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Yan-Ying Chen

Publications and source records attributed to Yan-Ying Chen.

At least 19 recordsLinked to original sources

Generating Place-Based Compromises Between Two Points of View

Large Language Models (LLMs) excel academically but struggle with social intelligence tasks, such as creating good compromises. In this paper, we present methods for generating empathically neutral compromises between two opposing viewpoints. We first compared four different prompt engineering methods using Claude 3 Opus and a dataset of 2,400 contrasting views on shared places. A subset of the gen erated compromises was evaluated for acceptability in a 50-participant study. We found that the best method for generating compromises between two views used external empathic similarity between a compromise and each viewpoint as iterative feedback, outperforming stan dard Chain of Thought (CoT) reasoning. The results indicate that the use of empathic neutrality improves the acceptability of compromises. The dataset of generated compromises was then used to train two smaller foundation models via margin-based alignment of human preferences, improving efficiency and removing the need for empathy estimation during inference.

cs.CL

Learning From Design Procedure To Generate CAD Programs for Data Augmentation

Large Language Models (LLMs) have demonstrated impressive capabilities in a wide range of code generation tasks. However, generating code for certain domains remains challenging. One such domain is Computer-Aided Design (CAD) program, where the goal is to produce scripted parametric models that define object geometry for precise design and manufacturing applications. A key challenge in LLM-based CAD program generation is the limited geometric complexity of generated shapes compared to those found in real-world industrial designs. This shortfall is in part due to the lack of diversity in the available CAD program training data. To address this, we propose a novel data augmentation paradigm that prompts an LLM to generate CAD programs conditioned on a reference surface program and a modeling procedure - an idea inspired by practices in industrial design. By varying the reference surface using a collection of organic shapes, our method enriches the geometric distribution of generated CAD models. In particular, it introduces edges and faces defined by spline-based curvature, which are typically missing or underrepresented in existing open-source CAD program datasets. Experiments show that our method produces CAD samples with significantly greater geometric diversity and a higher resemblance to industry-grade CAD designs in terms of the proportion of organic shape primitives. This enhancement makes our CAD data augmentation approach a useful tool for training LLMs and other deep learning models in CAD generation.

cs.LG

Personagram: Bridging Personas and Product Design for Creative Ideation with Multimodal LLMs

Product designers often begin their design process with handcrafted personas. While personas are intended to ground design decisions in consumer preferences, they often fall short in practice by remaining abstract, expensive to produce, and difficult to translate into actionable design features. As a result, personas risk serving as static reference points rather than tools that actively shape design outcomes. To address these challenges, we built Personagram, an interactive system powered by multimodal large language models (MLLMs) that helps designers explore detailed census-based personas, extract product features inferred from persona attributes, and recombine them for specific customer segments. In a study with 12 professional designers, we show that Personagram facilitates more actionable ideation workflows by structuring multimodal thinking from persona attributes to product design features, achieving higher engagement with personas, perceived transparency, and satisfaction compared to a chat-based baseline. We discuss implications of integrating AI-generated personas into product design workflows.

cs.HC

Deconstructing Taste: Toward a Human-Centered AI Framework for Modeling Consumer Aesthetic Perceptions

Understanding and modeling consumers' stylistic taste such as "sporty" is crucial for creating designs that truly connect with target audiences. However, capturing taste during the design process remains challenging because taste is abstract and subjective, and preference data alone provides limited guidance for concrete design decisions. This paper proposes an integrated human-centered computational framework that links subjective evaluations (e.g., perceived luxury of car wheels) with domain-specific features (e.g., spoke configuration) and computer vision-based measures (e.g., texture). By jointly modeling human-derived (consumer and designer) and machine-extracted features, our framework advances aesthetic assessment by explicitly linking model outcomes to interpretable design features. In particular, it demonstrates how perceptual features, domain-specific design patterns, and consumers' own interpretations of style contribute to aesthetic evaluations. This framework will enable product teams to better understand, communicate, and critique aesthetic decisions, supporting improved anticipation of consumer taste and more informed exploration of design alternatives at design time.

cs.HC

FlexMind: Supporting Deeper Creative Thinking with LLMs

Effective ideation requires both broad exploration of diverse ideas and deep evaluation of their potential. Generative AI can support such processes, but current tools typically emphasize either generating many ideas or supporting in-depth consideration of a few, lacking support for both. Research also highlights risks of over-reliance on LLMs, including shallow exploration and negative creative outcomes. We present FlexMind, an AI-augmented system that scaffolds iterative exploration of ideas, tradeoffs, and mitigations. FlexMind exposes users to a broad set of ideas while enabling a lightweight transition into deeper engagement. In a study comparing ideation with FlexMind to ChatGPT, participants generated higher-quality ideas with FlexMind, due to both broader exposure and deeper engagement with tradeoffs. By scaffolding ideation across breadth, depth, and reflective evaluation, FlexMind empowers users to surface ideas that might otherwise go unnoticed or be prematurely discarded.

cs.HC

Scaffolding Flexible Ideation Workflows with AI in Creative Problem-Solving

Divergent thinking in the ideation stage of creative problem-solving demands that individuals explore a broad design space. Yet this exploration rarely follows a neat, linear sequence; problem-solvers constantly shift among searching, creating, and evaluating ideas. Existing interfaces either impose rigid, step-by-step workflows or permit unguided free-form exploration. To strike a balance between flexibility and guidance for augmenting people's efficiency and creativity, we introduce a human-AI collaborative workflow that supports a fluid ideation process. The system surfaces three opt-in aids: (1) high-level schemas to uncover alternative ideas, (2) risk analysis with mitigation suggestions, and (3) steering system-generated suggestions. Users can invoke these supports at any moment, allowing seamless back-and-forth movement among design actions to maintain creative momentum.

cs.HC

ShaLa: Multimodal Shared Latent Space Modelling

This paper presents a novel generative framework for learning shared latent representations across multimodal data. Many advanced multimodal methods focus on capturing all combinations of modality-specific details across inputs, which can inadvertently obscure the high-level semantic concepts that are shared across modalities. Notably, Multimodal VAEs with low-dimensional latent variables are designed to capture shared representations, enabling various tasks such as joint multimodal synthesis and cross-modal inference. However, multimodal VAEs often struggle to design expressive joint variational posteriors and suffer from low-quality synthesis. In this work, ShaLa addresses these challenges by integrating a novel architectural inference model and a second-stage expressive diffusion prior, which not only facilitates effective inference of shared latent representation but also significantly improves the quality of downstream multimodal synthesis. We validate ShaLa extensively across multiple benchmarks, demonstrating superior coherence and synthesis quality compared to state-of-the-art multimodal VAEs. Furthermore, ShaLa scales to many more modalities while prior multimodal VAEs have fallen short in capturing the increasing complexity of the shared latent space.

cs.LG

Imagine for Me: Creative Conceptual Blending of Real Images and Text via Blended Attention

Blending visual and textual concepts into a new visual concept is a unique and powerful trait of human beings that can fuel creativity. However, in practice, cross-modal conceptual blending for humans is prone to cognitive biases, like design fixation, which leads to local minima in the design space. In this paper, we propose a T2I diffusion adapter "IT-Blender" that can automate the blending process to enhance human creativity. Prior works related to cross-modal conceptual blending are limited in encoding a real image without loss of details or in disentangling the image and text inputs. To address these gaps, IT-Blender leverages pretrained diffusion models (SD and FLUX) to blend the latent representations of a clean reference image with those of the noisy generated image. Combined with our novel blended attention, IT-Blender encodes the real reference image without loss of details and blends the visual concept with the object specified by the text in a disentangled way. Our experiment results show that IT-Blender outperforms the baselines by a large margin in blending visual and textual concepts, shedding light on the new application of image generative models to augment human creativity.

cs.CV

From Overload to Insight: Scaffolding Creative Ideation through Structuring Inspiration

Creative ideation relies on exploring diverse stimuli, but the overwhelming abundance of information often makes it difficult to identify valuable insights or reach the `aha' moment. Traditional methods for accessing design stimuli lack organization and fail to support users in discovering promising opportunities within large idea spaces. In this position paper, we explore how AI can be leveraged to structure, organize, and surface relevant stimuli, guiding users in both exploring idea spaces and mapping insights back to their design challenges.

cs.HC

Learning to Represent Individual Differences for Choice Decision Making

Human decision making can be challenging to predict because decisions are affected by a number of complex factors. Adding to this complexity, decision-making processes can differ considerably between individuals, and methods aimed at predicting human decisions need to take individual differences into account. Behavioral science offers methods by which to measure individual differences (e.g., questionnaires, behavioral models), but these are often narrowed down to low dimensions and not tailored to specific prediction tasks. This paper investigates the use of representation learning to measure individual differences from behavioral experiment data. Representation learning offers a flexible approach to create individual embeddings from data that are both structured (e.g., demographic information) and unstructured (e.g., free text), where the flexibility provides more options for individual difference measures for personalization, e.g., free text responses may allow for open-ended questions that are less privacy-sensitive. In the current paper we use representation learning to characterize individual differences in human performance on an economic decision-making task. We demonstrate that models using representation learning to capture individual differences consistently improve decision predictions over models without representation learning, and even outperform well-known theory-based behavioral models used in these environments. Our results propose that representation learning offers a useful and flexible tool to capture individual differences.

cs.LG

Att-Adapter: A Robust and Precise Domain-Specific Multi-Attributes T2I Diffusion Adapter via Conditional Variational Autoencoder

Text-to-Image (T2I) Diffusion Models have achieved remarkable performance in generating high quality images. However, enabling precise control of continuous attributes, especially multiple attributes simultaneously, in a new domain (e.g., numeric values like eye openness or car width) with text-only guidance remains a significant challenge. To address this, we introduce the Attribute (Att) Adapter, a novel plug-and-play module designed to enable fine-grained, multi-attributes control in pretrained diffusion models. Our approach learns a single control adapter from a set of sample images that can be unpaired and contain multiple visual attributes. The Att-Adapter leverages the decoupled cross attention module to naturally harmonize the multiple domain attributes with text conditioning. We further introduce Conditional Variational Autoencoder (CVAE) to the Att-Adapter to mitigate overfitting, matching the diverse nature of the visual world. Evaluations on two public datasets show that Att-Adapter outperforms all LoRA-based baselines in controlling continuous attributes. Additionally, our method enables a broader control range and also improves disentanglement across multiple attributes, surpassing StyleGAN-based techniques. Notably, Att-Adapter is flexible, requiring no paired synthetic data for training, and is easily scalable to multiple attributes within a single model.

cs.CV

ConjointNet: Enhancing Conjoint Analysis for Preference Prediction with Representation Learning

Understanding consumer preferences is essential to product design and predicting market response to these new products. Choice-based conjoint analysis is widely used to model user preferences using their choices in surveys. However, traditional conjoint estimation techniques assume simple linear models. This assumption may lead to limited predictability and inaccurate estimation of product attribute contributions, especially on data that has underlying non-linear relationships. In this work, we employ representation learning to efficiently alleviate this issue. We propose ConjointNet, which is composed of two novel neural architectures, to predict user preferences. We demonstrate that the proposed ConjointNet models outperform traditional conjoint estimate techniques on two preference datasets by over 5%, and offer insights into non-linear feature interactions.

cs.LG

BioSpark: Beyond Analogical Inspiration to LLM-augmented Transfer

We present BioSpark, a system for analogical innovation designed to act as a creativity partner in reducing the cognitive effort in finding, mapping, and creatively adapting diverse inspirations. While prior approaches have focused on initial stages of finding inspirations, BioSpark uses LLMs embedded in a familiar, visual, Pinterest-like interface to go beyond inspiration to supporting users in identifying the key solution mechanisms, transferring them to the problem domain, considering tradeoffs, and elaborating on details and characteristics. To accomplish this BioSpark introduces several novel contributions, including a tree-of-life enabled approach for generating relevant and diverse inspirations, as well as AI-powered cards including 'Sparks' for analogical transfer; 'Trade-offs' for considering pros and cons; and 'Q&A' for deeper elaboration. We evaluated BioSpark through workshops with professional designers and a controlled user study, finding that using BioSpark led to a greater number of generated ideas; those ideas being rated higher in creative quality; and more diversity in terms of biological inspirations used than a control condition. Our results suggest new avenues for creativity support tools embedding AI in familiar interaction paradigms for designer workflows.

cs.HC

Inkspire: Supporting Design Exploration with Generative AI through Analogical Sketching

With recent advancements in the capabilities of Text-to-Image (T2I) AI models, product designers have begun experimenting with them in their work. However, T2I models struggle to interpret abstract language and the current user experience of T2I tools can induce design fixation rather than a more iterative, exploratory process. To address these challenges, we developed Inkspire, a sketch-driven tool that supports designers in prototyping product design concepts with analogical inspirations and a complete sketch-to-design-to-sketch feedback loop. To inform the design of Inkspire, we conducted an exchange session with designers and distilled design goals for improving T2I interactions. In a within-subjects study comparing Inkspire to ControlNet, we found that Inkspire supported designers with more inspiration and exploration of design ideas, and improved aspects of the co-creative process by allowing designers to effectively grasp the current state of the AI to guide it towards novel design intentions.

cs.HC

Stylish and Functional: Guided Interpolation Subject to Physical Constraints

Generative AI is revolutionizing engineering design practices by enabling rapid prototyping and manipulation of designs. One example of design manipulation involves taking two reference design images and using them as prompts to generate a design image that combines aspects of both. Real engineering designs have physical constraints and functional requirements in addition to aesthetic design considerations. Internet-scale foundation models commonly used for image generation, however, are unable to take these physical constraints and functional requirements into consideration as part of the generation process. We consider the problem of generating a design inspired by two input designs, and propose a zero-shot framework toward enforcing physical, functional requirements over the generation process by leveraging a pretrained diffusion model as the backbone. As a case study, we consider the example of rotational symmetry in generation of wheel designs. Automotive wheels are required to be rotationally symmetric for physical stability. We formulate the requirement of rotational symmetry by the use of a symmetrizer, and we use this symmetrizer to guide the diffusion process towards symmetric wheel generations. Our experimental results find that the proposed approach makes generated interpolations with higher realism than methods in related work, as evaluated by Fréchet inception distance (FID). We also find that our approach generates designs that more closely satisfy physical and functional requirements than generating without the symmetry guidance.

cs.LG

Understanding the Cognitive Complexity in Language Elicited by Product Images

Product images (e.g., a phone) can be used to elicit a diverse set of consumer-reported features expressed through language, including surface-level perceptual attributes (e.g., "white") and more complex ones, like perceived utility (e.g., "battery"). The cognitive complexity of elicited language reveals the nature of cognitive processes and the context required to understand them; cognitive complexity also predicts consumers' subsequent choices. This work offers an approach for measuring and validating the cognitive complexity of human language elicited by product images, providing a tool for understanding the cognitive processes of human as well as virtual respondents simulated by Large Language Models (LLMs). We also introduce a large dataset that includes diverse descriptive labels for product images, including human-rated complexity. We demonstrate that human-rated cognitive complexity can be approximated using a set of natural language models that, combined, roughly capture the complexity construct. Moreover, this approach is minimally supervised and scalable, even in use cases with limited human assessment of complexity.

cs.CL

BioSpark: An End-to-End Generative System for Biological-Analogical Inspirations and Ideation

Nature is often used to inspire solutions for complex engineering problems, but achieving its full potential is challenging due to difficulties in discovering relevant analogies and synthesizing from them. Here, we present an end-to-end system, BioSpark, that generates biological-analogical mechanisms and provides an interactive interface to comprehend and synthesize from them. BioSpark pipeline starts with a small seed set of mechanisms and expands it using an iteratively constructed taxonomic hierarchies, overcoming data sparsity in manual expert curation and limited conceptual diversity in automated analogy generation via LLMs. The interface helps designers with recognizing and understanding relevant analogs to design problems using four main interaction features. We evaluate the biological-analogical mechanism generation pipeline and showcase the value of BioSpark through case studies. We end with discussion and implications for future work in this area.

cs.HC

Generative AI for Product Design: Getting the Right Design and the Design Right

Generative AI (GenAI) models excel in their ability to recognize patterns in existing data and generate new and unexpected content. Recent advances have motivated applications of GenAI tools (e.g., Stable Diffusion, ChatGPT) to professional practice across industries, including product design. While these generative capabilities may seem enticing on the surface, certain barriers limit their practical application for real-world use in industry settings. In this position paper, we articulate and situate these barriers within two phases of the product design process, namely "getting the right design" and "getting the design right," and propose a research agenda to stimulate discussions around opportunities for realizing the full potential of GenAI tools in product design.

cs.HC