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Yan Gao

Publications and source records attributed to Yan Gao.

At least 37 records · Page 2Linked to original sources

Fetch-then-Explore: Decoupling Selection from Extraction over a Persistent Workspace for Search Agents

Search agents now answer questions that take dozens of searches to settle, yet how such an agent reads a page has drawn far less attention than how it finds one. Nearly all of them use one of two document interfaces, and both tie a page to the moment it is opened. \emph{Visit-and-read} injects a reading of the page into the message history at fetch time, fixing that reading before the agent knows which fact it will need. Stateful \emph{browsing} instead extracts on demand from the page in hand, but holds one page at a time and releases it as soon as the agent opens another. Either way, a page that turns out to matter many turns later has to be fetched and rendered into context all over again. We propose \textbf{Fetch-then-Explore}, which separates page selection from evidence extraction and keeps what it selects: pages are recorded in a per-question workspace on the filesystem rather than the context window or a transient session, and evidence is pulled from them on demand later. Selection becomes almost free, extraction can wait until the agent knows what to look for and be repeated as its hypothesis sharpens, and pages are not released when the agent moves on, so evidence accumulates across the trajectory. In a unified ReAct harness with fixed search, we compare Fetch-then-Explore against snippet-only, visit-and-read, and browsing baselines on two open-web benchmarks, BrowseComp and WideSearch, across three agent backbones. It leads BrowseComp accuracy at every backbone and generally matches or exceeds the baselines on WideSearch, and a behavioral analysis traces the gains to the workspace's defining move: returning to a page after leaving it, which it does far more than any transient interface, so evidence missed on a first pass can still be recovered later.

cs.AI↗

TeaRAG: A Token-Efficient Agentic Retrieval-Augmented Generation Framework

Retrieval-Augmented Generation (RAG) utilizes external knowledge to augment Large Language Models' (LLMs) reliability. For flexibility, agentic RAG employs autonomous, multi-round retrieval and reasoning to resolve queries. Although recent agentic RAG has improved via reinforcement learning, they often incur substantial token overhead from search and reasoning processes. This trade-off prioritizes accuracy over efficiency. To address this issue, this work proposes TeaRAG, a token-efficient agentic RAG framework capable of compressing both retrieval content and reasoning steps. 1) First, the retrieved content is compressed by augmenting chunk-based semantic retrieval with a graph retrieval using concise triplets. A knowledge association graph is then built from semantic similarity and co-occurrence. Finally, Personalized PageRank is leveraged to highlight key knowledge within this graph, reducing the number of tokens per retrieval. 2) Besides, to reduce reasoning steps, Iterative Process-aware Direct Preference Optimization (IP-DPO) is proposed. Specifically, our reward function evaluates the knowledge sufficiency by a knowledge matching mechanism, while penalizing excessive reasoning steps. This design can produce high-quality preference-pair datasets, supporting iterative DPO to improve reasoning conciseness. Across six datasets, TeaRAG improves the average Exact Match by 4% and 2% while reducing output tokens by 61% and 59% on Llama3-8B-Instruct and Qwen2.5-14B-Instruct, respectively. Code is available at https://github.com/Applied-Machine-Learning-Lab/TeaRAG.

cs.IR↗

RRS-10K: A Multitask Vision-Language Model Benchmark for Rare Remote Sensing Image Interpretation

Vision-language models (VLMs) have achieved strong performance on general remote sensing tasks. However, their capability for rare scenes remains insufficiently understood, because existing benchmarks are dominated by common urban and rural imagery. To address this gap, we present RRS-10K, a benchmark for rare remote sensing image interpretation. RRS-10K contains 10,738 military-related remote sensing images and corresponding multiple format question-answer pairs for comprehensive evaluation. All of the images are collected from first-hand sources and organized into three capability dimensions, six sub-dimensions, and 20 leaf tasks, covering perception, reasoning, and robustness. To improve the quality of multiple-choice questions, we introduce a similarity-based distractor filtering strategy (SDFS) during benchmark construction. We further evaluate 52 representative models and show that current VLMs achieve only moderate zero-shot performance on rare remote sensing image interpretation, with clear weaknesses in visual grounding, referring segmentation, and complex semantic reasoning tasks. RRS-10K enables systematic analysis of failure modes in long-tail remote sensing interpretation and provides guidance for developing more reliable remote sensing VLMs.

cs.AI↗

Modeling Earth-Scale Human-Like Societies with One Billion Agents

Understanding the dynamic evolution of complex social phenomena requires both high-fidelity modeling of human behavior and large-scale simulations. Traditional agent-based models (ABMs) have been employed to study these dynamics, but are constrained by simplified agent behaviors. Recent advances in large language models (LLMs) enable agents to exhibit sophisticated social behaviors, yet face significant scaling challenges. We present Light Society, an agent-based simulation framework that advances both fronts. Light Society formalizes social processes as structured transitions of agent and environment states, governed by a set of LLM-powered simulation operations. Joint algorithmic and system optimizations, particularly a mixture-of-models engine that combines full LLMs with distilled surrogates, enable Light Society to efficiently simulate societies with over one billion agents. Grounded in real-world demographic profiles from the World Values Survey, simulations of Trust Games and opinion diffusion at up to one billion agents demonstrate Light Society's high fidelity and efficiency in modeling diverse social phenomena, providing researchers with a practical foundation for hypothesis testing and the study of emergent collective behaviors at planetary scale.

cs.MA↗

ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures

Constructing simulation-ready 3D scenes from multi-view captures is a key bottleneck for Embodied Artificial Intelligence, as downstream tasks require object-level structure, explicit inter-object relations, and physical plausibility. Existing approaches either rely on specialized capture hardware, suffer from single-view bias in object reconstruction, or yield layouts that are geometrically reasonable but physically inconsistent. We identify that the problem is not single-object reconstruction but cross-view relation fusion and physically plausible scene assembly. To address this challenge, we present ReScene, a framework that threads multi-view geometry throughout the pipeline as a unifying prior. Our method consists of two main components: HierView prioritizes reconstruction views based on semantic consistency and 3D coverage completeness, replacing the largest-mask heuristic that conflates image occupancy with object coverage; and Relation-Aware Assembly fuses multi-frame relation predictions from a vision-language model with geometric and room-shell priors into a confidence-weighted scene graph, enabling physically consistent scene assembly. ReScene sets a new state of the art across geometry, rendering, and perceptual quality on a set of ScanNet scenes, achieving a 17% reduction in Chamfer Distance and 26% in LPIPS over the strongest prior baseline, while running up to 10x faster than prior multi-view methods. Based on the reconstructed scenes, we also generate an embodied visual question answering dataset, on which fine-tuned Qwen-VL approaches the performance of strong closed-source models on several spatial reasoning tasks.

cs.CV↗

HarmVideoBench: Benchmarking Harmful Video Understanding in Large Multimodal Models

Large vision-language models (LVLMs) have recently shown immense potential in automated content moderation, sparking growing interest in developing harmful-video benchmarks. However, we identify two primary limitations in existing works: 1) The multi-layered characteristics of harmful videos are overlooked. Existing benchmarks predominantly formulate evaluation as a binary classification task, failing to capture implicit or deep contextual harms. 2) Explanatory rationales are completely absent. Current frameworks measure exclusively whether a model flags a video correctly rather than explaining why, turning evaluation into a black box where models can succeed through superficial shortcuts. To address these problems, we present HarmVideoBench, a multi-layered diagnostic benchmark comprising 1,379 videos paired with 4,137 multiple-choice questions. HarmVideoBench benchmarks three hierarchical dimensions: Observable Evidence, Clip-Internal Meaning, and Beyond-Clip Reasoning, aiming to evaluate models' deep understanding beyond surface cues with carefully balanced and curated samples. We evaluate 19 leading models on HarmVideoBench to assess their multidimensional understanding of harmful videos. Moreover, we introduce BCR, a benchmark-aligned method that predicts reasoning boundaries and dynamically retrieves context only when needed. Experimental results show that BCR substantially improves the base model's performance in harmful video understanding, raising the macro average from 61.7 percent to a state-of-the-art 84.4 percent.

cs.CV↗

Rigidity of McMullen Julia sets

We provide a complete quasisymmetric classification of the Julia sets of postcritically finite McMullen maps $f_λ(z)=z^n+λ/z^n$ with $λ\in\mathbb{C}^*$ and $n\geq 2$, and prove that the quasisymmetry group of each such Julia set is exactly the finite dihedral group generated by the natural symmetries of the map. These results establish quasisymmetric rigidity for all topological classes in this family, including Sierpiński-like carpets, necklaces, and clusters, and provide the first known examples of rigid Julia sets in each of the three classes.

math.DS↗

Efficient Multimodal Clinical Question Answering for Pulmonary Embolism Risk Assessment

Pulmonary embolism (PE) is a high risk cardiopulmonary condition whose management requires both timely diagnosis and reliable assessment of future clinical risk. Because PE care routinely combines computed tomography pulmonary angiography (CTPA), radiology interpretation, and longitudinal electronic health record (EHR) evidence, it provides a clinically meaningful setting for evaluating compact multimodal language models. In this work, we build a benchmark using efficient multimodal large language models (MLLMs) on INSPECT, a multimodal PE dataset containing 23,248 CTPA studies from 19,402 patients. We formulate eight diagnostic and prognostic tasks as structured clinical question answering problems and evaluate on typical efficient MLLMs under CTPA-Only, EHR-Only, and CTPA+EHR settings with zero-shot and few-shot prompting. Results show that Gemma4 E4B and Gemma4 E2B perform more strongly when EHR evidence is available, especially under CTPA+EHR input. Task level analysis further shows that PE diagnosis achieves higher performance than prognostic tasks, particularly readmission prediction. These observations suggest that compact multimodal models have the great potential in early stage PE risk detection and explanation.

cs.AI↗

FoMoE: Breaking the Full-Replica Barrier with a Federation of MoEs

Pre-training Large Language Models (LLMs) typically demands large-scale infrastructure with tightly coupled hardware accelerators. Mixture-of-Experts (MoEs) architectures partially decouple model capacity from per-token compute. This efficiency alone does not make MoE training feasible over ordinary Internet links or loosely connected commodity hardware since active expert routing still assumes high-speed datacenter fabrics. Low-communication methods such as DiLoCo and Photon reduce synchronization frequency across distributed sites, mitigating bandwidth constraints, yet still require full model replicas at every site. This creates a mismatch: modern MoEs have sparse data paths, but their distributed training infrastructure remains communication-dense and memory-inefficient, limiting attempts to pool geographically distributed compute. In this work, we introduce FoMoE, a system that breaks the full-replica paradigm by partitioning expert layers across workers and skipping non-resident experts during local training. We demonstrate that FoMoE: (I) reduces communication costs by up to 1.42x over efficient baselines and 45.44x over Distributed Data Parallelism (DDP) via partial expert replication in controlled regimes; (II) achieves empirical throughput speedups of up to 1.4x through the skip-token mechanism; and (III) shows stable routing in the trained regimes and projects the communication/memory benefits to 100B-scale configurations through system modeling.

cs.LG↗

Photon: Federated LLM Pre-Training

Scaling large language models (LLMs) demands extensive data and computing resources, which are traditionally constrained to data centers by the high-bandwidth requirements of distributed training. Low-bandwidth methods like federated learning (FL) could enable collaborative training of larger models across weakly-connected GPUs if they can effectively be used for pre-training. To achieve this, we introduce Photon, the first complete system for federated end-to-end LLM training, leveraging cross-silo FL for global-scale training with minimal communication overheads. Using Photon, we train the first federated family of decoder-only LLMs from scratch. We show that: (1) Photon can train model sizes up to 7B in a federated fashion while reaching an even better perplexity than centralized pre-training; (2) Photon model training time decreases with available compute, achieving a similar compute-time trade-off to centralized; and (3) Photon outperforms the wall-time of baseline distributed training methods by 35% via communicating 64x-512xless. Our proposal is robust to data heterogeneity and converges twice as fast as previous methods like DiLoCo. This surprising data efficiency stems from a unique approach combining small client batch sizes with extremely high learning rates, enabled by federated averaging's robustness to hyperparameters. Photon thus represents the first economical system for global internet-wide LLM pre-training.

cs.LG↗

Deep Research as Rubric for Reinforcement Learning

Open-ended reasoning and long-form generation tasks lack reliable automatic verification signals for reward-based policy optimization. Rubrics offer a promising alternative, but existing approaches treat them as given artifacts -- either hand-crafted or prompt-generated -- and often miss the task-specific, knowledge-intensive dimensions that matter most, distorting the reward signal. Our key observation is that rubric construction is itself a research problem: identifying what makes a response correct or insightful requires discovering and synthesizing external knowledge. We propose Deep Research as Rubric (DR-rubric), a two-stage framework for constructing such rubrics. Stage I elicits domain facts, structural constraints, and failure modes through iterative multi-turn agentic search; Stage II distills this evidence into atomic, independently verifiable constraints for GRPO-based policy optimization. Because the model under training can serve as its own rubric generator, DR-rubric-8B supports bootstrap rubric generation without frontier-model assistance. We evaluate on 6 benchmarks spanning agentic research and expert reasoning. Experiments show that DR-Rubric achieves strong competitive performance with only 1K -- 3K training instances, where GPT-5-generated rubrics particularly benefit breadth coverage on agentic tasks, Gemini-generated rubrics yield the most balanced performance across agentic and expert reasoning tasks, and bootstrap rubrics exhibit a specialization-to-rebalancing evolution achieving the best overall performance at the third iteration. Results demonstrate that reframing rubric construction from static evaluation templates into an evidence-driven research process yields more scalable, fine-grained reward signals for open-ended tasks.

cs.CL↗

UnityMAS-O: A General RL Optimization Framework for LLM-Based Multi-Agent Systems

LLM-based multi-agent systems decompose complex tasks into interacting roles, but most remain manually orchestrated by prompts, tools, and control rules, while agents are rarely optimized through a unified reinforcement learning interface. Existing RL post-training frameworks mainly target single-policy optimization and lack abstractions for user-defined multi-agent workflows, structured interaction, role-specific credit assignment, and configurable parameter sharing. We present UnityMAS-O, a general RL optimization framework for LLM-based multi-agent systems. UnityMAS-O treats the complete workflow as the optimization unit, rather than a single response or policy trajectory. It represents workflows through four first-class objects: logical agent roles, graph trajectories, user-defined rewards, and agent--model mappings. This decouples logical agents from physical model parameters, supporting full sharing, full separation, and partial sharing, with rewards assigned at role, turn, and trajectory levels. UnityMAS-O extends verl with a Ray-based star-topology runtime. A central controller executes workflows, invokes tools, records structured trajectories, and assembles rewards; model-local worker groups handle rollout, buffering, advantage computation, and distributed PPO-style updates. Users can define agents, workflows, model mappings, and rewards without rewriting the optimization infrastructure. We instantiate UnityMAS-O on retrieval-augmented QA, iterative agentic search, and reflective code generation. Across Natural Questions, HotpotQA, and held-out code tasks, multi-agent RL improves manually specified workflows after optimization, with especially large gains for smaller models and strict code all-passed metrics. These results show that UnityMAS-O can serve as a reusable substrate for converting diverse LLM-based multi-agent workflows into trainable multi-agent RL systems.

cs.AI↗

OASES: Outcome-Aligned Search-Evaluation Co-Training for Agentic Search

Agentic search enables language models to solve knowledge-intensive tasks by adaptively acquiring external evidence over multiple steps. Reinforcement learning with verifiable rewards (RLVR) has emerged as a widely adopted training paradigm for search agents, yet outcome-only rewards are sparse and provide limited credit assignment for intermediate search actions. Existing process-reward methods therefore seek to densify supervision through proxy signals, external evaluators, or likelihood-based information gain. However, proxy rewards can deviate from the final outcome objective, while fixed evaluators can become stale as the search policy evolves, leading to unreliable process supervision. To address these challenges, we propose OASES, an Outcome-Aligned Search-Evaluation Supervision framework for agentic search. OASES derives outcome-aligned process rewards by evaluating how well each intermediate search state supports answering the original question. It further co-trains the search policy and the state evaluator on policy, allowing the evaluator to adapt to evolving search behavior and provide more reliable process rewards. Experiments on five multi-hop QA benchmarks show that OASES consistently outperforms strong RL baselines, with further analyses confirming the benefits of outcome-aligned process rewards and search-evaluation co-training.

cs.AI↗

APS: Bias-Controlled Adaptive Prototype Simulation for Population-Scale LLM Agents

LLM-agent simulation offers a flexible computational tool for studying population response trajectories that depend on scenario events, memory, demographics, and evolving social context. However, full multi-round simulation scales linearly with both population size and horizon, requiring every agent to query the LLM at every round. We propose Adaptive Prototype Simulation (APS), a framework that reframes scalable LLM-based simulation as a recurrent oracle-allocation problem. APS retains the designated LLM as the online transition oracle while querying adaptive core prototypes, selected singleton-tail agents, and shadow-audit agents. Prototype responses induce local response surfaces for nearby agents, reducing online LLM calls without replacing the underlying transition model. To control approximation bias, shadow-audit residual correction estimates propagation residuals for aggregate correction and future budget allocation, while tail-protected singleton routing directly queries selected isolated, heterogeneous, or high-curvature regions that are vulnerable to smoothing. Theoretically, we treat APS as an estimator for full-scale high-precision individual social simulation and decompose its errors into prototype-coverage error, shadow-audit residual-correction error, local-propagation bias, and temporal context mismatch. Under the reported protocols, APS gives lower reference-aligned distributional discrepancy than scale-oriented and same-budget baselines while reducing online LLM calls, with ablations and compact robustness checks diagnosing the main bias-control mechanisms. In a 10M-agent, multi-round public-opinion simulation, APS achieves a 381.1-fold reduction over full simulation, with reference-aligned final-round JSD of 0.094 against the corresponding full-LLM reference.

cs.MA↗

Anti-Length Shift: Dynamic Outlier Truncation for Training Efficient Reasoning Models

Large reasoning models enhanced by reinforcement learning with verifiable rewards have achieved significant performance gains by extending their chain-of-thought. However, this paradigm incurs substantial deployment costs as models often exhibit excessive verbosity on simple queries. Existing efficient reasoning methods relying on explicit length penalties often introduce optimization conflicts and leave the generative mechanisms driving overthinking largely unexamined. In this paper, we identify a phenomenon termed length shift where models increasingly generate unnecessary reasoning on trivial inputs during training. To address this, we introduce Dynamic Outlier Truncation (DOT), a training-time intervention that selectively suppresses redundant tokens. This method targets only the extreme tail of response lengths within fully correct rollout groups while preserving long-horizon reasoning capabilities for complex problems. To complement this intervention and ensure stable convergence, we further incorporate auxiliary KL regularization and predictive dynamic sampling. Experimental results across multiple model scales demonstrate that our approach significantly pushes the efficiency-performance Pareto frontier outward. Notably, on the AIME-24, our method reduces inference token usage by 78% while simultaneously increasing accuracy compared to the initial policy and surpassing state-of-the-art efficient reasoning methods.

cs.AI↗

Towards Fine-Grained Code-Switch Speech Translation with Semantic Space Alignment

Code-switching (CS) speech translation (ST) aims to translate speech that alternates between multiple languages into a target language text, posing significant challenges due to the complexity of semantic modeling and the scarcity of CS data. Previous studies mainly rely on the models themselves to implicitly learn semantic representations and resort to costly manual annotations. To mitigate these limitations, we propose enhancing Large Language Models (LLMs) with a Mixture-of-Experts (MoE) speech projector composed of language expert groups, where each group specializes in the semantic space of a specific language for fine-grained speech feature modeling. A language-specific loss and an intra-group load balancing loss are jointly introduced to guide efficient token routing across and within expert groups. Furthermore, we introduce a multi-stage training paradigm that utilizes readily available automatic speech recognition (ASR) and monolingual ST data, facilitating speech-text alignment and improving translation performance. To bridge the data gap for smooth domain transfer, a transition loss is employed to improve adaptation to CS scenarios. Extensive experiments on widely used datasets demonstrate the effectiveness and generality of our approach, achieving average improvements of $0.86$ BLEU and $0.93$ COMET over SeamlessM4T, with maximum improvements of $1.49$ BLEU and $1.41$ COMET across different test sets.

cs.CL↗

EdgeFlowerTune: Evaluating Federated LLM Fine-Tuning Under Realistic Edge System Constraints

Federated fine-tuning offers a promising paradigm for adapting large language models (LLMs) on edge devices by leveraging the rich, diverse, and continuously generated data from smartphones and IoT devices without compromising user data privacy. Such edge-side adaptation can improve model personalization, robustness, and responsiveness to local contexts. However, the practical feasibility of federated LLM fine-tuning on real edge devices remains unclear, as most existing work focuses on cross-silo or simulation-based settings, overlooking the resource and runtime constraints that determine whether a method is deployable on real edge systems. We present EdgeFlowerTune, a deployment-oriented benchmark for federated LLM fine-tuning under realistic edge-system constraints. EdgeFlowerTune jointly evaluates model quality and system costs, including communication, wall-clock latency, memory usage, energy consumption, and robustness to dynamic edge conditions. To compare methods in terms of effectiveness, efficiency, and robustness, EdgeFlowerTune introduces three complementary protocols: Quality-under-Budget, Cost-to-Target, and Robustness. We instantiate EdgeFlowerTune as a real-device platform built on Flower and MobileFineTuner, spanning commercial Android smartphones and NVIDIA edge development boards. Our benchmark results show that accuracy-only evaluation can lead to misleading conclusions: methods with similar final quality may differ substantially in deployability once realistic system constraints are considered. EdgeFlowerTune provides a reproducible benchmark for system-aware evaluation of federated LLM fine-tuning at the edge.

cs.CL↗

Owen-Shapley Policy Optimization: A Principled RL Algorithm for Generative Search LLMs

Large language models are increasingly trained via reinforcement learning for personalized recommendation tasks, but standard methods like GRPO rely on sparse, sequence-level rewards. These obscure which tokens actually contribute to high-quality outputs, creating a credit assignment gap. This gap is especially problematic when models must infer latent user intent from under-specified language without ground truth labels, which is a reasoning pattern rarely seen during pretraining but commonly required in deployment. We introduce Owen-Shapley Policy Optimization (OSPO), a framework that redistributes sequence-level advantages based on tokens' marginal contributions to outcomes. OSPO transforms task feedback into potential-based reward shaping via Shapley-Owen attributions to assign segment-level credit while preserving the optimal policy, all without parametric value models. By forming coalitions of semantically coherent units (e.g., phrases describing product attributes or sentences capturing preferences), OSPO identifies which response parts drive performance. Experiments on Amazon ESCI and H&M Fashion datasets including controlled generation tasks show consistent gains over baselines and notable test-time robustness to out-of-distribution retrievers unseen during training.

cs.AI↗