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Yann Gousseau

Publications and source records attributed to Yann Gousseau.

At least 19 recordsLinked to original sources

VibrantLeaves: A principled parametric image generator for training deep restoration models

In this paper, we introduce a synthetic image generator relying on a few simple principles, specifically focusing on geometric modeling, textures, and a simple modeling of image acquisition. These principles, integrated into the classical Dead Leaves model, allow for the creation of high-quality training sets for image restoration tasks. Standard image denoising and super-resolution networks trained on these datasets achieve performance comparable to those trained on natural image datasets. The motivation behind this approach stems from the limitations of Deep Neural Networks in image restoration tasks. Despite their impressive performance, these networks are often poorly understood and prone to biases inherited from standard natural image training sets. To mitigate these issues, we emphasize the need for a better control over training sets, particularly through the use of synthetic and abstract datasets. Furthermore, our work includes a detailed analysis of the principles considered, identifying which image properties are necessary for maintaining high performance, thus taking a first step towards explainability. Besides, we show that neural networks trained with our synthetic sets naturally inherit robustness to the invariance properties of these sets, namely rotation and scale.

cs.CV

SCALMU: Synthetically-trained Coupling of Adaptive Learned Multiplicative Updates for Hyperspectral-Multispectral Fusion

HyperSpectral-MultiSpectral Image (HSI-MSI) fusion aims to recover a high-resolution hyperspectral image from a low-resolution HSI and a high-resolution MSI. Classical methods such as Coupled Nonnegative Matrix Factorization (CNMF) benefit from a strong physical interpretability but suffer from inferior results compared to their deep-learning counterparts. To address this limitation, we propose SCALMU (Synthetically-trained Coupling of Adaptive Learned Multiplicative Updates), a novel blind unrolled neural network architecture that integrates adaptive learnable matrices within the classical framework of CNMF multiplicative updates, improving its results. Due to its architectural proximity with CNMF, the resulting algorithm preserves physical interpretability and nonnegativity constraints. To overcome the scarcity of supervised training data, we generate a synthetic HSI-MSI dataset using the dead leaves model and train SCALMU end-to-end under synthetic supervision. Experiments on several datasets show that SCALMU outperforms state-of-the-art methods and highlights the potential of blind fusion trained with synthetic data. The code is available at https://github.com/xinxinxu99/SCALMU.git

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Synthetic Abundance Maps for Unsupervised Super-Resolution of Hyperspectral Remote Sensing Images

Hyperspectral single image super-resolution (HS-SISR) aims to enhance the spatial resolution of hyperspectral images to fully exploit their spectral information. While considerable progress has been made in this field, most existing methods are supervised and require ground truth data for training-data that is often unavailable in practice. To overcome this limitation, we propose a novel unsupervised training framework for HS-SISR, based on synthetic abundance data, where no high-resolution ground-truth reference is required for training. The approach begins by unmixing the hyperspectral image into endmembers and abundances. A neural network is then trained to perform abundance super-resolution using synthetic abundances only. These synthetic abundance maps are generated from a dead leaves model whose characteristics are inherited from the low-resolution image to be super-resolved and from the known point spread function (PSF) of the hyperspectral sensor. This trained network is subsequently used to enhance the spatial resolution of the original image's abundances, and the final super-resolution hyperspectral image is reconstructed by combining them with the endmembers. Experimental results demonstrate both the training value of the synthetic data and the effectiveness of the proposed method across 3 datasets, 3 scaling factors, and several evaluation metrics. The code is available at https://github.com/xinxinxu99/SISR-DL.git

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Super-résolution non supervisée d'images hyperspectrales de télédétection utilisant un entraînement entièrement synthétique

Hyperspectral single image super-resolution (SISR) aims to enhance spatial resolution while preserving the rich spectral information of hyperspectral images. Most existing methods rely on supervised learning with high-resolution ground truth data, which is often unavailable in practice. To overcome this limitation, we propose an unsupervised learning approach based on synthetic abundance data. The hyperspectral image is first decomposed into endmembers and abundance maps through hyperspectral unmixing. A neural network is then trained to super-resolve these maps using data generated with the dead leaves model, which replicates the statistical properties of real abundances. The final super-resolution hyperspectral image is reconstructed by recombining the super-resolved abundance maps with the endmembers. Experimental results demonstrate the effectiveness of our method and the relevance of synthetic data for training.

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Unsupervised Super-Resolution of Hyperspectral Remote Sensing Images Using Fully Synthetic Training

Considerable work has been dedicated to hyperspectral single image super-resolution to improve the spatial resolution of hyperspectral images and fully exploit their potential. However, most of these methods are supervised and require some data with ground truth for training, which is often non-available. To overcome this problem, we propose a new unsupervised training strategy for the super-resolution of hyperspectral remote sensing images, based on the use of synthetic abundance data. Its first step decomposes the hyperspectral image into abundances and endmembers by unmixing. Then, an abundance super-resolution neural network is trained using synthetic abundances, which are generated using the dead leaves model in such a way as to faithfully mimic real abundance statistics. Next, the spatial resolution of the considered hyperspectral image abundances is increased using this trained network, and the high resolution hyperspectral image is finally obtained by recombination with the endmembers. Experimental results show the training potential of the synthetic images, and demonstrate the method effectiveness.

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Self-Supervised Multiview Xray Matching

Accurate interpretation of multi-view radiographs is crucial for diagnosing fractures, muscular injuries, and other anomalies. While significant advances have been made in AI-based analysis of single images, current methods often struggle to establish robust correspondences between different X-ray views, an essential capability for precise clinical evaluations. In this work, we present a novel self-supervised pipeline that eliminates the need for manual annotation by automatically generating a many-to-many correspondence matrix between synthetic X-ray views. This is achieved using digitally reconstructed radiographs (DRR), which are automatically derived from unannotated CT volumes. Our approach incorporates a transformer-based training phase to accurately predict correspondences across two or more X-ray views. Furthermore, we demonstrate that learning correspondences among synthetic X-ray views can be leveraged as a pretraining strategy to enhance automatic multi-view fracture detection on real data. Extensive evaluations on both synthetic and real X-ray datasets show that incorporating correspondences improves performance in multi-view fracture classification.

cs.CV

Infusion: internal diffusion for inpainting of dynamic textures and complex motion

Video inpainting is the task of filling a region in a video in a visually convincing manner. It is very challenging due to the high dimensionality of the data and the temporal consistency required for obtaining convincing results. Recently, diffusion models have shown impressive results in modeling complex data distributions, including images and videos. Such models remain nonetheless very expensive to train and to perform inference with, which strongly reduce their applicability to videos, and yields unreasonable computational loads. We show that in the case of video inpainting, thanks to the highly auto-similar nature of videos, the training data of a diffusion model can be restricted to the input video and still produce very satisfying results. With this internal learning approach, where the training data is limited to a single video, our lightweight models perform very well with only half a million parameters, in contrast to the very large networks with billions of parameters typically found in the literature. We also introduce a new method for efficient training and inference of diffusion models in the context of internal learning, by splitting the diffusion process into different learning intervals corresponding to different noise levels of the diffusion process. We show qualitative and quantitative results, demonstrating that our method reaches or exceeds state of the art performance in the case of dynamic textures and complex dynamic backgrounds

cs.CV

Multispectral Texture Synthesis using RGB Convolutional Neural Networks

State-of-the-art RGB texture synthesis algorithms rely on style distances that are computed through statistics of deep features. These deep features are extracted by classification neural networks that have been trained on large datasets of RGB images. Extending such synthesis methods to multispectral images is not straightforward, since the pre-trained networks are designed for and have been trained on RGB images. In this work, we propose two solutions to extend these methods to multispectral imaging. Neither of them require additional training of the neural network from which the second order neural statistics are extracted. The first one consists in optimizing over batches of random triplets of spectral bands throughout training. The second one projects multispectral pixels onto a 3 dimensional space. We further explore the benefit of a color transfer operation upstream of the projection to avoid the potentially abnormal color distributions induced by the projection. Our experiments compare the performances of the various methods through different metrics. We demonstrate that they can be used to perform exemplar-based texture synthesis, achieve good visual quality and comes close to state-of-the art methods on RGB bands.

cs.CV

Diffusion-based image inpainting with internal learning

Diffusion models are now the undisputed state-of-the-art for image generation and image restoration. However, they require large amounts of computational power for training and inference. In this paper, we propose lightweight diffusion models for image inpainting that can be trained on a single image, or a few images. We show that our approach competes with large state-of-the-art models in specific cases. We also show that training a model on a single image is particularly relevant for image acquisition modality that differ from the RGB images of standard learning databases. We show results in three different contexts: texture images, line drawing images, and materials BRDF, for which we achieve state-of-the-art results in terms of realism, with a computational load that is greatly reduced compared to concurrent methods.

cs.CV

Hybrid Training of Denoising Networks to Improve the Texture Acutance of Digital Cameras

In order to evaluate the capacity of a camera to render textures properly, the standard practice, used by classical scoring protocols, is to compute the frequential response to a dead leaves image target, from which is built a texture acutance metric. In this work, we propose a mixed training procedure for image restoration neural networks, relying on both natural and synthetic images, that yields a strong improvement of this acutance metric without impairing fidelity terms. The feasibility of the approach is demonstrated both on the denoising of RGB images and the full development of RAW images, opening the path to a systematic improvement of the texture acutance of real imaging devices.

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A Compact and Semantic Latent Space for Disentangled and Controllable Image Editing

Recent advances in the field of generative models and in particular generative adversarial networks (GANs) have lead to substantial progress for controlled image editing, especially compared with the pre-deep learning era. Despite their powerful ability to apply realistic modifications to an image, these methods often lack properties like disentanglement (the capacity to edit attributes independently). In this paper, we propose an auto-encoder which re-organizes the latent space of StyleGAN, so that each attribute which we wish to edit corresponds to an axis of the new latent space, and furthermore that the latent axes are decorrelated, encouraging disentanglement. We work in a compressed version of the latent space, using Principal Component Analysis, meaning that the parameter complexity of our autoencoder is reduced, leading to short training times ($\sim$ 45 mins). Qualitative and quantitative results demonstrate the editing capabilities of our approach, with greater disentanglement than competing methods, while maintaining fidelity to the original image with respect to identity. Our autoencoder architecture simple and straightforward, facilitating implementation.

cs.CV

Patch-Based Stochastic Attention for Image Editing

Attention mechanisms have become of crucial importance in deep learning in recent years. These non-local operations, which are similar to traditional patch-based methods in image processing, complement local convolutions. However, computing the full attention matrix is an expensive step with heavy memory and computational loads. These limitations curb network architectures and performances, in particular for the case of high resolution images. We propose an efficient attention layer based on the stochastic algorithm PatchMatch, which is used for determining approximate nearest neighbors. We refer to our proposed layer as a "Patch-based Stochastic Attention Layer" (PSAL). Furthermore, we propose different approaches, based on patch aggregation, to ensure the differentiability of PSAL, thus allowing end-to-end training of any network containing our layer. PSAL has a small memory footprint and can therefore scale to high resolution images. It maintains this footprint without sacrificing spatial precision and globality of the nearest neighbors, which means that it can be easily inserted in any level of a deep architecture, even in shallower levels. We demonstrate the usefulness of PSAL on several image editing tasks, such as image inpainting, guided image colorization, and single-image super-resolution. Our code is available at: https://github.com/ncherel/psal

cs.CV

A geometrically aware auto-encoder for multi-texture synthesis

We propose an auto-encoder architecture for multi-texture synthesis. The approach relies on both a compact encoder accounting for second order neural statistics and a generator incorporating adaptive periodic content. Images are embedded in a compact and geometrically consistent latent space, where the texture representation and its spatial organisation are disentangled. Texture synthesis and interpolation tasks can be performed directly from these latent codes. Our experiments demonstrate that our model outperforms state-of-the-art feed-forward methods in terms of visual quality and various texture related metrics.

cs.CV

A statistically constrained internal method for single image super-resolution

Deep learning based methods for single-image super-resolution (SR) have drawn a lot of attention lately. In particular, various papers have shown that the learning stage can be performed on a single image, resulting in the so-called internal approaches. The SinGAN method is one of these contributions, where the distribution of image patches is learnt on the image at hand and propagated at finer scales. Now, there are situations where some statistical a priori can be assumed for the final image. In particular, many natural phenomena yield images having power law Fourier spectrum, such as clouds and other texture images. In this work, we show how such a priori information can be integrated into an internal super-resolution approach, by constraining the learned up-sampling procedure of SinGAN. We consider various types of constraints, related to the Fourier power spectrum, the color histograms and the consistency of the upsampling scheme. We demonstrate on various experiments that these constraints are indeed satisfied, but also that some perceptual quality measures can be improved by the proposed approach.

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Feature-Style Encoder for Style-Based GAN Inversion

We propose a novel architecture for GAN inversion, which we call Feature-Style encoder. The style encoder is key for the manipulation of the obtained latent codes, while the feature encoder is crucial for optimal image reconstruction. Our model achieves accurate inversion of real images from the latent space of a pre-trained style-based GAN model, obtaining better perceptual quality and lower reconstruction error than existing methods. Thanks to its encoder structure, the model allows fast and accurate image editing. Additionally, we demonstrate that the proposed encoder is especially well-suited for inversion and editing on videos. We conduct extensive experiments for several style-based generators pre-trained on different data domains. Our proposed method yields state-of-the-art results for style-based GAN inversion, significantly outperforming competing approaches. Source codes are available at https://github.com/InterDigitalInc/FeatureStyleEncoder .

cs.CV

Weakly Supervised Change Detection Using Guided Anisotropic Difusion

Large scale datasets created from crowdsourced labels or openly available data have become crucial to provide training data for large scale learning algorithms. While these datasets are easier to acquire, the data are frequently noisy and unreliable, which is motivating research on weakly supervised learning techniques. In this paper we propose original ideas that help us to leverage such datasets in the context of change detection. First, we propose the guided anisotropic diffusion (GAD) algorithm, which improves semantic segmentation results using the input images as guides to perform edge preserving filtering. We then show its potential in two weakly-supervised learning strategies tailored for change detection. The first strategy is an iterative learning method that combines model optimisation and data cleansing using GAD to extract the useful information from a large scale change detection dataset generated from open vector data. The second one incorporates GAD within a novel spatial attention layer that increases the accuracy of weakly supervised networks trained to perform pixel-level predictions from image-level labels. Improvements with respect to state-of-the-art are demonstrated on 4 different public datasets.

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Multiple instance learning on deep features for weakly supervised object detection with extreme domain shifts

Weakly supervised object detection (WSOD) using only image-level annotations has attracted a growing attention over the past few years. Whereas such task is typically addressed with a domain-specific solution focused on natural images, we show that a simple multiple instance approach applied on pre-trained deep features yields excellent performances on non-photographic datasets, possibly including new classes. The approach does not include any fine-tuning or cross-domain learning and is therefore efficient and possibly applicable to arbitrary datasets and classes. We investigate several flavors of the proposed approach, some including multi-layers perceptron and polyhedral classifiers. Despite its simplicity, our method shows competitive results on a range of publicly available datasets, including paintings (People-Art, IconArt), watercolors, cliparts and comics and allows to quickly learn unseen visual categories.

cs.CV

A Latent Transformer for Disentangled Face Editing in Images and Videos

High quality facial image editing is a challenging problem in the movie post-production industry, requiring a high degree of control and identity preservation. Previous works that attempt to tackle this problem may suffer from the entanglement of facial attributes and the loss of the person's identity. Furthermore, many algorithms are limited to a certain task. To tackle these limitations, we propose to edit facial attributes via the latent space of a StyleGAN generator, by training a dedicated latent transformation network and incorporating explicit disentanglement and identity preservation terms in the loss function. We further introduce a pipeline to generalize our face editing to videos. Our model achieves a disentangled, controllable, and identity-preserving facial attribute editing, even in the challenging case of real (i.e., non-synthetic) images and videos. We conduct extensive experiments on image and video datasets and show that our model outperforms other state-of-the-art methods in visual quality and quantitative evaluation. Source codes are available at https://github.com/InterDigitalInc/latent-transformer.

cs.CV