Searcharxiv⌕ Search

arXiv subjects

Xiu Li

Publications and source records attributed to Xiu Li.

At least 217 records · Page 12Linked to original sources

Bias-reduced Multi-step Hindsight Experience Replay for Efficient Multi-goal Reinforcement Learning

Multi-goal reinforcement learning is widely applied in planning and robot manipulation. Two main challenges in multi-goal reinforcement learning are sparse rewards and sample inefficiency. Hindsight Experience Replay (HER) aims to tackle the two challenges via goal relabeling. However, HER-related works still need millions of samples and a huge computation. In this paper, we propose Multi-step Hindsight Experience Replay (MHER), incorporating multi-step relabeled returns based on $n$-step relabeling to improve sample efficiency. Despite the advantages of $n$-step relabeling, we theoretically and experimentally prove the off-policy $n$-step bias introduced by $n$-step relabeling may lead to poor performance in many environments. To address the above issue, two bias-reduced MHER algorithms, MHER($λ$) and Model-based MHER (MMHER) are presented. MHER($λ$) exploits the $λ$ return while MMHER benefits from model-based value expansions. Experimental results on numerous multi-goal robotic tasks show that our solutions can successfully alleviate off-policy $n$-step bias and achieve significantly higher sample efficiency than HER and Curriculum-guided HER with little additional computation beyond HER.

cs.LG↗

UniInst: Unique Representation for End-to-End Instance Segmentation

Existing instance segmentation methods have achieved impressive performance but still suffer from a common dilemma: redundant representations (e.g., multiple boxes, grids, and anchor points) are inferred for one instance, which leads to multiple duplicated predictions. Thus, mainstream methods usually rely on a hand-designed non-maximum suppression (NMS) post-processing step to select the optimal prediction result, which hinders end-to-end training. To address this issue, we propose a box-free and NMS-free end-to-end instance segmentation framework, termed UniInst, that yields only one unique representation for each instance. Specifically, we design an instance-aware one-to-one assignment scheme, namely Only Yield One Representation (OYOR), which dynamically assigns one unique representation to each instance according to the matching quality between predictions and ground truths. Then, a novel prediction re-ranking strategy is elegantly integrated into the framework to address the misalignment between the classification score and the mask quality, enabling the learned representation to be more discriminative. With these techniques, our UniInst, the first FCN-based box-free and NMS-free instance segmentation framework, achieves competitive performance, e.g., 39.0 mask AP using ResNet-50-FPN and 40.2 mask AP using ResNet-101-FPN, against mainstream methods on COCO test-dev 2017. Moreover, the proposed instance-aware method is robust to occlusion scenes, outperforming common baselines by remarkable mask AP on the heavily-occluded OCHuman benchmark. Code is available at https://github.com/b03505036/UniInst.

cs.CV↗

A Medical Semantic-Assisted Transformer for Radiographic Report Generation

Automated radiographic report generation is a challenging cross-domain task that aims to automatically generate accurate and semantic-coherence reports to describe medical images. Despite the recent progress in this field, there are still many challenges at least in the following aspects. First, radiographic images are very similar to each other, and thus it is difficult to capture the fine-grained visual differences using CNN as the visual feature extractor like many existing methods. Further, semantic information has been widely applied to boost the performance of generation tasks (e.g. image captioning), but existing methods often fail to provide effective medical semantic features. Toward solving those problems, in this paper, we propose a memory-augmented sparse attention block utilizing bilinear pooling to capture the higher-order interactions between the input fine-grained image features while producing sparse attention. Moreover, we introduce a novel Medical Concepts Generation Network (MCGN) to predict fine-grained semantic concepts and incorporate them into the report generation process as guidance. Our proposed method shows promising performance on the recently released largest benchmark MIMIC-CXR. It outperforms multiple state-of-the-art methods in image captioning and medical report generation.

cs.CV↗

Neural Capture of Animatable 3D Human from Monocular Video

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by a mesh-based parametric 3D human model serving as a geometry proxy. Previous methods usually rely on multi-view videos or accurate 3D geometry information as additional inputs; besides, most methods suffer from degraded quality when generalized to unseen poses. We identify that the key to generalization is a good input embedding for querying dynamic NeRF: A good input embedding should define an injective mapping in the full volumetric space, guided by surface mesh deformation under pose variation. Based on this observation, we propose to embed the input query with its relationship to local surface regions spanned by a set of geodesic nearest neighbors on mesh vertices. By including both position and relative distance information, our embedding defines a distance-preserved deformation mapping and generalizes well to unseen poses. To reduce the dependency on additional inputs, we first initialize per-frame 3D meshes using off-the-shelf tools and then propose a pipeline to jointly optimize NeRF and refine the initial mesh. Extensive experiments show our method can synthesize plausible human rendering results under unseen poses and views.

cs.CV↗

Coarse-to-Fine Knowledge-Enhanced Multi-Interest Learning Framework for Multi-Behavior Recommendation

Multi-types of behaviors (e.g., clicking, adding to cart, purchasing, etc.) widely exist in most real-world recommendation scenarios, which are beneficial to learn users' multi-faceted preferences. As dependencies are explicitly exhibited by the multiple types of behaviors, effectively modeling complex behavior dependencies is crucial for multi-behavior prediction. The state-of-the-art multi-behavior models learn behavior dependencies indistinguishably with all historical interactions as input. However, different behaviors may reflect different aspects of user preference, which means that some irrelevant interactions may play as noises to the target behavior to be predicted. To address the aforementioned limitations, we introduce multi-interest learning to the multi-behavior recommendation. More specifically, we propose a novel Coarse-to-fine Knowledge-enhanced Multi-interest Learning (CKML) framework to learn shared and behavior-specific interests for different behaviors. CKML introduces two advanced modules, namely Coarse-grained Interest Extracting (CIE) and Fine-grained Behavioral Correlation (FBC), which work jointly to capture fine-grained behavioral dependencies. CIE uses knowledge-aware information to extract initial representations of each interest. FBC incorporates a dynamic routing scheme to further assign each behavior among interests. Additionally, we use the self-attention mechanism to correlate different behavioral information at the interest level. Empirical results on three real-world datasets verify the effectiveness and efficiency of our model in exploiting multi-behavior data. Further experiments demonstrate the effectiveness of each module and the robustness and superiority of the shared and specific modelling paradigm for multi-behavior data.

cs.IR↗

ScalableViT: Rethinking the Context-oriented Generalization of Vision Transformer

The vanilla self-attention mechanism inherently relies on pre-defined and steadfast computational dimensions. Such inflexibility restricts it from possessing context-oriented generalization that can bring more contextual cues and global representations. To mitigate this issue, we propose a Scalable Self-Attention (SSA) mechanism that leverages two scaling factors to release dimensions of query, key, and value matrices while unbinding them with the input. This scalability fetches context-oriented generalization and enhances object sensitivity, which pushes the whole network into a more effective trade-off state between accuracy and cost. Furthermore, we propose an Interactive Window-based Self-Attention (IWSA), which establishes interaction between non-overlapping regions by re-merging independent value tokens and aggregating spatial information from adjacent windows. By stacking the SSA and IWSA alternately, the Scalable Vision Transformer (ScalableViT) achieves state-of-the-art performance in general-purpose vision tasks. For example, ScalableViT-S outperforms Twins-SVT-S by 1.4% and Swin-T by 1.8% on ImageNet-1K classification.

cs.CV↗

Towards Better Dermoscopic Image Feature Representation Learning for Melanoma Classification

Deep learning-based melanoma classification with dermoscopic images has recently shown great potential in automatic early-stage melanoma diagnosis. However, limited by the significant data imbalance and obvious extraneous artifacts, i.e., the hair and ruler markings, discriminative feature extraction from dermoscopic images is very challenging. In this study, we seek to resolve these problems respectively towards better representation learning for lesion features. Specifically, a GAN-based data augmentation (GDA) strategy is adapted to generate synthetic melanoma-positive images, in conjunction with the proposed implicit hair denoising (IHD) strategy. Wherein the hair-related representations are implicitly disentangled via an auxiliary classifier network and reversely sent to the melanoma-feature extraction backbone for better melanoma-specific representation learning. Furthermore, to train the IHD module, the hair noises are additionally labeled on the ISIC2020 dataset, making it the first large-scale dermoscopic dataset with annotation of hair-like artifacts. Extensive experiments demonstrate the superiority of the proposed framework as well as the effectiveness of each component. The improved dataset publicly avaliable at https://github.com/kirtsy/DermoscopicDataset.

eess.IV↗

Seeking Common Ground While Reserving Differences: Multiple Anatomy Collaborative Framework for Undersampled MRI Reconstruction

Recently, deep neural networks have greatly advanced undersampled Magnetic Resonance Image (MRI) reconstruction, wherein most studies follow the one-anatomy-one-network fashion, i.e., each expert network is trained and evaluated for a specific anatomy. Apart from inefficiency in training multiple independent models, such convention ignores the shared de-aliasing knowledge across various anatomies which can benefit each other. To explore the shared knowledge, one naive way is to combine all the data from various anatomies to train an all-round network. Unfortunately, despite the existence of the shared de-aliasing knowledge, we reveal that the exclusive knowledge across different anatomies can deteriorate specific reconstruction targets, yielding overall performance degradation. Observing this, in this study, we present a novel deep MRI reconstruction framework with both anatomy-shared and anatomy-specific parameterized learners, aiming to "seek common ground while reserving differences" across different anatomies.Particularly, the primary anatomy-shared learners are exposed to different anatomies to model flourishing shared knowledge, while the efficient anatomy-specific learners are trained with their target anatomy for exclusive knowledge. Four different implementations of anatomy-specific learners are presented and explored on the top of our framework in two MRI reconstruction networks. Comprehensive experiments on brain, knee and cardiac MRI datasets demonstrate that three of these learners are able to enhance reconstruction performance via multiple anatomy collaborative learning.

eess.IV↗

Double-Uncertainty Guided Spatial and Temporal Consistency Regularization Weighting for Learning-based Abdominal Registration

In order to tackle the difficulty associated with the ill-posed nature of the image registration problem, regularization is often used to constrain the solution space. For most learning-based registration approaches, the regularization usually has a fixed weight and only constrains the spatial transformation. Such convention has two limitations: (i) Besides the laborious grid search for the optimal fixed weight, the regularization strength of a specific image pair should be associated with the content of the images, thus the "one value fits all" training scheme is not ideal; (ii) Only spatially regularizing the transformation may neglect some informative clues related to the ill-posedness. In this study, we propose a mean-teacher based registration framework, which incorporates an additional temporal consistency regularization term by encouraging the teacher model's prediction to be consistent with that of the student model. More importantly, instead of searching for a fixed weight, the teacher enables automatically adjusting the weights of the spatial regularization and the temporal consistency regularization by taking advantage of the transformation uncertainty and appearance uncertainty. Extensive experiments on the challenging abdominal CT-MRI registration show that our training strategy can promisingly advance the original learning-based method in terms of efficient hyperparameter tuning and a better tradeoff between accuracy and smoothness.

cs.CV↗

Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL

Solving goal-conditioned tasks with sparse rewards using self-supervised learning is promising because of its simplicity and stability over current reinforcement learning (RL) algorithms. A recent work, called Goal-Conditioned Supervised Learning (GCSL), provides a new learning framework by iteratively relabeling and imitating self-generated experiences. In this paper, we revisit the theoretical property of GCSL -- optimizing a lower bound of the goal reaching objective, and extend GCSL as a novel offline goal-conditioned RL algorithm. The proposed method is named Weighted GCSL (WGCSL), in which we introduce an advanced compound weight consisting of three parts (1) discounted weight for goal relabeling, (2) goal-conditioned exponential advantage weight, and (3) best-advantage weight. Theoretically, WGCSL is proved to optimize an equivalent lower bound of the goal-conditioned RL objective and generates monotonically improved policies via an iterated scheme. The monotonic property holds for any behavior policies, and therefore WGCSL can be applied to both online and offline settings. To evaluate algorithms in the offline goal-conditioned RL setting, we provide a benchmark including a range of point and simulated robot domains. Experiments in the introduced benchmark demonstrate that WGCSL can consistently outperform GCSL and existing state-of-the-art offline methods in the fully offline goal-conditioned setting.

cs.LG↗

Hybrid intelligence for dynamic job-shop scheduling with deep reinforcement learning and attention mechanism

The dynamic job-shop scheduling problem (DJSP) is a class of scheduling tasks that specifically consider the inherent uncertainties such as changing order requirements and possible machine breakdown in realistic smart manufacturing settings. Since traditional methods cannot dynamically generate effective scheduling strategies in face of the disturbance of environments, we formulate the DJSP as a Markov decision process (MDP) to be tackled by reinforcement learning (RL). For this purpose, we propose a flexible hybrid framework that takes disjunctive graphs as states and a set of general dispatching rules as the action space with minimum prior domain knowledge. The attention mechanism is used as the graph representation learning (GRL) module for the feature extraction of states, and the double dueling deep Q-network with prioritized replay and noisy networks (D3QPN) is employed to map each state to the most appropriate dispatching rule. Furthermore, we present Gymjsp, a public benchmark based on the well-known OR-Library, to provide a standardized off-the-shelf facility for RL and DJSP research communities. Comprehensive experiments on various DJSP instances confirm that our proposed framework is superior to baseline algorithms with smaller makespan across all instances and provide empirical justification for the validity of the various components in the hybrid framework.

cs.AI↗

Value Activation for Bias Alleviation: Generalized-activated Deep Double Deterministic Policy Gradients

It is vital to accurately estimate the value function in Deep Reinforcement Learning (DRL) such that the agent could execute proper actions instead of suboptimal ones. However, existing actor-critic methods suffer more or less from underestimation bias or overestimation bias, which negatively affect their performance. In this paper, we reveal a simple but effective principle: proper value correction benefits bias alleviation, where we propose the generalized-activated weighting operator that uses any non-decreasing function, namely activation function, as weights for better value estimation. Particularly, we integrate the generalized-activated weighting operator into value estimation and introduce a novel algorithm, Generalized-activated Deep Double Deterministic Policy Gradients (GD3). We theoretically show that GD3 is capable of alleviating the potential estimation bias. We interestingly find that simple activation functions lead to satisfying performance with no additional tricks, and could contribute to faster convergence. Experimental results on numerous challenging continuous control tasks show that GD3 with task-specific activation outperforms the common baseline methods. We also uncover a fact that fine-tuning the polynomial activation function achieves superior results on most of the tasks.

cs.LG↗

Implicit Feature Refinement for Instance Segmentation

We propose a novel implicit feature refinement module for high-quality instance segmentation. Existing image/video instance segmentation methods rely on explicitly stacked convolutions to refine instance features before the final prediction. In this paper, we first give an empirical comparison of different refinement strategies,which reveals that the widely-used four consecutive convolutions are not necessary. As an alternative, weight-sharing convolution blocks provides competitive performance. When such block is iterated for infinite times, the block output will eventually convergeto an equilibrium state. Based on this observation, the implicit feature refinement (IFR) is developed by constructing an implicit function. The equilibrium state of instance features can be obtained by fixed-point iteration via a simulated infinite-depth network. Our IFR enjoys several advantages: 1) simulates an infinite-depth refinement network while only requiring parameters of single residual block; 2) produces high-level equilibrium instance features of global receptive field; 3) serves as a plug-and-play general module easily extended to most object recognition frameworks. Experiments on the COCO and YouTube-VIS benchmarks show that our IFR achieves improved performance on state-of-the-art image/video instance segmentation frameworks, while reducing the parameter burden (e.g.1% AP improvement on Mask R-CNN with only 30.0% parameters in mask head). Code is made available at https://github.com/lufanma/IFR.git

cs.CV↗

MHER: Model-based Hindsight Experience Replay

Solving multi-goal reinforcement learning (RL) problems with sparse rewards is generally challenging. Existing approaches have utilized goal relabeling on collected experiences to alleviate issues raised from sparse rewards. However, these methods are still limited in efficiency and cannot make full use of experiences. In this paper, we propose Model-based Hindsight Experience Replay (MHER), which exploits experiences more efficiently by leveraging environmental dynamics to generate virtual achieved goals. Replacing original goals with virtual goals generated from interaction with a trained dynamics model leads to a novel relabeling method, model-based relabeling (MBR). Based on MBR, MHER performs both reinforcement learning and supervised learning for efficient policy improvement. Theoretically, we also prove the supervised part in MHER, i.e., goal-conditioned supervised learning with MBR data, optimizes a lower bound on the multi-goal RL objective. Experimental results in several point-based tasks and simulated robotics environments show that MHER achieves significantly higher sample efficiency than previous model-free and model-based multi-goal methods.

cs.LG↗

CLIP4Caption: CLIP for Video Caption

Video captioning is a challenging task since it requires generating sentences describing various diverse and complex videos. Existing video captioning models lack adequate visual representation due to the neglect of the existence of gaps between videos and texts. To bridge this gap, in this paper, we propose a CLIP4Caption framework that improves video captioning based on a CLIP-enhanced video-text matching network (VTM). This framework is taking full advantage of the information from both vision and language and enforcing the model to learn strongly text-correlated video features for text generation. Besides, unlike most existing models using LSTM or GRU as the sentence decoder, we adopt a Transformer structured decoder network to effectively learn the long-range visual and language dependency. Additionally, we introduce a novel ensemble strategy for captioning tasks. Experimental results demonstrate the effectiveness of our method on two datasets: 1) on MSR-VTT dataset, our method achieved a new state-of-the-art result with a significant gain of up to 10% in CIDEr; 2) on the private test data, our method ranking 2nd place in the ACM MM multimedia grand challenge 2021: Pre-training for Video Understanding Challenge. It is noted that our model is only trained on the MSR-VTT dataset.

cs.CV↗

Universal and Flexible Optical Aberration Correction Using Deep-Prior Based Deconvolution

High quality imaging usually requires bulky and expensive lenses to compensate geometric and chromatic aberrations. This poses high constraints on the optical hash or low cost applications. Although one can utilize algorithmic reconstruction to remove the artifacts of low-end lenses, the degeneration from optical aberrations is spatially varying and the computation has to trade off efficiency for performance. For example, we need to conduct patch-wise optimization or train a large set of local deep neural networks to achieve high reconstruction performance across the whole image. In this paper, we propose a PSF aware plug-and-play deep network, which takes the aberrant image and PSF map as input and produces the latent high quality version via incorporating lens-specific deep priors, thus leading to a universal and flexible optical aberration correction method. Specifically, we pre-train a base model from a set of diverse lenses and then adapt it to a given lens by quickly refining the parameters, which largely alleviates the time and memory consumption of model learning. The approach is of high efficiency in both training and testing stages. Extensive results verify the promising applications of our proposed approach for compact low-end cameras.

eess.IV↗

A Coarse-to-Fine Instance Segmentation Network with Learning Boundary Representation

Boundary-based instance segmentation has drawn much attention since of its attractive efficiency. However, existing methods suffer from the difficulty in long-distance regression. In this paper, we propose a coarse-to-fine module to address the problem. Approximate boundary points are generated at the coarse stage and then features of these points are sampled and fed to a refined regressor for fine prediction. It is end-to-end trainable since differential sampling operation is well supported in the module. Furthermore, we design a holistic boundary-aware branch and introduce instance-agnostic supervision to assist regression. Equipped with ResNet-101, our approach achieves 31.7\% mask AP on COCO dataset with single-scale training and testing, outperforming the baseline 1.3\% mask AP with less than 1\% additional parameters and GFLOPs. Experiments also show that our proposed method achieves competitive performance compared to existing boundary-based methods with a lightweight design and a simple pipeline.

cs.CV↗

Efficient Continuous Control with Double Actors and Regularized Critics

How to obtain good value estimation is one of the key problems in Reinforcement Learning (RL). Current value estimation methods, such as DDPG and TD3, suffer from unnecessary over- or underestimation bias. In this paper, we explore the potential of double actors, which has been neglected for a long time, for better value function estimation in continuous setting. First, we uncover and demonstrate the bias alleviation property of double actors by building double actors upon single critic and double critics to handle overestimation bias in DDPG and underestimation bias in TD3 respectively. Next, we interestingly find that double actors help improve the exploration ability of the agent. Finally, to mitigate the uncertainty of value estimate from double critics, we further propose to regularize the critic networks under double actors architecture, which gives rise to Double Actors Regularized Critics (DARC) algorithm. Extensive experimental results on challenging continuous control tasks show that DARC significantly outperforms state-of-the-art methods with higher sample efficiency.

cs.LG↗