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Xuetong Wang

Publications and source records attributed to Xuetong Wang.

9 recordsLinked to original sources

The Decline of Online Knowledge Communities: Obstacles, Workarounds, and Sustainability

Online knowledge communities (OKC) such as Stack Exchange, Reddit, and Zhihu have long functioned as socio technical infrastructures for collective problem solving. The rapid adoption of Generative AI (GenAI) introduces both complementarity and substitution. Large language models (LLMs) offer faster, more accessible drafts, yet divert traffic and contributions away from OKC that also provided their training data. To understand how communities adapt under this systemic shock, we report a mixed-methods study combining an online survey (N=217) and interviews with 11 current users. Findings show that while users increasingly rely on AI for convenience, they still turn to OKC for complex, ambiguous, or trust sensitive questions. Participants express polarized attitudes toward AI, reflecting divergent hopes and uncertainties about its role. Yet across perspectives, sustaining sociability, empathy, and reciprocity emerges as essential for community resilience. We argue that GenAI's impact constitutes not a terminal decline but a design challenge: to reimagine socio-technical complementarities that balance automation's efficiency with human judgment, trust, and collective stewardship in the evolving knowledge commons. To decline or sustain, it is now or never to take action.

cs.HC

Multimodal Cyber-physical Interaction in XR: Hybrid Doctoral Thesis Defense

Academic events, such as a doctoral thesis defense, are typically limited to either physical co-location or flat video conferencing, resulting in rigid participation formats and fragmented presence. We present a multimodal framework that breaks this binary by supporting a spectrum of participation - from in-person attendance to immersive virtual reality (VR) or browser access - and report our findings from using it to organize the first ever hybrid doctoral thesis defense using extended reality (XR). The framework integrates full-body motion tracking to synchronize the user's avatar motions and gestures, enabling natural interaction with onsite participants as well as body language and gestures with remote attendees in the virtual world. It leverages WebXR to provide cross-platform and instant accessibility with easy setup. User feedback analysis reveals positive VR experiences and demonstrates the framework's effectiveness in supporting various hybrid event activities.

cs.MM

The AI Amplifier Effect: Defining Human-AI Intimacy and Romantic Relationships with Conversational AI

What does it mean to fall in love with something we know is virtual? The proliferation of conversational AI enables users to create customizable companions, fostering new intimate relationships that, while virtual, are perceived as authentic. However, public understanding of these bonds is limited, and platform policies regarding these interactions remain inconsistent. There is a pressing need for further HCI research to investigate: (a) the design affordances in AI that construct bonds and a sense of intimacy, (b) how such long-term engagement impacts users' real lives, and (c) how to balance user autonomy with platform regulation in the design of these systems without compromising users' well-being and experiences. This paper takes a step toward addressing these goals by providing a concrete definition of human AI intimacy based on in depth interviews with 30 users engaged in romantic relationships with AI companions. We elucidate the complexities of these relationships, from their formation to sustainability, and identify key features of the bonds formed. Notably, we introduce the AI Amplifier Effect, where the AI serves as a medium that intensifies the user's existing emotional state, leading to divergent positive, neutral, and negative impacts. We argue that designing for emotion must extend beyond technical affordances to encompass the essence of human affection. This paper's contributions aim to initiate a conversation and guide future research on human AI relationships within the HCI community.

cs.HC

MSWEP V3: Machine Learning-Powered Global Precipitation Estimates at 0.1$^\circ$ Hourly Resolution (1979-Present)

We introduce Version 3 (V3) of the gridded near real-time Multi-Source Weighted-Ensemble Precipitation (MSWEP) product -- the first fully global, historical machine learning powered precipitation (P) dataset, developed to meet the growing demand for timely and accurate P estimates amid escalating climate challenges. MSWEP V3 provides hourly data at 0.1$^\circ$ resolution from 1979 to the present, continuously updated with a latency of approximately two hours. Development follows a two-stage process. First, baseline P fields are generated using machine learning model stacks that integrate satellite- and (re)analysis-based P and air-temperature products, along with static variables. The models are trained using hourly and daily observations from 15,959 P gauges worldwide. Second, these baseline P fields are corrected using daily and monthly gauge observations from 57,666 and 86,000 stations globally. To assess MSWEP V3's baseline performance, we evaluated 19 (quasi-) global gridded P products -- including both uncorrected and gauge-based products -- using observations from an independent set of 15,958 gauges excluded from the first training stage. The MSWEP V3 baseline achieved a median daily Kling-Gupta Efficiency (KGE) of 0.69, outperforming all evaluated products. Other uncorrected products achieved median daily KGE values of 0.61 (ERA5), 0.46 (IMERG-L V7), 0.38 (GSMaP V8), and 0.31 (CHIRP). Using leave-one-out cross-validation, the daily gauge correction was found to improve the median daily correlation by 0.09, constrained by the already strong baseline performance. We anticipate that MSWEP V3 -- accessible at www.gloh2o.org/mswep -- will enable more reliable monitoring, forecasting, and management of water-related risks in a variable and changing climate.

physics.ao-ph

Talking Spell: A Wearable System Enabling Real-Time Anthropomorphic Voice Interaction with Everyday Objects

Virtual assistants (VAs) have become ubiquitous in daily life, integrated into smartphones and smart devices, sparking interest in AI companions that enhance user experiences and foster emotional connections. However, existing companions are often embedded in specific objects-such as glasses, home assistants, or dolls-requiring users to form emotional bonds with unfamiliar items, which can lead to reduced engagement and feelings of detachment. To address this, we introduce Talking Spell, a wearable system that empowers users to imbue any everyday object with speech and anthropomorphic personas through a user-centric radiative network. Leveraging advanced computer vision (e.g., YOLOv11 for object detection), large vision-language models (e.g., QWEN-VL for persona generation), speech-to-text and text-to-speech technologies, Talking Spell guides users through three stages of emotional connection: acquaintance, familiarization, and bonding. We validated our system through a user study involving 12 participants, utilizing Talking Spell to explore four interaction intentions: entertainment, companionship, utility, and creativity. The results demonstrate its effectiveness in fostering meaningful interactions and emotional significance with everyday objects. Our findings indicate that Talking Spell creates engaging and personalized experiences, as demonstrated through various devices, ranging from accessories to essential wearables.

cs.HC

`My Dataset of Love': A Preliminary Mixed-Method Exploration of Human-AI Romantic Relationships

Human-AI romantic relationships have gained wide popularity among social media users in China. The technological impact on romantic relationships and its potential applications have long drawn research attention to topics such as relationship preservation and negativity mitigation. Media and communication studies also explore the practices in romantic para-social relationships. Nonetheless, this emerging human-AI romantic relationship, whether the relations fall into the category of para-social relationship together with its navigation pattern, remains unexplored, particularly in the context of relational stages and emotional attachment. This research thus seeks to fill this gap by presenting a mixed-method approach on 1,766 posts and 60,925 comments from Xiaohongshu, as well as the semi-structured interviews with 23 participants, of whom one of them developed her relationship with self-created AI for three years. The findings revealed that the users' willingness to self-disclose to AI companions led to increased positivity without social stigma. The results also unveiled the reciprocal nature of these interactions, the dominance of 'self', and raised concerns about language misuse, bias, and data security in AI communication.

cs.HC

Avatar Appearance and Behavior of Potential Harassers Affect Users' Perceptions and Response Strategies in Social Virtual Reality (VR): A Mixed-Methods Study

Sexual harassment has been recognized as a significant social issue. In recent years, the emergence of harassment in social virtual reality (VR) has become an important and urgent research topic. We employed a mixed-methods approach by conducting online surveys with VR users (N = 166) and semi-structured interviews with social VR users (N = 18) to investigate how users perceive sexual harassment in social VR, focusing on the influence of avatar appearance. Moreover, we derived users' response strategies to sexual harassment and gained insights on platform regulation. This study contributes to the research on sexual harassment in social VR by examining the moderating effect of avatar appearance on user perception of sexual harassment and uncovering the underlying reasons behind response strategies. Moreover, it presents novel prospects and challenges in platform design and regulation domains.

cs.HC

Research on Damage Analysis of Key Parts of UAV Flight Control System

A set of hardware in the loop simulation methods based on the UAV model is proposed to create fault data, which is used to judge the parts where faults happen. Actual flight experimental data is utilized to prove the reliability of Simulink models. Then a series of typical faults with various amplitudes are injected into different channels of UAV parts in hardware in the loop simulation platform. Fault data is created this way, and the effect on UAV flight and task/control can be obtained through damage analysis. Typical fault characters are extracted, and those parts that have faults can be analyzed and judged. We can also know the trend that faults will develop and conclude the reasons for faults based on exterior performance, which supports precise attack and performance evaluation techniques.

eess.SY

Normative Modeling via Conditional Variational Autoencoder and Adversarial Learning to Identify Brain Dysfunction in Alzheimer's Disease

Normative modeling is an emerging and promising approach to effectively study disorder heterogeneity in individual participants. In this study, we propose a novel normative modeling method by combining conditional variational autoencoder with adversarial learning (ACVAE) to identify brain dysfunction in Alzheimer's Disease (AD). Specifically, we first train a conditional VAE on the healthy control (HC) group to create a normative model conditioned on covariates like age, gender and intracranial volume. Then we incorporate an adversarial training process to construct a discriminative feature space that can better generalize to unseen data. Finally, we compute deviations from the normal criterion at the patient level to determine which brain regions were associated with AD. Our experiments on OASIS-3 database show that the deviation maps generated by our model exhibit higher sensitivity to AD compared to other deep normative models, and are able to better identify differences between the AD and HC groups.

cs.LG