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Xun Huang

Publications and source records attributed to Xun Huang.

At least 19 recordsLinked to original sources

Zero-Query Transferable Pretend Benign Attacks with Amortized Online Generation for Cooperative Perception

Cooperative perception enables an ego agent to acquire information from collaborators beyond its own sensors' reach. Yet, the most beneficial messages are often the hardest to verify from local observations. Pretend Benign (PB) exploits this asymmetry by targeting regions with weak local verifiability and applying multi-objective perturbations, making harmful feature changes appear to be benign assistance. However, PB is victim-dependent: selecting regions and optimizing perturbations require the victim model's architecture, parameters, and gradients, limiting transfer to unseen victims. A transferable attack must capture properties shared across cooperative detection models rather than those specific to one network. We address this by building a victim-agnostic attack from a heterogeneous ensemble of surrogate models and encoding its capabilities in a reusable dictionary to reduce per-message generation cost. Specifically, Transferable Pretend Benign (TrPB) transfers PB's region selection criterion and multi-objective perturbation strategy across heterogeneous surrogates to construct an offline attack. We further propose RT-TrPB, which encodes transferable regions and perturbation patterns into a region predictor and reusable perturbation dictionary, amortizing per-message attack generation. Experiments on widely used cooperative perception benchmarks show that RT-TrPB bypasses the consensus-based defenses ROBOSAC and FLD with success rates approaching 100% and generates each perturbation in under 56 ms. To counter PB-style attacks masquerading as benign collaboration, we also propose STTrust, which verifies received messages using spatial and temporal consistency and incorporates identity-level trust. STTrust detects over 90% of PB-style attacks and restores perception performance to near the attack-free level.

cs.AI↗

Can Video World Models Track Unobserved World States?

Video world models are increasingly used as simulators, but visual fidelity alone does not show that a model maintains the hidden state of the world. We examine this difference with an action-conditioned video Shell Game, a visual analogue of $S_5$ state tracking that separates visual rendering from compositing the unobserved world state. Trained on 5-swap chains, standard backbones (e.g., bidirectional and autoregressive Transformers, Mamba, and linear attention) render plausible videos and predict the correct ball location up to 5 swaps. However, they fail to learn the rule and generalize to longer swap chains, even with more denoising steps. As the pixel-based diffusion loss does not force the generated frames to hold the unseen ball position, output tokens cannot carry it, and the state has to live within the architecture. In a causal Transformer, this implicit state is an append-only KV cache, which is written once and never revised, so the model must re-compose the swaps at every chunk. Tracking $S_5$ this way requires depth to grow with sequence length, which no fixed-depth Transformer provides. We study what enables learning the rule, and find that length generalization requires a revisable state carried across chunks and an update expressive enough to apply a swap. Linear attention can achieve this by allowing negative transition eigenvalues, and autoregressive Transformers can do so with nonlinear TTT fast weights (e.g., SwiGLU) whose online updates change the feature map used to read their state. We further examine Memory Maze and Block World, where the state is not fixed by the input action stream alone and must be corrected from observations or keeps changing out of view, and discuss the implications for building stateful video world models.

cs.CV↗

Beyond Spatial Benchmarks: From Spatial Reasoning to Navigation

Does progress on spatial reasoning benchmarks translate into better navigation? Existing benchmarks test isolated inferences from images or videos, with little connection to downstream navigation. Our analysis reveals a gap between benchmark-oriented spatial specialization and navigation performance, and shows how aligning spatial supervision with navigation goals, phases, and decision learning improves navigation. Guided by these findings, we build \textsc{Spatial-Nav-100K} and fine-tune in two stages, \textit{i.e.} first learning a shared spatial-navigation foundation, and then specializing each phase with the abilities it relies on. We further introduce Spatial-NPD, where a teacher conditioned on spatial priors produces grounded action preferences and distills them into a student policy, so no explicit spatial reasoning is needed at inference. With 45 A100 GPU-hours of policy training, our 8B model reaches SR/SPL of 77.4/35.4 on HM3D-v0.2, 60.2/30.5 on HM3D-v0.1, and 47.9/20.6 on train-unseen MP3D. It outperforms several systems that rely on closed-source models or thousands of GPU-hours of training, at 148 ms per action step. All code and datasets will be publicly available at https://github.com/ylwhxht/Spatial-Nav.

cs.CV↗

Statistical Turbulence and High-Fidelity Disturbance Fields for Quadrotor Flight Control

Reinforcement-learning quadrotor controllers are usually trained under simplified wind models, yet the impact of wind-field fidelity, as opposed to magnitude, on policy robustness remains unquantified. This paper compares five disturbance-fidelity levels, from wind-free flight and discrete 1-cosine gusts through statistical turbulence and synthetic coherent structures to large-eddy-simulation fields of the atmospheric boundary layer, in a full cross-fidelity train test evaluation of proximal policy optimization (PPO) agents, with cascaded PID and geometric SE(3) controllers as training-free references, over a 0-12 m/s wind sweep. Before any controller comparison is made, all disturbance data are validated: every synthetic generator is checked quantitatively against its analytical or certification-standard reference, and the large-eddy-simulation fields against the imposed log law. On a racing-class quadrotor in hover, the train test matrix is remarkably flat, and the cheapest structured training wind, which is discrete-gust domain randomization, ranks first in every test column, a ranking replicated on a wind-sensitive 27 g platform; a once-tuned geometric controller brackets the learned PPO policies at zero crash rate. Mechanism diagnostics show that control authority, not wind realism, bounds robustness, so wind-fidelity investment should scale with platform wind sensitivity.

physics.flu-dyn↗

An interpretable model of spectral scattering of arterial pulse waves in the circle of Willis encodes occlusion location

\textit{Background and objective.} Carotid Doppler ultrasound is the most widely available bedside probe of cerebral haemodynamics, and machine-learning classifiers fed carotid velocity spectra can localise intracranial occlusions---but at the price of black-box models, thousands of training samples, and fragility to anatomical variants. We ask whether the same information can be obtained from an interpretable physical model. \textit{Methods.} We formulate a linear frequency-domain one-dimensional model of a 26-segment circle-of-Willis network in which each cardiac harmonic propagates on a Womersley transmission line and is scattered independently by a lesion. The model is validated against a nonlinear one-dimensional solver and three-dimensional stenosis computations at two severities, coupled to a physics-based synthetic spectral-Doppler pipeline, and used to generate a 9{,}600-case virtual cohort for occlusion-localisation classification with physics-guided features. \textit{Results.} Mean flow divisions agree with the nonlinear solver to three significant figures, harmonic magnitudes within a ratio of 0.90--1.04, and carotid waveforms to 6.1\,\% in relative $L_2$ norm after a single kinematic area correction. The benchmark reproduces healthy flow splits within 1--9\,\%, collateral-channel flows within 11--16\,\%, and the collateral-pathway hierarchy. Physics-guided harmonic-ratio features localise twelve lesion classes at 95.1\,\% accuracy from five training samples per class---over an order of magnitude fewer than waveform-driven convoluted neural networks; augmentation partially restores robustness to measurement noise and anatomical variants. \textit{Conclusions.} The framework explains the physical origin of the empirically discriminative 2--12\,Hz Doppler band and makes occlusion localisation interpretable and sample-efficient.

physics.med-ph↗

Graph-Laplacian Variance Estimators for Finely Stratified Experiments

This paper considers design-based inference on the average treatment effect in finely stratified experiments, where uncertainty arises only from the randomized treatment assignment. We focus on settings in which units are first stratified into groups of fixed size according to baseline covariates and, then within each group, exactly one unit is assigned to treatment. In this setting, we introduce a class of graph-Laplacian variance estimators in which strata form the vertices of a weighted graph and edge weights determine how between-stratum comparisons are aggregated. The canonical estimator of Imai (2008) corresponds to a complete graph with edge weights normalized so that each stratum has weighted degree one, while a paired-stratum estimator arises from a perfect matching graph. For the subclass of degree-calibrated graphs, in which each vertex has weighted degree one, we derive an exact bias identity showing that the corresponding estimators are upward-biased, with bias governed by squared differences in the true stratum-level treatment effects across adjacent strata. As a result, any such estimator may be used for valid inference. The identity further suggests that paired-stratum estimators constructed from a covariate-based perfect matching can induce small biases when treatment effects vary smoothly with the covariates. Without such smoothness, however, we show that paired-stratum estimators can exhibit large worst-case bias, and that, within the class of degree-calibrated estimators, the complete-graph estimator is minimax optimal for normalized bias under a weak bound on treatment-effect heterogeneity. Motivated by this contrast, we propose a regularized graph estimator that controls worst-case normalized bias while preserving much of the locality of the paired-stratum estimator. Simulations illustrate the resulting tradeoff between locality and worst-case protection.

econ.EM↗

Weakly nonlinear internal waves by tidal flow over a ridge in a shear current

We extend Thorpe successive approximation expansion to the forced, tide locked internal wave generation problem of Lamb and Dunphy, where a barotropic tide over a ridge radiates a discrete spectrum of Taylor Goldstein eigenmodes in a steady shear current. At second order in topographic steepness, each mode forces a bound second harmonic via diagonal mode pair kernels derived in closed form; both kernels vanish for uniform flow, recovering Thorpe limit. At third order, solvability of the resonant fundamental yields a nonlinear wavenumber correctionthe forced counterpart of Thorpe phase speed shift, with tidal frequency fixed. Computations at the parameters of Lamb and Dunphy show that the corrections are small but systematic, with the bound harmonic distorting the displacement profile modestly and concentrated in the surface shear layer for downstream modes. The corrections peak at modes 2 to 3, grow quadratically with ridge height and current strength, and amount to a nonlinear slow-down of every mode, explaining from within the theory why the linear discrete spectrum model agreed so well with fully nonlinear simulations. A pycnocline case with stratification colocated with the shear layer amplifies the nonlinear corrections substantially, showing that the uniform stratification verdict is not generic and that the corrections are controlled by where N2 sits relative to the shear.

physics.flu-dyn↗

C2E: Boosting Ego-Only 3D Object Detection via Multi-Teacher Contrastive Knowledge Distillation

LiDAR-based 3D object detection is essential for autonomous driving systems. However, traditional Ego-only Perception (Eo-Perception) suffers from limited perspective and occlusions in a complex outdoor environment, leading to performance bottlenecks. Recently, research on multi-agent Collaborative Perception (Co-Perception) has demonstrated excellent performance, but high communication costs and accumulated pose error hinder its application. To address this, we explore a novel C2E (Co-Perception to Eo-Perception) paradigm through the Multi-to-Single (M2S) agent contrastive knowledge distillation framework. Our M2S framework first designs Multi-Level Feature Enhancement module to provide more stable features, and introduces Auxiliary Point Cloud Reconstruction and Multi-Teacher Contrastive Distillation mechanisms to mitigate domain gaps in point cloud and feature distributions within the C2E paradigm. Benefiting from this, our M2S can retain the excellent performance of collaborative perception while effectively avoiding the drawbacks, such as communication delays and positioning errors. Extensive experiments on the V2XSet, V2V4Real and DAIR-V2X datasets show the effectiveness and generalizability of our M2S framework when combined with the state-of-the-art CoSDH model and other excellent 3D detectors. Our M2S framework can deliver up to a 8.64% improvement in 3D mAP performance without introducing any communication costs.

cs.CV↗

Learning an Image Editing Model without Image Editing Pairs

Recent image editing models have achieved impressive results while following natural language editing instructions, but they rely on supervised fine-tuning with large datasets of input-target pairs. This is a critical bottleneck, as such naturally occurring pairs are hard to curate at scale. Current workarounds use synthetic training pairs that leverage the zero-shot capabilities of existing models. However, this can propagate and magnify the artifacts of the pretrained model into the final trained model. In this work, we present a new training paradigm that eliminates the need for paired data entirely. Our approach directly optimizes a few-step diffusion model by unrolling it during training and leveraging feedback from vision-language models (VLMs). For each input and editing instruction, the VLM evaluates if an edit follows the instruction and preserves unchanged content, providing direct gradients for end-to-end optimization. To ensure visual fidelity, we incorporate distribution matching loss (DMD), which constrains generated images to remain within the image manifold learned by pretrained models. We evaluate our method on standard benchmarks and include an extensive ablation study. Without any paired data, our method performs on par with various image editing diffusion models trained on extensive supervised paired data, under the few-step setting. Given the same VLM as the reward model, we also outperform RL-based techniques like Flow-GRPO.

cs.CV↗

Obscure but Effective: Classical Chinese Jailbreak Prompt Optimization via Bio-Inspired Search

As Large Language Models (LLMs) are increasingly used, their security risks have drawn increasing attention. Existing research reveals that LLMs are highly susceptible to jailbreak attacks, with effectiveness varying across language contexts. This paper investigates the role of classical Chinese in jailbreak attacks. Owing to its conciseness and obscurity, classical Chinese can partially bypass existing safety constraints, exposing notable vulnerabilities in LLMs. Based on this observation, this paper proposes a framework, CC-BOS, for the automatic generation of classical Chinese adversarial prompts based on multi-dimensional fruit fly optimization, facilitating efficient and automated jailbreak attacks in black-box settings. Prompts are encoded into eight policy dimensions-covering role, behavior, mechanism, metaphor, expression, knowledge, trigger pattern and context; and iteratively refined via smell search, visual search, and cauchy mutation. This design enables efficient exploration of the search space, thereby enhancing the effectiveness of black-box jailbreak attacks. To enhance readability and evaluation accuracy, we further design a classical Chinese to English translation module. Extensive experiments demonstrate that effectiveness of the proposed CC-BOS, consistently outperforming state-of-the-art jailbreak attack methods.

cs.AI↗

MSGNav: Unleashing the Power of Multi-modal 3D Scene Graph for Zero-Shot Embodied Navigation

Embodied navigation is a fundamental capability for robotic agents operating. Real-world deployment requires open vocabulary generalization and low training overhead, motivating zero-shot methods rather than task-specific RL training. However, existing zero-shot methods that build explicit 3D scene graphs often compress rich visual observations into text-only relations, leading to high construction cost, irreversible loss of visual evidence, and constrained vocabularies. To address these limitations, we introduce the Multi-modal 3D Scene Graph (M3DSG), which preserves visual cues by replacing textual relational edges with dynamically assigned images. Built on M3DSG, we propose MSGNav, a zero-shot navigation system that includes a Key Subgraph Selection module for efficient reasoning, an Adaptive Vocabulary Update module for open vocabulary support, and a Closed-Loop Reasoning module for accurate exploration reasoning. Additionally, we further identify the last mile problem in zero-shot navigation determining the feasible target location with a suitable final viewpoint, and propose a Visibility-based Viewpoint Decision module to explicitly resolve it. Comprehensive experimental results demonstrate that MSGNav achieves state-of-the-art performance on the challenging GOAT-Bench and HM3D-ObjNav benchmark. The code will be publicly available at https://github.com/ylwhxht/MSGNav.

cs.CV↗

AW-MoE: All-Weather Mixture of Experts for Robust Multi-Modal 3D Object Detection

Robust 3D object detection under adverse weather conditions is crucial for autonomous driving. However, most existing methods simply combine all weather samples for training while overlooking data distribution discrepancies across different weather scenarios, leading to performance conflicts. To address this issue, we introduce AW-MoE, the framework that innovatively integrates Mixture of Experts (MoE) into weather-robust multi-modal 3D object detection approaches. AW-MoE incorporates Image-guided Weather-aware Routing (IWR), which leverages the superior discriminability of image features across weather conditions and their invariance to scene variations for precise weather classification. Based on this accurate classification, IWR selects the top-K most relevant Weather-Specific Experts (WSE) that handle data discrepancies, ensuring optimal detection under all weather conditions. Additionally, we propose a Unified Dual-Modal Augmentation (UDMA) for synchronous LiDAR and 4D Radar dual-modal data augmentation while preserving the realism of scenes. Extensive experiments on the real-world dataset demonstrate that AW-MoE achieves ~ 15% improvement in adverse-weather performance over state-of-the-art methods, while incurring negligible inference overhead. Moreover, integrating AW-MoE into established baseline detectors yields performance improvements surpassing current state-of-the-art methods. These results show the effectiveness and strong scalability of our AW-MoE. We will release the code publicly at https://github.com/windlinsherlock/AW-MoE.

cs.CV↗

Memory-Guided View Refinement for Dynamic Human-in-the-loop EQA

Embodied Question Answering (EQA) has traditionally been evaluated in temporally stable environments where visual evidence can be accumulated reliably. However, in dynamic, human-populated scenes, human activities and occlusions introduce significant perceptual non-stationarity: task-relevant cues are transient and view-dependent, while a store-then-retrieve strategy over-accumulates redundant evidence and increases inference cost. This setting exposes two practical challenges for EQA agents: resolving ambiguity caused by viewpoint-dependent occlusions, and maintaining compact yet up-to-date evidence for efficient inference. To enable systematic study of this setting, we introduce DynHiL-EQA, a human-in-the-loop EQA dataset with two subsets: a Dynamic subset featuring human activities and temporal changes, and a Static subset with temporally stable observations. To address the above challenges, we present DIVRR (Dynamic-Informed View Refinement and Relevance-guided Adaptive Memory Selection), a training-free framework that couples relevance-guided view refinement with selective memory admission. By verifying ambiguous observations before committing them and retaining only informative evidence, DIVRR improves robustness under occlusions while preserving fast inference with compact memory. Extensive experiments on DynHiL-EQA and the established HM-EQA dataset demonstrate that DIVRR consistently improves over existing baselines in both dynamic and static settings while maintaining high inference efficiency.

cs.CV↗

MotionStream: Real-Time Video Generation with Interactive Motion Controls

Current motion-conditioned video generation methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present MotionStream, enabling sub-second latency with up to 29 FPS streaming generation on a single GPU. Our approach begins by augmenting a text-to-video model with motion control, which generates high-quality videos that adhere to the global text prompt and local motion guidance, but does not perform inference on the fly. As such, we distill this bidirectional teacher into a causal student through Self Forcing with Distribution Matching Distillation, enabling real-time streaming inference. Several key challenges arise when generating videos of long, potentially infinite time-horizons -- (1) bridging the domain gap from training on finite length and extrapolating to infinite horizons, (2) sustaining high quality by preventing error accumulation, and (3) maintaining fast inference, without incurring growth in computational cost due to increasing context windows. A key to our approach is introducing carefully designed sliding-window causal attention, combined with attention sinks. By incorporating self-rollout with attention sinks and KV cache rolling during training, we properly simulate inference-time extrapolations with a fixed context window, enabling constant-speed generation of arbitrarily long videos. Our models achieve state-of-the-art results in motion following and video quality while being two orders of magnitude faster, uniquely enabling infinite-length streaming. With MotionStream, users can paint trajectories, control cameras, or transfer motion, and see results unfold in real-time, delivering a truly interactive experience.

cs.CV↗

MonarchRT: Efficient Attention for Real-Time Video Generation

Real-time video generation with Diffusion Transformers is bottlenecked by the quadratic cost of 3D self-attention, especially in real-time regimes that are both few-step and autoregressive, where errors compound across time and each denoising step must carry substantially more information. In this setting, we find that prior sparse-attention approximations break down, despite showing strong results for bidirectional, many-step diffusion. Specifically, we observe that video attention is not reliably sparse, but instead combines pronounced periodic structure driven by spatiotemporal position with dynamic, sparse semantic correspondences and dense mixing, exceeding the representational capacity of even oracle top-k attention. Building on this insight, we propose Monarch-RT, a structured attention parameterization for video diffusion models that factorizes attention using Monarch matrices. Through appropriately aligned block structure and our extended tiled Monarch parameterization, we achieve high expressivity while preserving computational efficiency. We further overcome the overhead of parameterization through finetuning, with custom Triton kernels. We first validate the high efficacy of Monarch-RT over existing sparse baselines designed only for bidirectional models. We further observe that Monarch-RT attains up to 95% attention sparsity with no loss in quality when applied to the state-of-the-art model Self-Forcing, making Monarch-RT a pioneering work on highly-capable sparse attention parameterization for real-time video generation. Our optimized implementation outperforms FlashAttention-2, FlashAttention-3, and FlashAttention-4 kernels on Nvidia RTX 5090, H100, and B200 GPUs respectively, providing kernel speedups in the range of 1.4-11.8X. This enables us, for the first time, to achieve true real-time video generation with Self-Forcing at 16 FPS on a single RTX 5090.

cs.CV↗

Causality in Video Diffusers is Separable from Denoising

Causality -- referring to temporal, uni-directional cause-effect relationships between components -- underlies many complex generative processes, including videos, language, and robot trajectories. Current causal diffusion models entangle temporal reasoning with iterative denoising, applying causal attention across all layers, at every denoising step, and over the entire context. In this paper, we show that the causal reasoning in these models is separable from the multi-step denoising process. Through systematic probing of autoregressive video diffusers, we uncover two key regularities: (1) early layers produce highly similar features across denoising steps, indicating redundant computation along the diffusion trajectory; and (2) deeper layers exhibit sparse cross-frame attention and primarily perform intra-frame rendering. Motivated by these findings, we introduce Separable Causal Diffusion (SCD), a new architecture that explicitly decouples once-per-frame temporal reasoning, via a causal transformer encoder, from multi-step frame-wise rendering, via a lightweight diffusion decoder. Extensive experiments on both pretraining and post-training tasks across synthetic and real benchmarks show that SCD significantly improves throughput and per-frame latency while matching or surpassing the generation quality of strong causal diffusion baselines.

cs.CV↗

InternAgent-1.5: A Unified Agentic Framework for Long-Horizon Autonomous Scientific Discovery

We introduce InternAgent-1.5, a unified system designed for end-to-end scientific discovery across computational and empirical domains. The system is built on a structured architecture composed of three coordinated subsystems for generation, verification, and evolution. These subsystems are supported by foundational capabilities for deep research, solution optimization, and long horizon memory. The architecture allows InternAgent-1.5 to operate continuously across extended discovery cycles while maintaining coherent and improving behavior. It also enables the system to coordinate computational modeling and laboratory experimentation within a single unified system. We evaluate InternAgent-1.5 on scientific reasoning benchmarks such as GAIA, HLE, GPQA, and FrontierScience, and the system achieves leading performance that demonstrates strong foundational capabilities. Beyond these benchmarks, we further assess two categories of discovery tasks. In algorithm discovery tasks, InternAgent-1.5 autonomously designs competitive methods for core machine learning problems. In empirical discovery tasks, it executes complete computational or wet lab experiments and produces scientific findings in earth, life, biological, and physical domains. Overall, these results show that InternAgent-1.5 provides a general and scalable framework for autonomous scientific discovery.

cs.AI↗

MoGAN: Improving Motion Quality in Video Diffusion via Few-Step Motion Adversarial Post-Training

Video diffusion models achieve strong frame-level fidelity but still struggle with motion coherence, dynamics and realism, often producing jitter, ghosting, or implausible dynamics. A key limitation is that the standard denoising MSE objective provides no direct supervision on temporal consistency, allowing models to achieve low loss while still generating poor motion. We propose MoGAN, a motion-centric post-training framework that improves motion realism without reward models or human preference data. Built atop a 3-step distilled video diffusion model, we train a DiT-based optical-flow discriminator to differentiate real from generated motion, combined with a distribution-matching regularizer to preserve visual fidelity. With experiments on Wan2.1-T2V-1.3B, MoGAN substantially improves motion quality across benchmarks. On VBench, MoGAN boosts motion score by +7.3% over the 50-step teacher and +13.3% over the 3-step DMD model. On VideoJAM-Bench, MoGAN improves motion score by +7.4% over the teacher and +8.8% over DMD, while maintaining comparable or even better aesthetic and image-quality scores. A human study further confirms that MoGAN is preferred for motion quality (52% vs. 38% for the teacher; 56% vs. 29% for DMD). Overall, MoGAN delivers significantly more realistic motion without sacrificing visual fidelity or efficiency, offering a practical path toward fast, high-quality video generation. Project webpage is: https://xavihart.github.io/mogan.

cs.CV↗