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Yi-Zhe Song

Publications and source records attributed to Yi-Zhe Song.

At least 73 records · Page 4Linked to original sources

Exploiting Unlabelled Photos for Stronger Fine-Grained SBIR

This paper advances the fine-grained sketch-based image retrieval (FG-SBIR) literature by putting forward a strong baseline that overshoots prior state-of-the-arts by ~11%. This is not via complicated design though, but by addressing two critical issues facing the community (i) the gold standard triplet loss does not enforce holistic latent space geometry, and (ii) there are never enough sketches to train a high accuracy model. For the former, we propose a simple modification to the standard triplet loss, that explicitly enforces separation amongst photos/sketch instances. For the latter, we put forward a novel knowledge distillation module can leverage photo data for model training. Both modules are then plugged into a novel plug-n-playable training paradigm that allows for more stable training. More specifically, for (i) we employ an intra-modal triplet loss amongst sketches to bring sketches of the same instance closer from others, and one more amongst photos to push away different photo instances while bringing closer a structurally augmented version of the same photo (offering a gain of ~4-6%). To tackle (ii), we first pre-train a teacher on the large set of unlabelled photos over the aforementioned intra-modal photo triplet loss. Then we distill the contextual similarity present amongst the instances in the teacher's embedding space to that in the student's embedding space, by matching the distribution over inter-feature distances of respective samples in both embedding spaces (delivering a further gain of ~4-5%). Apart from outperforming prior arts significantly, our model also yields satisfactory results on generalising to new classes. Project page: https://aneeshan95.github.io/Sketch_PVT/

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Data-Free Sketch-Based Image Retrieval

Rising concerns about privacy and anonymity preservation of deep learning models have facilitated research in data-free learning (DFL). For the first time, we identify that for data-scarce tasks like Sketch-Based Image Retrieval (SBIR), where the difficulty in acquiring paired photos and hand-drawn sketches limits data-dependent cross-modal learning algorithms, DFL can prove to be a much more practical paradigm. We thus propose Data-Free (DF)-SBIR, where, unlike existing DFL problems, pre-trained, single-modality classification models have to be leveraged to learn a cross-modal metric-space for retrieval without access to any training data. The widespread availability of pre-trained classification models, along with the difficulty in acquiring paired photo-sketch datasets for SBIR justify the practicality of this setting. We present a methodology for DF-SBIR, which can leverage knowledge from models independently trained to perform classification on photos and sketches. We evaluate our model on the Sketchy, TU-Berlin, and QuickDraw benchmarks, designing a variety of baselines based on state-of-the-art DFL literature, and observe that our method surpasses all of them by significant margins. Our method also achieves mAPs competitive with data-dependent approaches, all the while requiring no training data. Implementation is available at \url{https://github.com/abhrac/data-free-sbir}.

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Generative Model Based Noise Robust Training for Unsupervised Domain Adaptation

Target domain pseudo-labelling has shown effectiveness in unsupervised domain adaptation (UDA). However, pseudo-labels of unlabeled target domain data are inevitably noisy due to the distribution shift between source and target domains. This paper proposes a Generative model-based Noise-Robust Training method (GeNRT), which eliminates domain shift while mitigating label noise. GeNRT incorporates a Distribution-based Class-wise Feature Augmentation (D-CFA) and a Generative-Discriminative classifier Consistency (GDC), both based on the class-wise target distributions modelled by generative models. D-CFA minimizes the domain gap by augmenting the source data with distribution-sampled target features, and trains a noise-robust discriminative classifier by using target domain knowledge from the generative models. GDC regards all the class-wise generative models as generative classifiers and enforces a consistency regularization between the generative and discriminative classifiers. It exploits an ensemble of target knowledge from all the generative models to train a noise-robust discriminative classifier and eventually gets theoretically linked to the Ben-David domain adaptation theorem for reducing the domain gap. Extensive experiments on Office-Home, PACS, and Digit-Five show that our GeNRT achieves comparable performance to state-of-the-art methods under single-source and multi-source UDA settings.

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FAME-ViL: Multi-Tasking Vision-Language Model for Heterogeneous Fashion Tasks

In the fashion domain, there exists a variety of vision-and-language (V+L) tasks, including cross-modal retrieval, text-guided image retrieval, multi-modal classification, and image captioning. They differ drastically in each individual input/output format and dataset size. It has been common to design a task-specific model and fine-tune it independently from a pre-trained V+L model (e.g., CLIP). This results in parameter inefficiency and inability to exploit inter-task relatedness. To address such issues, we propose a novel FAshion-focused Multi-task Efficient learning method for Vision-and-Language tasks (FAME-ViL) in this work. Compared with existing approaches, FAME-ViL applies a single model for multiple heterogeneous fashion tasks, therefore being much more parameter-efficient. It is enabled by two novel components: (1) a task-versatile architecture with cross-attention adapters and task-specific adapters integrated into a unified V+L model, and (2) a stable and effective multi-task training strategy that supports learning from heterogeneous data and prevents negative transfer. Extensive experiments on four fashion tasks show that our FAME-ViL can save 61.5% of parameters over alternatives, while significantly outperforming the conventional independently trained single-task models. Code is available at https://github.com/BrandonHanx/FAME-ViL.

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Post-Processing Temporal Action Detection

Existing Temporal Action Detection (TAD) methods typically take a pre-processing step in converting an input varying-length video into a fixed-length snippet representation sequence, before temporal boundary estimation and action classification. This pre-processing step would temporally downsample the video, reducing the inference resolution and hampering the detection performance in the original temporal resolution. In essence, this is due to a temporal quantization error introduced during the resolution downsampling and recovery. This could negatively impact the TAD performance, but is largely ignored by existing methods. To address this problem, in this work we introduce a novel model-agnostic post-processing method without model redesign and retraining. Specifically, we model the start and end points of action instances with a Gaussian distribution for enabling temporal boundary inference at a sub-snippet level. We further introduce an efficient Taylor-expansion based approximation, dubbed as Gaussian Approximated Post-processing (GAP). Extensive experiments demonstrate that our GAP can consistently improve a wide variety of pre-trained off-the-shelf TAD models on the challenging ActivityNet (+0.2% -0.7% in average mAP) and THUMOS (+0.2% -0.5% in average mAP) benchmarks. Such performance gains are already significant and highly comparable to those achieved by novel model designs. Also, GAP can be integrated with model training for further performance gain. Importantly, GAP enables lower temporal resolutions for more efficient inference, facilitating low-resource applications. The code will be available in https://github.com/sauradip/GAP

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Bi-directional Feature Reconstruction Network for Fine-Grained Few-Shot Image Classification

The main challenge for fine-grained few-shot image classification is to learn feature representations with higher inter-class and lower intra-class variations, with a mere few labelled samples. Conventional few-shot learning methods however cannot be naively adopted for this fine-grained setting -- a quick pilot study reveals that they in fact push for the opposite (i.e., lower inter-class variations and higher intra-class variations). To alleviate this problem, prior works predominately use a support set to reconstruct the query image and then utilize metric learning to determine its category. Upon careful inspection, we further reveal that such unidirectional reconstruction methods only help to increase inter-class variations and are not effective in tackling intra-class variations. In this paper, we for the first time introduce a bi-reconstruction mechanism that can simultaneously accommodate for inter-class and intra-class variations. In addition to using the support set to reconstruct the query set for increasing inter-class variations, we further use the query set to reconstruct the support set for reducing intra-class variations. This design effectively helps the model to explore more subtle and discriminative features which is key for the fine-grained problem in hand. Furthermore, we also construct a self-reconstruction module to work alongside the bi-directional module to make the features even more discriminative. Experimental results on three widely used fine-grained image classification datasets consistently show considerable improvements compared with other methods. Codes are available at: https://github.com/PRIS-CV/Bi-FRN.

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SketchSampler: Sketch-based 3D Reconstruction via View-dependent Depth Sampling

Reconstructing a 3D shape based on a single sketch image is challenging due to the large domain gap between a sparse, irregular sketch and a regular, dense 3D shape. Existing works try to employ the global feature extracted from sketch to directly predict the 3D coordinates, but they usually suffer from losing fine details that are not faithful to the input sketch. Through analyzing the 3D-to-2D projection process, we notice that the density map that characterizes the distribution of 2D point clouds (i.e., the probability of points projected at each location of the projection plane) can be used as a proxy to facilitate the reconstruction process. To this end, we first translate a sketch via an image translation network to a more informative 2D representation that can be used to generate a density map. Next, a 3D point cloud is reconstructed via a two-stage probabilistic sampling process: first recovering the 2D points (i.e., the x and y coordinates) by sampling the density map; and then predicting the depth (i.e., the z coordinate) by sampling the depth values at the ray determined by each 2D point. Extensive experiments are conducted, and both quantitative and qualitative results show that our proposed approach significantly outperforms other baseline methods.

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Single Stage Multi-Pose Virtual Try-On

Multi-pose virtual try-on (MPVTON) aims to fit a target garment onto a person at a target pose. Compared to traditional virtual try-on (VTON) that fits the garment but keeps the pose unchanged, MPVTON provides a better try-on experience, but is also more challenging due to the dual garment and pose editing objectives. Existing MPVTON methods adopt a pipeline comprising three disjoint modules including a target semantic layout prediction module, a coarse try-on image generator and a refinement try-on image generator. These models are trained separately, leading to sub-optimal model training and unsatisfactory results. In this paper, we propose a novel single stage model for MPVTON. Key to our model is a parallel flow estimation module that predicts the flow fields for both person and garment images conditioned on the target pose. The predicted flows are subsequently used to warp the appearance feature maps of the person and the garment images to construct a style map. The map is then used to modulate the target pose's feature map for target try-on image generation. With the parallel flow estimation design, our model can be trained end-to-end in a single stage and is more computationally efficient, resulting in new SOTA performance on existing MPVTON benchmarks. We further introduce multi-task training and demonstrate that our model can also be applied for traditional VTON and pose transfer tasks and achieve comparable performance to SOTA specialized models on both tasks.

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Towards Unsupervised Sketch-based Image Retrieval

The practical value of existing supervised sketch-based image retrieval (SBIR) algorithms is largely limited by the requirement for intensive data collection and labeling. In this paper, we present the first attempt at unsupervised SBIR to remove the labeling cost (both category annotations and sketch-photo pairings) that is conventionally needed for training. Existing single-domain unsupervised representation learning methods perform poorly in this application, due to the unique cross-domain (sketch and photo) nature of the problem. We therefore introduce a novel framework that simultaneously performs sketch-photo domain alignment and semantic-aware representation learning. Technically this is underpinned by introducing joint distribution optimal transport (JDOT) to align data from different domains, which we extend with trainable cluster prototypes and feature memory banks to further improve scalability and efficacy. Extensive experiments show that our framework achieves excellent performance in the new unsupervised setting, and performs comparably or better than state-of-the-art in the zero-shot setting.

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Learning to Augment via Implicit Differentiation for Domain Generalization

Machine learning models are intrinsically vulnerable to domain shift between training and testing data, resulting in poor performance in novel domains. Domain generalization (DG) aims to overcome the problem by leveraging multiple source domains to learn a domain-generalizable model. In this paper, we propose a novel augmentation-based DG approach, dubbed AugLearn. Different from existing data augmentation methods, our AugLearn views a data augmentation module as hyper-parameters of a classification model and optimizes the module together with the model via meta-learning. Specifically, at each training step, AugLearn (i) divides source domains into a pseudo source and a pseudo target set, and (ii) trains the augmentation module in such a way that the augmented (synthetic) images can make the model generalize well on the pseudo target set. Moreover, to overcome the expensive second-order gradient computation during meta-learning, we formulate an efficient joint training algorithm, for both the augmentation module and the classification model, based on the implicit function theorem. With the flexibility of augmenting data in both time and frequency spaces, AugLearn shows effectiveness on three standard DG benchmarks, PACS, Office-Home and Digits-DG.

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Prediction Calibration for Generalized Few-shot Semantic Segmentation

Generalized Few-shot Semantic Segmentation (GFSS) aims to segment each image pixel into either base classes with abundant training examples or novel classes with only a handful of (e.g., 1-5) training images per class. Compared to the widely studied Few-shot Semantic Segmentation FSS, which is limited to segmenting novel classes only, GFSS is much under-studied despite being more practical. Existing approach to GFSS is based on classifier parameter fusion whereby a newly trained novel class classifier and a pre-trained base class classifier are combined to form a new classifier. As the training data is dominated by base classes, this approach is inevitably biased towards the base classes. In this work, we propose a novel Prediction Calibration Network PCN to address this problem. Instead of fusing the classifier parameters, we fuse the scores produced separately by the base and novel classifiers. To ensure that the fused scores are not biased to either the base or novel classes, a new Transformer-based calibration module is introduced. It is known that the lower-level features are useful of detecting edge information in an input image than higher-level features. Thus, we build a cross-attention module that guides the classifier's final prediction using the fused multi-level features. However, transformers are computationally demanding. Crucially, to make the proposed cross-attention module training tractable at the pixel level, this module is designed based on feature-score cross-covariance and episodically trained to be generalizable at inference time. Extensive experiments on PASCAL-$5^{i}$ and COCO-$20^{i}$ show that our PCN outperforms the state-the-the-art alternatives by large margins.

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Robust Target Training for Multi-Source Domain Adaptation

Given multiple labeled source domains and a single target domain, most existing multi-source domain adaptation (MSDA) models are trained on data from all domains jointly in one step. Such an one-step approach limits their ability to adapt to the target domain. This is because the training set is dominated by the more numerous and labeled source domain data. The source-domain-bias can potentially be alleviated by introducing a second training step, where the model is fine-tuned with the unlabeled target domain data only using pseudo labels as supervision. However, the pseudo labels are inevitably noisy and when used unchecked can negatively impact the model performance. To address this problem, we propose a novel Bi-level Optimization based Robust Target Training (BORT$^2$) method for MSDA. Given any existing fully-trained one-step MSDA model, BORT$^2$ turns it to a labeling function to generate pseudo-labels for the target data and trains a target model using pseudo-labeled target data only. Crucially, the target model is a stochastic CNN which is designed to be intrinsically robust against label noise generated by the labeling function. Such a stochastic CNN models each target instance feature as a Gaussian distribution with an entropy maximization regularizer deployed to measure the label uncertainty, which is further exploited to alleviate the negative impact of noisy pseudo labels. Training the labeling function and the target model poses a nested bi-level optimization problem, for which we formulate an elegant solution based on implicit differentiation. Extensive experiments demonstrate that our proposed method achieves the state of the art performance on three MSDA benchmarks, including the large-scale DomainNet dataset. Our code will be available at \url{https://github.com/Zhongying-Deng/BORT2}

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Fine-Grained VR Sketching: Dataset and Insights

We present the first fine-grained dataset of 1,497 3D VR sketch and 3D shape pairs of a chair category with large shapes diversity. Our dataset supports the recent trend in the sketch community on fine-grained data analysis, and extends it to an actively developing 3D domain. We argue for the most convenient sketching scenario where the sketch consists of sparse lines and does not require any sketching skills, prior training or time-consuming accurate drawing. We then, for the first time, study the scenario of fine-grained 3D VR sketch to 3D shape retrieval, as a novel VR sketching application and a proving ground to drive out generic insights to inform future research. By experimenting with carefully selected combinations of design factors on this new problem, we draw important conclusions to help follow-on work. We hope our dataset will enable other novel applications, especially those that require a fine-grained angle such as fine-grained 3D shape reconstruction. The dataset is available at tinyurl.com/VRSketch3DV21.

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DifferSketching: How Differently Do People Sketch 3D Objects?

Multiple sketch datasets have been proposed to understand how people draw 3D objects. However, such datasets are often of small scale and cover a small set of objects or categories. In addition, these datasets contain freehand sketches mostly from expert users, making it difficult to compare the drawings by expert and novice users, while such comparisons are critical in informing more effective sketch-based interfaces for either user groups. These observations motivate us to analyze how differently people with and without adequate drawing skills sketch 3D objects. We invited 70 novice users and 38 expert users to sketch 136 3D objects, which were presented as 362 images rendered from multiple views. This leads to a new dataset of 3,620 freehand multi-view sketches, which are registered with their corresponding 3D objects under certain views. Our dataset is an order of magnitude larger than the existing datasets. We analyze the collected data at three levels, i.e., sketch-level, stroke-level, and pixel-level, under both spatial and temporal characteristics, and within and across groups of creators. We found that the drawings by professionals and novices show significant differences at stroke-level, both intrinsically and extrinsically. We demonstrate the usefulness of our dataset in two applications: (i) freehand-style sketch synthesis, and (ii) posing it as a potential benchmark for sketch-based 3D reconstruction. Our dataset and code are available at https://chufengxiao.github.io/DifferSketching/.

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Structure-Aware 3D VR Sketch to 3D Shape Retrieval

We study the practical task of fine-grained 3D-VR-sketch-based 3D shape retrieval. This task is of particular interest as 2D sketches were shown to be effective queries for 2D images. However, due to the domain gap, it remains hard to achieve strong performance in 3D shape retrieval from 2D sketches. Recent work demonstrated the advantage of 3D VR sketching on this task. In our work, we focus on the challenge caused by inherent inaccuracies in 3D VR sketches. We observe that retrieval results obtained with a triplet loss with a fixed margin value, commonly used for retrieval tasks, contain many irrelevant shapes and often just one or few with a similar structure to the query. To mitigate this problem, we for the first time draw a connection between adaptive margin values and shape similarities. In particular, we propose to use a triplet loss with an adaptive margin value driven by a "fitting gap", which is the similarity of two shapes under structure-preserving deformations. We also conduct a user study which confirms that this fitting gap is indeed a suitable criterion to evaluate the structural similarity of shapes. Furthermore, we introduce a dataset of 202 VR sketches for 202 3D shapes drawn from memory rather than from observation. The code and data are available at https://github.com/Rowl1ng/Structure-Aware-VR-Sketch-Shape-Retrieval.

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Adaptive Fine-Grained Sketch-Based Image Retrieval

The recent focus on Fine-Grained Sketch-Based Image Retrieval (FG-SBIR) has shifted towards generalising a model to new categories without any training data from them. In real-world applications, however, a trained FG-SBIR model is often applied to both new categories and different human sketchers, i.e., different drawing styles. Although this complicates the generalisation problem, fortunately, a handful of examples are typically available, enabling the model to adapt to the new category/style. In this paper, we offer a novel perspective -- instead of asking for a model that generalises, we advocate for one that quickly adapts, with just very few samples during testing (in a few-shot manner). To solve this new problem, we introduce a novel model-agnostic meta-learning (MAML) based framework with several key modifications: (1) As a retrieval task with a margin-based contrastive loss, we simplify the MAML training in the inner loop to make it more stable and tractable. (2) The margin in our contrastive loss is also meta-learned with the rest of the model. (3) Three additional regularisation losses are introduced in the outer loop, to make the meta-learned FG-SBIR model more effective for category/style adaptation. Extensive experiments on public datasets suggest a large gain over generalisation and zero-shot based approaches, and a few strong few-shot baselines.

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Proposal-Free Temporal Action Detection via Global Segmentation Mask Learning

Existing temporal action detection (TAD) methods rely on generating an overwhelmingly large number of proposals per video. This leads to complex model designs due to proposal generation and/or per-proposal action instance evaluation and the resultant high computational cost. In this work, for the first time, we propose a proposal-free Temporal Action detection model with Global Segmentation mask (TAGS). Our core idea is to learn a global segmentation mask of each action instance jointly at the full video length. The TAGS model differs significantly from the conventional proposal-based methods by focusing on global temporal representation learning to directly detect local start and end points of action instances without proposals. Further, by modeling TAD holistically rather than locally at the individual proposal level, TAGS needs a much simpler model architecture with lower computational cost. Extensive experiments show that despite its simpler design, TAGS outperforms existing TAD methods, achieving new state-of-the-art performance on two benchmarks. Importantly, it is ~ 20x faster to train and ~1.6x more efficient for inference. Our PyTorch implementation of TAGS is available at https://github.com/sauradip/TAGS .

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FS-COCO: Towards Understanding of Freehand Sketches of Common Objects in Context

We advance sketch research to scenes with the first dataset of freehand scene sketches, FS-COCO. With practical applications in mind, we collect sketches that convey scene content well but can be sketched within a few minutes by a person with any sketching skills. Our dataset comprises 10,000 freehand scene vector sketches with per point space-time information by 100 non-expert individuals, offering both object- and scene-level abstraction. Each sketch is augmented with its text description. Using our dataset, we study for the first time the problem of fine-grained image retrieval from freehand scene sketches and sketch captions. We draw insights on: (i) Scene salience encoded in sketches using the strokes temporal order; (ii) Performance comparison of image retrieval from a scene sketch and an image caption; (iii) Complementarity of information in sketches and image captions, as well as the potential benefit of combining the two modalities. In addition, we extend a popular vector sketch LSTM-based encoder to handle sketches with larger complexity than was supported by previous work. Namely, we propose a hierarchical sketch decoder, which we leverage at a sketch-specific "pre-text" task. Our dataset enables for the first time research on freehand scene sketch understanding and its practical applications.

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