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Yann LeCun

Publications and source records attributed to Yann LeCun.

At least 73 records · Page 4Linked to original sources

OSVI-WM: One-Shot Visual Imitation for Unseen Tasks using World-Model-Guided Trajectory Generation

Visual imitation learning enables robotic agents to acquire skills by observing expert demonstration videos. In the one-shot setting, the agent generates a policy after observing a single expert demonstration without additional fine-tuning. Existing approaches typically train and evaluate on the same set of tasks, varying only object configurations, and struggle to generalize to unseen tasks with different semantic or structural requirements. While some recent methods attempt to address this, they exhibit low success rates on hard test tasks that, despite being visually similar to some training tasks, differ in context and require distinct responses. Additionally, most existing methods lack an explicit model of environment dynamics, limiting their ability to reason about future states. To address these limitations, we propose a novel framework for one-shot visual imitation learning via world-model-guided trajectory generation. Given an expert demonstration video and the agent's initial observation, our method leverages a learned world model to predict a sequence of latent states and actions. This latent trajectory is then decoded into physical waypoints that guide the agent's execution. Our method is evaluated on two simulated benchmarks and three real-world robotic platforms, where it consistently outperforms prior approaches, with over 30% improvement in some cases. The code is available at https://github.com/raktimgg/osvi-wm.

cs.RO↗

Value-guided action planning with JEPA world models

Building deep learning models that can reason about their environment requires capturing its underlying dynamics. Joint-Embedded Predictive Architectures (JEPA) provide a promising framework to model such dynamics by learning representations and predictors through a self-supervised prediction objective. However, their ability to support effective action planning remains limited. We propose an approach to enhance planning with JEPA world models by shaping their representation space so that the negative goal-conditioned value function for a reaching cost in a given environment is approximated by a distance (or quasi-distance) between state embeddings. We introduce a practical method to enforce this constraint during training and show that it leads to significantly improved planning performance compared to standard JEPA models on simple control tasks.

cs.LG↗

From Generated Human Videos to Physically Plausible Robot Trajectories

Video generation models are rapidly improving in their ability to synthesize human actions in novel contexts, holding the potential to serve as high-level planners for contextual robot control. To realize this potential, a key research question remains open: how can a humanoid execute the human actions from generated videos in a zero-shot manner? This challenge arises because generated videos are often noisy and exhibit morphological distortions that make direct imitation difficult compared to real video. To address this, we introduce a two-stage pipeline. First, we lift video pixels into a 4D human representation and then retarget to the humanoid morphology. Second, we propose GenMimic-a physics-aware reinforcement learning policy conditioned on 3D keypoints, and trained with symmetry regularization and keypoint-weighted tracking rewards. As a result, GenMimic can mimic human actions from noisy, generated videos. We curate GenMimicBench, a synthetic human-motion dataset generated using two video generation models across a spectrum of actions and contexts, establishing a benchmark for assessing zero-shot generalization and policy robustness. Extensive experiments demonstrate improvements over strong baselines in simulation and confirm coherent, physically stable motion tracking on a Unitree G1 humanoid robot without fine-tuning. This work offers a promising path to realizing the potential of video generation models as high-level policies for robot control.

cs.RO↗

JEPA as a Neural Tokenizer: Learning Robust Speech Representations with Density Adaptive Attention

We introduce a two-stage self-supervised framework that combines the Joint-Embedding Predictive Architecture (JEPA) with a Density Adaptive Attention Mechanism (DAAM) for learning robust speech representations. Stage~1 uses JEPA with DAAM to learn semantic audio features via masked prediction in latent space, fully decoupled from waveform reconstruction. Stage~2 leverages these representations for efficient tokenization using Finite Scalar Quantization (FSQ) and a mixed-radix packing scheme, followed by high-fidelity waveform reconstruction with a HiFi-GAN decoder. By integrating Gaussian mixture-based density-adaptive gating into the JEPA encoder, the model performs adaptive temporal feature selection and discovers hierarchical speech structure at a low frame rate of 2.5~Hz. The resulting tokens (47.5 tokens/sec) provide a reversible, highly compressed, and language-model-friendly representation that is competitive with, and often more efficient than, existing neural audio codecs.

cs.SD↗

LeJEPA: Provable and Scalable Self-Supervised Learning Without the Heuristics

Learning manipulable representations of the world and its dynamics is central to AI. Joint-Embedding Predictive Architectures (JEPAs) offer a promising blueprint, but lack of practical guidance and theory has led to ad-hoc R&D. We present a comprehensive theory of JEPAs and instantiate it in {\bf LeJEPA}, a lean, scalable, and theoretically grounded training objective. First, we identify the isotropic Gaussian as the optimal distribution that JEPAs' embeddings should follow to minimize downstream prediction risk. Second, we introduce a novel objective--{\bf Sketched Isotropic Gaussian Regularization} (SIGReg)--to constrain embeddings to reach that ideal distribution. Combining the JEPA predictive loss with SIGReg yields LeJEPA with numerous theoretical and practical benefits: (i) single trade-off hyperparameter, (ii) linear time and memory complexity, (iii) stability across hyper-parameters, architectures (ResNets, ViTs, ConvNets) and domains, (iv) heuristics-free, e.g., no stop-gradient, no teacher-student, no hyper-parameter schedulers, and (v) distributed training-friendly implementation requiring only $\approx$50 lines of code. Our empirical validation covers 10+ datasets, 60+ architectures, all with varying scales and domains. As an example, using imagenet-1k for pretraining and linear evaluation with frozen backbone, LeJEPA reaches 79\% with a ViT-H/14. We hope that the simplicity and theory-friendly ecosystem offered by LeJEPA will reestablish self-supervised pre-training as a core pillar of AI research (\href{https://github.com/rbalestr-lab/lejepa}{GitHub repo}).

cs.LG↗

Cambrian-S: Towards Spatial Supersensing in Video

We argue that progress in true multimodal intelligence calls for a shift from reactive, task-driven systems and brute-force long context towards a broader paradigm of supersensing. We frame spatial supersensing as four stages beyond linguistic-only understanding: semantic perception (naming what is seen), streaming event cognition (maintaining memory across continuous experiences), implicit 3D spatial cognition (inferring the world behind pixels), and predictive world modeling (creating internal models that filter and organize information). Current benchmarks largely test only the early stages, offering narrow coverage of spatial cognition and rarely challenging models in ways that require true world modeling. To drive progress in spatial supersensing, we present VSI-SUPER, a two-part benchmark: VSR (long-horizon visual spatial recall) and VSC (continual visual spatial counting). These tasks require arbitrarily long video inputs yet are resistant to brute-force context expansion. We then test data scaling limits by curating VSI-590K and training Cambrian-S, achieving +30% absolute improvement on VSI-Bench without sacrificing general capabilities. Yet performance on VSI-SUPER remains limited, indicating that scale alone is insufficient for spatial supersensing. We propose predictive sensing as a path forward, presenting a proof-of-concept in which a self-supervised next-latent-frame predictor leverages surprise (prediction error) to drive memory and event segmentation. On VSI-SUPER, this approach substantially outperforms leading proprietary baselines, showing that spatial supersensing requires models that not only see but also anticipate, select, and organize experience.

cs.CV↗

Learning from Reward-Free Offline Data: A Case for Planning with Latent Dynamics Models

A long-standing goal in AI is to develop agents capable of solving diverse tasks across a range of environments, including those never seen during training. Two dominant paradigms address this challenge: (i) reinforcement learning (RL), which learns policies via trial and error, and (ii) optimal control, which plans actions using a known or learned dynamics model. However, their comparative strengths in the offline setting - where agents must learn from reward-free trajectories - remain underexplored. In this work, we systematically evaluate RL and control-based methods on a suite of navigation tasks, using offline datasets of varying quality. On the RL side, we consider goal-conditioned and zero-shot methods. On the control side, we train a latent dynamics model using the Joint Embedding Predictive Architecture (JEPA) and employ it for planning. We investigate how factors such as data diversity, trajectory quality, and environment variability influence the performance of these approaches. Our results show that model-free RL benefits most from large amounts of high-quality data, whereas model-based planning generalizes better to unseen layouts and is more data-efficient, while achieving trajectory stitching performance comparable to leading model-free methods. Notably, planning with a latent dynamics model proves to be a strong approach for handling suboptimal offline data and adapting to diverse environments.

cs.LG↗

LLM-JEPA: Large Language Models Meet Joint Embedding Predictive Architectures

Large Language Model (LLM) pretraining, finetuning, and evaluation rely on input-space reconstruction and generative capabilities. Yet, it has been observed in vision that embedding-space training objectives, e.g., with Joint Embedding Predictive Architectures (JEPAs), are far superior to their input-space counterpart. That mismatch in how training is achieved between language and vision opens up a natural question: {\em can language training methods learn a few tricks from the vision ones?} The lack of JEPA-style LLM is a testimony of the challenge in designing such objectives for language. In this work, we propose a first step in that direction where we develop LLM-JEPA, a JEPA based solution for LLMs applicable both to finetuning and pretraining. Thus far, LLM-JEPA is able to outperform the standard LLM training objectives by a significant margin across models, all while being robust to overfiting. Those findings are observed across numerous datasets (NL-RX, GSM8K, Spider, RottenTomatoes) and various models from the Llama3, OpenELM, Gemma2 and Olmo families. Code: https://github.com/rbalestr-lab/llm-jepa.

cs.CL↗

Gaussian Embeddings: How JEPAs Secretly Learn Your Data Density

Joint Embedding Predictive Architectures (JEPAs) learn representations able to solve numerous downstream tasks out-of-the-box. JEPAs combine two objectives: (i) a latent-space prediction term, i.e., the representation of a slightly perturbed sample must be predictable from the original sample's representation, and (ii) an anti-collapse term, i.e., not all samples should have the same representation. While (ii) is often considered as an obvious remedy to representation collapse, we uncover that JEPAs' anti-collapse term does much more--it provably estimates the data density. In short, any successfully trained JEPA can be used to get sample probabilities, e.g., for data curation, outlier detection, or simply for density estimation. Our theoretical finding is agnostic of the dataset and architecture used--in any case one can compute the learned probabilities of sample $x$ efficiently and in closed-form using the model's Jacobian matrix at $x$. Our findings are empirically validated across datasets (synthetic, controlled, and Imagenet) and across different Self Supervised Learning methods falling under the JEPA family (I-JEPA and DINOv2) and on multimodal models, such as MetaCLIP. We denote the method extracting the JEPA learned density as {\bf JEPA-SCORE}.

cs.LG↗

Forgotten Polygons: Multimodal Large Language Models are Shape-Blind

Despite strong performance on vision-language tasks, Multimodal Large Language Models (MLLMs) struggle with mathematical problem-solving, with both open-source and state-of-the-art models falling short of human performance on visual-math benchmarks. To systematically examine visual-mathematical reasoning in MLLMs, we (1) evaluate their understanding of geometric primitives, (2) test multi-step reasoning, and (3) explore a potential solution to improve visual reasoning capabilities. Our findings reveal fundamental shortcomings in shape recognition, with top models achieving under 50% accuracy in identifying regular polygons. We analyze these failures through the lens of dual-process theory and show that MLLMs rely on System 1 (intuitive, memorized associations) rather than System 2 (deliberate reasoning). Consequently, MLLMs fail to count the sides of both familiar and novel shapes, suggesting they have neither learned the concept of sides nor effectively process visual inputs. Finally, we propose Visually Cued Chain-of-Thought (VC-CoT) prompting, which enhances multi-step mathematical reasoning by explicitly referencing visual annotations in diagrams, boosting GPT-4o's accuracy on an irregular polygon side-counting task from 7% to 93%. Our findings suggest that System 2 reasoning in MLLMs remains an open problem, and visually-guided prompting is essential for successfully engaging visual reasoning. Code available at: https://github.com/rsinghlab/Shape-Blind.

cs.CV↗

Back to the Features: DINO as a Foundation for Video World Models

We present DINO-world, a powerful generalist video world model trained to predict future frames in the latent space of DINOv2. By leveraging a pre-trained image encoder and training a future predictor on a large-scale uncurated video dataset, DINO-world learns the temporal dynamics of diverse scenes, from driving and indoor scenes to simulated environments. We show that DINO-world outperforms previous models on a variety of video prediction benchmarks, e.g. segmentation and depth forecasting, and demonstrates strong understanding of intuitive physics. Furthermore, we show that it is possible to fine-tune the predictor on observation-action trajectories. The resulting action-conditioned world model can be used for planning by simulating candidate trajectories in latent space.

cs.CV↗

Whole-Body Conditioned Egocentric Video Prediction

We train models to Predict Ego-centric Video from human Actions (PEVA), given the past video and an action represented by the relative 3D body pose. By conditioning on kinematic pose trajectories, structured by the joint hierarchy of the body, our model learns to simulate how physical human actions shape the environment from a first-person point of view. We train an auto-regressive conditional diffusion transformer on Nymeria, a large-scale dataset of real-world egocentric video and body pose capture. We further design a hierarchical evaluation protocol with increasingly challenging tasks, enabling a comprehensive analysis of the model's embodied prediction and control abilities. Our work represents an initial attempt to tackle the challenges of modeling complex real-world environments and embodied agent behaviors with video prediction from the perspective of a human.

cs.CV↗

Layer by Layer: Uncovering Hidden Representations in Language Models

From extracting features to generating text, the outputs of large language models (LLMs) typically rely on the final layers, following the conventional wisdom that earlier layers capture only low-level cues. However, our analysis shows that intermediate layers can encode even richer representations, often improving performance on a range of downstream tasks. To explain and quantify these hidden-layer properties, we propose a unified framework of representation quality metrics based on information theory, geometry, and invariance to input perturbations. Our framework highlights how each layer balances information compression and signal preservation, revealing why mid-depth embeddings can exceed the last layer's performance. Through extensive experiments on 32 text-embedding tasks across various architectures (transformers, state-space models) and domains (language, vision), we demonstrate that intermediate layers consistently provide stronger features, challenging the standard view on final-layer embeddings and opening new directions on using mid-layer representations for more robust and accurate representations.

cs.LG↗

Transformers without Normalization

Normalization layers are ubiquitous in modern neural networks and have long been considered essential. This work demonstrates that Transformers without normalization can achieve the same or better performance using a remarkably simple technique. We introduce Dynamic Tanh (DyT), an element-wise operation $DyT($x$) = \tanh(α$x$)$, as a drop-in replacement for normalization layers in Transformers. DyT is inspired by the observation that layer normalization in Transformers often produces tanh-like, $S$-shaped input-output mappings. By incorporating DyT, Transformers without normalization can match or exceed the performance of their normalized counterparts, mostly without hyperparameter tuning. We validate the effectiveness of Transformers with DyT across diverse settings, ranging from recognition to generation, supervised to self-supervised learning, and computer vision to language models. These findings challenge the conventional understanding that normalization layers are indispensable in modern neural networks, and offer new insights into their role in deep networks.

cs.LG↗

V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning

A major challenge for modern AI is to learn to understand the world and learn to act largely by observation. This paper explores a self-supervised approach that combines internet-scale video data with a small amount of interaction data (robot trajectories), to develop models capable of understanding, predicting, and planning in the physical world. We first pre-train an action-free joint-embedding-predictive architecture, V-JEPA 2, on a video and image dataset comprising over 1 million hours of internet video. V-JEPA 2 achieves strong performance on motion understanding (77.3 top-1 accuracy on Something-Something v2) and state-of-the-art performance on human action anticipation (39.7 recall-at-5 on Epic-Kitchens-100) surpassing previous task-specific models. Additionally, after aligning V-JEPA 2 with a large language model, we demonstrate state-of-the-art performance on multiple video question-answering tasks at the 8 billion parameter scale (e.g., 84.0 on PerceptionTest, 76.9 on TempCompass). Finally, we show how self-supervised learning can be applied to robotic planning tasks by post-training a latent action-conditioned world model, V-JEPA 2-AC, using less than 62 hours of unlabeled robot videos from the Droid dataset. We deploy V-JEPA 2-AC zero-shot on Franka arms in two different labs and enable picking and placing of objects using planning with image goals. Notably, this is achieved without collecting any data from the robots in these environments, and without any task-specific training or reward. This work demonstrates how self-supervised learning from web-scale data and a small amount of robot interaction data can yield a world model capable of planning in the physical world.

cs.AI↗

Rate-In: Information-Driven Adaptive Dropout Rates for Improved Inference-Time Uncertainty Estimation

Accurate uncertainty estimation is crucial for deploying neural networks in risk-sensitive applications such as medical diagnosis. Monte Carlo Dropout is a widely used technique for approximating predictive uncertainty by performing stochastic forward passes with dropout during inference. However, using static dropout rates across all layers and inputs can lead to suboptimal uncertainty estimates, as it fails to adapt to the varying characteristics of individual inputs and network layers. Existing approaches optimize dropout rates during training using labeled data, resulting in fixed inference-time parameters that cannot adjust to new data distributions, compromising uncertainty estimates in Monte Carlo simulations. In this paper, we propose Rate-In, an algorithm that dynamically adjusts dropout rates during inference by quantifying the information loss induced by dropout in each layer's feature maps. By treating dropout as controlled noise injection and leveraging information-theoretic principles, Rate-In adapts dropout rates per layer and per input instance without requiring ground truth labels. By quantifying the functional information loss in feature maps, we adaptively tune dropout rates to maintain perceptual quality across diverse medical imaging tasks and architectural configurations. Our extensive empirical study on synthetic data and real-world medical imaging tasks demonstrates that Rate-In improves calibration and sharpens uncertainty estimates compared to fixed or heuristic dropout rates without compromising predictive performance. Rate-In offers a practical, unsupervised, inference-time approach to optimizing dropout for more reliable predictive uncertainty estimation in critical applications.

cs.LG↗

Hierarchical World Models as Visual Whole-Body Humanoid Controllers

Whole-body control for humanoids is challenging due to the high-dimensional nature of the problem, coupled with the inherent instability of a bipedal morphology. Learning from visual observations further exacerbates this difficulty. In this work, we explore highly data-driven approaches to visual whole-body humanoid control based on reinforcement learning, without any simplifying assumptions, reward design, or skill primitives. Specifically, we propose a hierarchical world model in which a high-level agent generates commands based on visual observations for a low-level agent to execute, both of which are trained with rewards. Our approach produces highly performant control policies in 8 tasks with a simulated 56-DoF humanoid, while synthesizing motions that are broadly preferred by humans.

cs.LG↗

RoboPEPP: Vision-Based Robot Pose and Joint Angle Estimation through Embedding Predictive Pre-Training

Vision-based pose estimation of articulated robots with unknown joint angles has applications in collaborative robotics and human-robot interaction tasks. Current frameworks use neural network encoders to extract image features and downstream layers to predict joint angles and robot pose. While images of robots inherently contain rich information about the robot's physical structures, existing methods often fail to leverage it fully; therefore, limiting performance under occlusions and truncations. To address this, we introduce RoboPEPP, a method that fuses information about the robot's physical model into the encoder using a masking-based self-supervised embedding-predictive architecture. Specifically, we mask the robot's joints and pre-train an encoder-predictor model to infer the joints' embeddings from surrounding unmasked regions, enhancing the encoder's understanding of the robot's physical model. The pre-trained encoder-predictor pair, along with joint angle and keypoint prediction networks, is then fine-tuned for pose and joint angle estimation. Random masking of input during fine-tuning and keypoint filtering during evaluation further improves robustness. Our method, evaluated on several datasets, achieves the best results in robot pose and joint angle estimation while being the least sensitive to occlusions and requiring the lowest execution time.

cs.RO↗