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Yifan Yang

Publications and source records attributed to Yifan Yang.

At least 289 records · Page 16Linked to original sources

C-Disentanglement: Discovering Causally-Independent Generative Factors under an Inductive Bias of Confounder

Representation learning assumes that real-world data is generated by a few semantically meaningful generative factors (i.e., sources of variation) and aims to discover them in the latent space. These factors are expected to be causally disentangled, meaning that distinct factors are encoded into separate latent variables, and changes in one factor will not affect the values of the others. Compared to statistical independence, causal disentanglement allows more controllable data generation, improved robustness, and better generalization. However, most existing work assumes unconfoundedness in the discovery process, that there are no common causes to the generative factors and thus obtain only statistical independence. In this paper, we recognize the importance of modeling confounders in discovering causal generative factors. Unfortunately, such factors are not identifiable without proper inductive bias. We fill the gap by introducing a framework entitled Confounded-Disentanglement (C-Disentanglement), the first framework that explicitly introduces the inductive bias of confounder via labels from domain expertise. In addition, we accordingly propose an approach to sufficiently identify the causally disentangled factors under any inductive bias of the confounder. We conduct extensive experiments on both synthetic and real-world datasets. Our method demonstrates competitive results compared to various SOTA baselines in obtaining causally disentangled features and downstream tasks under domain shifts.

cs.LG↗

Enabling Real-time Neural Recovery for Cloud Gaming on Mobile Devices

Cloud gaming is a multi-billion dollar industry. A client in cloud gaming sends its movement to the game server on the Internet, which renders and transmits the resulting video back. In order to provide a good gaming experience, a latency below 80 ms is required. This means that video rendering, encoding, transmission, decoding, and display have to finish within that time frame, which is especially challenging to achieve due to server overload, network congestion, and losses. In this paper, we propose a new method for recovering lost or corrupted video frames in cloud gaming. Unlike traditional video frame recovery, our approach uses game states to significantly enhance recovery accuracy and utilizes partially decoded frames to recover lost portions. We develop a holistic system that consists of (i) efficiently extracting game states, (ii) modifying H.264 video decoder to generate a mask to indicate which portions of video frames need recovery, and (iii) designing a novel neural network to recover either complete or partial video frames. Our approach is extensively evaluated using iPhone 12 and laptop implementations, and we demonstrate the utility of game states in the game video recovery and the effectiveness of our overall design.

cs.NI↗

Opportunities and Challenges for ChatGPT and Large Language Models in Biomedicine and Health

ChatGPT has drawn considerable attention from both the general public and domain experts with its remarkable text generation capabilities. This has subsequently led to the emergence of diverse applications in the field of biomedicine and health. In this work, we examine the diverse applications of large language models (LLMs), such as ChatGPT, in biomedicine and health. Specifically we explore the areas of biomedical information retrieval, question answering, medical text summarization, information extraction, and medical education, and investigate whether LLMs possess the transformative power to revolutionize these tasks or whether the distinct complexities of biomedical domain presents unique challenges. Following an extensive literature survey, we find that significant advances have been made in the field of text generation tasks, surpassing the previous state-of-the-art methods. For other applications, the advances have been modest. Overall, LLMs have not yet revolutionized biomedicine, but recent rapid progress indicates that such methods hold great potential to provide valuable means for accelerating discovery and improving health. We also find that the use of LLMs, like ChatGPT, in the fields of biomedicine and health entails various risks and challenges, including fabricated information in its generated responses, as well as legal and privacy concerns associated with sensitive patient data. We believe this survey can provide a comprehensive and timely overview to biomedical researchers and healthcare practitioners on the opportunities and challenges associated with using ChatGPT and other LLMs for transforming biomedicine and health.

cs.CY↗

Attentive Mask CLIP

Image token removal is an efficient augmentation strategy for reducing the cost of computing image features. However, this efficient augmentation strategy has been found to adversely affect the accuracy of CLIP-based training. We hypothesize that removing a large portion of image tokens may improperly discard the semantic content associated with a given text description, thus constituting an incorrect pairing target in CLIP training. To address this issue, we propose an attentive token removal approach for CLIP training, which retains tokens with a high semantic correlation to the text description. The correlation scores are computed in an online fashion using the EMA version of the visual encoder. Our experiments show that the proposed attentive masking approach performs better than the previous method of random token removal for CLIP training. The approach also makes it efficient to apply multiple augmentation views to the image, as well as introducing instance contrastive learning tasks between these views into the CLIP framework. Compared to other CLIP improvements that combine different pre-training targets such as SLIP and MaskCLIP, our method is not only more effective, but also much more efficient. Specifically, using ViT-B and YFCC-15M dataset, our approach achieves $43.9\%$ top-1 accuracy on ImageNet-1K zero-shot classification, as well as $62.7/42.1$ and $38.0/23.2$ I2T/T2I retrieval accuracy on Flickr30K and MS COCO, which are $+1.1\%$, $+5.5/+0.9$, and $+4.4/+1.3$ higher than the SLIP method, while being $2.30\times$ faster. An efficient version of our approach running $1.16\times$ faster than the plain CLIP model achieves significant gains of $+5.3\%$, $+11.3/+8.0$, and $+9.5/+4.9$ on these benchmarks.

cs.CV↗

Comfetch: Federated Learning of Large Networks on Constrained Clients via Sketching

Federated learning (FL) is a popular paradigm for private and collaborative model training on the edge. In centralized FL, the parameters of a global architecture (such as a deep neural network) are maintained and distributed by a central server/controller to clients who transmit model updates (gradients) back to the server based on local optimization. While many efforts have focused on reducing the communication complexity of gradient transmission, the vast majority of compression-based algorithms assume that each participating client is able to download and train the current and full set of parameters, which may not be a practical assumption depending on the resource constraints of smaller clients such as mobile devices. In this work, we propose a simple yet effective novel algorithm, Comfetch, which allows clients to train large networks using reduced representations of the global architecture via the count sketch, which reduces local computational and memory costs along with bi-directional communication complexity. We provide a nonconvex convergence guarantee and experimentally demonstrate that it is possible to learn large models, such as a deep convolutional network, through federated training on their sketched counterparts. The resulting global models exhibit competitive test accuracy over CIFAR10/100 classification when compared against un-compressed model training.

cs.LG↗

Physics-guided deep reinforcement learning for flow field denoising

A multi-agent deep reinforcement learning (DRL)-based model is presented in this study to reconstruct flow fields from noisy data. A combination of the reinforcement learning with pixel-wise rewards (PixelRL), physical constraints represented by the momentum equation and the pressure Poisson equation and the known boundary conditions is utilised to build a physics-guided deep reinforcement learning (PGDRL) model that can be trained without the target training data. In the PGDRL model, each agent corresponds to a point in the flow field and it learns an optimal strategy for choosing pre-defined actions. The proposed model is efficient considering the visualisation of the action map and the interpretation of the model performance. The performance of the model is tested by utilising synthetic direct numerical simulation (DNS)-based noisy data and experimental data obtained by particle image velocimetry (PIV). Qualitative and quantitative results show that the model can reconstruct the flow fields and reproduce the statistics and the spectral content with commendable accuracy. These results demonstrate that the combination of DRL-based models and the known physics of the flow fields can potentially help solve complex flow reconstruction problems, which can result in a remarkable reduction in the experimental and computational costs.

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DSRRTracker: Dynamic Search Region Refinement for Attention-based Siamese Multi-Object Tracking

Many multi-object tracking (MOT) methods follow the framework of "tracking by detection", which associates the target objects-of-interest based on the detection results. However, due to the separate models for detection and association, the tracking results are not optimal.Moreover, the speed is limited by some cumbersome association methods to achieve high tracking performance. In this work, we propose an end-to-end MOT method, with a Gaussian filter-inspired dynamic search region refinement module to dynamically filter and refine the search region by considering both the template information from the past frames and the detection results from the current frame with little computational burden, and a lightweight attention-based tracking head to achieve the effective fine-grained instance association. Extensive experiments and ablation study on MOT17 and MOT20 datasets demonstrate that our method can achieve the state-of-the-art performance with reasonable speed.

cs.CV↗

Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections

Neural Radiance Fields (NeRF) is a revolutionary approach for rendering scenes by sampling a single ray per pixel and it has demonstrated impressive capabilities in novel-view synthesis from static scene images. However, in practice, we usually need to recover NeRF from unconstrained image collections, which poses two challenges: 1) the images often have dynamic changes in appearance because of different capturing time and camera settings; 2) the images may contain transient objects such as humans and cars, leading to occlusion and ghosting artifacts. Conventional approaches seek to address these challenges by locally utilizing a single ray to synthesize a color of a pixel. In contrast, humans typically perceive appearance and objects by globally utilizing information across multiple pixels. To mimic the perception process of humans, in this paper, we propose Cross-Ray NeRF (CR-NeRF) that leverages interactive information across multiple rays to synthesize occlusion-free novel views with the same appearances as the images. Specifically, to model varying appearances, we first propose to represent multiple rays with a novel cross-ray feature and then recover the appearance by fusing global statistics, i.e., feature covariance of the rays and the image appearance. Moreover, to avoid occlusion introduced by transient objects, we propose a transient objects handler and introduce a grid sampling strategy for masking out the transient objects. We theoretically find that leveraging correlation across multiple rays promotes capturing more global information. Moreover, extensive experimental results on large real-world datasets verify the effectiveness of CR-NeRF.

cs.CV↗

ImageBrush: Learning Visual In-Context Instructions for Exemplar-Based Image Manipulation

While language-guided image manipulation has made remarkable progress, the challenge of how to instruct the manipulation process faithfully reflecting human intentions persists. An accurate and comprehensive description of a manipulation task using natural language is laborious and sometimes even impossible, primarily due to the inherent uncertainty and ambiguity present in linguistic expressions. Is it feasible to accomplish image manipulation without resorting to external cross-modal language information? If this possibility exists, the inherent modality gap would be effortlessly eliminated. In this paper, we propose a novel manipulation methodology, dubbed ImageBrush, that learns visual instructions for more accurate image editing. Our key idea is to employ a pair of transformation images as visual instructions, which not only precisely captures human intention but also facilitates accessibility in real-world scenarios. Capturing visual instructions is particularly challenging because it involves extracting the underlying intentions solely from visual demonstrations and then applying this operation to a new image. To address this challenge, we formulate visual instruction learning as a diffusion-based inpainting problem, where the contextual information is fully exploited through an iterative process of generation. A visual prompting encoder is carefully devised to enhance the model's capacity in uncovering human intent behind the visual instructions. Extensive experiments show that our method generates engaging manipulation results conforming to the transformations entailed in demonstrations. Moreover, our model exhibits robust generalization capabilities on various downstream tasks such as pose transfer, image translation and video inpainting.

cs.CV↗

Real-Time Neural Video Recovery and Enhancement on Mobile Devices

As mobile devices become increasingly popular for video streaming, it's crucial to optimize the streaming experience for these devices. Although deep learning-based video enhancement techniques are gaining attention, most of them cannot support real-time enhancement on mobile devices. Additionally, many of these techniques are focused solely on super-resolution and cannot handle partial or complete loss or corruption of video frames, which is common on the Internet and wireless networks. To overcome these challenges, we present a novel approach in this paper. Our approach consists of (i) a novel video frame recovery scheme, (ii) a new super-resolution algorithm, and (iii) a receiver enhancement-aware video bit rate adaptation algorithm. We have implemented our approach on an iPhone 12, and it can support 30 frames per second (FPS). We have evaluated our approach in various networks such as WiFi, 3G, 4G, and 5G networks. Our evaluation shows that our approach enables real-time enhancement and results in a significant increase in video QoE (Quality of Experience) of 24\% - 82\% in our video streaming system.

cs.NI↗

A Gradient-based Approach for Online Robust Deep Neural Network Training with Noisy Labels

Learning with noisy labels is an important topic for scalable training in many real-world scenarios. However, few previous research considers this problem in the online setting, where the arrival of data is streaming. In this paper, we propose a novel gradient-based approach to enable the detection of noisy labels for the online learning of model parameters, named Online Gradient-based Robust Selection (OGRS). In contrast to the previous sample selection approach for the offline training that requires the estimation of a clean ratio of the dataset before each epoch of training, OGRS can automatically select clean samples by steps of gradient update from datasets with varying clean ratios without changing the parameter setting. During the training process, the OGRS method selects clean samples at each iteration and feeds the selected sample to incrementally update the model parameters. We provide a detailed theoretical analysis to demonstrate data selection process is converging to the low-loss region of the sample space, by introducing and proving the sub-linear local Lagrangian regret of the non-convex constrained optimization problem. Experimental results show that it outperforms state-of-the-art methods in different settings.

cs.LG↗

Detecting Adversarial Data by Probing Multiple Perturbations Using Expected Perturbation Score

Adversarial detection aims to determine whether a given sample is an adversarial one based on the discrepancy between natural and adversarial distributions. Unfortunately, estimating or comparing two data distributions is extremely difficult, especially in high-dimension spaces. Recently, the gradient of log probability density (a.k.a., score) w.r.t. the sample is used as an alternative statistic to compute. However, we find that the score is sensitive in identifying adversarial samples due to insufficient information with one sample only. In this paper, we propose a new statistic called expected perturbation score (EPS), which is essentially the expected score of a sample after various perturbations. Specifically, to obtain adequate information regarding one sample, we perturb it by adding various noises to capture its multi-view observations. We theoretically prove that EPS is a proper statistic to compute the discrepancy between two samples under mild conditions. In practice, we can use a pre-trained diffusion model to estimate EPS for each sample. Last, we propose an EPS-based adversarial detection (EPS-AD) method, in which we develop EPS-based maximum mean discrepancy (MMD) as a metric to measure the discrepancy between the test sample and natural samples. We also prove that the EPS-based MMD between natural and adversarial samples is larger than that among natural samples. Extensive experiments show the superior adversarial detection performance of our EPS-AD.

cs.LG↗

Delay-penalized CTC implemented based on Finite State Transducer

Connectionist Temporal Classification (CTC) suffers from the latency problem when applied to streaming models. We argue that in CTC lattice, the alignments that can access more future context are preferred during training, thereby leading to higher symbol delay. In this work we propose the delay-penalized CTC which is augmented with latency penalty regularization. We devise a flexible and efficient implementation based on the differentiable Finite State Transducer (FST). Specifically, by attaching a binary attribute to CTC topology, we can locate the frames that firstly emit non-blank tokens on the resulting CTC lattice, and add the frame offsets to the log-probabilities. Experimental results demonstrate the effectiveness of our proposed delay-penalized CTC, which is able to balance the delay-accuracy trade-off. Furthermore, combining the delay-penalized transducer enables the CTC model to achieve better performance and lower latency. Our work is open-sourced and publicly available https://github.com/k2-fsa/k2.

eess.AS↗

Blank-regularized CTC for Frame Skipping in Neural Transducer

Neural Transducer and connectionist temporal classification (CTC) are popular end-to-end automatic speech recognition systems. Due to their frame-synchronous design, blank symbols are introduced to address the length mismatch between acoustic frames and output tokens, which might bring redundant computation. Previous studies managed to accelerate the training and inference of neural Transducers by discarding frames based on the blank symbols predicted by a co-trained CTC. However, there is no guarantee that the co-trained CTC can maximize the ratio of blank symbols. This paper proposes two novel regularization methods to explicitly encourage more blanks by constraining the self-loop of non-blank symbols in the CTC. It is interesting to find that the frame reduction ratio of the neural Transducer can approach the theoretical boundary. Experiments on LibriSpeech corpus show that our proposed method accelerates the inference of neural Transducer by 4 times without sacrificing performance. Our work is open-sourced and publicly available https://github.com/k2-fsa/icefall.

eess.AS↗

GeneGPT: Augmenting Large Language Models with Domain Tools for Improved Access to Biomedical Information

While large language models (LLMs) have been successfully applied to various tasks, they still face challenges with hallucinations. Augmenting LLMs with domain-specific tools such as database utilities can facilitate easier and more precise access to specialized knowledge. In this paper, we present GeneGPT, a novel method for teaching LLMs to use the Web APIs of the National Center for Biotechnology Information (NCBI) for answering genomics questions. Specifically, we prompt Codex to solve the GeneTuring tests with NCBI Web APIs by in-context learning and an augmented decoding algorithm that can detect and execute API calls. Experimental results show that GeneGPT achieves state-of-the-art performance on eight tasks in the GeneTuring benchmark with an average score of 0.83, largely surpassing retrieval-augmented LLMs such as the new Bing (0.44), biomedical LLMs such as BioMedLM (0.08) and BioGPT (0.04), as well as GPT-3 (0.16) and ChatGPT (0.12). Our further analyses suggest that: (1) API demonstrations have good cross-task generalizability and are more useful than documentations for in-context learning; (2) GeneGPT can generalize to longer chains of API calls and answer multi-hop questions in GeneHop, a novel dataset introduced in this work; (3) Different types of errors are enriched in different tasks, providing valuable insights for future improvements.

cs.CL↗

Active flow control over a finite wall-mounted square cylinder by using multiple plasma actuators

The present study aims to investigate the effectiveness of plasma actuators in controlling the flow around a finite wall-mounted square cylinder (FWMSC) with a longitudinal aspect ratio of 4. The test is conducted in a small-scale closed return-type wind tunnel. The Reynolds number (${Re}_d$) of the experiments is 500 based on the width of the bluff body and the freestream velocity. The plasma actuators are installed on the top surface and the rear surface of the square cylinder. The induced flow velocities of the plasma actuators are modulated by adjusting the operating voltage and frequency of the high-voltage generator. In this work, particle image velocimetry (PIV) is used to obtain the velocity fields. Furthermore, force measurements are conducted to investigate the effect of using plasma actuators with different driving voltages on the drag force. Our results show that the plasma actuators can successfully suppress flow separation and reduce the size of the recirculation region and turbulent kinetic energy (TKE) in the wake. A correlation between the drag coefficient and the operating voltage of the power generator is also revealed and the mean drag coefficient is found to decrease with increasing imposing voltage. The plasma actuators can enhance the momentum exchange and the interactive behavior between the shear layer and the flow separation region, resulting in flow reattachment at the free end and shrinkage of the recirculation zone in the near-wake region of the bluff body. Overall, the present study demonstrates the practical effectiveness of using plasma actuators for active flow control around FWMSC.

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Particle-based Online Bayesian Sampling

Online optimization has gained increasing interest due to its capability of tracking real-world streaming data. Although online optimization methods have been widely studied in the setting of frequentist statistics, few works have considered online optimization with the Bayesian sampling problem. In this paper, we study an Online Particle-based Variational Inference (OPVI) algorithm that uses a set of particles to represent the approximating distribution. To reduce the gradient error caused by the use of stochastic approximation, we include a sublinear increasing batch-size method to reduce the variance. To track the performance of the OPVI algorithm with respect to a sequence of dynamically changing target posterior, we provide a detailed theoretical analysis from the perspective of Wasserstein gradient flow with a dynamic regret. Synthetic and Bayesian Neural Network experiments show that the proposed algorithm achieves better results than naively applying existing Bayesian sampling methods in the online setting.

cs.LG↗

Implementation and performances of the IPbus protocol for the JUNO Large-PMT readout electronics

The Jiangmen Underground Neutrino Observatory (JUNO) is a large neutrino detector currently under construction in China. Thanks to the tight requirements on its optical and radio-purity properties, it will be able to perform leading measurements detecting terrestrial and astrophysical neutrinos in a wide energy range from tens of keV to hundreds of MeV. A key requirement for the success of the experiment is an unprecedented 3% energy resolution, guaranteed by its large active mass (20 kton) and the use of more than 20,000 20-inch photo-multiplier tubes (PMTs) acquired by high-speed, high-resolution sampling electronics located very close to the PMTs. As the Front-End and Read-Out electronics is expected to continuously run underwater for 30 years, a reliable readout acquisition system capable of handling the timestamped data stream coming from the Large-PMTs and permitting to simultaneously monitor and operate remotely the inaccessible electronics had to be developed. In this contribution, the firmware and hardware implementation of the IPbus based readout protocol will be presented, together with the performances measured on final modules during the mass production of the electronics.

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