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Yale Song

Publications and source records attributed to Yale Song.

At least 37 records · Page 2Linked to original sources

EgoVLPv2: Egocentric Video-Language Pre-training with Fusion in the Backbone

Video-language pre-training (VLP) has become increasingly important due to its ability to generalize to various vision and language tasks. However, existing egocentric VLP frameworks utilize separate video and language encoders and learn task-specific cross-modal information only during fine-tuning, limiting the development of a unified system. In this work, we introduce the second generation of egocentric video-language pre-training (EgoVLPv2), a significant improvement from the previous generation, by incorporating cross-modal fusion directly into the video and language backbones. EgoVLPv2 learns strong video-text representation during pre-training and reuses the cross-modal attention modules to support different downstream tasks in a flexible and efficient manner, reducing fine-tuning costs. Moreover, our proposed fusion in the backbone strategy is more lightweight and compute-efficient than stacking additional fusion-specific layers. Extensive experiments on a wide range of VL tasks demonstrate the effectiveness of EgoVLPv2 by achieving consistent state-of-the-art performance over strong baselines across all downstream. Our project page can be found at https://shramanpramanick.github.io/EgoVLPv2/.

cs.CV↗

Scaling Novel Object Detection with Weakly Supervised Detection Transformers

A critical object detection task is finetuning an existing model to detect novel objects, but the standard workflow requires bounding box annotations which are time-consuming and expensive to collect. Weakly supervised object detection (WSOD) offers an appealing alternative, where object detectors can be trained using image-level labels. However, the practical application of current WSOD models is limited, as they only operate at small data scales and require multiple rounds of training and refinement. To address this, we propose the Weakly Supervised Detection Transformer, which enables efficient knowledge transfer from a large-scale pretraining dataset to WSOD finetuning on hundreds of novel objects. Additionally, we leverage pretrained knowledge to improve the multiple instance learning (MIL) framework often used in WSOD methods. Our experiments show that our approach outperforms previous state-of-the-art models on large-scale novel object detection datasets, and our scaling study reveals that class quantity is more important than image quantity for WSOD pretraining. The code is available at https://github.com/tmlabonte/weakly-supervised-DETR.

cs.CV↗

Egocentric Video Task Translation

Different video understanding tasks are typically treated in isolation, and even with distinct types of curated data (e.g., classifying sports in one dataset, tracking animals in another). However, in wearable cameras, the immersive egocentric perspective of a person engaging with the world around them presents an interconnected web of video understanding tasks -- hand-object manipulations, navigation in the space, or human-human interactions -- that unfold continuously, driven by the person's goals. We argue that this calls for a much more unified approach. We propose EgoTask Translation (EgoT2), which takes a collection of models optimized on separate tasks and learns to translate their outputs for improved performance on any or all of them at once. Unlike traditional transfer or multi-task learning, EgoT2's flipped design entails separate task-specific backbones and a task translator shared across all tasks, which captures synergies between even heterogeneous tasks and mitigates task competition. Demonstrating our model on a wide array of video tasks from Ego4D, we show its advantages over existing transfer paradigms and achieve top-ranked results on four of the Ego4D 2022 benchmark challenges.

cs.CV↗

PatchBlender: A Motion Prior for Video Transformers

Transformers have become one of the dominant architectures in the field of computer vision. However, there are yet several challenges when applying such architectures to video data. Most notably, these models struggle to model the temporal patterns of video data effectively. Directly targeting this issue, we introduce PatchBlender, a learnable blending function that operates over patch embeddings across the temporal dimension of the latent space. We show that our method is successful at enabling vision transformers to encode the temporal component of video data. On Something-Something v2 and MOVi-A, we show that our method improves the baseline performance of video Transformers. PatchBlender has the advantage of being compatible with almost any Transformer architecture and since it is learnable, the model can adaptively turn on or off the prior. It is also extremely lightweight compute-wise, 0.005% the GFLOPs of a ViT-B.

cs.CV↗

Egocentric Video Task Translation @ Ego4D Challenge 2022

This technical report describes the EgoTask Translation approach that explores relations among a set of egocentric video tasks in the Ego4D challenge. To improve the primary task of interest, we propose to leverage existing models developed for other related tasks and design a task translator that learns to ''translate'' auxiliary task features to the primary task. With no modification to the baseline architectures, our proposed approach achieves competitive performance on two Ego4D challenges, ranking the 1st in the talking to me challenge and the 3rd in the PNR keyframe localization challenge.

cs.CV↗

Video Summarization Overview

With the broad growth of video capturing devices and applications on the web, it is more demanding to provide desired video content for users efficiently. Video summarization facilitates quickly grasping video content by creating a compact summary of videos. Much effort has been devoted to automatic video summarization, and various problem settings and approaches have been proposed. Our goal is to provide an overview of this field. This survey covers early studies as well as recent approaches which take advantage of deep learning techniques. We describe video summarization approaches and their underlying concepts. We also discuss benchmarks and evaluations. We overview how prior work addressed evaluation and detail the pros and cons of the evaluation protocols. Last but not least, we discuss open challenges in this field.

cs.CV↗

Neural-Sim: Learning to Generate Training Data with NeRF

Training computer vision models usually requires collecting and labeling vast amounts of imagery under a diverse set of scene configurations and properties. This process is incredibly time-consuming, and it is challenging to ensure that the captured data distribution maps well to the target domain of an application scenario. Recently, synthetic data has emerged as a way to address both of these issues. However, existing approaches either require human experts to manually tune each scene property or use automatic methods that provide little to no control; this requires rendering large amounts of random data variations, which is slow and is often suboptimal for the target domain. We present the first fully differentiable synthetic data pipeline that uses Neural Radiance Fields (NeRFs) in a closed-loop with a target application's loss function. Our approach generates data on-demand, with no human labor, to maximize accuracy for a target task. We illustrate the effectiveness of our method on synthetic and real-world object detection tasks. We also introduce a new "YCB-in-the-Wild" dataset and benchmark that provides a test scenario for object detection with varied poses in real-world environments.

cs.CV↗

Visual Attention Emerges from Recurrent Sparse Reconstruction

Visual attention helps achieve robust perception under noise, corruption, and distribution shifts in human vision, which are areas where modern neural networks still fall short. We present VARS, Visual Attention from Recurrent Sparse reconstruction, a new attention formulation built on two prominent features of the human visual attention mechanism: recurrency and sparsity. Related features are grouped together via recurrent connections between neurons, with salient objects emerging via sparse regularization. VARS adopts an attractor network with recurrent connections that converges toward a stable pattern over time. Network layers are represented as ordinary differential equations (ODEs), formulating attention as a recurrent attractor network that equivalently optimizes the sparse reconstruction of input using a dictionary of "templates" encoding underlying patterns of data. We show that self-attention is a special case of VARS with a single-step optimization and no sparsity constraint. VARS can be readily used as a replacement for self-attention in popular vision transformers, consistently improving their robustness across various benchmarks. Code is released on GitHub (https://github.com/bfshi/VARS).

cs.CV↗

DOC2PPT: Automatic Presentation Slides Generation from Scientific Documents

Creating presentation materials requires complex multimodal reasoning skills to summarize key concepts and arrange them in a logical and visually pleasing manner. Can machines learn to emulate this laborious process? We present a novel task and approach for document-to-slide generation. Solving this involves document summarization, image and text retrieval, slide structure and layout prediction to arrange key elements in a form suitable for presentation. We propose a hierarchical sequence-to-sequence approach to tackle our task in an end-to-end manner. Our approach exploits the inherent structures within documents and slides and incorporates paraphrasing and layout prediction modules to generate slides. To help accelerate research in this domain, we release a dataset about 6K paired documents and slide decks used in our experiments. We show that our approach outperforms strong baselines and produces slides with rich content and aligned imagery.

cs.CV↗

One Network Doesn't Rule Them All: Moving Beyond Handcrafted Architectures in Self-Supervised Learning

The current literature on self-supervised learning (SSL) focuses on developing learning objectives to train neural networks more effectively on unlabeled data. The typical development process involves taking well-established architectures, e.g., ResNet demonstrated on ImageNet, and using them to evaluate newly developed objectives on downstream scenarios. While convenient, this does not take into account the role of architectures which has been shown to be crucial in the supervised learning literature. In this work, we establish extensive empirical evidence showing that a network architecture plays a significant role in SSL. We conduct a large-scale study with over 100 variants of ResNet and MobileNet architectures and evaluate them across 11 downstream scenarios in the SSL setting. We show that there is no one network that performs consistently well across the scenarios. Based on this, we propose to learn not only network weights but also architecture topologies in the SSL regime. We show that "self-supervised architectures" outperform popular handcrafted architectures (ResNet18 and MobileNetV2) while performing competitively with the larger and computationally heavy ResNet50 on major image classification benchmarks (ImageNet-1K, iNat2021, and more). Our results suggest that it is time to consider moving beyond handcrafted architectures in SSL and start thinking about incorporating architecture search into self-supervised learning objectives.

cs.CV↗

COMPASS: Contrastive Multimodal Pretraining for Autonomous Systems

Learning representations that generalize across tasks and domains is challenging yet necessary for autonomous systems. Although task-driven approaches are appealing, designing models specific to each application can be difficult in the face of limited data, especially when dealing with highly variable multimodal input spaces arising from different tasks in different environments.We introduce the first general-purpose pretraining pipeline, COntrastive Multimodal Pretraining for AutonomouS Systems (COMPASS), to overcome the limitations of task-specific models and existing pretraining approaches. COMPASS constructs a multimodal graph by considering the essential information for autonomous systems and the properties of different modalities. Through this graph, multimodal signals are connected and mapped into two factorized spatio-temporal latent spaces: a "motion pattern space" and a "current state space." By learning from multimodal correspondences in each latent space, COMPASS creates state representations that models necessary information such as temporal dynamics, geometry, and semantics. We pretrain COMPASS on a large-scale multimodal simulation dataset TartanAir \cite{tartanair2020iros} and evaluate it on drone navigation, vehicle racing, and visual odometry tasks. The experiments indicate that COMPASS can tackle all three scenarios and can also generalize to unseen environments and real-world data.

cs.RO↗

Robust Contrastive Learning against Noisy Views

Contrastive learning relies on an assumption that positive pairs contain related views, e.g., patches of an image or co-occurring multimodal signals of a video, that share certain underlying information about an instance. But what if this assumption is violated? The literature suggests that contrastive learning produces suboptimal representations in the presence of noisy views, e.g., false positive pairs with no apparent shared information. In this work, we propose a new contrastive loss function that is robust against noisy views. We provide rigorous theoretical justifications by showing connections to robust symmetric losses for noisy binary classification and by establishing a new contrastive bound for mutual information maximization based on the Wasserstein distance measure. The proposed loss is completely modality-agnostic and a simple drop-in replacement for the InfoNCE loss, which makes it easy to apply to existing contrastive frameworks. We show that our approach provides consistent improvements over the state-of-the-art on image, video, and graph contrastive learning benchmarks that exhibit a variety of real-world noise patterns.

cs.CV↗

Contrastive Learning of Global-Local Video Representations

Contrastive learning has delivered impressive results for various tasks in the self-supervised regime. However, existing approaches optimize for learning representations specific to downstream scenarios, i.e., \textit{global} representations suitable for tasks such as classification or \textit{local} representations for tasks such as detection and localization. While they produce satisfactory results in the intended downstream scenarios, they often fail to generalize to tasks that they were not originally designed for. In this work, we propose to learn video representations that generalize to both the tasks which require global semantic information (e.g., classification) and the tasks that require local fine-grained spatio-temporal information (e.g., localization). We achieve this by optimizing two contrastive objectives that together encourage our model to learn global-local visual information given audio signals. We show that the two objectives mutually improve the generalizability of the learned global-local representations, significantly outperforming their disjointly learned counterparts. We demonstrate our approach on various tasks including action/sound classification, lip reading, deepfake detection, event and sound localization (https://github.com/yunyikristy/global\_local).

cs.LG↗

Parameter Efficient Multimodal Transformers for Video Representation Learning

The recent success of Transformers in the language domain has motivated adapting it to a multimodal setting, where a new visual model is trained in tandem with an already pretrained language model. However, due to the excessive memory requirements from Transformers, existing work typically fixes the language model and train only the vision module, which limits its ability to learn cross-modal information in an end-to-end manner. In this work, we focus on reducing the parameters of multimodal Transformers in the context of audio-visual video representation learning. We alleviate the high memory requirement by sharing the parameters of Transformers across layers and modalities; we decompose the Transformer into modality-specific and modality-shared parts so that the model learns the dynamics of each modality both individually and together, and propose a novel parameter sharing scheme based on low-rank approximation. We show that our approach reduces parameters of the Transformers up to 97$\%$, allowing us to train our model end-to-end from scratch. We also propose a negative sampling approach based on an instance similarity measured on the CNN embedding space that our model learns together with the Transformers. To demonstrate our approach, we pretrain our model on 30-second clips (480 frames) from Kinetics-700 and transfer it to audio-visual classification tasks.

cs.CV↗

ACAV100M: Automatic Curation of Large-Scale Datasets for Audio-Visual Video Representation Learning

The natural association between visual observations and their corresponding sound provides powerful self-supervisory signals for learning video representations, which makes the ever-growing amount of online videos an attractive source of training data. However, large portions of online videos contain irrelevant audio-visual signals because of edited/overdubbed audio, and models trained on such uncurated videos have shown to learn suboptimal representations. Therefore, existing approaches rely almost exclusively on datasets with predetermined taxonomies of semantic concepts, where there is a high chance of audio-visual correspondence. Unfortunately, constructing such datasets require labor intensive manual annotation and/or verification, which severely limits the utility of online videos for large-scale learning. In this work, we present an automatic dataset curation approach based on subset optimization where the objective is to maximize the mutual information between audio and visual channels in videos. We demonstrate that our approach finds videos with high audio-visual correspondence and show that self-supervised models trained on our data achieve competitive performances compared to models trained on existing manually curated datasets. The most significant benefit of our approach is scalability: We release ACAV100M that contains 100 million videos with high audio-visual correspondence, ideal for self-supervised video representation learning.

cs.CV↗

On the Virality of Animated GIFs on Tumblr

Animated GIFs are becoming increasingly popular in online communication. People use them to express emotion, share their interests and enhance (or even replace) short-form texting; they are a new means to tell visual stories. Some creative animated GIFs are highly addictive to watch, and eventually become viral -- they circulate rapidly and widely within the network. What makes certain animated GIFs go viral? In this paper, we study the virality of animated GIFs by analyzing over 10 months of complete data logs (more than 1B posts and 12B reblogs) on Tumblr, one of the largest repositories of animated GIFs on the Internet. We conduct a series of quantitative and comparative studies on Tumblr data, comparing major types of online content -- text, images, videos, and animated GIFs. We report on a number of interesting, new findings on animated GIFs. We show that people tend to make animated GIFs easily searchable and discoverable by adding more hashtags than other content types. We also show that animated GIFs tend to go more viral than images and videos on Tumblr. With more in-depth analysis, we present that animated GIFs tend to get reblogged more and followed more from non-followers, while animated GIFs have more recurrence of a post. Lastly, we show that the virality of animated GIFs is more easily predictable than that of images and videos.

cs.SI↗

CausalCity: Complex Simulations with Agency for Causal Discovery and Reasoning

The ability to perform causal and counterfactual reasoning are central properties of human intelligence. Decision-making systems that can perform these types of reasoning have the potential to be more generalizable and interpretable. Simulations have helped advance the state-of-the-art in this domain, by providing the ability to systematically vary parameters (e.g., confounders) and generate examples of the outcomes in the case of counterfactual scenarios. However, simulating complex temporal causal events in multi-agent scenarios, such as those that exist in driving and vehicle navigation, is challenging. To help address this, we present a high-fidelity simulation environment that is designed for developing algorithms for causal discovery and counterfactual reasoning in the safety-critical context. A core component of our work is to introduce \textit{agency}, such that it is simple to define and create complex scenarios using high-level definitions. The vehicles then operate with agency to complete these objectives, meaning low-level behaviors need only be controlled if necessary. We perform experiments with three state-of-the-art methods to create baselines and highlight the affordances of this environment. Finally, we highlight challenges and opportunities for future work.

cs.AI↗

Active Contrastive Learning of Audio-Visual Video Representations

Contrastive learning has been shown to produce generalizable representations of audio and visual data by maximizing the lower bound on the mutual information (MI) between different views of an instance. However, obtaining a tight lower bound requires a sample size exponential in MI and thus a large set of negative samples. We can incorporate more samples by building a large queue-based dictionary, but there are theoretical limits to performance improvements even with a large number of negative samples. We hypothesize that \textit{random negative sampling} leads to a highly redundant dictionary that results in suboptimal representations for downstream tasks. In this paper, we propose an active contrastive learning approach that builds an \textit{actively sampled} dictionary with diverse and informative items, which improves the quality of negative samples and improves performances on tasks where there is high mutual information in the data, e.g., video classification. Our model achieves state-of-the-art performance on challenging audio and visual downstream benchmarks including UCF101, HMDB51 and ESC50.\footnote{Code is available at: \url{https://github.com/yunyikristy/CM-ACC}}

cs.LG↗