Searcharxiv⌕ Search

arXiv subjects

Yi-Zhe Song

Publications and source records attributed to Yi-Zhe Song.

At least 109 records · Page 6Linked to original sources

Disentangled Lifespan Face Synthesis

A lifespan face synthesis (LFS) model aims to generate a set of photo-realistic face images of a person's whole life, given only one snapshot as reference. The generated face image given a target age code is expected to be age-sensitive reflected by bio-plausible transformations of shape and texture, while being identity preserving. This is extremely challenging because the shape and texture characteristics of a face undergo separate and highly nonlinear transformations w.r.t. age. Most recent LFS models are based on generative adversarial networks (GANs) whereby age code conditional transformations are applied to a latent face representation. They benefit greatly from the recent advancements of GANs. However, without explicitly disentangling their latent representations into the texture, shape and identity factors, they are fundamentally limited in modeling the nonlinear age-related transformation on texture and shape whilst preserving identity. In this work, a novel LFS model is proposed to disentangle the key face characteristics including shape, texture and identity so that the unique shape and texture age transformations can be modeled effectively. This is achieved by extracting shape, texture and identity features separately from an encoder. Critically, two transformation modules, one conditional convolution based and the other channel attention based, are designed for modeling the nonlinear shape and texture feature transformations respectively. This is to accommodate their rather distinct aging processes and ensure that our synthesized images are both age-sensitive and identity preserving. Extensive experiments show that our LFS model is clearly superior to the state-of-the-art alternatives. Codes and demo are available on our project website: \url{https://senhe.github.io/projects/iccv_2021_lifespan_face}.

cs.CV↗

Simpler is Better: Few-shot Semantic Segmentation with Classifier Weight Transformer

A few-shot semantic segmentation model is typically composed of a CNN encoder, a CNN decoder and a simple classifier (separating foreground and background pixels). Most existing methods meta-learn all three model components for fast adaptation to a new class. However, given that as few as a single support set image is available, effective model adaption of all three components to the new class is extremely challenging. In this work we propose to simplify the meta-learning task by focusing solely on the simplest component, the classifier, whilst leaving the encoder and decoder to pre-training. We hypothesize that if we pre-train an off-the-shelf segmentation model over a set of diverse training classes with sufficient annotations, the encoder and decoder can capture rich discriminative features applicable for any unseen classes, rendering the subsequent meta-learning stage unnecessary. For the classifier meta-learning, we introduce a Classifier Weight Transformer (CWT) designed to dynamically adapt the supportset trained classifier's weights to each query image in an inductive way. Extensive experiments on two standard benchmarks show that despite its simplicity, our method outperforms the state-of-the-art alternatives, often by a large margin.Code is available on https://github.com/zhiheLu/CWT-for-FSS.

cs.CV↗

The Devil is in the Channels: Mutual-Channel Loss for Fine-Grained Image Classification

Key for solving fine-grained image categorization is finding discriminate and local regions that correspond to subtle visual traits. Great strides have been made, with complex networks designed specifically to learn part-level discriminate feature representations. In this paper, we show it is possible to cultivate subtle details without the need for overly complicated network designs or training mechanisms -- a single loss is all it takes. The main trick lies with how we delve into individual feature channels early on, as opposed to the convention of starting from a consolidated feature map. The proposed loss function, termed as mutual-channel loss (MC-Loss), consists of two channel-specific components: a discriminality component and a diversity component. The discriminality component forces all feature channels belonging to the same class to be discriminative, through a novel channel-wise attention mechanism. The diversity component additionally constraints channels so that they become mutually exclusive on spatial-wise. The end result is therefore a set of feature channels that each reflects different locally discriminative regions for a specific class. The MC-Loss can be trained end-to-end, without the need for any bounding-box/part annotations, and yields highly discriminative regions during inference. Experimental results show our MC-Loss when implemented on top of common base networks can achieve state-of-the-art performance on all four fine-grained categorization datasets (CUB-Birds, FGVC-Aircraft, Flowers-102, and Stanford-Cars). Ablative studies further demonstrate the superiority of MC-Loss when compared with other recently proposed general-purpose losses for visual classification, on two different base networks. Code available at https://github.com/dongliangchang/Mutual-Channel-Loss

cs.CV↗

Text is Text, No Matter What: Unifying Text Recognition using Knowledge Distillation

Text recognition remains a fundamental and extensively researched topic in computer vision, largely owing to its wide array of commercial applications. The challenging nature of the very problem however dictated a fragmentation of research efforts: Scene Text Recognition (STR) that deals with text in everyday scenes, and Handwriting Text Recognition (HTR) that tackles hand-written text. In this paper, for the first time, we argue for their unification -- we aim for a single model that can compete favourably with two separate state-of-the-art STR and HTR models. We first show that cross-utilisation of STR and HTR models trigger significant performance drops due to differences in their inherent challenges. We then tackle their union by introducing a knowledge distillation (KD) based framework. This is however non-trivial, largely due to the variable-length and sequential nature of text sequences, which renders off-the-shelf KD techniques that mostly works with global fixed-length data inadequate. For that, we propose three distillation losses all of which are specifically designed to cope with the aforementioned unique characteristics of text recognition. Empirical evidence suggests that our proposed unified model performs on par with individual models, even surpassing them in certain cases. Ablative studies demonstrate that naive baselines such as a two-stage framework, and domain adaption/generalisation alternatives do not work as well, further verifying the appropriateness of our design.

cs.CV↗

Joint Visual Semantic Reasoning: Multi-Stage Decoder for Text Recognition

Although text recognition has significantly evolved over the years, state-of-the-art (SOTA) models still struggle in the wild scenarios due to complex backgrounds, varying fonts, uncontrolled illuminations, distortions and other artefacts. This is because such models solely depend on visual information for text recognition, thus lacking semantic reasoning capabilities. In this paper, we argue that semantic information offers a complementary role in addition to visual only. More specifically, we additionally utilize semantic information by proposing a multi-stage multi-scale attentional decoder that performs joint visual-semantic reasoning. Our novelty lies in the intuition that for text recognition, the prediction should be refined in a stage-wise manner. Therefore our key contribution is in designing a stage-wise unrolling attentional decoder where non-differentiability, invoked by discretely predicted character labels, needs to be bypassed for end-to-end training. While the first stage predicts using visual features, subsequent stages refine on top of it using joint visual-semantic information. Additionally, we introduce multi-scale 2D attention along with dense and residual connections between different stages to deal with varying scales of character sizes, for better performance and faster convergence during training. Experimental results show our approach to outperform existing SOTA methods by a considerable margin.

cs.CV↗

Towards the Unseen: Iterative Text Recognition by Distilling from Errors

Visual text recognition is undoubtedly one of the most extensively researched topics in computer vision. Great progress have been made to date, with the latest models starting to focus on the more practical "in-the-wild" setting. However, a salient problem still hinders practical deployment -- prior arts mostly struggle with recognising unseen (or rarely seen) character sequences. In this paper, we put forward a novel framework to specifically tackle this "unseen" problem. Our framework is iterative in nature, in that it utilises predicted knowledge of character sequences from a previous iteration, to augment the main network in improving the next prediction. Key to our success is a unique cross-modal variational autoencoder to act as a feedback module, which is trained with the presence of textual error distribution data. This module importantly translate a discrete predicted character space, to a continuous affine transformation parameter space used to condition the visual feature map at next iteration. Experiments on common datasets have shown competitive performance over state-of-the-arts under the conventional setting. Most importantly, under the new disjoint setup where train-test labels are mutually exclusive, ours offers the best performance thus showcasing the capability of generalising onto unseen words.

cs.CV↗

Deep Sketch-Based Modeling: Tips and Tricks

Deep image-based modeling received lots of attention in recent years, yet the parallel problem of sketch-based modeling has only been briefly studied, often as a potential application. In this work, for the first time, we identify the main differences between sketch and image inputs: (i) style variance, (ii) imprecise perspective, and (iii) sparsity. We discuss why each of these differences can pose a challenge, and even make a certain class of image-based methods inapplicable. We study alternative solutions to address each of the difference. By doing so, we drive out a few important insights: (i) sparsity commonly results in an incorrect prediction of foreground versus background, (ii) diversity of human styles, if not taken into account, can lead to very poor generalization properties, and finally (iii) unless a dedicated sketching interface is used, one can not expect sketches to match a perspective of a fixed viewpoint. Finally, we compare a set of representative deep single-image modeling solutions and show how their performance can be improved to tackle sketch input by taking into consideration the identified critical differences.

cs.CV↗

PQA: Perceptual Question Answering

Perceptual organization remains one of the very few established theories on the human visual system. It underpinned many pre-deep seminal works on segmentation and detection, yet research has seen a rapid decline since the preferential shift to learning deep models. Of the limited attempts, most aimed at interpreting complex visual scenes using perceptual organizational rules. This has however been proven to be sub-optimal, since models were unable to effectively capture the visual complexity in real-world imagery. In this paper, we rejuvenate the study of perceptual organization, by advocating two positional changes: (i) we examine purposefully generated synthetic data, instead of complex real imagery, and (ii) we ask machines to synthesize novel perceptually-valid patterns, instead of explaining existing data. Our overall answer lies with the introduction of a novel visual challenge -- the challenge of perceptual question answering (PQA). Upon observing example perceptual question-answer pairs, the goal for PQA is to solve similar questions by generating answers entirely from scratch (see Figure 1). Our first contribution is therefore the first dataset of perceptual question-answer pairs, each generated specifically for a particular Gestalt principle. We then borrow insights from human psychology to design an agent that casts perceptual organization as a self-attention problem, where a proposed grid-to-grid mapping network directly generates answer patterns from scratch. Experiments show our agent to outperform a selection of naive and strong baselines. A human study however indicates that ours uses astronomically more data to learn when compared to an average human, necessitating future research (with or without our dataset).

cs.CV↗

MetaHTR: Towards Writer-Adaptive Handwritten Text Recognition

Handwritten Text Recognition (HTR) remains a challenging problem to date, largely due to the varying writing styles that exist amongst us. Prior works however generally operate with the assumption that there is a limited number of styles, most of which have already been captured by existing datasets. In this paper, we take a completely different perspective -- we work on the assumption that there is always a new style that is drastically different, and that we will only have very limited data during testing to perform adaptation. This results in a commercially viable solution -- the model has the best shot at adaptation being exposed to the new style, and the few samples nature makes it practical to implement. We achieve this via a novel meta-learning framework which exploits additional new-writer data through a support set, and outputs a writer-adapted model via single gradient step update, all during inference. We discover and leverage on the important insight that there exists few key characters per writer that exhibit relatively larger style discrepancies. For that, we additionally propose to meta-learn instance specific weights for a character-wise cross-entropy loss, which is specifically designed to work with the sequential nature of text data. Our writer-adaptive MetaHTR framework can be easily implemented on the top of most state-of-the-art HTR models. Experiments show an average performance gain of 5-7% can be obtained by observing very few new style data. We further demonstrate via a set of ablative studies the advantage of our meta design when compared with alternative adaption mechanisms.

cs.CV↗

StyleMeUp: Towards Style-Agnostic Sketch-Based Image Retrieval

Sketch-based image retrieval (SBIR) is a cross-modal matching problem which is typically solved by learning a joint embedding space where the semantic content shared between photo and sketch modalities are preserved. However, a fundamental challenge in SBIR has been largely ignored so far, that is, sketches are drawn by humans and considerable style variations exist amongst different users. An effective SBIR model needs to explicitly account for this style diversity, crucially, to generalise to unseen user styles. To this end, a novel style-agnostic SBIR model is proposed. Different from existing models, a cross-modal variational autoencoder (VAE) is employed to explicitly disentangle each sketch into a semantic content part shared with the corresponding photo, and a style part unique to the sketcher. Importantly, to make our model dynamically adaptable to any unseen user styles, we propose to meta-train our cross-modal VAE by adding two style-adaptive components: a set of feature transformation layers to its encoder and a regulariser to the disentangled semantic content latent code. With this meta-learning framework, our model can not only disentangle the cross-modal shared semantic content for SBIR, but can adapt the disentanglement to any unseen user style as well, making the SBIR model truly style-agnostic. Extensive experiments show that our style-agnostic model yields state-of-the-art performance for both category-level and instance-level SBIR.

cs.CV↗

Cloud2Curve: Generation and Vectorization of Parametric Sketches

Analysis of human sketches in deep learning has advanced immensely through the use of waypoint-sequences rather than raster-graphic representations. We further aim to model sketches as a sequence of low-dimensional parametric curves. To this end, we propose an inverse graphics framework capable of approximating a raster or waypoint based stroke encoded as a point-cloud with a variable-degree Bézier curve. Building on this module, we present Cloud2Curve, a generative model for scalable high-resolution vector sketches that can be trained end-to-end using point-cloud data alone. As a consequence, our model is also capable of deterministic vectorization which can map novel raster or waypoint based sketches to their corresponding high-resolution scalable Bézier equivalent. We evaluate the generation and vectorization capabilities of our model on Quick, Draw! and K-MNIST datasets.

cs.CV↗

Your "Flamingo" is My "Bird": Fine-Grained, or Not

Whether what you see in Figure 1 is a "flamingo" or a "bird", is the question we ask in this paper. While fine-grained visual classification (FGVC) strives to arrive at the former, for the majority of us non-experts just "bird" would probably suffice. The real question is therefore -- how can we tailor for different fine-grained definitions under divergent levels of expertise. For that, we re-envisage the traditional setting of FGVC, from single-label classification, to that of top-down traversal of a pre-defined coarse-to-fine label hierarchy -- so that our answer becomes "bird"-->"Phoenicopteriformes"-->"Phoenicopteridae"-->"flamingo". To approach this new problem, we first conduct a comprehensive human study where we confirm that most participants prefer multi-granularity labels, regardless whether they consider themselves experts. We then discover the key intuition that: coarse-level label prediction exacerbates fine-grained feature learning, yet fine-level feature betters the learning of coarse-level classifier. This discovery enables us to design a very simple albeit surprisingly effective solution to our new problem, where we (i) leverage level-specific classification heads to disentangle coarse-level features with fine-grained ones, and (ii) allow finer-grained features to participate in coarser-grained label predictions, which in turn helps with better disentanglement. Experiments show that our method achieves superior performance in the new FGVC setting, and performs better than state-of-the-art on traditional single-label FGVC problem as well. Thanks to its simplicity, our method can be easily implemented on top of any existing FGVC frameworks and is parameter-free.

cs.CV↗

Vectorization and Rasterization: Self-Supervised Learning for Sketch and Handwriting

Self-supervised learning has gained prominence due to its efficacy at learning powerful representations from unlabelled data that achieve excellent performance on many challenging downstream tasks. However supervision-free pre-text tasks are challenging to design and usually modality specific. Although there is a rich literature of self-supervised methods for either spatial (such as images) or temporal data (sound or text) modalities, a common pre-text task that benefits both modalities is largely missing. In this paper, we are interested in defining a self-supervised pre-text task for sketches and handwriting data. This data is uniquely characterised by its existence in dual modalities of rasterized images and vector coordinate sequences. We address and exploit this dual representation by proposing two novel cross-modal translation pre-text tasks for self-supervised feature learning: Vectorization and Rasterization. Vectorization learns to map image space to vector coordinates and rasterization maps vector coordinates to image space. We show that the our learned encoder modules benefit both raster-based and vector-based downstream approaches to analysing hand-drawn data. Empirical evidence shows that our novel pre-text tasks surpass existing single and multi-modal self-supervision methods.

cs.CV↗

More Photos are All You Need: Semi-Supervised Learning for Fine-Grained Sketch Based Image Retrieval

A fundamental challenge faced by existing Fine-Grained Sketch-Based Image Retrieval (FG-SBIR) models is the data scarcity -- model performances are largely bottlenecked by the lack of sketch-photo pairs. Whilst the number of photos can be easily scaled, each corresponding sketch still needs to be individually produced. In this paper, we aim to mitigate such an upper-bound on sketch data, and study whether unlabelled photos alone (of which they are many) can be cultivated for performances gain. In particular, we introduce a novel semi-supervised framework for cross-modal retrieval that can additionally leverage large-scale unlabelled photos to account for data scarcity. At the centre of our semi-supervision design is a sequential photo-to-sketch generation model that aims to generate paired sketches for unlabelled photos. Importantly, we further introduce a discriminator guided mechanism to guide against unfaithful generation, together with a distillation loss based regularizer to provide tolerance against noisy training samples. Last but not least, we treat generation and retrieval as two conjugate problems, where a joint learning procedure is devised for each module to mutually benefit from each other. Extensive experiments show that our semi-supervised model yields significant performance boost over the state-of-the-art supervised alternatives, as well as existing methods that can exploit unlabelled photos for FG-SBIR.

cs.CV↗

Context-Aware Layout to Image Generation with Enhanced Object Appearance

A layout to image (L2I) generation model aims to generate a complicated image containing multiple objects (things) against natural background (stuff), conditioned on a given layout. Built upon the recent advances in generative adversarial networks (GANs), existing L2I models have made great progress. However, a close inspection of their generated images reveals two major limitations: (1) the object-to-object as well as object-to-stuff relations are often broken and (2) each object's appearance is typically distorted lacking the key defining characteristics associated with the object class. We argue that these are caused by the lack of context-aware object and stuff feature encoding in their generators, and location-sensitive appearance representation in their discriminators. To address these limitations, two new modules are proposed in this work. First, a context-aware feature transformation module is introduced in the generator to ensure that the generated feature encoding of either object or stuff is aware of other co-existing objects/stuff in the scene. Second, instead of feeding location-insensitive image features to the discriminator, we use the Gram matrix computed from the feature maps of the generated object images to preserve location-sensitive information, resulting in much enhanced object appearance. Extensive experiments show that the proposed method achieves state-of-the-art performance on the COCO-Thing-Stuff and Visual Genome benchmarks.

cs.CV↗

Doodle to Search: Practical Zero-Shot Sketch-based Image Retrieval

In this paper, we investigate the problem of zero-shot sketch-based image retrieval (ZS-SBIR), where human sketches are used as queries to conduct retrieval of photos from unseen categories. We importantly advance prior arts by proposing a novel ZS-SBIR scenario that represents a firm step forward in its practical application. The new setting uniquely recognizes two important yet often neglected challenges of practical ZS-SBIR, (i) the large domain gap between amateur sketch and photo, and (ii) the necessity for moving towards large-scale retrieval. We first contribute to the community a novel ZS-SBIR dataset, QuickDraw-Extended, that consists of 330,000 sketches and 204,000 photos spanning across 110 categories. Highly abstract amateur human sketches are purposefully sourced to maximize the domain gap, instead of ones included in existing datasets that can often be semi-photorealistic. We then formulate a ZS-SBIR framework to jointly model sketches and photos into a common embedding space. A novel strategy to mine the mutual information among domains is specifically engineered to alleviate the domain gap. External semantic knowledge is further embedded to aid semantic transfer. We show that, rather surprisingly, retrieval performance significantly outperforms that of state-of-the-art on existing datasets that can already be achieved using a reduced version of our model. We further demonstrate the superior performance of our full model by comparing with a number of alternatives on the newly proposed dataset. The new dataset, plus all training and testing code of our model, will be publicly released to facilitate future research

cs.CV↗

Cross-Modal Hierarchical Modelling for Fine-Grained Sketch Based Image Retrieval

Sketch as an image search query is an ideal alternative to text in capturing the fine-grained visual details. Prior successes on fine-grained sketch-based image retrieval (FG-SBIR) have demonstrated the importance of tackling the unique traits of sketches as opposed to photos, e.g., temporal vs. static, strokes vs. pixels, and abstract vs. pixel-perfect. In this paper, we study a further trait of sketches that has been overlooked to date, that is, they are hierarchical in terms of the levels of detail -- a person typically sketches up to various extents of detail to depict an object. This hierarchical structure is often visually distinct. In this paper, we design a novel network that is capable of cultivating sketch-specific hierarchies and exploiting them to match sketch with photo at corresponding hierarchical levels. In particular, features from a sketch and a photo are enriched using cross-modal co-attention, coupled with hierarchical node fusion at every level to form a better embedding space to conduct retrieval. Experiments on common benchmarks show our method to outperform state-of-the-arts by a significant margin.

cs.CV↗

SketchDesc: Learning Local Sketch Descriptors for Multi-view Correspondence

In this paper, we study the problem of multi-view sketch correspondence, where we take as input multiple freehand sketches with different views of the same object and predict as output the semantic correspondence among the sketches. This problem is challenging since the visual features of corresponding points at different views can be very different. To this end, we take a deep learning approach and learn a novel local sketch descriptor from data. We contribute a training dataset by generating the pixel-level correspondence for the multi-view line drawings synthesized from 3D shapes. To handle the sparsity and ambiguity of sketches, we design a novel multi-branch neural network that integrates a patch-based representation and a multi-scale strategy to learn the pixel-level correspondence among multi-view sketches. We demonstrate the effectiveness of our proposed approach with extensive experiments on hand-drawn sketches and multi-view line drawings rendered from multiple 3D shape datasets.

cs.CV↗