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Yann Gousseau

Publications and source records attributed to Yann Gousseau.

31 records · Page 2Linked to original sources

An analysis of the transfer learning of convolutional neural networks for artistic images

Transfer learning from huge natural image datasets, fine-tuning of deep neural networks and the use of the corresponding pre-trained networks have become de facto the core of art analysis applications. Nevertheless, the effects of transfer learning are still poorly understood. In this paper, we first use techniques for visualizing the network internal representations in order to provide clues to the understanding of what the network has learned on artistic images. Then, we provide a quantitative analysis of the changes introduced by the learning process thanks to metrics in both the feature and parameter spaces, as well as metrics computed on the set of maximal activation images. These analyses are performed on several variations of the transfer learning procedure. In particular, we observed that the network could specialize some pre-trained filters to the new image modality and also that higher layers tend to concentrate classes. Finally, we have shown that a double fine-tuning involving a medium-size artistic dataset can improve the classification on smaller datasets, even when the task changes.

cs.CV↗

High resolution neural texture synthesis with long range constraints

The field of texture synthesis has witnessed important progresses over the last years, most notably through the use of Convolutional Neural Networks. However, neural synthesis methods still struggle to reproduce large scale structures, especially with high resolution textures. To address this issue, we first introduce a simple multi-resolution framework that efficiently accounts for long-range dependency. Then, we show that additional statistical constraints further improve the reproduction of textures with strong regularity. This can be achieved by constraining both the Gram matrices of a neural network and the power spectrum of the image. Alternatively one may constrain only the autocorrelation of the features of the network and drop the Gram matrices constraints. In an experimental part, the proposed methods are then extensively tested and compared to alternative approaches, both in an unsupervised way and through a user study. Experiments show the interest of the multi-scale scheme for high resolution textures and the interest of combining it with additional constraints for regular textures.

cs.CV↗

High Resolution Face Age Editing

Face age editing has become a crucial task in film post-production, and is also becoming popular for general purpose photography. Recently, adversarial training has produced some of the most visually impressive results for image manipulation, including the face aging/de-aging task. In spite of considerable progress, current methods often present visual artifacts and can only deal with low-resolution images. In order to achieve aging/de-aging with the high quality and robustness necessary for wider use, these problems need to be addressed. This is the goal of the present work. We present an encoder-decoder architecture for face age editing. The core idea of our network is to create both a latent space containing the face identity, and a feature modulation layer corresponding to the age of the individual. We then combine these two elements to produce an output image of the person with a desired target age. Our architecture is greatly simplified with respect to other approaches, and allows for continuous age editing on high resolution images in a single unified model.

cs.CV↗

Multitask Learning for Large-scale Semantic Change Detection

Change detection is one of the main problems in remote sensing, and is essential to the accurate processing and understanding of the large scale Earth observation data available through programs such as Sentinel and Landsat. Most of the recently proposed change detection methods bring deep learning to this context, but openly available change detection datasets are still very scarce, which limits the methods that can be proposed and tested. In this paper we present the first large scale high resolution semantic change detection (HRSCD) dataset, which enables the usage of deep learning methods for semantic change detection. The dataset contains coregistered RGB image pairs, pixel-wise change information and land cover information. We then propose several methods using fully convolutional neural networks to perform semantic change detection. Most notably, we present a network architecture that performs change detection and land cover mapping simultaneously, while using the predicted land cover information to help to predict changes. We also describe a sequential training scheme that allows this network to be trained without setting a hyperparameter that balances different loss functions and achieves the best overall results.

cs.CV↗

Guided Anisotropic Diffusion and Iterative Learning for Weakly Supervised Change Detection

Large scale datasets created from user labels or openly available data have become crucial to provide training data for large scale learning algorithms. While these datasets are easier to acquire, the data are frequently noisy and unreliable, which is motivating research on weakly supervised learning techniques. In this paper we propose an iterative learning method that extracts the useful information from a large scale change detection dataset generated from open vector data to train a fully convolutional network which surpasses the performance obtained by naive supervised learning. We also propose the guided anisotropic diffusion algorithm, which improves semantic segmentation results using the input images as guides to perform edge preserving filtering, and is used in conjunction with the iterative training method to improve results.

cs.CV↗

Processsing Simple Geometric Attributes with Autoencoders

Image synthesis is a core problem in modern deep learning, and many recent architectures such as autoencoders and Generative Adversarial networks produce spectacular results on highly complex data, such as images of faces or landscapes. While these results open up a wide range of new, advanced synthesis applications, there is also a severe lack of theoretical understanding of how these networks work. This results in a wide range of practical problems, such as difficulties in training, the tendency to sample images with little or no variability, and generalisation problems. In this paper, we propose to analyse the ability of the simplest generative network, the autoencoder, to encode and decode two simple geometric attributes : size and position. We believe that, in order to understand more complicated tasks, it is necessary to first understand how these networks process simple attributes. For the first property, we analyse the case of images of centred disks with variable radii. We explain how the autoencoder projects these images to and from a latent space of smallest possible dimension, a scalar. In particular, we describe a closed-form solution to the decoding training problem in a network without biases, and show that during training, the network indeed finds this solution. We then investigate the best regularisation approaches which yield networks that generalise well. For the second property, position, we look at the encoding and decoding of Dirac delta functions, also known as `one-hot' vectors. We describe a hand-crafted filter that achieves encoding perfectly, and show that the network naturally finds this filter during training. We also show experimentally that the decoding can be achieved if the dataset is sampled in an appropriate manner.

cs.CV↗

Urban Change Detection for Multispectral Earth Observation Using Convolutional Neural Networks

The Copernicus Sentinel-2 program now provides multispectral images at a global scale with a high revisit rate. In this paper we explore the usage of convolutional neural networks for urban change detection using such multispectral images. We first present the new change detection dataset that was used for training the proposed networks, which will be openly available to serve as a benchmark. The Onera Satellite Change Detection (OSCD) dataset is composed of pairs of multispectral aerial images, and the changes were manually annotated at pixel level. We then propose two architectures to detect changes, Siamese and Early Fusion, and compare the impact of using different numbers of spectral channels as inputs. These architectures are trained from scratch using the provided dataset.

cs.CV↗

Weakly Supervised Object Detection in Artworks

We propose a method for the weakly supervised detection of objects in paintings. At training time, only image-level annotations are needed. This, combined with the efficiency of our multiple-instance learning method, enables one to learn new classes on-the-fly from globally annotated databases, avoiding the tedious task of manually marking objects. We show on several databases that dropping the instance-level annotations only yields mild performance losses. We also introduce a new database, IconArt, on which we perform detection experiments on classes that could not be learned on photographs, such as Jesus Child or Saint Sebastian. To the best of our knowledge, these are the first experiments dealing with the automatic (and in our case weakly supervised) detection of iconographic elements in paintings. We believe that such a method is of great benefit for helping art historians to explore large digital databases.

cs.CV↗

A Bayesian Hyperprior Approach for Joint Image Denoising and Interpolation, with an Application to HDR Imaging

Recently, impressive denoising results have been achieved by Bayesian approaches which assume Gaussian models for the image patches. This improvement in performance can be attributed to the use of per-patch models. Unfortunately such an approach is particularly unstable for most inverse problems beyond denoising. In this work, we propose the use of a hyperprior to model image patches, in order to stabilize the estimation procedure. There are two main advantages to the proposed restoration scheme: Firstly it is adapted to diagonal degradation matrices, and in particular to missing data problems (e.g. inpainting of missing pixels or zooming). Secondly it can deal with signal dependent noise models, particularly suited to digital cameras. As such, the scheme is especially adapted to computational photography. In order to illustrate this point, we provide an application to high dynamic range imaging from a single image taken with a modified sensor, which shows the effectiveness of the proposed scheme.

cs.CV↗

Texture Synthesis Through Convolutional Neural Networks and Spectrum Constraints

This paper presents a significant improvement for the synthesis of texture images using convolutional neural networks (CNNs), making use of constraints on the Fourier spectrum of the results. More precisely, the texture synthesis is regarded as a constrained optimization problem, with constraints conditioning both the Fourier spectrum and statistical features learned by CNNs. In contrast with existing methods, the presented method inherits from previous CNN approaches the ability to depict local structures and fine scale details, and at the same time yields coherent large scale structures, even in the case of quasi-periodic images. This is done at no extra computational cost. Synthesis experiments on various images show a clear improvement compared to a recent state-of-the art method relying on CNN constraints only.

cs.CV↗

Video Inpainting of Complex Scenes

We propose an automatic video inpainting algorithm which relies on the optimisation of a global, patch-based functional. Our algorithm is able to deal with a variety of challenging situations which naturally arise in video inpainting, such as the correct reconstruction of dynamic textures, multiple moving objects and moving background. Furthermore, we achieve this in an order of magnitude less execution time with respect to the state-of-the-art. We are also able to achieve good quality results on high definition videos. Finally, we provide specific algorithmic details to make implementation of our algorithm as easy as possible. The resulting algorithm requires no segmentation or manual input other than the definition of the inpainting mask, and can deal with a wider variety of situations than is handled by previous work. 1. Introduction. Advanced image and video editing techniques are increasingly common in the image processing and computer vision world, and are also starting to be used in media entertainment. One common and difficult task closely linked to the world of video editing is image and video " inpainting ". Generally speaking, this is the task of replacing the content of an image or video with some other content which is visually pleasing. This subject has been extensively studied in the case of images, to such an extent that commercial image inpainting products destined for the general public are available, such as Photoshop's " Content Aware fill " [1]. However, while some impressive results have been obtained in the case of videos, the subject has been studied far less extensively than image inpainting. This relative lack of research can largely be attributed to high time complexity due to the added temporal dimension. Indeed, it has only very recently become possible to produce good quality inpainting results on high definition videos, and this only in a semi-automatic manner. Nevertheless, high-quality video inpainting has many important and useful applications such as film restoration, professional post-production in cinema and video editing for personal use. For this reason, we believe that an automatic, generic video inpainting algorithm would be extremely useful for both academic and professional communities.

cs.CV↗

Transportation Distances on the Circle and Applications

This paper is devoted to the study of the Monge-Kantorovich theory of optimal mass transport and its applications, in the special case of one-dimensional and circular distributions. More precisely, we study the Monge-Kantorovich distances between discrete sets of points on the unit circle, in the case where the ground distance between two points x and y is defined as h(d(x,y)), where d is the geodesic distance on the circle and h a convex and increasing function. We first prove that computing a Monge-Kantorovich distance between two given sets of pairwise different points boils down to cut the circle at a well chosen point and to compute the same distance on the real line. This result is then used to obtain a metric between 1D and circular discrete histograms, which can be computed in linear time. A particular case of this formula has already been used in [Rabin, Delon and Gousseau SIAM 09}] for the matching of local features between images, involving circular histograms of gradient orientations. In this paper, other applications are investigated, in particular dealing with the hue component of color images. In a last part, a study is conducted to compare the advantages and drawbacks of transportation distances relying on convex or concave cost functions, and of the classical L-1 distance.

math.FA↗

The dead leaves model : general results and limits at small scales

In this work, we introduce a random field in view of natural image modeling, obtained as a limit of sequences of dead leaves models, when considering arbitrarily small or big objects. The dead leaves model, introduced by the Mathematical Morphology school, consists in the superposition of random closed sets, and enables to model the occlusion phenomena. When combined with specific sizes distributions for objects, they are known to provide adequate models for natural images. However this framework yields a small scales cutoff and a limit random field is introduced by letting this cutoff tend to zero. We first give a rigorous definition of the dead leaves model, and compute the probability that n compacts are included in distinct visible parts, which characterizes the model. Then, we derive our limit model and some of its property, and study its regularity.

math.PR↗