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Xingyu Chen

Publications and source records attributed to Xingyu Chen.

At least 91 records · Page 5Linked to original sources

SegDINO3D: 3D Instance Segmentation Empowered by Both Image-Level and Object-Level 2D Features

In this paper, we present SegDINO3D, a novel Transformer encoder-decoder framework for 3D instance segmentation. As 3D training data is generally not as sufficient as 2D training images, SegDINO3D is designed to fully leverage 2D representation from a pre-trained 2D detection model, including both image-level and object-level features, for improving 3D representation. SegDINO3D takes both a point cloud and its associated 2D images as input. In the encoder stage, it first enriches each 3D point by retrieving 2D image features from its corresponding image views and then leverages a 3D encoder for 3D context fusion. In the decoder stage, it formulates 3D object queries as 3D anchor boxes and performs cross-attention from 3D queries to 2D object queries obtained from 2D images using the 2D detection model. These 2D object queries serve as a compact object-level representation of 2D images, effectively avoiding the challenge of keeping thousands of image feature maps in the memory while faithfully preserving the knowledge of the pre-trained 2D model. The introducing of 3D box queries also enables the model to modulate cross-attention using the predicted boxes for more precise querying. SegDINO3D achieves the state-of-the-art performance on the ScanNetV2 and ScanNet200 3D instance segmentation benchmarks. Notably, on the challenging ScanNet200 dataset, SegDINO3D significantly outperforms prior methods by +8.6 and +6.8 mAP on the validation and hidden test sets, respectively, demonstrating its superiority.

cs.CV↗

LCB-CV-UNet: Enhanced Detector for High Dynamic Range Radar Signals

We propose the LCB-CV-UNet to tackle performance degradation caused by High Dynamic Range (HDR) radar signals. Initially, a hardware-efficient, plug-and-play module named Logarithmic Connect Block (LCB) is proposed as a phase coherence preserving solution to address the inherent challenges in handling HDR features. Then, we propose the Dual Hybrid Dataset Construction method to generate a semi-synthetic dataset, approximating typical HDR signal scenarios with adjustable target distributions. Simulation results show about 1% total detection probability improvement with under 0.9% computational complexity added compared with the baseline. Furthermore, it excels 5% over the baseline at the range in 11-13 dB signal-to-noise ratio typical for urban targets. Finally, the real experiment validates the practicality of our model.

eess.SP↗

Too Good to be Bad: On the Failure of LLMs to Role-Play Villains

Large Language Models (LLMs) are increasingly tasked with creative generation, including the simulation of fictional characters. However, their ability to portray non-prosocial, antagonistic personas remains largely unexamined. We hypothesize that the safety alignment of modern LLMs creates a fundamental conflict with the task of authentically role-playing morally ambiguous or villainous characters. To investigate this, we introduce the Moral RolePlay benchmark, a new dataset featuring a four-level moral alignment scale and a balanced test set for rigorous evaluation. We task state-of-the-art LLMs with role-playing characters from moral paragons to pure villains. Our large-scale evaluation reveals a consistent, monotonic decline in role-playing fidelity as character morality decreases. We find that models struggle most with traits directly antithetical to safety principles, such as ``Deceitful'' and ``Manipulative'', often substituting nuanced malevolence with superficial aggression. Furthermore, we demonstrate that general chatbot proficiency is a poor predictor of villain role-playing ability, with highly safety-aligned models performing particularly poorly. Our work provides the first systematic evidence of this critical limitation, highlighting a key tension between model safety and creative fidelity. Our benchmark and findings pave the way for developing more nuanced, context-aware alignment methods.

cs.CL↗

Stochastic Momentum Methods for Non-smooth Non-Convex Finite-Sum Coupled Compositional Optimization

Finite-sum Coupled Compositional Optimization (FCCO), characterized by its coupled compositional objective structure, emerges as an important optimization paradigm for addressing a wide range of machine learning problems. In this paper, we focus on a challenging class of non-convex non-smooth FCCO, where the outer functions are non-smooth weakly convex or convex and the inner functions are smooth or weakly convex. Existing state-of-the-art result face two key limitations: (1) a high iteration complexity of $O(1/ε^6)$ under the assumption that the stochastic inner functions are Lipschitz continuous in expectation; (2) reliance on vanilla SGD-type updates, which are not suitable for deep learning applications. Our main contributions are two fold: (i) We propose stochastic momentum methods tailored for non-smooth FCCO that come with provable convergence guarantees; (ii) We establish a new state-of-the-art iteration complexity of $O(1/ε^5)$. Moreover, we apply our algorithms to multiple inequality constrained non-convex optimization problems involving smooth or weakly convex functional inequality constraints. By optimizing a smoothed hinge penalty based formulation, we achieve a new state-of-the-art complexity of $O(1/ε^5)$ for finding an (nearly) $ε$-level KKT solution. Experiments on three tasks demonstrate the effectiveness of the proposed algorithms.

cs.LG↗

Detect Anything via Next Point Prediction

Object detection has long been dominated by traditional coordinate regression-based models, such as YOLO, DETR, and Grounding DINO. Although recent efforts have attempted to leverage MLLMs to tackle this task, they face challenges like low recall rate, duplicate predictions, coordinate misalignment, etc. In this work, we bridge this gap and propose Rex-Omni, a 3B-scale MLLM that achieves state-of-the-art object perception performance. On benchmarks like COCO and LVIS, Rex-Omni attains performance comparable to or exceeding regression-based models (e.g., DINO, Grounding DINO) in a zero-shot setting. This is enabled by three key designs: 1) Task Formulation: we use special tokens to represent quantized coordinates from 0 to 999, reducing the model's learning difficulty and improving token efficiency for coordinate prediction; 2) Data Engines: we construct multiple data engines to generate high-quality grounding, referring, and pointing data, providing semantically rich supervision for training; \3) Training Pipelines: we employ a two-stage training process, combining supervised fine-tuning on 22 million data with GRPO-based reinforcement post-training. This RL post-training leverages geometry-aware rewards to effectively bridge the discrete-to-continuous coordinate prediction gap, improve box accuracy, and mitigate undesirable behaviors like duplicate predictions that stem from the teacher-guided nature of the initial SFT stage. Beyond conventional detection, Rex-Omni's inherent language understanding enables versatile capabilities such as object referring, pointing, visual prompting, GUI grounding, spatial referring, OCR and key-pointing, all systematically evaluated on dedicated benchmarks. We believe that Rex-Omni paves the way for more versatile and language-aware visual perception systems.

cs.CV↗

Easi3R: Estimating Disentangled Motion from DUSt3R Without Training

Recent advances in DUSt3R have enabled robust estimation of dense point clouds and camera parameters of static scenes, leveraging Transformer network architectures and direct supervision on large-scale 3D datasets. In contrast, the limited scale and diversity of available 4D datasets present a major bottleneck for training a highly generalizable 4D model. This constraint has driven conventional 4D methods to fine-tune 3D models on scalable dynamic video data with additional geometric priors such as optical flow and depths. In this work, we take an opposite path and introduce Easi3R, a simple yet efficient training-free method for 4D reconstruction. Our approach applies attention adaptation during inference, eliminating the need for from-scratch pre-training or network fine-tuning. We find that the attention layers in DUSt3R inherently encode rich information about camera and object motion. By carefully disentangling these attention maps, we achieve accurate dynamic region segmentation, camera pose estimation, and 4D dense point map reconstruction. Extensive experiments on real-world dynamic videos demonstrate that our lightweight attention adaptation significantly outperforms previous state-of-the-art methods that are trained or finetuned on extensive dynamic datasets. Our code is publicly available for research purpose at https://easi3r.github.io/

cs.CV↗

Social Welfare Function Leaderboard: When LLM Agents Allocate Social Welfare

Large language models (LLMs) are increasingly entrusted with high-stakes decisions that affect human welfare. However, the principles and values that guide these models when distributing scarce societal resources remain largely unexamined. To address this, we introduce the Social Welfare Function (SWF) Benchmark, a dynamic simulation environment where an LLM acts as a sovereign allocator, distributing tasks to a heterogeneous community of recipients. The benchmark is designed to create a persistent trade-off between maximizing collective efficiency (measured by Return on Investment) and ensuring distributive fairness (measured by the Gini coefficient). We evaluate 20 state-of-the-art LLMs and present the first leaderboard for social welfare allocation. Our findings reveal three key insights: (i) A model's general conversational ability, as measured by popular leaderboards, is a poor predictor of its allocation skill. (ii) Most LLMs exhibit a strong default utilitarian orientation, prioritizing group productivity at the expense of severe inequality. (iii) Allocation strategies are highly vulnerable, easily perturbed by output-length constraints and social-influence framing. These results highlight the risks of deploying current LLMs as societal decision-makers and underscore the need for specialized benchmarks and targeted alignment for AI governance.

cs.CL↗

The Hunger Game Debate: On the Emergence of Over-Competition in Multi-Agent Systems

LLM-based multi-agent systems demonstrate great potential for tackling complex problems, but how competition shapes their behavior remains underexplored. This paper investigates the over-competition in multi-agent debate, where agents under extreme pressure exhibit unreliable, harmful behaviors that undermine both collaboration and task performance. To study this phenomenon, we propose HATE, the Hunger Game Debate, a novel experimental framework that simulates debates under a zero-sum competition arena. Our experiments, conducted across a range of LLMs and tasks, reveal that competitive pressure significantly stimulates over-competition behaviors and degrades task performance, causing discussions to derail. We further explore the impact of environmental feedback by adding variants of judges, indicating that objective, task-focused feedback effectively mitigates the over-competition behaviors. We also probe the post-hoc kindness of LLMs and form a leaderboard to characterize top LLMs, providing insights for understanding and governing the emergent social dynamics of AI community.

cs.CL↗

BatonVoice: An Operationalist Framework for Enhancing Controllable Speech Synthesis with Linguistic Intelligence from LLMs

The rise of Large Language Models (LLMs) is reshaping multimodel models, with speech synthesis being a prominent application. However, existing approaches often underutilize the linguistic intelligence of these models, typically failing to leverage their powerful instruction-following capabilities. This limitation hinders the model's ability to follow text instructions for controllable Text-to-Speech~(TTS). To address this, we propose a new paradigm inspired by ``operationalism'' that decouples instruction understanding from speech generation. We introduce BatonVoice, a framework where an LLM acts as a ``conductor'', understanding user instructions and generating a textual ``plan'' -- explicit vocal features (e.g., pitch, energy). A separate TTS model, the ``orchestra'', then generates the speech from these features. To realize this component, we develop BatonTTS, a TTS model trained specifically for this task. Our experiments demonstrate that BatonVoice achieves strong performance in controllable and emotional speech synthesis, outperforming strong open- and closed-source baselines. Notably, our approach enables remarkable zero-shot cross-lingual generalization, accurately applying feature control abilities to languages unseen during post-training. This demonstrates that objectifying speech into textual vocal features can more effectively unlock the linguistic intelligence of LLMs.

cs.CL↗

The Sound of Risk: A Multimodal Physics-Informed Acoustic Model for Forecasting Market Volatility and Enhancing Market Interpretability

Information asymmetry in financial markets, often amplified by strategically crafted corporate narratives, undermines the effectiveness of conventional textual analysis. We propose a novel multimodal framework for financial risk assessment that integrates textual sentiment with paralinguistic cues derived from executive vocal tract dynamics in earnings calls. Central to this framework is the Physics-Informed Acoustic Model (PIAM), which applies nonlinear acoustics to robustly extract emotional signatures from raw teleconference sound subject to distortions such as signal clipping. Both acoustic and textual emotional states are projected onto an interpretable three-dimensional Affective State Label (ASL) space-Tension, Stability, and Arousal. Using a dataset of 1,795 earnings calls (approximately 1,800 hours), we construct features capturing dynamic shifts in executive affect between scripted presentation and spontaneous Q&A exchanges. Our key finding reveals a pronounced divergence in predictive capacity: while multimodal features do not forecast directional stock returns, they explain up to 43.8% of the out-of-sample variance in 30-day realized volatility. Importantly, volatility predictions are strongly driven by emotional dynamics during executive transitions from scripted to spontaneous speech, particularly reduced textual stability and heightened acoustic instability from CFOs, and significant arousal variability from CEOs. An ablation study confirms that our multimodal approach substantially outperforms a financials-only baseline, underscoring the complementary contributions of acoustic and textual modalities. By decoding latent markers of uncertainty from verifiable biometric signals, our methodology provides investors and regulators a powerful tool for enhancing market interpretability and identifying hidden corporate uncertainty.

cs.LG↗

Draft Model Knows When to Stop: Self-Verification Speculative Decoding for Long-Form Generation

Conventional speculative decoding (SD) methods utilize a predefined length policy for proposing drafts, which implies the premise that the target model smoothly accepts the proposed draft tokens. However, reality deviates from this assumption: the oracle draft length varies significantly, and the fixed-length policy hardly satisfies such a requirement. Moreover, such discrepancy is further exacerbated in scenarios involving complex reasoning and long-form generation, particularly under test-time scaling for reasoning-specialized models. Through both theoretical and empirical estimation, we establish that the discrepancy between the draft and target models can be approximated by the draft model's prediction entropy: a high entropy indicates a low acceptance rate of draft tokens, and vice versa. Based on this insight, we propose SVIP: Self-Verification Length Policy for Long-Context Speculative Decoding, which is a training-free dynamic length policy for speculative decoding systems that adaptively determines the lengths of draft sequences by referring to the draft entropy. Experimental results on mainstream SD benchmarks as well as reasoning-heavy benchmarks demonstrate the superior performance of SVIP, achieving up to 17% speedup on MT-Bench at 8K context compared with fixed draft lengths, and 22% speedup for QwQ in long-form reasoning.

cs.CL↗

InverTwin: Solving Inverse Problems via Differentiable Radio Frequency Digital Twin

Digital twins (DTs), virtual simulated replicas of physical scenes, are transforming various industries. However, their potential in radio frequency (RF) sensing applications has been limited by the unidirectional nature of conventional RF simulators. In this paper, we present InverTwin, an optimization-driven framework that creates RF digital twins by enabling bidirectional interaction between virtual and physical realms. InverTwin overcomes the fundamental differentiability challenges of RF optimization problems through novel design components, including path-space differentiation to address discontinuity in complex simulation functions, and a radar surrogate model to mitigate local non-convexity caused by RF signal periodicity. These techniques enable smooth gradient propagation and robust optimization of the DT model. Our implementation and experiments demonstrate InverTwin's versatility and effectiveness in augmenting both data-driven and model-driven RF sensing systems for DT reconstruction.

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LET-US: Long Event-Text Understanding of Scenes

Event cameras output event streams as sparse, asynchronous data with microsecond-level temporal resolution, enabling visual perception with low latency and a high dynamic range. While existing Multimodal Large Language Models (MLLMs) have achieved significant success in understanding and analyzing RGB video content, they either fail to interpret event streams effectively or remain constrained to very short sequences. In this paper, we introduce LET-US, a framework for long event-stream--text comprehension that employs an adaptive compression mechanism to reduce the volume of input events while preserving critical visual details. LET-US thus establishes a new frontier in cross-modal inferential understanding over extended event sequences. To bridge the substantial modality gap between event streams and textual representations, we adopt a two-stage optimization paradigm that progressively equips our model with the capacity to interpret event-based scenes. To handle the voluminous temporal information inherent in long event streams, we leverage text-guided cross-modal queries for feature reduction, augmented by hierarchical clustering and similarity computation to distill the most representative event features. Moreover, we curate and construct a large-scale event-text aligned dataset to train our model, achieving tighter alignment of event features within the LLM embedding space. We also develop a comprehensive benchmark covering a diverse set of tasks -- reasoning, captioning, classification, temporal localization and moment retrieval. Experimental results demonstrate that LET-US outperforms prior state-of-the-art MLLMs in both descriptive accuracy and semantic comprehension on long-duration event streams. All datasets, codes, and models will be publicly available.

cs.CV↗

KG-Augmented Executable CoT for Mathematical Coding

In recent years, large language models (LLMs) have excelled in natural language processing tasks but face significant challenges in complex reasoning tasks such as mathematical reasoning and code generation. To address these limitations, we propose KG-Augmented Executable Chain-of-Thought (KGA-ECoT), a novel framework that enhances code generation through knowledge graphs and improves mathematical reasoning via executable code. KGA-ECoT decomposes problems into a Structured Task Graph, leverages efficient GraphRAG for precise knowledge retrieval from mathematical libraries, and generates verifiable code to ensure computational accuracy. Evaluations on multiple mathematical reasoning benchmarks demonstrate that KGA-ECoT significantly outperforms existing prompting methods, achieving absolute accuracy improvements ranging from several to over ten percentage points. Further analysis confirms the critical roles of GraphRAG in enhancing code quality and external code execution in ensuring precision. These findings collectively establish KGA-ECoT as a robust and highly generalizable framework for complex mathematical reasoning tasks.

cs.AI↗

OmniPose6D: Towards Short-Term Object Pose Tracking in Dynamic Scenes from Monocular RGB

To address the challenge of short-term object pose tracking in dynamic environments with monocular RGB input, we introduce a large-scale synthetic dataset OmniPose6D, crafted to mirror the diversity of real-world conditions. We additionally present a benchmarking framework for a comprehensive comparison of pose tracking algorithms. We propose a pipeline featuring an uncertainty-aware keypoint refinement network, employing probabilistic modeling to refine pose estimation. Comparative evaluations demonstrate that our approach achieves performance superior to existing baselines on real datasets, underscoring the effectiveness of our synthetic dataset and refinement technique in enhancing tracking precision in dynamic contexts. Our contributions set a new precedent for the development and assessment of object pose tracking methodologies in complex scenes.

cs.CV↗

CogDual: Enhancing Dual Cognition of LLMs via Reinforcement Learning with Implicit Rule-Based Rewards

Role-Playing Language Agents (RPLAs) have emerged as a significant application direction for Large Language Models (LLMs). Existing approaches typically rely on prompt engineering or supervised fine-tuning to enable models to imitate character behaviors in specific scenarios, but often neglect the underlying \emph{cognitive} mechanisms driving these behaviors. Inspired by cognitive psychology, we introduce \textbf{CogDual}, a novel RPLA adopting a \textit{cognize-then-respond } reasoning paradigm. By jointly modeling external situational awareness and internal self-awareness, CogDual generates responses with improved character consistency and contextual alignment. To further optimize the performance, we employ reinforcement learning with two general-purpose reward schemes designed for open-domain text generation. Extensive experiments on the CoSER benchmark, as well as Cross-MR and LifeChoice, demonstrate that CogDual consistently outperforms existing baselines and generalizes effectively across diverse role-playing tasks.

cs.CL↗

MInCo: Mitigating Information Conflicts in Distracted Visual Model-based Reinforcement Learning

Existing visual model-based reinforcement learning (MBRL) algorithms with observation reconstruction often suffer from information conflicts, making it difficult to learn compact representations and hence result in less robust policies, especially in the presence of task-irrelevant visual distractions. In this paper, we first reveal that the information conflicts in current visual MBRL algorithms stem from visual representation learning and latent dynamics modeling with an information-theoretic perspective. Based on this finding, we present a new algorithm to resolve information conflicts for visual MBRL, named MInCo, which mitigates information conflicts by leveraging negative-free contrastive learning, aiding in learning invariant representation and robust policies despite noisy observations. To prevent the dominance of visual representation learning, we introduce time-varying reweighting to bias the learning towards dynamics modeling as training proceeds. We evaluate our method on several robotic control tasks with dynamic background distractions. Our experiments demonstrate that MInCo learns invariant representations against background noise and consistently outperforms current state-of-the-art visual MBRL methods. Code is available at https://github.com/ShiguangSun/minco.

cs.LG↗