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Yan Gao

Publications and source records attributed to Yan Gao.

At least 19 recordsLinked to original sources

Symmetry-protected triplet Weyl complexes

The Nielsen-Ninomiya theorem dictates that Weyl nodes must appear in pairs of opposite chirality to preserve global charge neutrality. However, in crystals, specific crystalline symmetries can stabilize multi-Weyl nodes, circumventing this pairwise constraint and enabling compensated Weyl complexes with mixed chiral charges. The minimal configuration of this type is a triplet Weyl complex (TWC), comprising exactly three Weyl nodes. Here, we systematically investigate the symmetry conditions required to realize TWCs. By screening all 1651 magnetic space groups (MSGs) in both spinless and spinful systems, we establish that: (i) Only TWCs with charge magnitudes of $\{1,1,2\}$ and $\{1,2,3\}$ are permitted; (ii) the $\{1,1,2\}$ configuration can be realized in 166 spinless MSGs and 70 spinful MSGs; and (iii) the $\{1,2,3\}$-TWCs, which has not been reported before, can occur in 10 MSGs for both spinless and spinful cases. We explicitly demonstrate the existence of $\{1,2,3\}$-TWC in a tight-binding model. Furthermore, we present the first electronic realization of $\{1,1,2\}$-TWC topological semimetal state in the chiral carbon allotrope DZQH-C$_{36}$, in which the three Weyl nodes form a collinear configuration, leading to a characteristic ``S''-shaped surface Fermi arc pattern. Our findings uncover novel topological states featuring mixed chiral charges and provide guidance for exploring their physics in concrete material systems.

cond-mat.mtrl-sci

Multi-Image Visual Token Pruning in Large Visual Language Models

With the growing demand for processing multiple image sequences in real-world applications, various visual token pruning methods have emerged to mitigate the computational and context length constraints faced by Large Vision Language Models (LVLMs). However, most existing pruning approaches rely on static strategies that struggle to adapt across different architectural LVLMs and multi-image scenarios, and are additionally constrained by their dependence on attention computations that are incompatible with efficient techniques like FlashAttention. To address these limitations, we propose a training-free, Adaptive Visual Token Pruning (AVTP) framework, applicable to diverse LVLM architectures. We strategically determine pruning layers based on empirical analysis of visual attention distributions across various LVLMs, and implement adaptive pruning ratios in multi-image contexts where images of higher importance retain proportionally more tokens. We conduct extensive experiments across different LVLMs to demonstrate the effectiveness and robustness of AVTP. Specifically, Qwen3VL-8B achieves 2 times inference speedup while maintaining 96.1\% of its original accuracy on multiple multi-image benchmarks, InternVL3.5-8B retains 94.1\% accuracy, and LLaVA-OV-7B even exceeds its original baseline performance. Our code is available at \href{https://github.com/zry13/AVTP}{this link}.

cs.CV

Flower Hub: A Reproducible Benchmarking Platform for Federated Learning in Simulation and Deployment

Federated learning (FL) has emerged as a key approach for training models across decentralized data, yet benchmarking in FL remains difficult to reproduce, compare, and extend. Existing evaluations are often tied to custom infrastructure, released as incomplete research code, and conducted primarily in simulation, which limits portability and practical relevance. We present Flower Hub, a platform for publishing, discovering, and executing decentralized and federated applications. We show how it enables reproducible benchmarking by packaging benchmarks as executable, versioned applications with standardized metadata, pinned dependencies, and explicit evaluation workflows. We instantiate this approach with a multi-domain benchmark suite spanning cross-silo and cross-device settings, and including tasks in medical imaging, financial tabular learning, legal instruction tuning, phishing URL detection, and audio tagging. We further demonstrate that the same benchmarking application can run across both simulation and deployment runtimes without changing the application code, enabling unified evaluation across varying learning environments. Beyond model quality, our benchmark design supports system-aware reporting, including runtime and communication metrics. This work advances benchmarking in FL settings from ad hoc code artifacts towards portable, executable, and reusable benchmark applications.

cs.LG

On the parabolic Fatou domains II: rigidity

This paper is a follow-up study on the holomorphic model problem for infinitely-connected parabolic Fatou domains of rational maps. We prove that simple parabolic maps serve as holomorphic models for such parabolic Fatou domains. Moreover, we show that every simple parabolic map can be perturbed into a rational map with a completely invariant attracting Fatou domain without changing the topology of the Julia set, thereby confirming the Goldberg--Milnor conjecture for simple parabolic maps.

math.DS

SIGMA-Lane: Scale-pyramId Gated MAmba for Temporally Consistent Video Lane Detection

Video lane detection requires predictions that remain stable across frames, yet severe vehicle occlusions can break temporal cues. In streaming recurrent models, corrupted observations may enter the hidden state and produce errors that persist into later frames. Existing occlusion-aware refinements usually provide obstacle masks as auxiliary inputs, so the state-update path is only indirectly protected. We propose SIGMA-Lane, which treats this failure mode as state contamination in State Space Model (SSM)-based temporal modeling. SIGMA-Lane places occlusion-aware gates on the SSM write and residual-fusion paths, controlling how current observations enter temporal memory and are fused back after temporal propagation. After coordinate-consistent affine alignment, the model combines two complementary paths: SSM-consistent dual-gating for temporal filtering and Structural Spatial Retrieval (SSR) for recovering missing lane structure from aligned historical priors. Experiments on VIL-100 and OpenLane-V show improved temporal stability under heavy occlusion, with competitive F1 and mIoU scores.

cs.CV

RING: Retrieval-Internalized Generation for Continual Large-Scale Knowledge Injection

Retrieval-augmented generation (RAG) improves factuality but adds latency and engineering overhead at serving time. We propose RING (Retrieval-Internalized Generation), a holistic paradigm spanning both architecture and training that injects large-scale external knowledge into a \textit{Mixture-of-Memory Experts} and learns parametric search over this internal memory via reinforcement learning, removing the external retriever entirely. Training proceeds in three stages: continued pre-training injects new corpora into a Knowledge Expert via our novel \textit{Dual Causal Attention}; supervised fine-tuning teaches a ``search-then-answer'' pattern; and reinforcement learning with hierarchical rewards optimizes the routing-and-search policy over the parametric memory. Unlike prior parametric injection methods that pair internal memory with a fixed or rule-based retriever, RING {learns} its retrieval policy directly from task signals. We further frame RING theoretically as a search-free approximation to the classical RAG objective. To evaluate large-scale injection of genuinely {new} knowledge without test-time leakage, we further construct News-2025, a benchmark built from news strictly post-dating the base LLM's pretraining cutoff. RING matches or surpasses both search-based RAG and parametric injection baselines in accuracy and efficiency.

cs.CL

Fetch-then-Explore: Decoupling Selection from Extraction over a Persistent Workspace for Search Agents

Search agents now answer questions that take dozens of searches to settle, yet how such an agent reads a page has drawn far less attention than how it finds one. Nearly all of them use one of two document interfaces, and both tie a page to the moment it is opened. \emph{Visit-and-read} injects a reading of the page into the message history at fetch time, fixing that reading before the agent knows which fact it will need. Stateful \emph{browsing} instead extracts on demand from the page in hand, but holds one page at a time and releases it as soon as the agent opens another. Either way, a page that turns out to matter many turns later has to be fetched and rendered into context all over again. We propose \textbf{Fetch-then-Explore}, which separates page selection from evidence extraction and keeps what it selects: pages are recorded in a per-question workspace on the filesystem rather than the context window or a transient session, and evidence is pulled from them on demand later. Selection becomes almost free, extraction can wait until the agent knows what to look for and be repeated as its hypothesis sharpens, and pages are not released when the agent moves on, so evidence accumulates across the trajectory. In a unified ReAct harness with fixed search, we compare Fetch-then-Explore against snippet-only, visit-and-read, and browsing baselines on two open-web benchmarks, BrowseComp and WideSearch, across three agent backbones. It leads BrowseComp accuracy at every backbone and generally matches or exceeds the baselines on WideSearch, and a behavioral analysis traces the gains to the workspace's defining move: returning to a page after leaving it, which it does far more than any transient interface, so evidence missed on a first pass can still be recovered later.

cs.AI

RRS-10K: A Multitask Vision-Language Model Benchmark for Rare Remote Sensing Image Interpretation

Vision-language models (VLMs) have achieved strong performance on general remote sensing tasks. However, their capability for rare scenes remains insufficiently understood, because existing benchmarks are dominated by common urban and rural imagery. To address this gap, we present RRS-10K, a benchmark for rare remote sensing image interpretation. RRS-10K contains 10,738 military-related remote sensing images and corresponding multiple format question-answer pairs for comprehensive evaluation. All of the images are collected from first-hand sources and organized into three capability dimensions, six sub-dimensions, and 20 leaf tasks, covering perception, reasoning, and robustness. To improve the quality of multiple-choice questions, we introduce a similarity-based distractor filtering strategy (SDFS) during benchmark construction. We further evaluate 52 representative models and show that current VLMs achieve only moderate zero-shot performance on rare remote sensing image interpretation, with clear weaknesses in visual grounding, referring segmentation, and complex semantic reasoning tasks. RRS-10K enables systematic analysis of failure modes in long-tail remote sensing interpretation and provides guidance for developing more reliable remote sensing VLMs.

cs.AI

ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures

Constructing simulation-ready 3D scenes from multi-view captures is a key bottleneck for Embodied Artificial Intelligence, as downstream tasks require object-level structure, explicit inter-object relations, and physical plausibility. Existing approaches either rely on specialized capture hardware, suffer from single-view bias in object reconstruction, or yield layouts that are geometrically reasonable but physically inconsistent. We identify that the problem is not single-object reconstruction but cross-view relation fusion and physically plausible scene assembly. To address this challenge, we present ReScene, a framework that threads multi-view geometry throughout the pipeline as a unifying prior. Our method consists of two main components: HierView prioritizes reconstruction views based on semantic consistency and 3D coverage completeness, replacing the largest-mask heuristic that conflates image occupancy with object coverage; and Relation-Aware Assembly fuses multi-frame relation predictions from a vision-language model with geometric and room-shell priors into a confidence-weighted scene graph, enabling physically consistent scene assembly. ReScene sets a new state of the art across geometry, rendering, and perceptual quality on a set of ScanNet scenes, achieving a 17% reduction in Chamfer Distance and 26% in LPIPS over the strongest prior baseline, while running up to 10x faster than prior multi-view methods. Based on the reconstructed scenes, we also generate an embodied visual question answering dataset, on which fine-tuned Qwen-VL approaches the performance of strong closed-source models on several spatial reasoning tasks.

cs.CV

HarmVideoBench: Benchmarking Harmful Video Understanding in Large Multimodal Models

Large vision-language models (LVLMs) have recently shown immense potential in automated content moderation, sparking growing interest in developing harmful-video benchmarks. However, we identify two primary limitations in existing works: 1) The multi-layered characteristics of harmful videos are overlooked. Existing benchmarks predominantly formulate evaluation as a binary classification task, failing to capture implicit or deep contextual harms. 2) Explanatory rationales are completely absent. Current frameworks measure exclusively whether a model flags a video correctly rather than explaining why, turning evaluation into a black box where models can succeed through superficial shortcuts. To address these problems, we present HarmVideoBench, a multi-layered diagnostic benchmark comprising 1,379 videos paired with 4,137 multiple-choice questions. HarmVideoBench benchmarks three hierarchical dimensions: Observable Evidence, Clip-Internal Meaning, and Beyond-Clip Reasoning, aiming to evaluate models' deep understanding beyond surface cues with carefully balanced and curated samples. We evaluate 19 leading models on HarmVideoBench to assess their multidimensional understanding of harmful videos. Moreover, we introduce BCR, a benchmark-aligned method that predicts reasoning boundaries and dynamically retrieves context only when needed. Experimental results show that BCR substantially improves the base model's performance in harmful video understanding, raising the macro average from 61.7 percent to a state-of-the-art 84.4 percent.

cs.CV

Rigidity of McMullen Julia sets

We provide a complete quasisymmetric classification of the Julia sets of postcritically finite McMullen maps $f_\lambda(z)=z^n+\lambda/z^n$ with $\lambda\in\mathbb{C}^*$ and $n\geq 2$, and prove that the quasisymmetry group of each such Julia set is exactly the finite dihedral group generated by the natural symmetries of the map. These results establish quasisymmetric rigidity for all topological classes in this family, including Sierpi\'{n}ski-like carpets, necklaces, and clusters, and provide the first known examples of rigid Julia sets in each of the three classes.

math.DS

Efficient Multimodal Clinical Question Answering for Pulmonary Embolism Risk Assessment

Pulmonary embolism (PE) is a high risk cardiopulmonary condition whose management requires both timely diagnosis and reliable assessment of future clinical risk. Because PE care routinely combines computed tomography pulmonary angiography (CTPA), radiology interpretation, and longitudinal electronic health record (EHR) evidence, it provides a clinically meaningful setting for evaluating compact multimodal language models. In this work, we build a benchmark using efficient multimodal large language models (MLLMs) on INSPECT, a multimodal PE dataset containing 23,248 CTPA studies from 19,402 patients. We formulate eight diagnostic and prognostic tasks as structured clinical question answering problems and evaluate on typical efficient MLLMs under CTPA-Only, EHR-Only, and CTPA+EHR settings with zero-shot and few-shot prompting. Results show that Gemma4 E4B and Gemma4 E2B perform more strongly when EHR evidence is available, especially under CTPA+EHR input. Task level analysis further shows that PE diagnosis achieves higher performance than prognostic tasks, particularly readmission prediction. These observations suggest that compact multimodal models have the great potential in early stage PE risk detection and explanation.

cs.AI

FoMoE: Breaking the Full-Replica Barrier with a Federation of MoEs

Pre-training Large Language Models (LLMs) typically demands large-scale infrastructure with tightly coupled hardware accelerators. Mixture-of-Experts (MoEs) architectures partially decouple model capacity from per-token compute. This efficiency alone does not make MoE training feasible over ordinary Internet links or loosely connected commodity hardware since active expert routing still assumes high-speed datacenter fabrics. Low-communication methods such as DiLoCo and Photon reduce synchronization frequency across distributed sites, mitigating bandwidth constraints, yet still require full model replicas at every site. This creates a mismatch: modern MoEs have sparse data paths, but their distributed training infrastructure remains communication-dense and memory-inefficient, limiting attempts to pool geographically distributed compute. In this work, we introduce FoMoE, a system that breaks the full-replica paradigm by partitioning expert layers across workers and skipping non-resident experts during local training. We demonstrate that FoMoE: (I) reduces communication costs by up to 1.42x over efficient baselines and 45.44x over Distributed Data Parallelism (DDP) via partial expert replication in controlled regimes; (II) achieves empirical throughput speedups of up to 1.4x through the skip-token mechanism; and (III) shows stable routing in the trained regimes and projects the communication/memory benefits to 100B-scale configurations through system modeling.

cs.LG

Deep Research as Rubric for Reinforcement Learning

Open-ended reasoning and long-form generation tasks lack reliable automatic verification signals for reward-based policy optimization. Rubrics offer a promising alternative, but existing approaches treat them as given artifacts -- either hand-crafted or prompt-generated -- and often miss the task-specific, knowledge-intensive dimensions that matter most, distorting the reward signal. Our key observation is that rubric construction is itself a research problem: identifying what makes a response correct or insightful requires discovering and synthesizing external knowledge. We propose Deep Research as Rubric (DR-rubric), a two-stage framework for constructing such rubrics. Stage I elicits domain facts, structural constraints, and failure modes through iterative multi-turn agentic search; Stage II distills this evidence into atomic, independently verifiable constraints for GRPO-based policy optimization. Because the model under training can serve as its own rubric generator, DR-rubric-8B supports bootstrap rubric generation without frontier-model assistance. We evaluate on 6 benchmarks spanning agentic research and expert reasoning. Experiments show that DR-Rubric achieves strong competitive performance with only 1K -- 3K training instances, where GPT-5-generated rubrics particularly benefit breadth coverage on agentic tasks, Gemini-generated rubrics yield the most balanced performance across agentic and expert reasoning tasks, and bootstrap rubrics exhibit a specialization-to-rebalancing evolution achieving the best overall performance at the third iteration. Results demonstrate that reframing rubric construction from static evaluation templates into an evidence-driven research process yields more scalable, fine-grained reward signals for open-ended tasks.

cs.CL

UnityMAS-O: A General RL Optimization Framework for LLM-Based Multi-Agent Systems

LLM-based multi-agent systems decompose complex tasks into interacting roles, but most remain manually orchestrated by prompts, tools, and control rules, while agents are rarely optimized through a unified reinforcement learning interface. Existing RL post-training frameworks mainly target single-policy optimization and lack abstractions for user-defined multi-agent workflows, structured interaction, role-specific credit assignment, and configurable parameter sharing. We present UnityMAS-O, a general RL optimization framework for LLM-based multi-agent systems. UnityMAS-O treats the complete workflow as the optimization unit, rather than a single response or policy trajectory. It represents workflows through four first-class objects: logical agent roles, graph trajectories, user-defined rewards, and agent--model mappings. This decouples logical agents from physical model parameters, supporting full sharing, full separation, and partial sharing, with rewards assigned at role, turn, and trajectory levels. UnityMAS-O extends verl with a Ray-based star-topology runtime. A central controller executes workflows, invokes tools, records structured trajectories, and assembles rewards; model-local worker groups handle rollout, buffering, advantage computation, and distributed PPO-style updates. Users can define agents, workflows, model mappings, and rewards without rewriting the optimization infrastructure. We instantiate UnityMAS-O on retrieval-augmented QA, iterative agentic search, and reflective code generation. Across Natural Questions, HotpotQA, and held-out code tasks, multi-agent RL improves manually specified workflows after optimization, with especially large gains for smaller models and strict code all-passed metrics. These results show that UnityMAS-O can serve as a reusable substrate for converting diverse LLM-based multi-agent workflows into trainable multi-agent RL systems.

cs.AI

Tournament-GRPO: Group-Wise Tournament Rewards for Reinforcement Learning in Open-Ended Long-Form Generation

Reinforcement learning in open-ended long-form generation is challenging because reliable reference answers and automatic metrics are often unavailable. Existing rubric-based methods typically rely on pointwise LLM-as-a-judge scoring, but absolute scores are difficult to calibrate across complex responses, may provide weak discrimination among same-query rollouts, and can become saturated during optimization. We propose Tournament-GRPO, a group-wise reward framework that converts rubric-guided LLM judgments into relative rewards through repeated multi-round tournaments among same-query rollouts. Tournament-GRPO compares candidates within groups, accumulates tournament outcomes, and normalizes them into group-wise rewards for GRPO training. Experiments on Deep Research Bench show that Tournament-GRPO consistently outperforms existing reward-design baselines, achieving a 4.52-point overall-score improvement over the strongest baseline. Further analyses show that tournament rewards provide a favorable effectiveness--efficiency trade-off and that tournament design affects training dynamics. These results suggest that rubric-guided tournament comparison provides an effective reward signal for reinforcement learning in open-ended long-form generation.

cs.CL

APS: Bias-Controlled Adaptive Prototype Simulation for Population-Scale LLM Agents

LLM-agent simulation offers a flexible computational tool for studying population response trajectories that depend on scenario events, memory, demographics, and evolving social context. However, full multi-round simulation scales linearly with both population size and horizon, requiring every agent to query the LLM at every round. We propose Adaptive Prototype Simulation (APS), a framework that reframes scalable LLM-based simulation as a recurrent oracle-allocation problem. APS retains the designated LLM as the online transition oracle while querying adaptive core prototypes, selected singleton-tail agents, and shadow-audit agents. Prototype responses induce local response surfaces for nearby agents, reducing online LLM calls without replacing the underlying transition model. To control approximation bias, shadow-audit residual correction estimates propagation residuals for aggregate correction and future budget allocation, while tail-protected singleton routing directly queries selected isolated, heterogeneous, or high-curvature regions that are vulnerable to smoothing. Theoretically, we treat APS as an estimator for full-scale high-precision individual social simulation and decompose its errors into prototype-coverage error, shadow-audit residual-correction error, local-propagation bias, and temporal context mismatch. Under the reported protocols, APS gives lower reference-aligned distributional discrepancy than scale-oriented and same-budget baselines while reducing online LLM calls, with ablations and compact robustness checks diagnosing the main bias-control mechanisms. In a 10M-agent, multi-round public-opinion simulation, APS achieves a 381.1-fold reduction over full simulation, with reference-aligned final-round JSD of 0.094 against the corresponding full-LLM reference.

cs.MA

EdgeFlowerTune: Evaluating Federated LLM Fine-Tuning Under Realistic Edge System Constraints

Federated fine-tuning offers a promising paradigm for adapting large language models (LLMs) on edge devices by leveraging the rich, diverse, and continuously generated data from smartphones and IoT devices without compromising user data privacy. Such edge-side adaptation can improve model personalization, robustness, and responsiveness to local contexts. However, the practical feasibility of federated LLM fine-tuning on real edge devices remains unclear, as most existing work focuses on cross-silo or simulation-based settings, overlooking the resource and runtime constraints that determine whether a method is deployable on real edge systems. We present EdgeFlowerTune, a deployment-oriented benchmark for federated LLM fine-tuning under realistic edge-system constraints. EdgeFlowerTune jointly evaluates model quality and system costs, including communication, wall-clock latency, memory usage, energy consumption, and robustness to dynamic edge conditions. To compare methods in terms of effectiveness, efficiency, and robustness, EdgeFlowerTune introduces three complementary protocols: Quality-under-Budget, Cost-to-Target, and Robustness. We instantiate EdgeFlowerTune as a real-device platform built on Flower and MobileFineTuner, spanning commercial Android smartphones and NVIDIA edge development boards. Our benchmark results show that accuracy-only evaluation can lead to misleading conclusions: methods with similar final quality may differ substantially in deployability once realistic system constraints are considered. EdgeFlowerTune provides a reproducible benchmark for system-aware evaluation of federated LLM fine-tuning at the edge.

cs.CL