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Yi-Lin Wei

Publications and source records attributed to Yi-Lin Wei.

At least 19 recordsLinked to original sources

TrapVLA: Trapping Vision-Language-Action Models in Configured Failure Modes

This work introduces Configured Failure Trapping, a novel backdoor attack task against Vision-Language-Action (VLA) models, which aims to activate attacks through stealthy textual triggers and induce configured failure modes. Unlike prior backdoor attacks that treat any task failure as a successful attack, Configured Failure Trapping requires the attacker to control how the robot fails (e.g., causing the robot to grasp with a specified positional offset), making it substantially more challenging and hard to detect. To support the new task, we propose an effective data engine for synthesizing high-quality target trajectories and an automated suite for measuring configured-failure fidelity. Then, based on this foundation, we construct two new benchmarks, namely Trap-LIBERO and Trap-RoboTwin, that instantiate Configured Failure Trapping across four representative failure modes. To address this task, we identify sparse action deviation as a critical challenge and accordingly propose a novel method named TrapVLA, which explicitly learns trigger-induced action residuals to steer the policy toward the configured failure behavior. Extensive experiments across simulation benchmarks and real-world robotic settings show that TrapVLA effectively injects configured failure modes into VLA models while largely preserving performance on clean data. Project page: https://john-liua.github.io/TrapVLA/

cs.RO

Learning Continuous Regional Temperature Fields with Lead-Time and Resolution Queries

Accurate regional near-surface temperature forecasting is fundamental to short-range weather services and downstream risk assessment. Existing deep learning-based regional forecasters commonly produce a fixed set of future frames on a prescribed grid, limiting their use when forecast products must be evaluated at query-dependent lead times or display resolutions. To overcome these fixed-output constraints, we formulate regional T2M forecasting as query-conditioned continuous spatiotemporal temperature field evaluation and propose the Continuous Spatiotemporal Temperature Forecaster (CSTF), a neural field that turns forecast lead time and output resolution into explicit queries when evaluating 2-m temperature (T2M). Specifically, CSTF first encodes multivariable ERA5 histories into latent meteorological states and then decodes T2M as a coordinate-based field. Accordingly, spatial location, forecast lead time, and output resolution are introduced as queries, enabling standard hourly forecasts, intermediate lead-time diagnostics, and resolution-controllable outputs within a unified field-evaluation framework. Furthermore, to maintain coherence across flexible field queries, we design spatial-gradient, temporal-difference, and scale-consistency objectives that regularize regional thermal structures, lead-wise evolution, and cross-resolution agreement. Experiments on the Southeast China 0-6 h ERA5-Land benchmark demonstrate that CSTF achieves the best aggregate deterministic skill, including a 17.0 percent reduction in Bias, with global-scope diagnostics further illustrating flexible lead-time and resolution-controllable inference.

cs.LG

DynamicManip: Enabling Dynamic Manipulation from a Single Static Demonstration

Dynamic manipulation is a critical capability for robots operating in complex and dynamic environments, where robots must interact with objects that are moving or require rapid adjustments. However, learning models for dynamic manipulation tasks face two major challenges: (1) the combinatorial complexity of dynamic scenarios leads to substantial data requirements, and (2) rapid variations in dynamics require real-time and accurate policy execution. In this paper, we propose DynamicManip to address these challenges through an efficient data augmentation pipeline and a low-latency imitation policy. We first propose a static-to-dynamic augmentation pipeline that synthesizes diverse dynamic manipulation demonstrations from a single static demonstration. Second, we introduce a dynamic-aware adaptive policy that adjusts its inference frequency according to task dynamics, enabling responsive and effective dynamic manipulation. Third, we build a dynamic manipulation benchmark, which includes diverse dynamic tasks with an automatic evaluation system for scalable and consistent assessment. Extensive experiments in both simulation and the real world demonstrate that DynamicManip not only provides significant improvements in data efficiency but also achieves better performance in dynamic manipulation tasks, with a mean success rate 18.4 percentage points higher and policy-query latency 32.9% lower.

cs.RO

LangRetrieval: Language-Guided Self-Evolving Satellite-to-Radar Retrieval via CSI-Driven Reward

Satellite-to-radar (S2R) retrieval estimates ground radar precipitation from geostationary satellite observations, providing a critical solution for precipitation monitoring in radar-sparse regions. However, S2R retrieval is intrinsically ill-posed: similar cloud-top radiances can correspond to distinct precipitation regimes, storm organizations, and surface intensities, which are difficult to uniquely determine the underlying meteorological state from local spectral cues alone. Meteorological semantics offer complementary scene-level information that can help resolve this ambiguity. Yet existing static semantic conditioning is often insufficient, as externally predefined semantics cannot adapt to dynamic convective scenes or align with retrieval objectives. To this end, we propose LangRetrieval, a language-guided conditional flow matching (CFM) framework that establishes a closed-loop optimization mechanism between meteorological semantics and retrieval accuracy. Specifically, LangRetrieval consists of two core components: (i) Semantic Warm-up: structured meteorological attributes are injected into the CFM backbone through cross-attention conditioning, enabling continuous semantic guidance throughout the generation trajectory; and (ii) Self-Evolving Semantic Optimization: a lightweight attribute policy is first initialized from vision-language model annotations and subsequently refined via Group Relative Policy Optimization (GRPO) using multi-threshold Critical Success Index (CSI) rewards, enabling semantic generation to evolve directly toward improved retrieval accuracy.

cs.MM

Humanoid Whole-Body Manipulation via Active Spatial Brain and Generalizable Action Cerebellum

In this paper, we explore spatial-aware humanoid whole-body manipulation task. Compared with tabletop settings, this task poses two key challenges: 1) Spatial understanding is challenging in complex 3D environments with diverse spatial relations. 2) Action generation is difficult to generalize, as limited and costly real-robot data restricts data-driven models generalization. To address these challenges, we propose a generalizable humanoid loco-manipulation framework that leverages the spatial perception and action generation capabilities of multi-agent large models. Specifically, our framework includes two components: Active Spatial Brain for active spatial perception and decision-making, and Generalizable Action Cerebellum for executable robot action generation. The first component actively perceives the spatial scene and makes decisions on task planning and subtask decomposition. The second component generate executable robot actions based on the decisions made by the first module without needs of task-specific real robot data. To benchmark our framework, we design a set of spatial manipulation tasks from two perspectives: evaluating spatial perception and understanding, and assessing real-robot task performance. The results demonstrate strong performance on both aspects across diverse tasks and environments.

cs.RO

BiDexGrasp: Coordinated Bimanual Dexterous Grasps across Object Geometries and Sizes

Bimanual dexterous grasping is a fundamental and promising area in robotics, yet its progress is constrained by the lack of comprehensive datasets and powerful generation models. In this work, we propose BiDexGrasp, consisting of a large-scale bimanual dexterous grasp dataset and a novel learning-based framework. For dataset construction, we propose a novel bimanual grasp synthesis pipeline to efficiently annotate physically feasible data. This pipeline addresses the challenges of high-dimensional bimanual grasping through a two-stage synthesis strategy of efficient region-based grasp initialization and decoupled force-closure grasp optimization. Powered by this pipeline, we construct a large-scale bimanual dexterous grasp dataset, comprising 6351 diverse objects with sizes ranging from 30 to 80 cm, along with 9.53 million annotated grasp data. Based on this dataset, we further introduce a novel learning-based dexterous grasping generation framework. The framework lies in two key designs: a bimanual coordination module and a geometry-size-adaptive grasp generation strategy to generate coordinated and high-quality grasps on unseen objects. Extensive experiments conducted in both simulation and real world demonstrate the superior performance of our proposed data synthesis pipeline and learned generative framework.

cs.RO

DexGrasp-Zero: A Morphology-Aligned Policy for Zero-Shot Cross-Embodiment Dexterous Grasping

To meet the demands of increasingly diverse dexterous hand hardware, it is crucial to develop a policy that enables zero-shot cross-embodiment grasping without redundant re-learning. Cross-embodiment alignment is challenging due to heterogeneous hand kinematics and physical constraints. Existing approaches typically predict intermediate motion targets and retarget them to each embodiment, which may introduce errors and violate embodiment-specific limits, hindering transfer across diverse hands. To overcome these limitations, we propose DexGrasp-Zero, a policy that learns universal grasping skills from diverse embodiments, enabling zero-shot transfer to unseen hands. We first introduce a morphology-aligned graph representation that maps each hand's kinematic keypoints to anatomically grounded nodes and equips each node with tri-axial orthogonal motion primitives, enabling structural and semantic alignment across different morphologies. Relying on this graph-based representation, we design a Morphology-Aligned Graph Convolutional Network (MAGCN) to encode the graph for policy learning. MAGCN incorporates a Physical Property Injection mechanism that fuses hand-specific physical constraints into the graph features, enabling adaptive compensation for varying link lengths and actuation limits for precise and stable grasping. Our extensive simulation evaluations on the YCB dataset demonstrate that our policy, jointly trained on four heterogeneous hands (Allegro, Shadow, Schunk, Ability), achieves an 85% zero-shot success rate on unseen hardware (LEAP, Inspire), outperforming the state-of-the-art method by 59.5%. Real-world experiments further evaluate our policy on three robot platforms (LEAP, Inspire, Revo2), achieving an 82% average success rate on unseen objects.

cs.RO

ReViP: Mitigating False Completion in Vision-Language-Action Models with Vision-Proprioception Rebalance

Vision-Language-Action (VLA) models have advanced robotic manipulation by combining vision, language, and proprioception to predict actions. However, previous methods fuse proprioceptive signals directly with vision-language features, resulting in state-dominant bias and \textbf{false completions} despite visible execution failures. We systematically analyze this failure mode, attributing it to modality imbalance, where policies overly rely on internal state progression and underuse visual evidence. To address this, we introduce the first \textbf{False-Completion Benchmark Suite}, featuring eight tasks with three controlled perturbations (\emph{Object Drop}, \emph{Distractor Swap}, \emph{Relayout}) to comprehensively evaluate false completion. Moreover, we propose \textbf{ReViP}, a novel VLA framework with \textbf{Vi}sion-\textbf{P}roprioception \textbf{Re}balance to enhance visual grounding and robustness under perturbations. The key insight is to introduce auxiliary \emph{progress-aware visual cues} to adaptively modulate the coupling between semantic perception and proprioceptive dynamics. Specifically, progress-aware visual cues are extracted by an external Task-Stage Observer, which performs task-relevant reasoning on real-time observations to drive task-stage feature-wise linear modulation, enhancing environmental awareness and mitigating state-driven errors. Extensive experiments show that ReViP effectively mitigates false completion and improves success rates over strong VLA baselines, achieving a \textbf{26\%} gain over $\pi_0$ model on our suite, with gains extending to LIBERO, RoboTwin 2.0, and real-world evaluations.

cs.RO

Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrations

Enabling humanoid robots to physically interact with humans is a critical frontier, but progress is hindered by the scarcity of high-quality Human-Humanoid Interaction (HHoI) data. While leveraging abundant Human-Human Interaction (HHI) data presents a scalable alternative, we first demonstrate that standard retargeting fails by breaking the essential contacts. We address this with PAIR (Physics-Aware Interaction Retargeting), a contact-centric, two-stage pipeline that preserves contact semantics across morphology differences to generate physically consistent HHoI data. This high-quality data, however, exposes a second failure: conventional imitation learning policies merely mimic trajectories and lack interactive understanding. We therefore introduce D-STAR (Decoupled Spatio-Temporal Action Reasoner), a hierarchical policy that disentangles when to act from where to act. In D-STAR, Phase Attention (when) and a Multi-Scale Spatial module (where) are fused by the diffusion head to produce synchronized whole-body behaviors beyond mimicry. By decoupling these reasoning streams, our model learns robust temporal phases without being distracted by spatial noise, leading to responsive, synchronized collaboration. We validate our framework through extensive and rigorous simulations, demonstrating significant performance gains over baseline approaches and a complete, effective pipeline for learning complex whole-body interactions from HHI data.

cs.RO

CycleManip: Enabling Cyclic Task Manipulation via Effective Historical Perception and Understanding

In this paper, we explore an important yet underexplored task in robot manipulation: cycle-based manipulation, where robots need to perform cyclic or repetitive actions with an expected terminal time. These tasks are crucial in daily life, such as shaking a bottle or knocking a nail. However, few prior works have explored this task, leading to two main challenges: 1) the imitation methods often fail to complete these tasks within the expected terminal time due to the ineffective utilization of history; 2) the absence of a benchmark with sufficient data and automatic evaluation tools hinders development of effective solutions in this area. To address these challenges, we first propose the CycleManip framework to achieve cycle-based task manipulation in an end-to-end imitation manner without requiring any extra models, hierarchical structure or significant computational overhead. The core insight is to enhance effective history perception by a cost-aware sampling strategy and to improve historical understanding by multi-task learning. Second, we introduce a cycle-based task manipulation benchmark, which provides diverse cycle-based tasks, and an automatic evaluation method. Extensive experiments conducted in both simulation and real-world settings demonstrate that our method achieves high success rates in cycle-based task manipulation. The results further show strong adaptability performance in general manipulation, and the plug-and-play ability on imitation policies such as Vision-Language-Action (VLA) models. Moreover, the results show that our approach can be applied across diverse robotic platforms, including bi-arm grippers, dexterous hands, and humanoid robots.

cs.RO

ZeroDexGrasp: Zero-Shot Task-Oriented Dexterous Grasp Synthesis with Prompt-Based Multi-Stage Semantic Reasoning

Task-oriented dexterous grasping holds broad application prospects in robotic manipulation and human-object interaction. However, most existing methods still struggle to generalize across diverse objects and task instructions, as they heavily rely on costly labeled data to ensure task-specific semantic alignment. In this study, we propose \textbf{ZeroDexGrasp}, a zero-shot task-oriented dexterous grasp synthesis framework integrating Multimodal Large Language Models with grasp refinement to generate human-like grasp poses that are well aligned with specific task objectives and object affordances. Specifically, ZeroDexGrasp employs prompt-based multi-stage semantic reasoning to infer initial grasp configurations and object contact information from task and object semantics, then exploits contact-guided grasp optimization to refine these poses for physical feasibility and task alignment. Experimental results demonstrate that ZeroDexGrasp enables high-quality zero-shot dexterous grasping on diverse unseen object categories and complex task requirements, advancing toward more generalizable and intelligent robotic grasping.

cs.RO

WaveC2R: Wavelet-Driven Coarse-to-Refined Hierarchical Learning for Radar Retrieval

Satellite-based radar retrieval methods are widely employed to fill coverage gaps in ground-based radar systems, especially in remote areas affected by terrain blockage and limited detection range. Existing methods predominantly rely on overly simplistic spatial-domain architectures constructed from a single data source, limiting their ability to accurately capture complex precipitation patterns and sharply defined meteorological boundaries. To address these limitations, we propose WaveC2R, a novel wavelet-driven coarse-to-refined framework for radar retrieval. WaveC2R integrates complementary multi-source data and leverages frequency-domain decomposition to separately model low-frequency components for capturing precipitation patterns and high-frequency components for delineating sharply defined meteorological boundaries. Specifically, WaveC2R consists of two stages (i)Intensity-Boundary Decoupled Learning, which leverages wavelet decomposition and frequency-specific loss functions to separately optimize low-frequency intensity and high-frequency boundaries; and (ii)Detail-Enhanced Diffusion Refinement, which employs frequency-aware conditional priors and multi-source data to progressively enhance fine-scale precipitation structures while preserving coarse-scale meteorological consistency. Experimental results on the publicly available SEVIR dataset demonstrate that WaveC2R achieves state-of-the-art performance in satellite-based radar retrieval, particularly excelling at preserving high-intensity precipitation features and sharply defined meteorological boundaries.

eess.SP

OmniDexGrasp: Generalizable Dexterous Grasping via Foundation Model and Force Feedback

Enabling robots to dexterously grasp and manipulate objects based on human commands is a promising direction in robotics. However, existing approaches are challenging to generalize across diverse objects or tasks due to the limited scale of semantic dexterous grasp datasets. Foundation models offer a new way to enhance generalization, yet directly leveraging them to generate feasible robotic actions remains challenging due to the gap between abstract model knowledge and physical robot execution. To address these challenges, we propose OmniDexGrasp, a generalizable framework that achieves omni-capabilities in user prompting, dexterous embodiment, and grasping tasks by combining foundation models with the transfer and control strategies. OmniDexGrasp integrates three key modules: (i) foundation models are used to enhance generalization by generating human grasp images supporting omni-capability of user prompt and task; (ii) a human-image-to-robot-action transfer strategy converts human demonstrations into executable robot actions, enabling omni dexterous embodiment; (iii) force-aware adaptive grasp strategy ensures robust and stable grasp execution. Experiments in simulation and on real robots validate the effectiveness of OmniDexGrasp on diverse user prompts, grasp task and dexterous hands, and further results show its extensibility to dexterous manipulation tasks.

cs.RO

TypeTele: Releasing Dexterity in Teleoperation by Dexterous Manipulation Types

Dexterous teleoperation plays a crucial role in robotic manipulation for real-world data collection and remote robot control. Previous dexterous teleoperation mostly relies on hand retargeting to closely mimic human hand postures. However, these approaches may fail to fully leverage the inherent dexterity of dexterous hands, which can execute unique actions through their structural advantages compared to human hands. To address this limitation, we propose TypeTele, a type-guided dexterous teleoperation system, which enables dexterous hands to perform actions that are not constrained by human motion patterns. This is achieved by introducing dexterous manipulation types into the teleoperation system, allowing operators to employ appropriate types to complete specific tasks. To support this system, we build an extensible dexterous manipulation type library to cover comprehensive dexterous postures used in manipulation tasks. During teleoperation, we employ a MLLM (Multi-modality Large Language Model)-assisted type retrieval module to identify the most suitable manipulation type based on the specific task and operator commands. Extensive experiments of real-world teleoperation and imitation learning demonstrate that the incorporation of manipulation types significantly takes full advantage of the dexterous robot's ability to perform diverse and complex tasks with higher success rates.

cs.RO

ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation

We propose ChainHOI, a novel approach for text-driven human-object interaction (HOI) generation that explicitly models interactions at both the joint and kinetic chain levels. Unlike existing methods that implicitly model interactions using full-body poses as tokens, we argue that explicitly modeling joint-level interactions is more natural and effective for generating realistic HOIs, as it directly captures the geometric and semantic relationships between joints, rather than modeling interactions in the latent pose space. To this end, ChainHOI introduces a novel joint graph to capture potential interactions with objects, and a Generative Spatiotemporal Graph Convolution Network to explicitly model interactions at the joint level. Furthermore, we propose a Kinematics-based Interaction Module that explicitly models interactions at the kinetic chain level, ensuring more realistic and biomechanically coherent motions. Evaluations on two public datasets demonstrate that ChainHOI significantly outperforms previous methods, generating more realistic, and semantically consistent HOIs. Code is available \href{https://github.com/qinghuannn/ChainHOI}{here}.

cs.CV

Rethinking Bimanual Robotic Manipulation: Learning with Decoupled Interaction Framework

Bimanual robotic manipulation is an emerging and critical topic in the robotics community. Previous works primarily rely on integrated control models that take the perceptions and states of both arms as inputs to directly predict their actions. However, we think bimanual manipulation involves not only coordinated tasks but also various uncoordinated tasks that do not require explicit cooperation during execution, such as grasping objects with the closest hand, which integrated control frameworks ignore to consider due to their enforced cooperation in the early inputs. In this paper, we propose a novel decoupled interaction framework that considers the characteristics of different tasks in bimanual manipulation. The key insight of our framework is to assign an independent model to each arm to enhance the learning of uncoordinated tasks, while introducing a selective interaction module that adaptively learns weights from its own arm to improve the learning of coordinated tasks. Extensive experiments on seven tasks in the RoboTwin dataset demonstrate that: (1) Our framework achieves outstanding performance, with a 23.5% boost over the SOTA method. (2) Our framework is flexible and can be seamlessly integrated into existing methods. (3) Our framework can be effectively extended to multi-agent manipulation tasks, achieving a 28% boost over the integrated control SOTA. (4) The performance boost stems from the decoupled design itself, surpassing the SOTA by 16.5% in success rate with only 1/6 of the model size.

cs.RO

iManip: Skill-Incremental Learning for Robotic Manipulation

The development of a generalist agent with adaptive multiple manipulation skills has been a long-standing goal in the robotics community. In this paper, we explore a crucial task, skill-incremental learning, in robotic manipulation, which is to endow the robots with the ability to learn new manipulation skills based on the previous learned knowledge without re-training. First, we build a skill-incremental environment based on the RLBench benchmark, and explore how traditional incremental methods perform in this setting. We find that they suffer from severe catastrophic forgetting due to the previous methods on classification overlooking the characteristics of temporality and action complexity in robotic manipulation tasks. Towards this end, we propose an incremental Manip}ulation framework, termed iManip, to mitigate the above issues. We firstly design a temporal replay strategy to maintain the integrity of old skills when learning new skill. Moreover, we propose the extendable PerceiverIO, consisting of an action prompt with extendable weight to adapt to new action primitives in new skill. Extensive experiments show that our framework performs well in Skill-Incremental Learning. Codes of the skill-incremental environment with our framework will be open-source.

cs.RO

AffordDexGrasp: Open-set Language-guided Dexterous Grasp with Generalizable-Instructive Affordance

Language-guided robot dexterous generation enables robots to grasp and manipulate objects based on human commands. However, previous data-driven methods are hard to understand intention and execute grasping with unseen categories in the open set. In this work, we explore a new task, Open-set Language-guided Dexterous Grasp, and find that the main challenge is the huge gap between high-level human language semantics and low-level robot actions. To solve this problem, we propose an Affordance Dexterous Grasp (AffordDexGrasp) framework, with the insight of bridging the gap with a new generalizable-instructive affordance representation. This affordance can generalize to unseen categories by leveraging the object's local structure and category-agnostic semantic attributes, thereby effectively guiding dexterous grasp generation. Built upon the affordance, our framework introduces Affordance Flow Matching (AFM) for affordance generation with language as input, and Grasp Flow Matching (GFM) for generating dexterous grasp with affordance as input. To evaluate our framework, we build an open-set table-top language-guided dexterous grasp dataset. Extensive experiments in the simulation and real worlds show that our framework surpasses all previous methods in open-set generalization.

cs.RO