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Xipeng Qiu

Publications and source records attributed to Xipeng Qiu.

At least 37 records · Page 2Linked to original sources

X-VC: Zero-shot Streaming Voice Conversion in Codec Space

Zero-shot voice conversion (VC) aims to convert a source utterance into the voice of an unseen target speaker while preserving its linguistic content. Although recent systems have improved conversion quality, building zero-shot VC systems for interactive scenarios remains challenging because high-fidelity speaker transfer and low-latency streaming inference are difficult to achieve simultaneously. In this work, we present X-VC, a zero-shot streaming VC system that performs one-step conversion in the latent space of a pretrained neural codec. X-VC uses a dual-conditioning acoustic converter that jointly models source codec latents and frame-level acoustic conditions derived from target reference speech, while injecting utterance-level target speaker information through adaptive normalization. To reduce the mismatch between training and inference, we train the model with generated paired data and a role-assignment strategy that combines standard, reconstruction, and reversed modes. For streaming inference, we further adopt a chunkwise inference scheme with overlap smoothing that is aligned with the segment-based training paradigm of the codec. Experiments on Seed-TTS-Eval show that X-VC achieves the best streaming WER in both English and Chinese, strong speaker similarity in same-language and cross-lingual settings, and substantially lower offline real-time factor than the compared baselines. These results suggest that codec-space one-step conversion is a practical approach for building high-quality low-latency zero-shot VC systems. Our audio samples, code and checkpoints are released at https://github.com/Jerrister/X-VC.

eess.AS↗

EvoCUA-1.5: Online Reinforcement Learning for Multi-turn Computer-Use Agents

Computer-use agents must solve long-horizon tasks through repeated interaction with partially observable, multimodal desktop environments. Although imitation learning and offline trajectory refinement provide strong priors, static traces cannot cover the causal feedback loop of real computer use: each action changes the screen state, future action space, and recovery options. EvoCUA-1.5 extends self-evolving computer-use agents from offline experience learning to online reinforcement learning, where policies interact with executable sandbox environments and improve from verifiable task outcomes. Online RL in this setting requires more than directly reusing single-turn language-RL recipes. Multi-turn interaction introduces context-managed observations, sparse terminal rewards, variable-length trajectories, and slow environment feedback. EvoCUA-1.5 addresses these challenges with Step-Level Policy Optimization (STEPO), which preserves trajectory-level advantage balance after decomposition into step-level samples; policy-aware filtering and pass-rate calibration over verifiable synthesized tasks; Dynamic Tri-Adaptive Curriculum (DTAC), which combines learnable tasks, difficult positive replay, and controlled infeasible-task exposure; and a fully asynchronous RL infrastructure with staleness control and mini-group batching. Experiments show that these components improve training stability and downstream performance. EvoCUA-1.5 achieves 63.2\% success on OSWorld-Verified, outperforming comparable 32B/35B-scale open-weight baselines and even approaching models with significantly larger parameter counts. Overall, EvoCUA-1.5 provides a practical framework for scaling online RL in multi-turn computer-use agents.

cs.AI↗

SWE-bench Science: Can Coding Agents Resolve Engineering Tasks in Science?

Software increasingly functions as part of the scientific instrument itself, making failures in scientific code capable of compromising not only program behavior but also the evidence underlying scientific conclusions. Yet existing evaluations of coding agents largely emphasize aggregate task success, providing limited insight into why agents fail when repairing scientific software. We introduce \textbf{SWE-bench Science}, a repository-level benchmark for scientific software engineering comprising 119 tasks from 98 GitHub repositories across 20 scientific domains. Each task is organized into one of three paradigms: Issue-driven, Expert-exploratory, and Engineering-integration. Even the best-performing agent, \textbf{Claude Code with Opus-5 (max), achieves a pass@1 below 50\%}, highlighting the substantial challenges posed by scientific software engineering. We identify four recurring failure mechanisms: deficits in scientific knowledge or abstraction, misguided exploration or surface-level repair, incomplete repair coverage or system integration, and failures to generalize scientific knowledge beyond observed cases in our analysis. We further conduct a paired ablation that removes explicit scientific guidance while preserving the repository and executable engineering context. The results show that scientific knowledge is not uniformly beneficial: well-grounded information can constrain repair and improve average performance and token efficiency, whereas poorly aligned guidance can induce anchoring and does not necessarily improve exact repair success. Together, SWE-bench Science provides a broad testbed for studying both the capabilities and failure mechanisms of coding agents in scientific software engineering.

cs.CL↗

Faster Than Flash: Exploiting Attention Sparsity for Efficient Long-Context Decoding

The development of long-context Large Language Models (LLMs) is constrained by the memory bandwidth bottleneck and quadratic complexity of the attention mechanism during decoding. To overcome the inherent trade-offs between the memory overhead of metadata-based metrics and the computational inefficiency of adaptive selection strategies, we present Faster Flash Decoding (FFD), a novel hardware-algorithm co-design framework designed to break the memory wall in long-context decoding. FFD integrates the selector and computer into a fully fused kernel, replacing external metadata indices with content-aware scanning via low-bit quantization. Furthermore, we introduce the top-delta strategy, which dynamically filters blocks to achieve distribution-adaptive sparsity without global synchronization. Offering a training-free and plug-and-play solution, FFD also enables the reuse of scanning results for computation, achieving up to 11.6x kernel-level speedup and scaling to 256K context length, with 2.37x end-to-end throughput improvement. Empirical validation on RULER and LongBench confirms that FFD maintains model accuracy while delivering high-ratio sparsity, with code available at https://github.com/qluoluo/faster-flash-decoding

cs.LG↗

Evaluating the Performance of Large Language Models on GAOKAO Benchmark

Large Language Models(LLMs) have demonstrated remarkable performance across various natural language processing tasks; however, how to comprehensively and accurately assess their performance becomes an urgent issue to be addressed. This paper introduces GAOKAO-Bench, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions. To align with human examination methods, we design a method based on zero-shot settings to evaluate the performance of LLMs. With human evaluation, we obtain the converted total score of LLMs, including GPT-4, ChatGPT and ERNIE-Bot.Our findings reveal that LLMs have achieved competitive scores in Chinese GAOKAO examination, while they exhibit significant performance disparities across various subjects. We also use LLMs to grade the subjective questions, and find that model scores achieve a moderate level of consistency with human scores. In conclusion, this research contributes a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations of such models.

cs.CL↗

What Makes Agent Memory Useful for Reliable Unanswerable Question Handling?

Reliable handling of unanswerable questions (UAQs) is critical for trustworthy LLM-based agents. Although memory is widely used in agent systems, its role in reliable UAQ handling remains unclear. We present a systematic study of agent memory for UAQ handling under a unified agentic RAG framework, evaluating four representative memory methods across three UAQ-related datasets and two base models. We find that memory can improve UAQ performance in some settings, but such gains are selective rather than universal and remain fragile under dataset shift. Interestingly, cross-model memory reuse is often more feasible than cross-dataset transfer, suggesting that shifts in answerability patterns pose a greater challenge to memory reuse than changes in the base model itself. We further find that UAQ gains are more strongly preserved through decision guidance than through trajectory shaping, and that memory effectiveness depends strongly on representation. In particular, procedural and rule-based memories often provide the most reliable support for UAQ handling, while memory composition is most effective when procedural guidance is combined with complementary behavioral signals. Overall, our findings suggest that reliable UAQ memory depends less on storing larger amounts of experience and more on preserving transferable behavioral guidance.

cs.CL↗

CuteTTS: Efficient and High-Quality Speech Synthesis via Autoregressive Modeling of Continuous Latents

Zero-shot text-to-speech (TTS) now supports interactive assistants, personalized media, and accessibility tools. All TTS systems require faithful linguistic rendering, consistent speaker identity, and low-latency response. Yet compact streaming systems must preserve sufficient acoustic detail in a predictable low-rate latent sequence, while iterative diffusion sampling and classifier-free guidance multiply inference cost at every autoregressive step. To strike a balance between high-fidelity synthesis and low-latency inference, we present CuteTTS, a compact continuous-autoregressive TTS system. It combines semantically aligned causal VAE latents with patch-level autoregression, explicit speaker conditioning, and a bidirectional flow-matching head. We further introduce guidance-step distillation, which absorbs classifier-free guidance and multiple solver steps into a single interval-conditioned student. Evaluations on LibriSpeech and Seed-TTS-Eval demonstrate competitive intelligibility and speaker similarity in zero-shot voice cloning, while distillation lowers first-audio latency by 23.3% and real-time factor by 40.8% relative to the base model with comparable objective and subjective quality. These results provide a practical path toward continuous-autoregressive TTS that reconciles high-fidelity generation with the latency demands of real-time interaction.

cs.SD↗

FourierSampler: Unlocking Non-Autoregressive Potential in Diffusion Language Models via Frequency-Guided Generation

Despite the non-autoregressive potential of diffusion language models (dLLMs), existing decoding strategies demonstrate positional bias, failing to fully unlock the potential of arbitrary generation. In this work, we delve into the inherent spectral characteristics of dLLMs and present the first frequency-domain analysis showing that low-frequency components in hidden states primarily encode global structural information and long-range dependencies, while high-frequency components are responsible for characterizing local details. Based on this observation, we propose FourierSampler, which leverages a frequency-domain sliding window mechanism to dynamically guide the model to achieve a "structure-to-detail" generation. FourierSampler outperforms other inference enhancement strategies on LLADA and SDAR, achieving relative improvements of 20.4% on LLaDA1.5-8B and 16.0% on LLaDA-8B-Instruct. It notably surpasses similarly sized autoregressive models like Llama3.1-8B-Instruct.

cs.CL↗

AI Can Learn Scientific Taste

Scientific discovery depends on expert judgement and foresight, which we call scientific taste: the ability to judge and propose research ideas with the potential for long-term scientific impact. Scientific taste is largely concentrated among highly experienced researchers, whose expertise is usually limited to a few specialised fields. If AI could learn scientific taste, it could reduce reliance on human experts and accelerate scientific discovery. Whether AI can learn this ability remains an open question. We introduce Reinforcement Learning from Community Feedback (RLCF) to learn judgement and ideation. Scientific Judge learns from community feedback, such as citations. Scientific Thinker learns to propose research ideas with high potential impact. Experiments show that Scientific Judge outperforms strong LLM baselines and that learned judgement generalises to future-year papers, other community metrics, and unseen fields. Furthermore, Scientific Thinker proposes research ideas with higher potential impact than those proposed by baselines. These results suggest that AI can learn scientific taste, marking an important step towards AI systems that could help accelerate scientific discovery.

cs.CL↗

MOSS-VL Technical Report

We present MOSS-VL, an open vision-language model family that treats real-time interaction -- perceiving while it speaks -- as a first-class capability. It is co-designed across the stack: the language decoder attends to vision only through gated cross-attention, so the model can naturally see incoming frames while generating; a synthesized interaction corpus supervises when to speak, when to stay silent, and when to revise; and a staged curriculum concentrates all real-time-specific training in one light final stage over a strong offline foundation. Offline, MOSS-VL-Instruct is competitive at comparable scale and leads temporal-reasoning video sets. Across four streaming benchmarks, MOSS-VL-Realtime posts the best average on three (second on the fourth) among open-source streaming models, sweeping the three subsets that squarely test proactive behavior -- 66.0 vs. 37.5 for the best baseline on OmniMMI Proactive Alerting. With 11.3B parameters but visual tokens outside the decoded sequence, MOSS-VL widens its time-to-first-token advantage over same-backbone Qwen3-VL-8B from 2.8x to 5.1x as visual context grows. We release all five checkpoints, the training curriculum, and the real-time inference code at https://github.com/OpenMOSS/MOSS-VL.

cs.CV↗

ContextWeave: A Real-World Workflow Benchmark

Memory is essential as language agents move from isolated tasks to long-horizon, stateful workflows, yet existing evaluations often reduce it to retrieval or question answering. We introduce ContextWeave, a longitudinal benchmark that evaluates whether recalled experience improves downstream agent performance in realistic office-work streams. ContextWeave reconstructs privacy-preserved, multi-month workflows of 14 participants into 1,005 executable tasks, including 568 core evaluation tasks, with instructions, containerized environments, trajectories, and task-specific rubrics. It measures workspace quality and alignment with participant-specific preferences, complemented by diagnostics of relevance, continuity, solvability, and robustness to misleading recall. Across six memory components under a fixed model, the strongest configuration raises Workspace Score from 68.08 to 78.20 and Preference Score from 41.50 to 70.60. With a fixed memory component, recall improves both outcomes for all five tested base models, although gains vary substantially. Our analysis shows that actionable, experience-rich memory supports workflow continuation and reduces redundant exploration more effectively than compact summaries, while it can also be more susceptible to misleading recall. These findings motivate memory systems that optimize not only retrieval relevance but also reliable use during execution.

cs.AI↗

ETA: A New Agentic Paradigm for Embodied Tasks

When will robots have their ChatGPT moment? Such a breakthrough requires a general-purpose robot that can handle unfamiliar tasks in unfamiliar environments, remain controllable over long interactions, and learn from experience. Today's embodied systems largely follow an end-to-end observation-to-action path. Despite rapid progress, they remain far from this goal: their generalization depends heavily on the coverage of robot training data, while long task execution remains difficult to control and inspect. To realize this goal, we introduce the Embodied Task Agent (ETA), a new paradigm for extending digital agents into the physical world, and release OpenETA as its open-source implementation. ETA centers the robot around a Planner that chooses one Tool call at a time, an Interface that controls execution, and a World that returns the result and a fresh observation. This loop allows the agent to verify outcomes, adapt its plan, and turn successful and failed interactions into reusable experience. OpenETA provides replaceable Planners, composable Tools and Skills, auditable memory, replayable trajectories, and common interfaces for simulation and real robots. For Codex, OpenETA can operate as a lightweight plugin that exposes only observe, mark_point, and move_to.

cs.RO↗

What Makes Position Zero Special? A Mechanistic Study of Position Zero Attention Sinks in LLMs

Transformers frequently allocate disproportionate attention to specific tokens, a phenomenon known as attention sinks. Causal large language models reliably form one at position zero, though its role remains debated. We approach this question from a mechanistic perspective, tracing how the position-zero sink arises from the model's internal computation. We identify a two-block subnetwork responsible for this behavior, which we term the P0-Sink Circuit, and show it arises purely from the structural properties of causal attention, requiring no semantic content. We further validate through from-scratch pre-training experiments that two proposed parameter-free methods effectively accelerate P0 sink formation, and find that earlier sink formation benefits pre-training and improves downstream performance. Both methods outperform the Transformer baseline and achieve performance comparable to Gated Attention across comprehensive settings. Code is available now at https://github.com/Pryest/flash-linear-attention.

cs.LG↗

OmniVAE: An Audio-Video VAE with Cross-Modal Alignment for Joint Generation

Recent generative models are moving beyond silent video or standalone audio synthesis toward the joint generation of synchronized audio and video. Despite this progress, jointly generating audio and video with fine-grained cross-modal correspondence remains challenging due to their fundamental structural differences. Most existing methods use audio and video VAEs trained separately. As a result, the two latent spaces lack cross-modal alignment, leaving the downstream generative model to learn cross-modal synchronization from scratch. We present OmniVAE, a jointly trained audio-video VAE that learns fine-grained semantic alignment between audio and video latent representations. Beyond reconstruction, OmniVAE uses a segment-level audio-video contrastive objective to capture temporal-semantic correspondence and align the two latent spaces. In parallel, it distills features from pretrained modality-specific semantic encoders into each modality, improving the downstream learnability of both latent spaces. Extensive experiments show that both objectives consistently improve the learnability of the latent spaces, translating into higher generation quality and more accurate cross-modal synchronization in downstream text-to-audio-video generation. These findings underscore the importance of learning unified representations as a foundation for omnimodal modeling.1

cs.SD↗

WCM: A World Critic Model for Vision-Language-Action Reinforcement Learning

Reinforcement learning (RL) post-training of Vision-Language-Action (VLA) models has shown strong promise for robotic manipulation. Among RL methods, critic-based approaches rely on a value estimator that predominantly operates on single-frame observations or single-frame VLM backbone latents, which is a fundamental mismatch with the partially observable nature of robot control. A naive approach to incorporate observation history into the critic incurs exponential complexity with high-dimensional visual space, and still fails because pure scalar-return regression provides insufficient supervision for learning cross-temporal dynamics. We identify the root cause as a state approximation problem: without an explicit world modeling objective, the critic's representation cannot capture the temporal structure needed for accurate value estimation. To address this, we propose the World Critic Model (WCM), built on a lightweight LeJEPA architecture; WCM jointly predicts future latent state and estimates values, such that the critic's representation is explicitly trained to capture temporal dynamics rather than merely regress scalar returns. WCM integrates seamlessly into both on-policy and off-policy training pipelines and is compatible with state-of-the-art VLA backbones including Pi0, Pi0.5, and OpenVLA-OFT. Extensive experiments on 149 tasks across four benchmarks demonstrate that WCM consistently achieves state-of-the-art performance in both in-distribution and out-of-distribution settings, with particularly strong generalization gains. We further validate WCM on seven real-world manipulation tasks using OpenVLA-OFT and Pi0.5 with off-policy RL, confirming stable deployment across diverse settings.

cs.RO↗

GigaSpeechBench: A Real-World Multilingual Speech-to-Text Benchmark

While modern ASR systems achieve low error rates on high-resource benchmarks, such performance often overestimates real-world robustness. Existing evaluations address challenges in isolation, lacking a unified benchmark for domain terminology, age variation, dialects, accents, and low-resource languages, particularly across the Middle East and Southeast Asia, representing over one billion under-evaluated speakers. To address this gap, we introduce GigaSpeechBench, a comprehensive multilingual and multidimensional in-the-wild ASR & AST benchmark comprising 680 hours of human-annotated speech. It features five modules: (1) 12 low-resource Middle Eastern and Southeast Asian languages, plus challenging Japanese and Korean; (2) 6 Chinese dialects; (3) 6 English accents; (4) dense terminology across 12 vertical domains for Chinese and English; and (5) older adult and child speech. We further provide human-annotated Chinese and English translations for 11 languages to support AST evaluation. Extensive evaluations of leading foundation models and commercial APIs reveal significant performance degradation in these challenging settings, exposing critical evaluation blind spots.

eess.AS↗

ABOPD: Antibody CDR Design via On-Policy Distillation

Antibodies are essential therapeutic molecules, and their complementarity-determining regions (CDRs) form the primary antigen-recognition interface. Recent protein generative models have demonstrated broad capabilities in biomolecular design, yet post-training strategies for downstream objectives remain limited. Standard denoising training operates on noisy states obtained by perturbing native structures, whereas recursive generation proceeds through model-generated intermediate states. For flexible antibody CDR loops such as CDR-H3, this mismatch can allow backbone deviations to accumulate along the denoising trajectory and compromise antigen-facing loop geometry. We introduce ABOPD, an antibody design framework based on on-policy distillation that leverages privileged native geometry during training to supervise states visited along the model's own denoising trajectories. With this fine-grained structural supervision, ABOPD substantially improves structural recovery on RAbD CDR-H3 generation, reducing RMSD by 0.42 Å (from 2.37 Å to 1.95 Å) and outperforming supervised fine-tuning and offline distillation controls, offering a path to higher-fidelity protein design.

cs.LG↗

MOSS Transcribe Diarize Technical Report

Speaker-Attributed, Time-Stamped Transcription (SATS) aims to transcribe what is said and to precisely determine the timing of each speaker, which is particularly valuable for meeting transcription. Existing SATS systems rarely adopt an end-to-end formulation and are further constrained by limited context windows, weak long-range speaker memory, and the inability to output timestamps. To address these limitations, we present MOSS Transcribe Diarize, a unified multimodal large language model that jointly performs Speaker-Attributed, Time-Stamped Transcription in an end-to-end paradigm. Trained on extensive real wild data and equipped with a 128k context window for up to 90-minute inputs, MOSS Transcribe Diarize scales well and generalizes robustly. Across comprehensive evaluations, it outperforms state-of-the-art commercial systems on multiple public and in-house benchmarks.

cs.SD↗