The method requires no architectural changes and introduces only lightweight perturbation operations. The same perturbation mechanisms are used during both training and inference. Experiments show that Uncertainty DMD consistently improves diversity and motion dynamics while maintaining comparable per-sample visual quality.

cs.CV

Separating Stream Stability from Long-Term Recall in Language Models

Methods for streaming language models are often discussed alongside long-context and memory systems, although they solve different problems. An attention sink can stabilize autoregressive generation over an indefinitely long stream while the model remains unable to use content that has left its recent-token cache. We argue that this distinction should be explicit in system claims and evaluation. We introduce three horizons: the stability horizon, over which predictive behavior remains well behaved; the access horizon, over which past content can still causally affect the output; and the utility horizon, over which a task retains acceptable performance. We show constructively that the stability horizon can be infinite while the access and utility horizons are finite. We then propose ThreeH, an evaluation contract that measures all three horizons under a common state and compute budget. Applying the framework to attention-sink streaming clarifies its strength, constant-memory, stable generation, without treating anchor tokens as semantic memory. The framework exposes roles for cache policies, recurrent state, retrieval, and external memory. Experiments on 128K-token streams, delayed binding recall, and delayed decisions show that attention sinks preserve local modeling but not content beyond the active cache; recurrent and retrieval state extend the semantic horizon.

cs.CL

TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Image

Interactive visual world models must distinguish observation from physical intervention. Camera motion reveals new surfaces, whereas intervention changes object motion, contact, and deformation. Current video world models are largely driven by appearance priors and often lose physical or spatial consistency over long horizons. We present TourPhysics, an online framework initialized from a single image and a declarative physical configuration. TourPhysics extends PhysOmni, our ACM Multimedia 2026 work, from finite physics-grounded video synthesis to persistent exploration and manipulation. TourPhysics combines deterministic simulation with video generation while assigning separate roles to simulator state, geometric evidence, generator controls, and appearance memory. For each action, the simulator computes a finite physical and camera trajectory before the corresponding observation is generated. Accepted observations publish the terminal state and update the appearance memory and subsequent generator controls, while the committed state and simulator geometry remain fixed throughout synthesis and retry. We further separate the simulator geometry used for projection and visibility from the relative depth used to condition the generator. A reference-anchored memory retrieves accepted static appearance through geometric cross-view correspondence and incorporates it through a bounded residual that reverts to the native path when no valid correspondence exists. On simulator-defined camera tours and object manipulations, TourPhysics follows prescribed camera and object trajectories more closely than the evaluated baselines, preserves the input scene, and reduces appearance drift during long-horizon revisits.

cs.CV

Grounded Skill Synthesis from Code at Scale for Agentic Intelligence

Reusable skills give agents transferable procedural knowledge, making scalable acquisition essential for extending agents beyond prior experience. Existing methods face two limitations: trajectory-based synthesis requires interactions with specific environments, while document-derived skills may lack executable evidence and verification. Source code offers a complementary path: it requires no prior agent experience yet provides executable evidence for grounding abstractions. We present Code2Skill, a fully automated pipeline that transforms selected code units into implementation-anchored records of atomic operations, composite workflows, and recurring patterns, then verifies each record through source-body-blind reconstruction and source-aware comparison. Applied to 19,769 popular, actively maintained GitHub repositories, Code2Skill produces CodeSkillBank, a grounded bank of 1,006,822 accepted records with workflow, boundary, provenance, and source-evidence metadata. Across 72 protocol-matched evaluations covering nine model settings and eight benchmarks, models augmented with retrieved CodeSkillBank skills improve by 11.7% on average over matched baselines and outperform them in 57 cases. Under a unified downstream interface, Code2Skill also outperforms trajectory-derived skill banks on all seven shared benchmarks, showing that repository-derived skills can provide useful procedural knowledge before agents accumulate sufficient interaction experience. Skills synthesized from tested AI-generated code achieve a 93.50% pass rate, compared with 93.00% for human-written code, providing initial evidence that the pipeline can expand with the growing volume of AI-generated software. Overall, Code2Skill transforms procedural knowledge embedded in repositories into grounded, verifiable, and transferable agent skills.

cs.SE

Bioinfoysis Technical Report

Large language model agents have shown promise in bioinformatics, but most existing systems focus primarily on producing final answers, treating planning, tool use, and code execution as transient interactions. This design is poorly suited to long-horizon bioinformatics tasks, where conclusions must remain connected to the data, computations, and intermediate evidence that support them. We introduce \textbf{Bioinfoysis}, a multi-agent harness that represents each request as a persistent, artifact-grounded analysis run. Bioinfoysis combines global planning with step-wise, evidence-driven replanning: the planner maintains an executable checklist and revises pending steps using structured handoffs returned after each worker execution. These handoffs bind intermediate results to their responsible agent, checklist step, and plan generation, preventing stale evidence from being silently reused after replanning. A controlled runtime validates generated scripts, tables, and figures before they are used in downstream analysis or reporting, while role-specific context, persistent memory, and governed bioinformatics skills support reliable execution over long analysis trajectories. We evaluate Bioinfoysis on BixBench and two question-answering tracks of LAB-Bench 2. On BixBench, Bioinfoysis achieves state-of-the-art accuracy of 82.4\%. Across four underlying language models, Bioinfoysis increases average accuracy from 27.81\% to 64.13\% on SeqQA2 and from 3.13\% to 31.25\% on DbQA2. These results demonstrate that reliable bioinformatics automation depends not only on model capability, but also on the harness that governs planning, execution, memory, and evidence flow. We hope that the emergence of Bioinfoysis will play a driving and leading role in the development of the bioinformatics community. Our demo website can be seen in https://report.bioinfoysis.com/.

cs.AI

SkillGLoW: Procedural-Family Skill Consolidation for Self-Improving Agents on Long-Horizon Task Streams

LLM agents increasingly self-improve by writing and reusing textual skills, kept either as one global document or as a flat pool of per-task entries, though most of the evidence comes from domains with structurally similar tasks. On long-horizon workloads where each task demands a different solution, the two forms fail in opposite ways: the document collapses into generic discipline, while the pool inflates and its entries stay bound to the instance that wrote them. We argue the missing unit of reuse is the solving procedure shared by a cluster of related tasks, and build SkillGLoW (Global-Local Weave) around it: the local skills a task writes from its own execution are aggregated into procedural families and compressed into de-instantiated global priors, while the instance detail they hold is regenerated per task rather than stored; a commit gate admits a prior only when real execution shows it does not degrade the deployed library. Across four benchmarks (mathematical reasoning, terminal automation, software repair, and embodied control) and three models, the priors gain 17.2 points (hard) over the no-skill baseline on average, with positive gains in all 12 continual-improvement runs, and 18.0 with local regeneration, while the library holds one prior per procedural family, 3.6x more compact than the per-task pool. Under the same protocol GLoW leads a published single-document optimizer on 15 of 21 cells. Unmodified, the library lifts success on unseen ALFWorld tasks from 73.9% to 83.9%, evidence that what transfers is procedure rather than task memory.

cs.AI

Universal fingerprint of topological defect cores

Topological defects are ubiquitous in physics, arising from condensed matter physics to the early universe. Although there exist many universal scaling laws for correlations between topological defects, such as Porod scaling, the fingerprint of topological defect cores has remained largely unexplored. Here, we discover a universal scaling law in the region $k>1/\xi$, where $\xi$ is the healing length of the topological defects, taking the scaling of the form factor $S_f \propto k^{-(d+p+2)}$, where $d$ is the spatial dimension and $p$ is the defect codimension. We analytically prove that this exponent originates from a universal V-shaped cusp at the defect core and is independent of the underlying system and dynamics. Numerical simulations verify this scaling law in four typical frameworks: the time-dependent Ginzburg-Landau and Gross-Pitaevskii equations in the weak-coupling regime, the gauge/gravity duality model in the strong-coupling regime, and the Klein-Gordon equation in the Friedmann-Robertson-Walker background in cosmology. Our work provides a new probe for studying topological defects in systems ranging from superconductors to cosmological phase transitions.

hep-th

BiMTokenizer: Preserving Semantic-Acoustic Balance in Low-Bitrate Speech Tokenization via Bidirectional State-Space Modeling

Speech codecs serve as bridges between continuous speech signals and large language models, yet face an inherent conflict between acoustic fidelity and semantic preservation. To mitigate this conflict, recent works increasingly adopt dual-tower architectures to decouple semantic and acoustic modeling with separate encoders. However, these dual-tower designs incur substantial architectural overhead. To avoid such complexity, we revisit the single-tower paradigm and propose BiMTokenizer, a low-bitrate speech codec (around 1.1 kbps) combining a bidirectional state-space backbone with Residual Spherical Leech Quantization (RSLQ). The bidirectional backbone strengthens temporal modeling, while RSLQ offers a fixed, well-separated lattice bottleneck for robust semantic and acoustic tokenization without learned-codebook collapse. Experiments show that BiMTokenizer achieves superior acoustic reconstruction and the lowest WER among low-bitrate codec baselines across both clean and noisy environments, while using less than half the parameters of recent dual-tower baselines. Furthermore, its robust semantic representations yield strong performance on downstream speech understanding tasks, confirming that a well-designed single-tower codec can preserve the semantic-acoustic balance at low bitrates. The code and model weights are available at https://github.com/ZhangXinWhut/BiMTokenizer.

cs.SD

CAER: Causal Action Effect Reweighting for World Model Training

World models are becoming core infrastructure for embodied intelligence, with action-conditioned video generation providing controllable predictions of how scenes evolve after agent interventions. Yet existing models are commonly trained with space-time-uniform mean squared error, allowing abundant background tokens to dominate the gradient while sparse interaction dynamics remain under-optimized; such uniform fitting rewards reconstructing appearance rather than learning how actions change the world. We introduce Causal Action Effect Reweighting (CAER), a general training paradigm that redistributes supervision toward the tokens whose predicted future is causally affected by the action. CAER contrasts the model's own predictions with and without action conditioning to localize these tokens online, then normalizes the resulting effect map into a weight that preserves the total coefficient mass and changes only where it is spent. This online signal requires no external annotations or offline preprocessing, avoids additional data-processing time, and scales naturally with model and dataset size. Experiments across heterogeneous action-conditioned world-model tasks show that CAER converges to better solutions than uniform MSE training, with consistent improvements in the physical consistency, controllability, and visual quality of generated videos.

cs.AI

IMPACT: Attention Is the Interaction Map for Scalable Interaction-Aware World Model Training

World models have made remarkable progress in action-conditioned future prediction for embodied agents, yet still struggle to model physically plausible interactions. Existing approaches address this limitation by constraining the generation process with external representations encoding motion, geometry, or semantics. Obtaining these spatiotemporally dense representations typically requires auxiliary estimators or manual annotations, limiting training scalability. We instead revisit the training objective and identify a supervision-allocation mismatch under the globally averaged mean squared error (MSE) denoising objective: prevalent static content dominates the optimization signal, leaving sparse dynamic-object regions critical to interaction generation disproportionately under-supervised. Motivated by this observation, we introduce IMPACT, a scalable Interaction-aware Model training framework with Prior-guided Attention Calibration and Targeting. IMPACT uses cross-attention associated with manipulated-object tokens as an internal spatiotemporal prior for action-conditioned changes. It samples candidate regions from this prior, calibrates them with detached local prediction errors to construct an interaction map, and uses the map to reweight denoising supervision, requiring neither external representations nor inference-time modifications. Extensive experiments on robot-arm and human-hand manipulation, spanning diverse control modalities and DiT backbones, show that IMPACT consistently outperforms the corresponding MSE-trained baselines, improving interaction fidelity, physical plausibility, and visual quality.

cs.AI

JITterFlip: Uncovering Fault Attack Surfaces in JIT-Compiled LLM Serving

LLMs are widely deployed through cloud-hosted inference services, where Just-in-Time (JIT) compilation is used to reduce recurring framework and GPU-launch overhead. JIT serving introduces a host-side control plane that selects compiled artifacts and orchestrates their execution on the GPU. Meanwhile, the shared cloud setting has motivated a growing body of bit-flip attacks (BFAs) against LLM/DNN inference. Most existing BFAs target model parameters or weights and require model-specific knowledge. A smaller body of work reduces this dependency by faulting executable code, yet still corrupts code that directly implements model computation, limiting their attack effect to inference depletion. We present JITterFlip, the first BFA targeting the host-side JIT serving control plane of GPU-based LLM inference. By faulting CPU-resident serving decisions rather than model computation, JITterFlip enables both gibberish output generation and a correct-output sponge attack. To identify exploitable targets in a large JIT compiler stack, JITterFlip develops a decision-guided fault-vulnerable code analysis. Across four text and multimodal LLM workloads, the identified vulnerable code faults exhibit cross-model transferability, produce gibberish outputs with PPL ratios of $15.45\times$ to $2.48{\times}10^{6}\times$, and demonstrate correct-output sponge attacks with latency amplification of $2.03\times$ to $181.90\times$. JITterFlip also bypasses recent BFA defenses for LLMs while retaining both attack effects. Last, we demonstrate end-to-end Rowhammer attacks across four LLMs: a single bit flip in CPU-resident branch code propagates across the CPU-GPU boundary to disrupt GPU-executed inference without direct access to GPU memory, reaching up to $7.23{\times}10^{6}\times$ PPL amplification or $124.97\times$ latency amplification while preserving the exact generated output.

cs.CR

DriftingVLA: Native One-Step Vision-Language-Action Generation via Per-Dimension Temporal Drifting

Conventional flow-based vision-language-action (VLA) models support expressive continuous action generation but rely on multi-step refinement to produce each action chunk, increasing latency in online robot control. To address this issue, we introduce DriftingVLA, a native one-step VLA that generates a complete action chunk with a single action-expert forward pass. Rather than learning a flow field that requires iterative integration at inference, DriftingVLA uses a distribution-drifting objective to learn a direct noise-to-action-chunk mapping for one-step deployment. Since robot action dimensions carry distinct control semantics and distributional characteristics, we further introduce Per-Dimension Temporal Drifting (PDTD). PDTD treats the complete temporal trajectory of each action dimension as a separate drifting unit, enabling finer-grained modeling and shaping of dimension-specific action distributions. This per-dimension decomposition applies only to the training objective; the shared VLA model still generates the complete action chunk jointly, thereby preserving cross-dimensional dependencies. DriftingVLA achieves 98.32% success on LIBERO, 81.09% on RoboTwin 2.0, and 77.67% across six real-world single- and dual-arm tasks, outperforming the evaluated multi-step flow policy and one-step VLA baselines. Native one-step deployment also delivers a 3.36-fold speedup in action-chunk generation, eliminating iterative refinement without sacrificing control performance.

cs.RO

DensityKV: Density-Guided KV Cache Compression for Long Video Generation

Autoregressive video diffusion models enable streaming generation through sliding-window attention, but each generated block is conditioned on previously generated content, causing appearance and motion errors to propagate recursively over time. Historical key-value (KV) memory preserves earlier subject and scene states and helps maintain long-horizon consistency. However, retaining every generated state creates a historical archive that grows continuously with the rollout, while recurrent states repeatedly add redundant coverage. To address this problem, we propose DensityKV, a training-free historical KV bank management strategy. DensityKV maintains a separate token-level KV bank for each attention head and measures local redundancy among the post-RoPE keys that directly parameterize attention routing using Soft-Riesz density. By constraining neighborhood-density growth after states enter the bank, DensityKV limits repeated historical accumulation while preserving coherent states from each completed generation block. Experiments across three autoregressive video generation backbones and multiple generation lengths show that, at the same upper bound on historical KV capacity, DensityKV improves long-horizon consistency and generation stability while keeping persistent historical storage bounded independently of rollout length.

cs.CV

LDAC-Net: A Learnable Multi-Lag Differencing Attention-Convolution Network for Drift-Robust Recognition with Low-Cost MOX Gas Sensors

Portable electronic-nose systems based on low-cost metal-oxide (MOX) gas sensors offer a practical solution for gas and odour recognition, but their signals are affected by slow chemical transients, drifting sensor offsets, scale variation, and cross-channel correlations. Existing pipelines commonly use fixed first-order temporal differencing (FOTD), which requires a manually selected lag and may discard useful response information. We propose LDAC-Net, an end-to-end learnable multi-lag differencing attention-convolution network that operates directly on multi-channel MOX signals. Its learnable differential feature enhancement front-end combines window-conditioned statistical affine normalisation, which compensates for window-specific offset and scale variation, with learnable multi-lag differencing, which weights and combines temporal differences across multiple lags. A compact attention-convolution backbone subsequently models local transients and longer-range temporal dependencies. On the 50-class SmellNet-Base task, LDAC-Net achieves 68.2% top-1 accuracy, exceeding the best FOTD-preprocessed comparison model by approximately 14 percentage points and the raw-input Transformer by more than 30 points. Ablation studies confirm the contributions of both proposed components. The representation also transfers to SmellNet-Mixtures, improving accuracy from 45.4% to 50.5%, and generalises to the 62-channel eNose-Drift benchmark under strong long-term drift, achieving 70.6% top-1 accuracy and 69.6% macro-F1. These results outperform the best comparison model with dataset-retuned FOTD preprocessing by 8.0 and 3.0 points, respectively, demonstrating that learnable, sensor-aware preprocessing is more effective than fixed handcrafted differencing for low-cost MOX gas-sensor recognition.

cs.LG

DPIAgent: Divide, Protocol, Isolate for Agentic Reproduction Test Generation

Reproduction test generation, producing a failing-then-passing test that captures a reported bug, is a critical step in automated software engineering. Existing agentic methods treat this as a monolithic loop, despite the task inherently comprising two subtasks of distinct nature: diagnosing the root cause and writing a fail-to-pass test. Without explicit separation, the agent faces a compound objective with underspecified intermediate goals, leading to goal drift. We propose DPIAgent, a structured agentic framework built on three principles, Divide, Protocol, Isolate (DPI), that mitigates compound-objective ambiguity and goal drift: it Divides the task into single-objective phases of defect exploration and test generation; enforces a handoff Protocol that records the diagnosis and test plan, preventing context loss; and Isolates each phase's action space by tailoring the toolset to its task, preventing irrelevant tools from misleading execution. On SWT-Bench Verified, DPIAgent outperforms seven baselines across three backbone LLMs. With DPI alone it reaches 81.76% success rate on GPT-5, the highest reported among open-source methods, gaining up to 11.88 points over the strongest baseline on GPT-5-Mini; adding test selection further raises it to 86.17%. Our analysis shows that architectural structure and backbone capability are complementary axes rather than substitutes, demonstrating DPI's generalizability across model classes.

cs.SE

Orbital-Selective Spin Splitting in the Altermagnetic Ti$_2$XX' Monolayers

Altermagnets have attracted intensive attention recently, owing to their unique combination of zero net magnetic moment of antiferromagnets and momentum space spin-splitting of ferromagnets. Herein, we systematically explore monolayer altermagnetic Ti$_2$XX' (X/X' = F, Cl, Br, I) materials for novel electronic properties. Especifically, spin-splitting exists in the valence bands of all studied materials, whereas several compositions exhibit nearly spin-degenerate conduction bands near the Fermi level, which is markedly different from conventional altermagnets. This phenomenon can be attributed to the bond-angle-sensitive super-exchange occurring in the $d_{xz}$ or $d_{yz}$ orbitals, while the super-exchange of the $d_{x^2-y^2}$ orbital is not sensitive to the Ti-X-Ti bond angle. Motivated by this intriguing phenomenon, Fermi level modulation via doping or heterostructure construction enables the transition between two electronic states, endowing these materials great application potential in information storage devices.

cond-mat.mtrl-sci

CubicSplat: Differentiable Vector Graphics via Error-Bounded Forward Relaxation

Vector graphics are prized for their resolution independence, compact storage, and direct editability, making differentiable optimization of their parametric primitives an attractive goal. Yet classical rasterization is discontinuous with respect to geometry, and existing remedies that smooth the forward pass demand increasingly elaborate heuristics as scene complexity grows. We trace this fragility to a gradient seesaw: design choices that improve forward geometric exactness can systematically degrade the induced gradient signal, and vice versa. To navigate this tension we introduce CubicSplat, a differentiable vector rasterizer that replaces B\'ezier closest-point solvers with uniform polyline surrogates whose geometric error is bounded at $O(S^{-2})$. The resulting static computation graph yields well-conditioned gradients by construction, while a compositing-derived visibility mechanism prunes degenerate primitives without auxiliary regularization. On DIV2K and Kodak benchmarks CubicSplat achieves state-of-the-art reconstruction quality with over 2 dB PSNR gain in the closed-fill setting, while training up to 4x faster than prior methods. The code is available at https://github.com/CubicSplat/repo

cs.GR

Bethe-root configurations and spectral degeneracy in the open XXZ chain with degenerate boundaries

We investigate the structure of Bethe-root configurations in the spin-1/2 XXZ chain with degenerate open boundaries. The physical solutions of the Bethe Ansatz equations are classified into three types in the fully degenerate case and two types in the partially degenerate case, for which we propose counting formulas for the number of physical solution sets of each type. Furthermore, we observe spectral degeneracies in the fully degenerate case and show that they can be naturally explained by the presence of specific phantom strings in the Bethe roots. The classification and resulting spectral degeneracies in the diagonal limit are also discussed.

math-ph