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Xipeng Qiu

Publications and source records attributed to Xipeng Qiu.

At least 19 recordsLinked to original sources

Faster Than Flash: Exploiting Attention Sparsity for Efficient Long-Context Decoding

The development of long-context Large Language Models (LLMs) is constrained by the memory bandwidth bottleneck and quadratic complexity of the attention mechanism during decoding. To overcome the inherent trade-offs between the memory overhead of metadata-based metrics and the computational inefficiency of adaptive selection strategies, we present Faster Flash Decoding (FFD), a novel hardware-algorithm co-design framework designed to break the memory wall in long-context decoding. FFD integrates the selector and computer into a fully fused kernel, replacing external metadata indices with content-aware scanning via low-bit quantization. Furthermore, we introduce the top-delta strategy, which dynamically filters blocks to achieve distribution-adaptive sparsity without global synchronization. Offering a training-free and plug-and-play solution, FFD also enables the reuse of scanning results for computation, achieving up to 11.6x kernel-level speedup and scaling to 256K context length, with 2.37x end-to-end throughput improvement. Empirical validation on RULER and LongBench confirms that FFD maintains model accuracy while delivering high-ratio sparsity, with code available at https://github.com/qluoluo/faster-flash-decoding

cs.LG

What Makes Agent Memory Useful for Reliable Unanswerable Question Handling?

Reliable handling of unanswerable questions (UAQs) is critical for trustworthy LLM-based agents. Although memory is widely used in agent systems, its role in reliable UAQ handling remains unclear. We present a systematic study of agent memory for UAQ handling under a unified agentic RAG framework, evaluating four representative memory methods across three UAQ-related datasets and two base models. We find that memory can improve UAQ performance in some settings, but such gains are selective rather than universal and remain fragile under dataset shift. Interestingly, cross-model memory reuse is often more feasible than cross-dataset transfer, suggesting that shifts in answerability patterns pose a greater challenge to memory reuse than changes in the base model itself. We further find that UAQ gains are more strongly preserved through decision guidance than through trajectory shaping, and that memory effectiveness depends strongly on representation. In particular, procedural and rule-based memories often provide the most reliable support for UAQ handling, while memory composition is most effective when procedural guidance is combined with complementary behavioral signals. Overall, our findings suggest that reliable UAQ memory depends less on storing larger amounts of experience and more on preserving transferable behavioral guidance.

cs.CL

SWE-bench Science: Can Coding Agents Resolve Engineering Tasks in Science?

Software increasingly functions as part of the scientific instrument itself, making failures in scientific code capable of compromising not only program behavior but also the evidence underlying scientific conclusions. Yet existing evaluations of coding agents largely emphasize aggregate task success, providing limited insight into why agents fail when repairing scientific software. We introduce \textbf{SWE-bench Science}, a repository-level benchmark for scientific software engineering comprising 119 tasks from 98 GitHub repositories across 20 scientific domains. Each task is organized into one of three paradigms: Issue-driven, Expert-exploratory, and Engineering-integration. Even the best-performing agent, \textbf{Claude Code with Opus-5 (max), achieves a pass@1 below 50\%}, highlighting the substantial challenges posed by scientific software engineering. We identify four recurring failure mechanisms: deficits in scientific knowledge or abstraction, misguided exploration or surface-level repair, incomplete repair coverage or system integration, and failures to generalize scientific knowledge beyond observed cases in our analysis. We further conduct a paired ablation that removes explicit scientific guidance while preserving the repository and executable engineering context. The results show that scientific knowledge is not uniformly beneficial: well-grounded information can constrain repair and improve average performance and token efficiency, whereas poorly aligned guidance can induce anchoring and does not necessarily improve exact repair success. Together, SWE-bench Science provides a broad testbed for studying both the capabilities and failure mechanisms of coding agents in scientific software engineering.

cs.CL

MOSS-VL Technical Report

We present MOSS-VL, an open vision-language model family that treats real-time interaction -- perceiving while it speaks -- as a first-class capability. It is co-designed across the stack: the language decoder attends to vision only through gated cross-attention, so the model can naturally see incoming frames while generating; a synthesized interaction corpus supervises when to speak, when to stay silent, and when to revise; and a staged curriculum concentrates all real-time-specific training in one light final stage over a strong offline foundation. Offline, MOSS-VL-Instruct is competitive at comparable scale and leads temporal-reasoning video sets. Across four streaming benchmarks, MOSS-VL-Realtime posts the best average on three (second on the fourth) among open-source streaming models, sweeping the three subsets that squarely test proactive behavior -- 66.0 vs. 37.5 for the best baseline on OmniMMI Proactive Alerting. With 11.3B parameters but visual tokens outside the decoded sequence, MOSS-VL widens its time-to-first-token advantage over same-backbone Qwen3-VL-8B from 2.8x to 5.1x as visual context grows. We release all five checkpoints, the training curriculum, and the real-time inference code at https://github.com/OpenMOSS/MOSS-VL.

cs.CV

CuteTTS: Efficient and High-Quality Speech Synthesis via Autoregressive Modeling of Continuous Latents

Zero-shot text-to-speech (TTS) now supports interactive assistants, personalized media, and accessibility tools. All TTS systems require faithful linguistic rendering, consistent speaker identity, and low-latency response. Yet compact streaming systems must preserve sufficient acoustic detail in a predictable low-rate latent sequence, while iterative diffusion sampling and classifier-free guidance multiply inference cost at every autoregressive step. To strike a balance between high-fidelity synthesis and low-latency inference, we present CuteTTS, a compact continuous-autoregressive TTS system. It combines semantically aligned causal VAE latents with patch-level autoregression, explicit speaker conditioning, and a bidirectional flow-matching head. We further introduce guidance-step distillation, which absorbs classifier-free guidance and multiple solver steps into a single interval-conditioned student. Evaluations on LibriSpeech and Seed-TTS-Eval demonstrate competitive intelligibility and speaker similarity in zero-shot voice cloning, while distillation lowers first-audio latency by 23.3% and real-time factor by 40.8% relative to the base model with comparable objective and subjective quality. These results provide a practical path toward continuous-autoregressive TTS that reconciles high-fidelity generation with the latency demands of real-time interaction.

cs.SD

ContextWeave: A Real-World Workflow Benchmark

Memory is essential as language agents move from isolated tasks to long-horizon, stateful workflows, yet existing evaluations often reduce it to retrieval or question answering. We introduce ContextWeave, a longitudinal benchmark that evaluates whether recalled experience improves downstream agent performance in realistic office-work streams. ContextWeave reconstructs privacy-preserved, multi-month workflows of 14 participants into 1,005 executable tasks, including 568 core evaluation tasks, with instructions, containerized environments, trajectories, and task-specific rubrics. It measures workspace quality and alignment with participant-specific preferences, complemented by diagnostics of relevance, continuity, solvability, and robustness to misleading recall. Across six memory components under a fixed model, the strongest configuration raises Workspace Score from 68.08 to 78.20 and Preference Score from 41.50 to 70.60. With a fixed memory component, recall improves both outcomes for all five tested base models, although gains vary substantially. Our analysis shows that actionable, experience-rich memory supports workflow continuation and reduces redundant exploration more effectively than compact summaries, while it can also be more susceptible to misleading recall. These findings motivate memory systems that optimize not only retrieval relevance but also reliable use during execution.

cs.AI

ETA: A New Agentic Paradigm for Embodied Tasks

When will robots have their ChatGPT moment? Such a breakthrough requires a general-purpose robot that can handle unfamiliar tasks in unfamiliar environments, remain controllable over long interactions, and learn from experience. Today's embodied systems largely follow an end-to-end observation-to-action path. Despite rapid progress, they remain far from this goal: their generalization depends heavily on the coverage of robot training data, while long task execution remains difficult to control and inspect. To realize this goal, we introduce the Embodied Task Agent (ETA), a new paradigm for extending digital agents into the physical world, and release OpenETA as its open-source implementation. ETA centers the robot around a Planner that chooses one Tool call at a time, an Interface that controls execution, and a World that returns the result and a fresh observation. This loop allows the agent to verify outcomes, adapt its plan, and turn successful and failed interactions into reusable experience. OpenETA provides replaceable Planners, composable Tools and Skills, auditable memory, replayable trajectories, and common interfaces for simulation and real robots. For Codex, OpenETA can operate as a lightweight plugin that exposes only observe, mark_point, and move_to.

cs.RO

IACM-RL: Intent-Aware Context Management and Reinforcement Learning for Complex Tool Invocation under Dynamic Intent Fluctuations

Executing long-horizon tool invocations in real-world environments is severely challenged by dynamic user intent noise. Existing methods attempt robustness via implicit history scanning or text compression, yet predominantly assume perfect instructions in simplistic scenarios. Inevitably, under fluctuating contexts, obsolete constraints dilute model attention, triggering catastrophic intent deviation and infinite API loops. To resolve this, we propose IACM-RL, a comprehensive framework for robust tool invocation. First, we introduce the DynamicIntent pipeline, synthesizing trajectories across 13 fine-grained fluctuation scenarios, paired with a five-dimensional diagnostic metric suite. Second, IACM-RL deploys a BeliefState-based Self-Generated Context Manager that proactively tracks shifting goals and isolates overwritten parameters using structural stale flags. To autonomously internalize this state-tracking capability, we optimize the policy using a hierarchical intent-driven reward alongside three auxiliary losses (action calibration, CM extraction, and state distillation). Experiments on DynamicIntent, BFCL-V3, and $\mathrm{\tau}^2$-Bench demonstrate that IACM-RL significantly outperforms baselines, reducing infinite loops and stale context errors while enhancing out-of-domain generalization.

cs.CL

WCM: A World Critic Model for Vision-Language-Action Reinforcement Learning

Reinforcement learning (RL) post-training of Vision-Language-Action (VLA) models has shown strong promise for robotic manipulation. Among RL methods, critic-based approaches rely on a value estimator that predominantly operates on single-frame observations or single-frame VLM backbone latents, which is a fundamental mismatch with the partially observable nature of robot control. A naive approach to incorporate observation history into the critic incurs exponential complexity with high-dimensional visual space, and still fails because pure scalar-return regression provides insufficient supervision for learning cross-temporal dynamics. We identify the root cause as a state approximation problem: without an explicit world modeling objective, the critic's representation cannot capture the temporal structure needed for accurate value estimation. To address this, we propose the World Critic Model (WCM), built on a lightweight LeJEPA architecture; WCM jointly predicts future latent state and estimates values, such that the critic's representation is explicitly trained to capture temporal dynamics rather than merely regress scalar returns. WCM integrates seamlessly into both on-policy and off-policy training pipelines and is compatible with state-of-the-art VLA backbones including Pi0, Pi0.5, and OpenVLA-OFT. Extensive experiments on 149 tasks across four benchmarks demonstrate that WCM consistently achieves state-of-the-art performance in both in-distribution and out-of-distribution settings, with particularly strong generalization gains. We further validate WCM on seven real-world manipulation tasks using OpenVLA-OFT and Pi0.5 with off-policy RL, confirming stable deployment across diverse settings.

cs.RO

OmniVAE: An Audio-Video VAE with Cross-Modal Alignment for Joint Generation

Recent generative models are moving beyond silent video or standalone audio synthesis toward the joint generation of synchronized audio and video. Despite this progress, jointly generating audio and video with fine-grained cross-modal correspondence remains challenging due to their fundamental structural differences. Most existing methods use audio and video VAEs trained separately. As a result, the two latent spaces lack cross-modal alignment, leaving the downstream generative model to learn cross-modal synchronization from scratch. We present OmniVAE, a jointly trained audio-video VAE that learns fine-grained semantic alignment between audio and video latent representations. Beyond reconstruction, OmniVAE uses a segment-level audio-video contrastive objective to capture temporal-semantic correspondence and align the two latent spaces. In parallel, it distills features from pretrained modality-specific semantic encoders into each modality, improving the downstream learnability of both latent spaces. Extensive experiments show that both objectives consistently improve the learnability of the latent spaces, translating into higher generation quality and more accurate cross-modal synchronization in downstream text-to-audio-video generation. These findings underscore the importance of learning unified representations as a foundation for omnimodal modeling.1

cs.SD

ABOPD: Antibody CDR Design via On-Policy Distillation

Antibodies are essential therapeutic molecules, and their complementarity-determining regions (CDRs) form the primary antigen-recognition interface. Recent protein generative models have demonstrated broad capabilities in biomolecular design, yet post-training strategies for downstream objectives remain limited. Standard denoising training operates on noisy states obtained by perturbing native structures, whereas recursive generation proceeds through model-generated intermediate states. For flexible antibody CDR loops such as CDR-H3, this mismatch can allow backbone deviations to accumulate along the denoising trajectory and compromise antigen-facing loop geometry. We introduce ABOPD, an antibody design framework based on on-policy distillation that leverages privileged native geometry during training to supervise states visited along the model's own denoising trajectories. With this fine-grained structural supervision, ABOPD substantially improves structural recovery on RAbD CDR-H3 generation, reducing RMSD by 0.42 {\AA} (from 2.37 {\AA} to 1.95 {\AA}) and outperforming supervised fine-tuning and offline distillation controls, offering a path to higher-fidelity protein design.

cs.LG

EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents

Computer-use agents must solve long-horizon tasks through repeated interaction with partially observable, multimodal desktop environments. Although imitation learning and offline trajectory refinement provide strong priors, static traces cannot cover the causal feedback loop of real computer use: each action changes the screen state, future action space, and recovery options. EvoCUA-1.5 extends self-evolving computer-use agents from offline experience learning to online reinforcement learning, where policies interact with executable sandbox environments and improve from verifiable task outcomes. Online RL in this setting requires more than directly reusing single-turn language-RL recipes. Multi-turn interaction introduces context-managed observations, sparse terminal rewards, variable-length trajectories, and slow environment feedback. EvoCUA-1.5 addresses these challenges with Step-Level Policy Optimization (STEPO), which preserves trajectory-level advantage balance after decomposition into step-level samples; policy-aware filtering and pass-rate calibration over verifiable synthesized tasks; Dynamic Tri-Adaptive Curriculum (DTAC), which combines learnable tasks, difficult positive replay, and controlled infeasible-task exposure; and a fully asynchronous RL infrastructure with staleness control and mini-group batching. Experiments show that these components improve training stability and downstream performance. EvoCUA-1.5 achieves 63.2\% success on OSWorld-Verified, outperforming comparable 32B/35B-scale open-weight baselines and even approaching models with significantly larger parameter counts. Overall, EvoCUA-1.5 provides a practical framework for scaling online RL in multi-turn computer-use agents.

cs.AI

CoRE-VLA: Towards Scalable and Robust Vision-Language-Action Modeling via Conditional Routing of Experts

Vision-language-action (VLA) models have advanced generalist robotic manipulation, yet real-world deployment reveals a fundamental challenge: robots are equipped with diverse and heterogeneous sensor configurations, auxiliary sensors can fail unexpectedly during operation, and different robot embodiments often lack certain sensors by design. A unified policy that can exploit auxiliary perceptual inputs when available while remaining reliable under sensor absence, whether incidental or by design, is therefore essential for practical deployment. However, existing VLA policies couple action generation to a fixed sensor set through shared dense computation, making them brittle when sensors are missing and limiting their ability to specialize across diverse tasks and long-horizon behaviors. We propose CoRE-VLA, a scalable and robust VLA framework that formulates action generation as context-conditioned sparse computation. Sensor availability gates modality-specialized experts, enabling graceful degradation under missing sensors without retraining. Task intent further routes action-side representations to task-relevant experts, improving specialization across diverse tasks and long-horizon subgoals. While the framework is designed to accommodate different auxiliary sensors, we focus on depth as a representative and practically important auxiliary modality in our experiments. Experiments on LIBERO, RoboCasa GR1 Tabletop, and real-world dual-arm manipulation show that CoRE-VLA achieves strong results on long-horizon and multi-task benchmarks, and outperforms both a dense-action-generator ablation and a strong pretrained VLA baseline, including in zero-shot generalization to unseen scenarios. Modality analysis shows that CoRE-VLA can exploit auxiliary depth when available while remaining robust when depth is unavailable during deployment.

cs.RO

Rethinking Scientific Discovery in the Agentic Era

Artificial intelligence has advanced scientific discovery, but most AI4Science systems remain fragmented tools that rely on humans to coordinate problem formulation, literature grounding, model use, simulation, validation, and knowledge reuse. This paper presents \textbf{SCION (Scientific Collaborative Innovation with Agentic Organizational Nexus)}, an agentic scientific operating system that acts as an \textbf{organizational nexus}. Through a Science Agent serving as a \textbf{Meta-Harness}, SCION connects scientific tasks, tools, agents, artifacts, and memory, transforming research into an executable, auditable, and reusable operational process. At its core is the \textbf{Research Execution Plan (REP)}, which compiles high-level scientific intent into staged objectives, dependencies, verification checkpoints, tool requirements, expected artifacts, and fallback conditions. SCION further integrates hierarchical multi-agent execution, profile-driven specialization, selective context construction, governed delegation, and layered epistemic memory to support long-horizon scientific work. We formulate discovery under SCION as \textbf{Target-conditioned Inverse Search} and extend it to hidden-target settings through batch active search under finite experimental budgets. Applications in materials analysis, molecule design, and protein or antibody screening, together with experiments on scientific reading, idea generation, molecule generation, and antibody screening, show that SCION outperforms existing autonomous research-agent baselines, especially in decomposition, verification, refinement, and memory reuse. Overall, SCION shifts AI from isolated tools toward a coordinated operational layer for traceable and reusable scientific innovation.

cs.CL

HiMe: Hierarchical Embodied Memory for Long-Horizon Vision-Language-Action Control

Current Vision-Language-Action (VLA) models excel at robotic manipulation but often struggle with non-Markovian tasks requiring long-term memory and reasoning due to their reliance on immediate observations. Existing solutions face a ''frequency-competence paradox,'' where stronger reasoning models are too slow for real-time control, while faster models lack sufficient reasoning capabilities. To resolve this architectural misalignment, we propose HiMe, a Hierarchical Embodied Memory framework that decouples embodied intelligence into a high-frequency Executor for execution, a Sentry for working memory, and a Planner for long-term strategy. We also introduce a dynamic knowledge system based on cross-modal semantic schemas and active management mechanisms, allowing robots to maintain memory plasticity through ''Add, Update, and Delete'' operations. This hierarchical design effectively balances the conflict between real-time execution and slow thinking planning, significantly improving success rates in long-horizon tasks. Experiments demonstrate that this approach not only outperforms flat memory baselines but also exhibits the novel ability to self-correct its internal knowledge based on human preferences.

cs.RO

Learning to Move Before Learning to Do: Task-Agnostic pretraining for VLAs

Vision-Language-Action (VLA) models are fundamentally bottlenecked by the scarcity of expert demonstrations -- triplets of observations, instructions, and actions that are costly to collect at scale. We argue that this bottleneck stems from conflating two distinct learning objectives: acquiring physical competence (how to move) and acquiring semantic alignment (what to do). Crucially, only the latter requires language supervision. Building on this Decomposition Hypothesis, we propose Task-Agnostic Pretraining (TAP), a two-stage framework that first learns transferable motor priors from cheap, unlabeled interaction data -- including discarded off-task trajectories and autonomous robot play -- via a self-supervised Inverse Dynamics objective. A lightweight second stage then grounds these priors in language using minimal expert data. On the SIMPLER benchmark, TAP matches models trained on over 1M expert trajectories while using orders of magnitude less labeled data, yielding a 10% absolute gain over standard behavior cloning. On a real-world WidowX platform, TAP retains 25% success under camera perturbations where internet-scale baselines collapse to 0%, demonstrating that task-agnostic pretraining produces robust, transferable physical representations and offers a scalable path forward for Embodied AI.

cs.RO

Morphing into Hybrid Attention Models

Hybrid attention models improve long-context efficiency by retaining only a subset of full-attention layers and replacing the remaining layers with linear attention. However, the effectiveness of Transformer-to-hybrid conversion critically depends on which layers preserve full attention. Existing hybrid layer selection methods typically rely on heuristic strategies such as fixed placement patterns or layerwise scoring, implicitly treating layer importance as isolated and overlooking the interdependent layer effect under a global hybrid configuration. In this work, we formulate hybrid layer selection as a budget-constrained subset optimization problem. We further propose FlashMorph (Fast LAyer Selection for Hybrid MORPHing), an effective, efficient and scalable layer selection method for Transformer-to-hybrid conversion. FlashMorph first constructs a morphable model by equipping each full-attention layer with a converted linear-attention branch. It then freezes all model weights and jointly optimizes layerwise gates on synthetic long-context retrieval data, with a linearization regularization that encourages the model to rely on linear attention for efficiency. The learned gates are discretized under a preset full-attention budget to instantiate the hybrid architecture, followed by standard logits distillation and long-context finetuning. Extensive experiments show that FlashMorph discovers more effective hybrid configurations, preserves strong long-context recall and general benchmark performance while substantially reducing layer selection cost compared with existing layer selection methods, demonstrating its effectiveness, efficiency, and scalability.

cs.CL

GigaSpeechBench: A Real-World Multilingual Speech-to-Text Benchmark

While modern ASR systems achieve low error rates on high-resource benchmarks, such performance often overestimates real-world robustness. Existing evaluations address challenges in isolation, lacking a unified benchmark for domain terminology, age variation, dialects, accents, and low-resource languages, particularly across the Middle East and Southeast Asia, representing over one billion under-evaluated speakers. To address this gap, we introduce GigaSpeechBench, a comprehensive multilingual and multidimensional in-the-wild ASR & AST benchmark comprising 680 hours of human-annotated speech. It features five modules: (1) 12 low-resource Middle Eastern and Southeast Asian languages, plus challenging Japanese and Korean; (2) 6 Chinese dialects; (3) 6 English accents; (4) dense terminology across 12 vertical domains for Chinese and English; and (5) older adult and child speech. We further provide human-annotated Chinese and English translations for 11 languages to support AST evaluation. Extensive evaluations of leading foundation models and commercial APIs reveal significant performance degradation in these challenging settings, exposing critical evaluation blind spots.

eess.AS