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Xuxin Cheng

Publications and source records attributed to Xuxin Cheng.

At least 19 recordsLinked to original sources

Global Context or Local Detail? Adaptive Visual Grounding for Hallucination Mitigation

Vision-Language Models (VLMs) are frequently undermined by object hallucination--generating content that contradicts visual reality--due to an over-reliance on linguistic priors. We introduce Positive-and-Negative Decoding (PND), a training-free inference framework that intervenes directly in the decoding process to enforce visual fidelity. PND is motivated by our key finding of a critical attention deficit in VLMs, where visual features are empirically under-weighted. Our framework corrects this via a dual-path contrast: The positive path amplifies salient visual evidence using multi-layer attention to encourage faithful descriptions, directly counteracting the attention deficit. Simultaneously, the negative path identifies and degrades the core object's features to create a strong counterfactual, which penalizes ungrounded, prior-dominant generation. By contrasting the model's outputs from these two perspectives at each step, PND steers generation towards text that is not just linguistically probable, but visually factual. Extensive experiments on benchmarks like POPE, MME, and CHAIR show that PND achieves state-of-the-art performance with up to 6.5% accuracy improvement, substantially reducing object hallucination while also enhancing descriptive detail--all without requiring any model retraining. The method generalizes effectively across diverse VLM architectures including LLaVA, InstructBLIP, InternVL, and Qwen-VL.

cs.CV

V-tableR1: Process-Supervised Multimodal Table Reasoning with Critic-Guided Policy Optimization

We introduce V-tableR1, a process-supervised reinforcement learning framework that elicits rigorous, verifiable reasoning from multimodal large language models (MLLMs). Current MLLMs trained solely on final outcomes often treat visual reasoning as a black box, relying on superficial pattern matching rather than performing rigorous multi-step inference. While Reinforcement Learning with Verifiable Rewards could enforce transparent reasoning trajectories, extending it to visual domains remains severely hindered by the ambiguity of grounding abstract logic into continuous pixel space. We solve this by leveraging the deterministic grid structure of tables as an ideal visual testbed. V-tableR1 employs a specialized critic VLM to provide dense, step-level feedback on the explicit visual chain-of-thought generated by a policy VLM. To optimize this system, we propose Process-Guided Direct Alignment Policy Optimization (PGPO), a novel RL algorithm integrating process rewards, decoupled policy constraints, and length-aware dynamic sampling. Extensive evaluations demonstrate that V-tableR1 explicitly penalizes visual hallucinations and shortcut guessing. By fundamentally shifting multimodal inference from black-box pattern matching to verifiable logical derivation, V-tableR1 4B establishes state-of-the-art accuracy among open-source models on complex tabular benchmarks, outperforming models up to 18x its size and improving over its SFT baseline

cs.AI

Breaking the Illusion: When Positive Meets Negative in Multimodal Decoding

Vision-Language Models (VLMs) are frequently undermined by object hallucination, generating content that contradicts visual reality, due to an over-reliance on linguistic priors. We introduce Positive-and-Negative Decoding (PND), a training-free inference framework that intervenes directly in the decoding process to enforce visual fidelity. PND is motivated by our finding of an attention imbalance in VLMs, where visual features are under-weighted. Our framework introduces a dual-path contrast: a positive path that amplifies visual evidence and a negative path that constructs counterfactuals to penalize prior-dominant generation. By contrasting outputs from both paths during decoding, PND steers generation toward visually grounded results. Experiments on POPE, MME, and CHAIR demonstrate state-of-the-art performance without retraining.

cs.LG

Human-Robot Copilot for Data-Efficient Imitation Learning

Collecting human demonstrations via teleoperation is a common approach for teaching robots task-specific skills. However, when only a limited number of demonstrations are available, policies are prone to entering out-of-distribution (OOD) states due to compounding errors or environmental stochasticity. Existing interactive imitation learning or human-in-the-loop methods try to address this issue by following the Human-Gated DAgger (HG-DAgger) paradigm, an approach that augments demonstrations through selective human intervention during policy execution. Nevertheless, these approaches struggle to balance dexterity and generality: they either provide fine-grained corrections but are limited to specific kinematic structures, or achieve generality at the cost of precise control. To overcome this limitation, we propose the Human-Robot Copilot framework that can leverage a scaling factor for dexterous teleoperation while maintaining compatibility with a wide range of industrial and research manipulators. Experimental results demonstrate that our framework achieves higher performance with the same number of demonstration trajectories. Moreover, since corrective interventions are required only intermittently, the overall data collection process is more efficient and less time-consuming.

cs.RO

AutothinkRAG: Complexity-Aware Control of Retrieval-Augmented Reasoning for Image-Text Interaction

Multimodal document question answering requires retrieving dispersed evidence from visually rich long documents and performing reliable reasoning over heterogeneous information. Existing multimodal RAG systems remain limited by two bottlenecks: static retrieval that ignores query complexity, and end-to-end Vision-Language Models (VLMs) that couple visual perception with logical reasoning, leading to inefficient computation and unstable answer generation. We propose AutoThinkRAG, a complexity-aware inference architecture for multimodal document QA. It has two components: (1) a Query Complexity Router that analyzes query difficulty and structure to adaptively select retrieval and reasoning paths; and (2) a Perception--Reasoning Decoupling architecture that uses a lightweight VLM as a high-fidelity visual interpreter to convert query-relevant visual cues into textual representations, which are then passed to an LLM for logical reasoning and answer synthesis. This design improves both efficiency and robustness, especially on long-document and unanswerable queries. Experiments on DocBench and MMLongBench show that AutoThinkRAG achieves 82.13\% and 51.29\% overall accuracy, respectively, while reducing per-query token consumption by 18.9\% and monetary cost by 18.2\%. Further analyses show that the gains are most pronounced on complex queries requiring adaptive retrieval and multi-step reasoning.

cs.IR

Silo-Bench: A Scalable Environment for Evaluating Distributed Coordination in Multi-Agent LLM Systems

Large language models are increasingly deployed in multi-agent systems to overcome context limitations by distributing information across agents. Yet whether agents can reliably compute with distributed information, rather than merely exchange it, remains an open question. We introduce SILO-BENCH, a role-agnostic benchmark of 30 algorithmic tasks across three communication complexity levels, evaluating 54 configurations over 1,620 experiments. Our experiments expose a fundamental Communication-Reasoning Gap: agents spontaneously form task-appropriate coordination topologies and exchange information actively, yet systematically fail to synthesize distributed state into correct answers. The failure is localized to the reasoning-integration stage where agents often acquire sufficient information but cannot integrate it. This coordination overhead compounds with scale, eventually eliminating parallelization gains entirely. These findings demonstrate that naively scaling agent count cannot circumvent context limitations, and SILO-BENCH provides a foundation for tracking progress toward genuinely collaborative multi-agent systems. The code is available at https://github.com/jwyjohn/acl26-silo-bench .

cs.MA

Towards Self-Robust LLMs: Intrinsic Prompt Noise Resistance via CoIPO

Large language models (LLMs) have demonstrated remarkable and steadily improving performance across a wide range of tasks. However, LLM performance may be highly sensitive to prompt variations especially in scenarios with limited openness or strict output formatting requirements, indicating insufficient robustness. In real-world applications, user prompts provided to LLMs often contain imperfections, which may undermine the quality of the model's responses. To address this issue, previous work has primarily focused on preprocessing prompts, employing external tools or even LLMs to refine prompt formulations in advance. However, these approaches overlook the intrinsic robustness of LLMs, and their reliance on external components introduces additional computational overhead and uncertainty. In this work, we propose a Contrastive Learning-based Inverse Direct Preference Optimization (CoIPO) method that minimizes the discrepancy between the label-aligned logits produced by the model under a clean prompt and its noisy counterpart, and conduct a detailed analysis using mutual information theory. We augment the FLAN dataset by constructing paired prompts, each consisting of a clean prompt and its corresponding noisy version for training. Additionally, to evaluate the effectiveness, we develop NoisyPromptBench, a benchmark enhanced and derived from the existing PromptBench. Experimental results conducted on NoisyPromptBench demonstrate that our proposed method achieves a significant improvement in average accuracy over the current state-of-the-art approaches. The source code of CoIPO, pair-wise FLAN datasets, and NoisyPromptBench have already been released on https://github.com/vegetable-yx/CoIPO.

cs.CL

DIFFA-2: A Practical Diffusion Large Language Model for General Audio Understanding

Autoregressive (AR) large audio language models (LALMs) such as Qwen-2.5-Omni have achieved strong performance on audio understanding and interaction, but scaling them remains costly in data and computation, and strictly sequential decoding limits inference efficiency. Diffusion large language models (dLLMs) have recently been shown to make effective use of limited training data, and prior work on DIFFA indicates that replacing an AR backbone with a diffusion counterpart can substantially improve audio understanding under matched settings, albeit at a proof-of-concept scale without large-scale instruction tuning, preference alignment, or practical decoding schemes. We introduce DIFFA-2, a practical diffusion-based LALM for general audio understanding. DIFFA-2 upgrades the speech encoder, employs dual semantic and acoustic adapters, and is trained with a four-stage curriculum that combines semantic and acoustic alignment, large-scale supervised fine-tuning, and variance-reduced preference optimization, using only fully open-source corpora. Experiments on MMSU, MMAU, and MMAR show that DIFFA-2 consistently improves over DIFFA and is competitive to strong AR LALMs under practical training budgets, supporting diffusion-based modeling is a viable backbone for large-scale audio understanding. Our code is available at https://github.com/NKU-HLT/DIFFA.git.

cs.SD

Reflecting Twice before Speaking with Empathy: Self-Reflective Alternating Inference for Empathy-Aware End-to-End Spoken Dialogue

End-to-end Spoken Language Models (SLMs) hold great potential for paralinguistic perception, and numerous studies have aimed to enhance their capabilities, particularly for empathetic dialogue. However, current approaches largely depend on rigid supervised signals, such as ground-truth response in supervised fine-tuning or preference scores in reinforcement learning. Such reliance is fundamentally limited for modeling complex empathy, as there is no single "correct" response and a simple numerical score cannot fully capture the nuances of emotional expression or the appropriateness of empathetic behavior. To address these limitations, we sequentially introduce EmpathyEval, a descriptive natural-language-based evaluation model for assessing empathetic quality in spoken dialogues. Building upon EmpathyEval, we propose ReEmpathy, an end-to-end SLM that enhances empathetic dialogue through a novel Empathetic Self-Reflective Alternating Inference mechanism, which interleaves spoken response generation with free-form, empathy-related reflective reasoning. Extensive experiments demonstrate that ReEmpathy substantially improves empathy-sensitive spoken dialogue by enabling reflective reasoning, offering a promising approach toward more emotionally intelligent and empathy-aware human-computer interactions.

cs.CL

ACE-F: A Cross Embodiment Foldable System with Force Feedback for Dexterous Teleoperation

Teleoperation systems are essential for efficiently collecting diverse and high-quality robot demonstration data, especially for complex, contact-rich tasks. However, current teleoperation platforms typically lack integrated force feedback, cross-embodiment generalization, and portable, user-friendly designs, limiting their practical deployment. To address these limitations, we introduce ACE-F, a cross embodiment foldable teleoperation system with integrated force feedback. Our approach leverages inverse kinematics (IK) combined with a carefully designed human-robot interface (HRI), enabling users to capture precise and high-quality demonstrations effortlessly. We further propose a generalized soft-controller pipeline integrating PD control and inverse dynamics to ensure robot safety and precise motion control across diverse robotic embodiments. Critically, to achieve cross-embodiment generalization of force feedback without additional sensors, we innovatively interpret end-effector positional deviations as virtual force signals, which enhance data collection and enable applications in imitation learning. Extensive teleoperation experiments confirm that ACE-F significantly simplifies the control of various robot embodiments, making dexterous manipulation tasks as intuitive as operating a computer mouse. The system is open-sourced at: https://acefoldable.github.io/

cs.RO

In-N-On: Scaling Egocentric Manipulation with in-the-wild and on-task Data

Egocentric videos are a valuable and scalable data source to learn manipulation policies. However, due to significant data heterogeneity, most existing approaches utilize human data for simple pre-training, which does not unlock its full potential. This paper first provides a scalable recipe for collecting and using egocentric data by categorizing human data into two categories: in-the-wild and on-task alongside with systematic analysis on how to use the data. We first curate a dataset, PHSD, which contains over 1,000 hours of diverse in-the-wild egocentric data and over 20 hours of on-task data directly aligned to the target manipulation tasks. This enables learning a large egocentric language-conditioned flow matching policy, Human0. With domain adaptation techniques, Human0 minimizes the gap between humans and humanoids. Empirically, we show Human0 achieves several novel properties from scaling human data, including language following of instructions from only human data, few-shot learning, and improved robustness using on-task data. Project website: https://xiongyicai.github.io/In-N-On/

cs.RO

HMC: Learning Heterogeneous Meta-Control for Contact-Rich Loco-Manipulation

Learning from real-world robot demonstrations holds promise for interacting with complex real-world environments. However, the complexity and variability of interaction dynamics often cause purely positional controllers to struggle with contacts or varying payloads. To address this, we propose a Heterogeneous Meta-Control (HMC) framework for Loco-Manipulation that adaptively stitches multiple control modalities: position, impedance, and hybrid force-position. We first introduce an interface, HMC-Controller, for blending actions from different control profiles continuously in the torque space. HMC-Controller facilitates both teleoperation and policy deployment. Then, to learn a robust force-aware policy, we propose HMC-Policy to unify different controllers into a heterogeneous architecture. We adopt a mixture-of-experts style routing to learn from large-scale position-only data and fine-grained force-aware demonstrations. Experiments on a real humanoid robot show over 50% relative improvement vs. baselines on challenging tasks such as compliant table wiping and drawer opening, demonstrating the efficacy of HMC.

cs.RO

Higher Satisfaction, Lower Cost: A Technical Report on How LLMs Revolutionize Meituan's Intelligent Interaction Systems

Enhancing customer experience is essential for business success, particularly as service demands grow in scale and complexity. Generative artificial intelligence and Large Language Models (LLMs) have empowered intelligent interaction systems to deliver efficient, personalized, and 24/7 support. In practice, intelligent interaction systems encounter several challenges: (1) Constructing high-quality data for cold-start training is difficult, hindering self-evolution and raising labor costs. (2) Multi-turn dialogue performance remains suboptimal due to inadequate intent understanding, rule compliance, and solution extraction. (3) Frequent evolution of business rules affects system operability and transferability, constraining low-cost expansion and adaptability. (4) Reliance on a single LLM is insufficient in complex scenarios, where the absence of multi-agent frameworks and effective collaboration undermines process completeness and service quality. (5) The open-domain nature of multi-turn dialogues, lacking unified golden answers, hampers quantitative evaluation and continuous optimization. To address these challenges, we introduce WOWService, an intelligent interaction system tailored for industrial applications. With the integration of LLMs and multi-agent architectures, WOWService enables autonomous task management and collaborative problem-solving. Specifically, WOWService focuses on core modules including data construction, general capability enhancement, business scenario adaptation, multi-agent coordination, and automated evaluation. Currently, WOWService is deployed on the Meituan App, achieving significant gains in key metrics, e.g., User Satisfaction Metric 1 (USM 1) -27.53% and User Satisfaction Metric 2 (USM 2) +25.51%, demonstrating its effectiveness in capturing user needs and advancing personalized service.

cs.CL

ManiFlow: A General Robot Manipulation Policy via Consistency Flow Training

This paper introduces ManiFlow, a visuomotor imitation learning policy for general robot manipulation that generates precise, high-dimensional actions conditioned on diverse visual, language and proprioceptive inputs. We leverage flow matching with consistency training to enable high-quality dexterous action generation in just 1-2 inference steps. To handle diverse input modalities efficiently, we propose DiT-X, a diffusion transformer architecture with adaptive cross-attention and AdaLN-Zero conditioning that enables fine-grained feature interactions between action tokens and multi-modal observations. ManiFlow demonstrates consistent improvements across diverse simulation benchmarks and nearly doubles success rates on real-world tasks across single-arm, bimanual, and humanoid robot setups with increasing dexterity. The extensive evaluation further demonstrates the strong robustness and generalizability of ManiFlow to novel objects and background changes, and highlights its strong scaling capability with larger-scale datasets. Our website: maniflow-policy.github.io.

cs.RO

EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videos

Real robot data collection for imitation learning has led to significant advancements in robotic manipulation. However, the requirement for robot hardware in the process fundamentally constrains the scale of the data. In this paper, we explore training Vision-Language-Action (VLA) models using egocentric human videos. The benefit of using human videos is not only for their scale but more importantly for the richness of scenes and tasks. With a VLA trained on human video that predicts human wrist and hand actions, we can perform Inverse Kinematics and retargeting to convert the human actions to robot actions. We fine-tune the model using a few robot manipulation demonstrations to obtain the robot policy, namely EgoVLA. We propose a simulation benchmark called Ego Humanoid Manipulation Benchmark, where we design diverse bimanual manipulation tasks with demonstrations. We fine-tune and evaluate EgoVLA with Ego Humanoid Manipulation Benchmark and show significant improvements over baselines and ablate the importance of human data. Videos can be found on our website: https://rchalyang.github.io/EgoVLA

cs.RO

GMT: General Motion Tracking for Humanoid Whole-Body Control

The ability to track general whole-body motions in the real world is a useful way to build general-purpose humanoid robots. However, achieving this can be challenging due to the temporal and kinematic diversity of the motions, the policy's capability, and the difficulty of coordination of the upper and lower bodies. To address these issues, we propose GMT, a general and scalable motion-tracking framework that trains a single unified policy to enable humanoid robots to track diverse motions in the real world. GMT is built upon two core components: an Adaptive Sampling strategy and a Motion Mixture-of-Experts (MoE) architecture. The Adaptive Sampling automatically balances easy and difficult motions during training. The MoE ensures better specialization of different regions of the motion manifold. We show through extensive experiments in both simulation and the real world the effectiveness of GMT, achieving state-of-the-art performance across a broad spectrum of motions using a unified general policy. Videos and additional information can be found at https://gmt-humanoid.github.io.

cs.RO

AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Control

Humanoid robots derive much of their dexterity from hyper-dexterous whole-body movements, enabling tasks that require a large operational workspace: such as picking objects off the ground. However, achieving these capabilities on real humanoids remains challenging due to their high degrees of freedom (DoF) and nonlinear dynamics. We propose Adaptive Motion Optimization (AMO), a framework that integrates sim-to-real reinforcement learning (RL) with trajectory optimization for real-time, adaptive whole-body control. To mitigate distribution bias in motion imitation RL, we construct a hybrid AMO dataset and train a network capable of robust, on-demand adaptation to potentially O.O.D. commands. We validate AMO in simulation and on a 29-DoF Unitree G1 humanoid robot, demonstrating superior stability and an expanded workspace compared to strong baselines. Finally, we show that AMO's consistent performance supports autonomous task execution via imitation learning, underscoring the system's versatility and robustness.

cs.RO

Kongzi: A Historical Large Language Model with Fact Enhancement

The capabilities of the latest large language models (LLMs) have been extended from pure natural language understanding to complex reasoning tasks. However, current reasoning models often exhibit factual inaccuracies in longer reasoning chains, which poses challenges for historical reasoning and limits the potential of LLMs in complex, knowledge-intensive tasks. Historical studies require not only the accurate presentation of factual information but also the ability to establish cross-temporal correlations and derive coherent conclusions from fragmentary and often ambiguous sources. To address these challenges, we propose Kongzi, a large language model specifically designed for historical analysis. Through the integration of curated, high-quality historical data and a novel fact-reinforcement learning strategy, Kongzi demonstrates strong factual alignment and sophisticated reasoning depth. Extensive experiments on tasks such as historical question answering and narrative generation demonstrate that Kongzi outperforms existing models in both factual accuracy and reasoning depth. By effectively addressing the unique challenges inherent in historical texts, Kongzi sets a new standard for the development of accurate and reliable LLMs in professional domains.

cs.CL