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Xiongkuo Min

Publications and source records attributed to Xiongkuo Min.

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ICME 2025 Generalizable HDR and SDR Video Quality Measurement Grand Challenge

This paper reports IEEE International Conference on Multimedia \& Expo (ICME) 2025 Grand Challenge on Generalizable HDR and SDR Video Quality Measurement. With the rapid development of video technology, especially High Dynamic Range (HDR) and Standard Dynamic Range (SDR) contents, the need for robust and generalizable Video Quality Assessment (VQA) methods has become increasingly demanded. Existing VQA models often struggle to deliver consistent performance across varying dynamic ranges, distortion types, and diverse content. This challenge was established to benchmark and promote VQA approaches capable of jointly handling HDR and SDR content. In the final evaluation phase, five teams submitted seven models along with technical reports to the Full Reference (FR) and No Reference (NR) tracks. Among them, four methods outperformed VMAF baseline, while the top-performing model achieved state-of-the-art performance, setting a new benchmark for generalizable video quality assessment.

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AGAV-Rater: Adapting Large Multimodal Model for AI-Generated Audio-Visual Quality Assessment

Many video-to-audio (VTA) methods have been proposed for dubbing silent AI-generated videos. An efficient quality assessment method for AI-generated audio-visual content (AGAV) is crucial for ensuring audio-visual quality. Existing audio-visual quality assessment methods struggle with unique distortions in AGAVs, such as unrealistic and inconsistent elements. To address this, we introduce AGAVQA-3k, the first large-scale AGAV quality assessment dataset, comprising $3,382$ AGAVs from $16$ VTA methods. AGAVQA-3k includes two subsets: AGAVQA-MOS, which provides multi-dimensional scores for audio quality, content consistency, and overall quality, and AGAVQA-Pair, designed for optimal AGAV pair selection. We further propose AGAV-Rater, a LMM-based model that can score AGAVs, as well as audio and music generated from text, across multiple dimensions, and selects the best AGAV generated by VTA methods to present to the user. AGAV-Rater achieves state-of-the-art performance on AGAVQA-3k, Text-to-Audio, and Text-to-Music datasets. Subjective tests also confirm that AGAV-Rater enhances VTA performance and user experience. The dataset and code is available at https://github.com/charlotte9524/AGAV-Rater.

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RGC-VQA: An Exploration Database for Robotic-Generated Video Quality Assessment

As camera-equipped robotic platforms become increasingly integrated into daily life, robotic-generated videos have begun to appear on streaming media platforms, enabling us to envision a future where humans and robots coexist. We innovatively propose the concept of Robotic-Generated Content (RGC) to term these videos generated from egocentric perspective of robots. The perceptual quality of RGC videos is critical in human-robot interaction scenarios, and RGC videos exhibit unique distortions and visual requirements that differ markedly from those of professionally-generated content (PGC) videos and user-generated content (UGC) videos. However, dedicated research on quality assessment of RGC videos is still lacking. To address this gap and to support broader robotic applications, we establish the first Robotic-Generated Content Database (RGCD), which contains a total of 2,100 videos drawn from three robot categories and sourced from diverse platforms. A subjective VQA experiment is conducted subsequently to assess human visual perception of robotic-generated videos. Finally, we conduct a benchmark experiment to evaluate the performance of 11 state-of-the-art VQA models on our database. Experimental results reveal significant limitations in existing VQA models when applied to complex, robotic-generated content, highlighting a critical need for RGC-specific VQA models. Our RGCD is publicly available at: https://github.com/IntMeGroup/RGC-VQA.

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Quality Assessment and Distortion-aware Saliency Prediction for AI-Generated Omnidirectional Images

With the rapid advancement of Artificial Intelligence Generated Content (AIGC) techniques, AI generated images (AIGIs) have attracted widespread attention, among which AI generated omnidirectional images (AIGODIs) hold significant potential for Virtual Reality (VR) and Augmented Reality (AR) applications. AI generated omnidirectional images exhibit unique quality issues, however, research on the quality assessment and optimization of AI-generated omnidirectional images is still lacking. To this end, this work first studies the quality assessment and distortion-aware saliency prediction problems for AIGODIs, and further presents a corresponding optimization process. Specifically, we first establish a comprehensive database to reflect human feedback for AI-generated omnidirectionals, termed OHF2024, which includes both subjective quality ratings evaluated from three perspectives and distortion-aware salient regions. Based on the constructed OHF2024 database, we propose two models with shared encoders based on the BLIP-2 model to evaluate the human visual experience and predict distortion-aware saliency for AI-generated omnidirectional images, which are named as BLIP2OIQA and BLIP2OISal, respectively. Finally, based on the proposed models, we present an automatic optimization process that utilizes the predicted visual experience scores and distortion regions to further enhance the visual quality of an AI-generated omnidirectional image. Extensive experiments show that our BLIP2OIQA model and BLIP2OISal model achieve state-of-the-art (SOTA) results in the human visual experience evaluation task and the distortion-aware saliency prediction task for AI generated omnidirectional images, and can be effectively used in the optimization process. The database and codes will be released on https://github.com/IntMeGroup/AIGCOIQA to facilitate future research.

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IllusionBench+: A Large-scale and Comprehensive Benchmark for Visual Illusion Understanding in Vision-Language Models

Current Visual Language Models (VLMs) show impressive image understanding but struggle with visual illusions, especially in real-world scenarios. Existing benchmarks focus on classical cognitive illusions, which have been learned by state-of-the-art (SOTA) VLMs, revealing issues such as hallucinations and limited perceptual abilities. To address this gap, we introduce IllusionBench, a comprehensive visual illusion dataset that encompasses not only classic cognitive illusions but also real-world scene illusions. This dataset features 1,051 images, 5,548 question-answer pairs, and 1,051 golden text descriptions that address the presence, causes, and content of the illusions. We evaluate ten SOTA VLMs on this dataset using true-or-false, multiple-choice, and open-ended tasks. In addition to real-world illusions, we design trap illusions that resemble classical patterns but differ in reality, highlighting hallucination issues in SOTA models. The top-performing model, GPT-4o, achieves 80.59% accuracy on true-or-false tasks and 76.75% on multiple-choice questions, but still lags behind human performance. In the semantic description task, GPT-4o's hallucinations on classical illusions result in low scores for trap illusions, even falling behind some open-source models. IllusionBench is, to the best of our knowledge, the largest and most comprehensive benchmark for visual illusions in VLMs to date.

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Q-Eval-100K: Evaluating Visual Quality and Alignment Level for Text-to-Vision Content

Evaluating text-to-vision content hinges on two crucial aspects: visual quality and alignment. While significant progress has been made in developing objective models to assess these dimensions, the performance of such models heavily relies on the scale and quality of human annotations. According to Scaling Law, increasing the number of human-labeled instances follows a predictable pattern that enhances the performance of evaluation models. Therefore, we introduce a comprehensive dataset designed to Evaluate Visual quality and Alignment Level for text-to-vision content (Q-EVAL-100K), featuring the largest collection of human-labeled Mean Opinion Scores (MOS) for the mentioned two aspects. The Q-EVAL-100K dataset encompasses both text-to-image and text-to-video models, with 960K human annotations specifically focused on visual quality and alignment for 100K instances (60K images and 40K videos). Leveraging this dataset with context prompt, we propose Q-Eval-Score, a unified model capable of evaluating both visual quality and alignment with special improvements for handling long-text prompt alignment. Experimental results indicate that the proposed Q-Eval-Score achieves superior performance on both visual quality and alignment, with strong generalization capabilities across other benchmarks. These findings highlight the significant value of the Q-EVAL-100K dataset. Data and codes will be available at https://github.com/zzc-1998/Q-Eval.

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NTIRE 2025 XGC Quality Assessment Challenge: Methods and Results

This paper reports on the NTIRE 2025 XGC Quality Assessment Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. This challenge is to address a major challenge in the field of video and talking head processing. The challenge is divided into three tracks, including user generated video, AI generated video and talking head. The user-generated video track uses the FineVD-GC, which contains 6,284 user generated videos. The user-generated video track has a total of 125 registered participants. A total of 242 submissions are received in the development phase, and 136 submissions are received in the test phase. Finally, 5 participating teams submitted their models and fact sheets. The AI generated video track uses the Q-Eval-Video, which contains 34,029 AI-Generated Videos (AIGVs) generated by 11 popular Text-to-Video (T2V) models. A total of 133 participants have registered in this track. A total of 396 submissions are received in the development phase, and 226 submissions are received in the test phase. Finally, 6 participating teams submitted their models and fact sheets. The talking head track uses the THQA-NTIRE, which contains 12,247 2D and 3D talking heads. A total of 89 participants have registered in this track. A total of 225 submissions are received in the development phase, and 118 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Each participating team in every track has proposed a method that outperforms the baseline, which has contributed to the development of fields in three tracks.

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DFBench: Benchmarking Deepfake Image Detection Capability of Large Multimodal Models

With the rapid advancement of generative models, the realism of AI-generated images has significantly improved, posing critical challenges for verifying digital content authenticity. Current deepfake detection methods often depend on datasets with limited generation models and content diversity that fail to keep pace with the evolving complexity and increasing realism of the AI-generated content. Large multimodal models (LMMs), widely adopted in various vision tasks, have demonstrated strong zero-shot capabilities, yet their potential in deepfake detection remains largely unexplored. To bridge this gap, we present \textbf{DFBench}, a large-scale DeepFake Benchmark featuring (i) broad diversity, including 540,000 images across real, AI-edited, and AI-generated content, (ii) latest model, the fake images are generated by 12 state-of-the-art generation models, and (iii) bidirectional benchmarking and evaluating for both the detection accuracy of deepfake detectors and the evasion capability of generative models. Based on DFBench, we propose \textbf{MoA-DF}, Mixture of Agents for DeepFake detection, leveraging a combined probability strategy from multiple LMMs. MoA-DF achieves state-of-the-art performance, further proving the effectiveness of leveraging LMMs for deepfake detection. Database and codes are publicly available at https://github.com/IntMeGroup/DFBench.

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Redundancy Principles for MLLMs Benchmarks

With the rapid iteration of Multi-modality Large Language Models (MLLMs) and the evolving demands of the field, the number of benchmarks produced annually has surged into the hundreds. The rapid growth has inevitably led to significant redundancy among benchmarks. Therefore, it is crucial to take a step back and critically assess the current state of redundancy and propose targeted principles for constructing effective MLLM benchmarks. In this paper, we focus on redundancy from three key perspectives: 1) Redundancy of benchmark capability dimensions, 2) Redundancy in the number of test questions, and 3) Cross-benchmark redundancy within specific domains. Through the comprehensive analysis over hundreds of MLLMs' performance across more than 20 benchmarks, we aim to quantitatively measure the level of redundancy lies in existing MLLM evaluations, provide valuable insights to guide the future development of MLLM benchmarks, and offer strategies to refine and address redundancy issues effectively. The code is available at https://github.com/zzc-1998/Benchmark-Redundancy.

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Scaling-up Perceptual Video Quality Assessment

The data scaling law has been shown to significantly enhance the performance of large multi-modal models (LMMs) across various downstream tasks. However, in the domain of perceptual video quality assessment (VQA), the potential of scaling law remains unprecedented due to the scarcity of labeled resources and the insufficient scale of datasets. To address this, we propose \textbf{OmniVQA}, an efficient framework designed to efficiently build high-quality, human-in-the-loop VQA multi-modal instruction databases (MIDBs). We then scale up to create \textbf{OmniVQA-Chat-400K}, the largest MIDB in the VQA field concurrently. Our focus is on the technical and aesthetic quality dimensions, with abundant in-context instruction data to provide fine-grained VQA knowledge. Additionally, we have built the \textbf{OmniVQA-MOS-20K} dataset to enhance the model's quantitative quality rating capabilities. We then introduce a \textbf{complementary} training strategy that effectively leverages the knowledge from datasets for quality understanding and quality rating tasks. Furthermore, we propose the \textbf{OmniVQA-FG (fine-grain)-Benchmark} to evaluate the fine-grained performance of the models. Our results demonstrate that our models achieve state-of-the-art performance in both quality understanding and rating tasks.

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TDVE-Assessor: Benchmarking and Evaluating the Quality of Text-Driven Video Editing with LMMs

Text-driven video editing is rapidly advancing, yet its rigorous evaluation remains challenging due to the absence of dedicated video quality assessment (VQA) models capable of discerning the nuances of editing quality. To address this critical gap, we introduce TDVE-DB, a large-scale benchmark dataset for text-driven video editing. TDVE-DB consists of 3,857 edited videos generated from 12 diverse models across 8 editing categories, and is annotated with 173,565 human subjective ratings along three crucial dimensions, i.e., edited video quality, editing alignment, and structural consistency. Based on TDVE-DB, we first conduct a comprehensive evaluation for the 12 state-of-the-art editing models revealing the strengths and weaknesses of current video techniques, and then benchmark existing VQA methods in the context of text-driven video editing evaluation. Building on these insights, we propose TDVE-Assessor, a novel VQA model specifically designed for text-driven video editing assessment. TDVE-Assessor integrates both spatial and temporal video features into a large language model (LLM) for rich contextual understanding to provide comprehensive quality assessment. Extensive experiments demonstrate that TDVE-Assessor substantially outperforms existing VQA models on TDVE-DB across all three evaluation dimensions, setting a new state-of-the-art. Both TDVE-DB and TDVE-Assessor will be released upon the publication.

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NTIRE 2025 challenge on Text to Image Generation Model Quality Assessment

This paper reports on the NTIRE 2025 challenge on Text to Image (T2I) generation model quality assessment, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. The aim of this challenge is to address the fine-grained quality assessment of text-to-image generation models. This challenge evaluates text-to-image models from two aspects: image-text alignment and image structural distortion detection, and is divided into the alignment track and the structural track. The alignment track uses the EvalMuse-40K, which contains around 40K AI-Generated Images (AIGIs) generated by 20 popular generative models. The alignment track has a total of 371 registered participants. A total of 1,883 submissions are received in the development phase, and 507 submissions are received in the test phase. Finally, 12 participating teams submitted their models and fact sheets. The structure track uses the EvalMuse-Structure, which contains 10,000 AI-Generated Images (AIGIs) with corresponding structural distortion mask. A total of 211 participants have registered in the structure track. A total of 1155 submissions are received in the development phase, and 487 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Almost all methods have achieved better results than baseline methods, and the winning methods in both tracks have demonstrated superior prediction performance on T2I model quality assessment.

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Exploring Image Quality Assessment from a New Perspective: Pupil Size

This paper explores how the image quality assessment (IQA) task affects the cognitive processes of people from the perspective of pupil size and studies the relationship between pupil size and image quality. Specifically, we first invited subjects to participate in a subjective experiment, which includes two tasks: free observation and IQA. In the free observation task, subjects did not need to perform any action, and they only needed to observe images as they usually do with an album. In the IQA task, subjects were required to score images according to their overall impression of image quality. Then, by analyzing the difference in pupil size between the two tasks, we find that people may activate the visual attention mechanism when evaluating image quality. Meanwhile, we also find that the change in pupil size is closely related to image quality in the IQA task. For future research on IQA, this research can not only provide a theoretical basis for the objective IQA method and promote the development of more effective objective IQA methods, but also provide a new subjective IQA method for collecting the authentic subjective impression of image quality.

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LOVE: Benchmarking and Evaluating Text-to-Video Generation and Video-to-Text Interpretation

Recent advancements in large multimodal models (LMMs) have driven substantial progress in both text-to-video (T2V) generation and video-to-text (V2T) interpretation tasks. However, current AI-generated videos (AIGVs) still exhibit limitations in terms of perceptual quality and text-video alignment. Therefore, a reliable and scalable automatic model for AIGV evaluation is desirable, which heavily relies on the scale and quality of human annotations. To this end, we present AIGVE-60K, a comprehensive dataset and benchmark for AI-Generated Video Evaluation, which features (i) comprehensive tasks, encompassing 3,050 extensive prompts across 20 fine-grained task dimensions, (ii) the largest human annotations, including 120K mean-opinion scores (MOSs) and 60K question-answering (QA) pairs annotated on 58,500 videos generated from 30 T2V models, and (iii) bidirectional benchmarking and evaluating for both T2V generation and V2T interpretation capabilities. Based on AIGVE-60K, we propose LOVE, a LMM-based metric for AIGV Evaluation from multiple dimensions including perceptual preference, text-video correspondence, and task-specific accuracy in terms of both instance level and model level. Comprehensive experiments demonstrate that LOVE not only achieves state-of-the-art performance on the AIGVE-60K dataset, but also generalizes effectively to a wide range of other AIGV evaluation benchmarks. These findings highlight the significance of the AIGVE-60K dataset. Database and codes are anonymously available at https://github.com/IntMeGroup/LOVE.

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How Does Audio Influence Visual Attention in Omnidirectional Videos? Database and Model

Understanding and predicting viewer attention in omnidirectional videos (ODVs) is crucial for enhancing user engagement in virtual and augmented reality applications. Although both audio and visual modalities are essential for saliency prediction in ODVs, the joint exploitation of these two modalities has been limited, primarily due to the absence of large-scale audio-visual saliency databases and comprehensive analyses. This paper comprehensively investigates audio-visual attention in ODVs from both subjective and objective perspectives. Specifically, we first introduce a new audio-visual saliency database for omnidirectional videos, termed AVS-ODV database, containing 162 ODVs and corresponding eye movement data collected from 60 subjects under three audio modes including mute, mono, and ambisonics. Based on the constructed AVS-ODV database, we perform an in-depth analysis of how audio influences visual attention in ODVs. To advance the research on audio-visual saliency prediction for ODVs, we further establish a new benchmark based on the AVS-ODV database by testing numerous state-of-the-art saliency models, including visual-only models and audio-visual models. In addition, given the limitations of current models, we propose an innovative omnidirectional audio-visual saliency prediction network (OmniAVS), which is built based on the U-Net architecture, and hierarchically fuses audio and visual features from the multimodal aligned embedding space. Extensive experimental results demonstrate that the proposed OmniAVS model outperforms other state-of-the-art models on both ODV AVS prediction and traditional AVS predcition tasks. The AVS-ODV database and OmniAVS model will be released to facilitate future research.

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AGHI-QA: A Subjective-Aligned Dataset and Metric for AI-Generated Human Images

The rapid development of text-to-image (T2I) generation approaches has attracted extensive interest in evaluating the quality of generated images, leading to the development of various quality assessment methods for general-purpose T2I outputs. However, existing image quality assessment (IQA) methods are limited to providing global quality scores, failing to deliver fine-grained perceptual evaluations for structurally complex subjects like humans, which is a critical challenge considering the frequent anatomical and textural distortions in AI-generated human images (AGHIs). To address this gap, we introduce AGHI-QA, the first large-scale benchmark specifically designed for quality assessment of AGHIs. The dataset comprises 4,000 images generated from 400 carefully crafted text prompts using 10 state of-the-art T2I models. We conduct a systematic subjective study to collect multidimensional annotations, including perceptual quality scores, text-image correspondence scores, visible and distorted body part labels. Based on AGHI-QA, we evaluate the strengths and weaknesses of current T2I methods in generating human images from multiple dimensions. Furthermore, we propose AGHI-Assessor, a novel quality metric that integrates the large multimodal model (LMM) with domain-specific human features for precise quality prediction and identification of visible and distorted body parts in AGHIs. Extensive experimental results demonstrate that AGHI-Assessor showcases state-of-the-art performance, significantly outperforming existing IQA methods in multidimensional quality assessment and surpassing leading LMMs in detecting structural distortions in AGHIs.

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FineVQ: Fine-Grained User Generated Content Video Quality Assessment

The rapid growth of user-generated content (UGC) videos has produced an urgent need for effective video quality assessment (VQA) algorithms to monitor video quality and guide optimization and recommendation procedures. However, current VQA models generally only give an overall rating for a UGC video, which lacks fine-grained labels for serving video processing and recommendation applications. To address the challenges and promote the development of UGC videos, we establish the first large-scale Fine-grained Video quality assessment Database, termed FineVD, which comprises 6104 UGC videos with fine-grained quality scores and descriptions across multiple dimensions. Based on this database, we propose a Fine-grained Video Quality assessment (FineVQ) model to learn the fine-grained quality of UGC videos, with the capabilities of quality rating, quality scoring, and quality attribution. Extensive experimental results demonstrate that our proposed FineVQ can produce fine-grained video-quality results and achieve state-of-the-art performance on FineVD and other commonly used UGC-VQA datasets.

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NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement: Methods and Results

This paper presents a review for the NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement. The challenge comprises two tracks: (i) Efficient Video Quality Assessment (KVQ), and (ii) Diffusion-based Image Super-Resolution (KwaiSR). Track 1 aims to advance the development of lightweight and efficient video quality assessment (VQA) models, with an emphasis on eliminating reliance on model ensembles, redundant weights, and other computationally expensive components in the previous IQA/VQA competitions. Track 2 introduces a new short-form UGC dataset tailored for single image super-resolution, i.e., the KwaiSR dataset. It consists of 1,800 synthetically generated S-UGC image pairs and 1,900 real-world S-UGC images, which are split into training, validation, and test sets using a ratio of 8:1:1. The primary objective of the challenge is to drive research that benefits the user experience of short-form UGC platforms such as Kwai and TikTok. This challenge attracted 266 participants and received 18 valid final submissions with corresponding fact sheets, significantly contributing to the progress of short-form UGC VQA and image superresolution. The project is publicly available at https://github.com/lixinustc/KVQE- ChallengeCVPR-NTIRE2025.

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