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Xiu Li

Publications and source records attributed to Xiu Li.

At least 181 records · Page 10Linked to original sources

Neural Architecture Search for Compressed Sensing Magnetic Resonance Image Reconstruction

Recent works have demonstrated that deep learning (DL) based compressed sensing (CS) implementation can accelerate Magnetic Resonance (MR) Imaging by reconstructing MR images from sub-sampled k-space data. However, network architectures adopted in previous methods are all designed by handcraft. Neural Architecture Search (NAS) algorithms can automatically build neural network architectures which have outperformed human designed ones in several vision tasks. Inspired by this, here we proposed a novel and efficient network for the MR image reconstruction problem via NAS instead of manual attempts. Particularly, a specific cell structure, which was integrated into the model-driven MR reconstruction pipeline, was automatically searched from a flexible pre-defined operation search space in a differentiable manner. Experimental results show that our searched network can produce better reconstruction results compared to previous state-of-the-art methods in terms of PSNR and SSIM with 4-6 times fewer computation resources. Extensive experiments were conducted to analyze how hyper-parameters affect reconstruction performance and the searched structures. The generalizability of the searched architecture was also evaluated on different organ MR datasets. Our proposed method can reach a better trade-off between computation cost and reconstruction performance for MR reconstruction problem with good generalizability and offer insights to design neural networks for other medical image applications. The evaluation code will be available at https://github.com/yjump/NAS-for-CSMRI.

eess.IV↗

Consistency Regularization for Generalizable Source-free Domain Adaptation

Source-free domain adaptation (SFDA) aims to adapt a well-trained source model to an unlabelled target domain without accessing the source dataset, making it applicable in a variety of real-world scenarios. Existing SFDA methods ONLY assess their adapted models on the target training set, neglecting the data from unseen but identically distributed testing sets. This oversight leads to overfitting issues and constrains the model's generalization ability. In this paper, we propose a consistency regularization framework to develop a more generalizable SFDA method, which simultaneously boosts model performance on both target training and testing datasets. Our method leverages soft pseudo-labels generated from weakly augmented images to supervise strongly augmented images, facilitating the model training process and enhancing the generalization ability of the adapted model. To leverage more potentially useful supervision, we present a sampling-based pseudo-label selection strategy, taking samples with severer domain shift into consideration. Moreover, global-oriented calibration methods are introduced to exploit global class distribution and feature cluster information, further improving the adaptation process. Extensive experiments demonstrate our method achieves state-of-the-art performance on several SFDA benchmarks, and exhibits robustness on unseen testing datasets.

cs.CV↗

Robust Quadrupedal Locomotion via Risk-Averse Policy Learning

The robustness of legged locomotion is crucial for quadrupedal robots in challenging terrains. Recently, Reinforcement Learning (RL) has shown promising results in legged locomotion and various methods try to integrate privileged distillation, scene modeling, and external sensors to improve the generalization and robustness of locomotion policies. However, these methods are hard to handle uncertain scenarios such as abrupt terrain changes or unexpected external forces. In this paper, we consider a novel risk-sensitive perspective to enhance the robustness of legged locomotion. Specifically, we employ a distributional value function learned by quantile regression to model the aleatoric uncertainty of environments, and perform risk-averse policy learning by optimizing the worst-case scenarios via a risk distortion measure. Extensive experiments in both simulation environments and a real Aliengo robot demonstrate that our method is efficient in handling various external disturbances, and the resulting policy exhibits improved robustness in harsh and uncertain situations in legged locomotion. Videos are available at https://risk-averse-locomotion.github.io/.

cs.RO↗

FineDance: A Fine-grained Choreography Dataset for 3D Full Body Dance Generation

Generating full-body and multi-genre dance sequences from given music is a challenging task, due to the limitations of existing datasets and the inherent complexity of the fine-grained hand motion and dance genres. To address these problems, we propose FineDance, which contains 14.6 hours of music-dance paired data, with fine-grained hand motions, fine-grained genres (22 dance genres), and accurate posture. To the best of our knowledge, FineDance is the largest music-dance paired dataset with the most dance genres. Additionally, to address monotonous and unnatural hand movements existing in previous methods, we propose a full-body dance generation network, which utilizes the diverse generation capabilities of the diffusion model to solve monotonous problems, and use expert nets to solve unreal problems. To further enhance the genre-matching and long-term stability of generated dances, we propose a Genre&Coherent aware Retrieval Module. Besides, we propose a novel metric named Genre Matching Score to evaluate the genre-matching degree between dance and music. Quantitative and qualitative experiments demonstrate the quality of FineDance, and the state-of-the-art performance of FineNet. The FineDance Dataset and more qualitative samples can be found at our website.

cs.CV↗

Benchmarking Robustness and Generalization in Multi-Agent Systems: A Case Study on Neural MMO

We present the results of the second Neural MMO challenge, hosted at IJCAI 2022, which received 1600+ submissions. This competition targets robustness and generalization in multi-agent systems: participants train teams of agents to complete a multi-task objective against opponents not seen during training. The competition combines relatively complex environment design with large numbers of agents in the environment. The top submissions demonstrate strong success on this task using mostly standard reinforcement learning (RL) methods combined with domain-specific engineering. We summarize the competition design and results and suggest that, as an academic community, competitions may be a powerful approach to solving hard problems and establishing a solid benchmark for algorithms. We will open-source our benchmark including the environment wrapper, baselines, a visualization tool, and selected policies for further research.

cs.AI↗

Time-aligned Exposure-enhanced Model for Click-Through Rate Prediction

Click-Through Rate (CTR) prediction, crucial in applications like recommender systems and online advertising, involves ranking items based on the likelihood of user clicks. User behavior sequence modeling has marked progress in CTR prediction, which extracts users' latent interests from their historical behavior sequences to facilitate accurate CTR prediction. Recent research explores using implicit feedback sequences, like unclicked records, to extract diverse user interests. However, these methods encounter key challenges: 1) temporal misalignment due to disparate sequence time ranges and 2) the lack of fine-grained interaction among feedback sequences. To address these challenges, we propose a novel framework called TEM4CTR, which ensures temporal alignment among sequences while leveraging auxiliary feedback information to enhance click behavior at the item level through a representation projection mechanism. Moreover, this projection-based information transfer module can effectively alleviate the negative impact of irrelevant or even potentially detrimental components of the auxiliary feedback information on the learning process of click behavior. Comprehensive experiments on public and industrial datasets confirm the superiority and effectiveness of TEM4CTR, showcasing the significance of temporal alignment in multi-feedback modeling.

cs.IR↗

Parallel Knowledge Enhancement based Framework for Multi-behavior Recommendation

Multi-behavior recommendation algorithms aim to leverage the multiplex interactions between users and items to learn users' latent preferences. Recent multi-behavior recommendation frameworks contain two steps: fusion and prediction. In the fusion step, advanced neural networks are used to model the hierarchical correlations between user behaviors. In the prediction step, multiple signals are utilized to jointly optimize the model with a multi-task learning (MTL) paradigm. However, recent approaches have not addressed the issue caused by imbalanced data distribution in the fusion step, resulting in the learned relationships being dominated by high-frequency behaviors. In the prediction step, the existing methods use a gate mechanism to directly aggregate expert information generated by coupling input, leading to negative information transfer. To tackle these issues, we propose a Parallel Knowledge Enhancement Framework (PKEF) for multi-behavior recommendation. Specifically, we enhance the hierarchical information propagation in the fusion step using parallel knowledge (PKF). Meanwhile, in the prediction step, we decouple the representations to generate expert information and introduce a projection mechanism during aggregation to eliminate gradient conflicts and alleviate negative transfer (PME). We conduct comprehensive experiments on three real-world datasets to validate the effectiveness of our model. The results further demonstrate the rationality and effectiveness of the designed PKF and PME modules. The source code and datasets are available at https://github.com/MC-CV/PKEF.

cs.IR↗

Ada-DQA: Adaptive Diverse Quality-aware Feature Acquisition for Video Quality Assessment

Video quality assessment (VQA) has attracted growing attention in recent years. While the great expense of annotating large-scale VQA datasets has become the main obstacle for current deep-learning methods. To surmount the constraint of insufficient training data, in this paper, we first consider the complete range of video distribution diversity (\ie content, distortion, motion) and employ diverse pretrained models (\eg architecture, pretext task, pre-training dataset) to benefit quality representation. An Adaptive Diverse Quality-aware feature Acquisition (Ada-DQA) framework is proposed to capture desired quality-related features generated by these frozen pretrained models. By leveraging the Quality-aware Acquisition Module (QAM), the framework is able to extract more essential and relevant features to represent quality. Finally, the learned quality representation is utilized as supplementary supervisory information, along with the supervision of the labeled quality score, to guide the training of a relatively lightweight VQA model in a knowledge distillation manner, which largely reduces the computational cost during inference. Experimental results on three mainstream no-reference VQA benchmarks clearly show the superior performance of Ada-DQA in comparison with current state-of-the-art approaches without using extra training data of VQA.

cs.CV↗

Uncertainty-driven Trajectory Truncation for Data Augmentation in Offline Reinforcement Learning

Equipped with the trained environmental dynamics, model-based offline reinforcement learning (RL) algorithms can often successfully learn good policies from fixed-sized datasets, even some datasets with poor quality. Unfortunately, however, it can not be guaranteed that the generated samples from the trained dynamics model are reliable (e.g., some synthetic samples may lie outside of the support region of the static dataset). To address this issue, we propose Trajectory Truncation with Uncertainty (TATU), which adaptively truncates the synthetic trajectory if the accumulated uncertainty along the trajectory is too large. We theoretically show the performance bound of TATU to justify its benefits. To empirically show the advantages of TATU, we first combine it with two classical model-based offline RL algorithms, MOPO and COMBO. Furthermore, we integrate TATU with several off-the-shelf model-free offline RL algorithms, e.g., BCQ. Experimental results on the D4RL benchmark show that TATU significantly improves their performance, often by a large margin. Code is available here.

cs.LG↗

BoxSnake: Polygonal Instance Segmentation with Box Supervision

Box-supervised instance segmentation has gained much attention as it requires only simple box annotations instead of costly mask or polygon annotations. However, existing box-supervised instance segmentation models mainly focus on mask-based frameworks. We propose a new end-to-end training technique, termed BoxSnake, to achieve effective polygonal instance segmentation using only box annotations for the first time. Our method consists of two loss functions: (1) a point-based unary loss that constrains the bounding box of predicted polygons to achieve coarse-grained segmentation; and (2) a distance-aware pairwise loss that encourages the predicted polygons to fit the object boundaries. Compared with the mask-based weakly-supervised methods, BoxSnake further reduces the performance gap between the predicted segmentation and the bounding box, and shows significant superiority on the Cityscapes dataset. The code has been available publicly.

cs.CV↗

HQG-Net: Unpaired Medical Image Enhancement with High-Quality Guidance

Unpaired Medical Image Enhancement (UMIE) aims to transform a low-quality (LQ) medical image into a high-quality (HQ) one without relying on paired images for training. While most existing approaches are based on Pix2Pix/CycleGAN and are effective to some extent, they fail to explicitly use HQ information to guide the enhancement process, which can lead to undesired artifacts and structural distortions. In this paper, we propose a novel UMIE approach that avoids the above limitation of existing methods by directly encoding HQ cues into the LQ enhancement process in a variational fashion and thus model the UMIE task under the joint distribution between the LQ and HQ domains. Specifically, we extract features from an HQ image and explicitly insert the features, which are expected to encode HQ cues, into the enhancement network to guide the LQ enhancement with the variational normalization module. We train the enhancement network adversarially with a discriminator to ensure the generated HQ image falls into the HQ domain. We further propose a content-aware loss to guide the enhancement process with wavelet-based pixel-level and multi-encoder-based feature-level constraints. Additionally, as a key motivation for performing image enhancement is to make the enhanced images serve better for downstream tasks, we propose a bi-level learning scheme to optimize the UMIE task and downstream tasks cooperatively, helping generate HQ images both visually appealing and favorable for downstream tasks. Experiments on three medical datasets, including two newly collected datasets, verify that the proposed method outperforms existing techniques in terms of both enhancement quality and downstream task performance. We will make the code and the newly collected datasets publicly available for community study.

eess.IV↗

Source-Free Domain Adaptive Fundus Image Segmentation with Class-Balanced Mean Teacher

This paper studies source-free domain adaptive fundus image segmentation which aims to adapt a pretrained fundus segmentation model to a target domain using unlabeled images. This is a challenging task because it is highly risky to adapt a model only using unlabeled data. Most existing methods tackle this task mainly by designing techniques to carefully generate pseudo labels from the model's predictions and use the pseudo labels to train the model. While often obtaining positive adaption effects, these methods suffer from two major issues. First, they tend to be fairly unstable - incorrect pseudo labels abruptly emerged may cause a catastrophic impact on the model. Second, they fail to consider the severe class imbalance of fundus images where the foreground (e.g., cup) region is usually very small. This paper aims to address these two issues by proposing the Class-Balanced Mean Teacher (CBMT) model. CBMT addresses the unstable issue by proposing a weak-strong augmented mean teacher learning scheme where only the teacher model generates pseudo labels from weakly augmented images to train a student model that takes strongly augmented images as input. The teacher is updated as the moving average of the instantly trained student, which could be noisy. This prevents the teacher model from being abruptly impacted by incorrect pseudo-labels. For the class imbalance issue, CBMT proposes a novel loss calibration approach to highlight foreground classes according to global statistics. Experiments show that CBMT well addresses these two issues and outperforms existing methods on multiple benchmarks.

cs.CV↗

Multi-agent Exploration with Sub-state Entropy Estimation

Researchers have integrated exploration techniques into multi-agent reinforcement learning (MARL) algorithms, drawing on their remarkable success in deep reinforcement learning. Nonetheless, exploration in MARL presents a more substantial challenge, as agents need to coordinate their efforts in order to achieve comprehensive state coverage. Reaching a unanimous agreement on which kinds of states warrant exploring can be a struggle for agents in this context. We introduce \textbf{M}ulti-agent \textbf{E}xploration based on \textbf{S}ub-state \textbf{E}ntropy (MESE) to address this limitation. This novel approach incentivizes agents to explore states cooperatively by directing them to achieve consensus via an extra team reward. Calculating the additional reward is based on the novelty of the current sub-state that merits cooperative exploration. MESE employs a conditioned entropy approach to select the sub-state, using particle-based entropy estimation to calculate the entropy. MESE is a plug-and-play module that can be seamlessly integrated into most existing MARL algorithms, which makes it a highly effective tool for reinforcement learning. Our experiments demonstrate that MESE can substantially improve the MAPPO's performance on various tasks in the StarCraft multi-agent challenge (SMAC).

cs.MA↗

Normalization Enhances Generalization in Visual Reinforcement Learning

Recent advances in visual reinforcement learning (RL) have led to impressive success in handling complex tasks. However, these methods have demonstrated limited generalization capability to visual disturbances, which poses a significant challenge for their real-world application and adaptability. Though normalization techniques have demonstrated huge success in supervised and unsupervised learning, their applications in visual RL are still scarce. In this paper, we explore the potential benefits of integrating normalization into visual RL methods with respect to generalization performance. We find that, perhaps surprisingly, incorporating suitable normalization techniques is sufficient to enhance the generalization capabilities, without any additional special design. We utilize the combination of two normalization techniques, CrossNorm and SelfNorm, for generalizable visual RL. Extensive experiments are conducted on DMControl Generalization Benchmark and CARLA to validate the effectiveness of our method. We show that our method significantly improves generalization capability while only marginally affecting sample efficiency. In particular, when integrated with DrQ-v2, our method enhances the test performance of DrQ-v2 on CARLA across various scenarios, from 14% of the training performance to 97%.

cs.LG↗

GPT4Tools: Teaching Large Language Model to Use Tools via Self-instruction

This paper aims to efficiently enable Large Language Models (LLMs) to use multimodal tools. Advanced proprietary LLMs, such as ChatGPT and GPT-4, have shown great potential for tool usage through sophisticated prompt engineering. Nevertheless, these models typically rely on prohibitive computational costs and publicly inaccessible data. To address these challenges, we propose the GPT4Tools based on self-instruct to enable open-source LLMs, such as LLaMA and OPT, to use tools. It generates an instruction-following dataset by prompting an advanced teacher with various multi-modal contexts. By using the Low-Rank Adaptation (LoRA) optimization, our approach facilitates the open-source LLMs to solve a range of visual problems, including visual comprehension and image generation. Moreover, we provide a benchmark to evaluate the ability of LLMs to use tools, which is performed in both zero-shot and fine-tuning ways. Extensive experiments demonstrate the effectiveness of our method on various language models, which not only significantly improves the accuracy of invoking seen tools, but also enables the zero-shot capacity for unseen tools. The code and demo are available at https://github.com/StevenGrove/GPT4Tools.

cs.CV↗

Off-Policy RL Algorithms Can be Sample-Efficient for Continuous Control via Sample Multiple Reuse

Sample efficiency is one of the most critical issues for online reinforcement learning (RL). Existing methods achieve higher sample efficiency by adopting model-based methods, Q-ensemble, or better exploration mechanisms. We, instead, propose to train an off-policy RL agent via updating on a fixed sampled batch multiple times, thus reusing these samples and better exploiting them within a single optimization loop. We name our method sample multiple reuse (SMR). We theoretically show the properties of Q-learning with SMR, e.g., convergence. Furthermore, we incorporate SMR with off-the-shelf off-policy RL algorithms and conduct experiments on a variety of continuous control benchmarks. Empirical results show that SMR significantly boosts the sample efficiency of the base methods across most of the evaluated tasks without any hyperparameter tuning or additional tricks.

cs.LG↗

SOC: Semantic-Assisted Object Cluster for Referring Video Object Segmentation

This paper studies referring video object segmentation (RVOS) by boosting video-level visual-linguistic alignment. Recent approaches model the RVOS task as a sequence prediction problem and perform multi-modal interaction as well as segmentation for each frame separately. However, the lack of a global view of video content leads to difficulties in effectively utilizing inter-frame relationships and understanding textual descriptions of object temporal variations. To address this issue, we propose Semantic-assisted Object Cluster (SOC), which aggregates video content and textual guidance for unified temporal modeling and cross-modal alignment. By associating a group of frame-level object embeddings with language tokens, SOC facilitates joint space learning across modalities and time steps. Moreover, we present multi-modal contrastive supervision to help construct well-aligned joint space at the video level. We conduct extensive experiments on popular RVOS benchmarks, and our method outperforms state-of-the-art competitors on all benchmarks by a remarkable margin. Besides, the emphasis on temporal coherence enhances the segmentation stability and adaptability of our method in processing text expressions with temporal variations. Code will be available.

cs.CV↗

Dynamics-Adaptive Continual Reinforcement Learning via Progressive Contextualization

A key challenge of continual reinforcement learning (CRL) in dynamic environments is to promptly adapt the RL agent's behavior as the environment changes over its lifetime, while minimizing the catastrophic forgetting of the learned information. To address this challenge, in this article, we propose DaCoRL, i.e., dynamics-adaptive continual RL. DaCoRL learns a context-conditioned policy using progressive contextualization, which incrementally clusters a stream of stationary tasks in the dynamic environment into a series of contexts and opts for an expandable multihead neural network to approximate the policy. Specifically, we define a set of tasks with similar dynamics as an environmental context and formalize context inference as a procedure of online Bayesian infinite Gaussian mixture clustering on environment features, resorting to online Bayesian inference to infer the posterior distribution over contexts. Under the assumption of a Chinese restaurant process prior, this technique can accurately classify the current task as a previously seen context or instantiate a new context as needed without relying on any external indicator to signal environmental changes in advance. Furthermore, we employ an expandable multihead neural network whose output layer is synchronously expanded with the newly instantiated context, and a knowledge distillation regularization term for retaining the performance on learned tasks. As a general framework that can be coupled with various deep RL algorithms, DaCoRL features consistent superiority over existing methods in terms of the stability, overall performance and generalization ability, as verified by extensive experiments on several robot navigation and MuJoCo locomotion tasks.

cs.LG↗