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Yijun Liu

Publications and source records attributed to Yijun Liu.

At least 19 recordsLinked to original sources

EchoWM: Open and Enterable Omnimodal World Models

We present EchoWM, an omnimodal world model for enterable generative media that responds to continuous navigation while jointly generating 720p video, environmental sound, music and speech. We organize interaction around camera intent: in first-person scenes, it specifies observer motion, while in third-person scenes, camera--character dynamics are learned from data without view-specific controllers. Discrete commands and continuous poses are mapped to a shared metric-scale relative 6-DoF trajectory, with dataset-level calibration preserving motion magnitude across heterogeneous data. To jointly learn audio-visual generation and trajectory control, we construct a complementary data engine and adopt progressive training followed by autoregressive post-training for long-horizon generation. Extensive evaluations show that \model achieves strong trajectory following and high visual quality on public world-model benchmarks, supporting both first- and third-person interaction across varied subjects, and maintaining synchronized environmental sound and speech over long-horizon generation.

cs.CV

Long-Horizon Audio-Visual Generation for Persistent Stories and Interactive Worlds

Video generation is progressing beyond isolated clips toward long-form narratives and interactive worlds, requiring models to preserve identities, follow user controls, and remain stable over extended rollouts. We present JoyAI-Echo-1.5, a unified audio-visual generation system with two purpose-built variants. The long-video variant introduces composable cross-shot memory that aggregates visual evidence across multiple prior shots and speaker cues derived from speech-filtered full-shot audio, enabling persistent character appearance and voice identity across flexible combinations of text, image, and memory conditioning. The world-model variant converts heterogeneous navigation inputs into calibrated metric 6-DoF camera trajectories and injects them through a geometry-aware conditioning pathway, enabling controller-agnostic interaction across flexible viewpoints. To support efficient long-horizon generation, we transform a bidirectional audio-visual backbone into a causal few-step generator using progressive teacher forcing and short- and long-horizon Self-Gradient Forcing on self-generated rollouts. Experiments demonstrate strong performance in both settings. JoyAI-Echo-1.5 achieves improvements over existing long-video baselines in cross-shot consistency, visual quality, text alignment, and speech fidelity. Its world-model variant ranks first on WBench, with an average score of 81.7, and achieves leading visual quality and long-horizon persistence on SANA-WM-Bench. Together, these results indicate that memory, geometric control, and rollout-aware training provide a practical foundation for generating coherent stories and continuously evolving interactive worlds. Project page: https://echo-team-joy-future-academy-jd.github.io/Echo-1.5-Page/.

cs.CV

D$^2$ACCI: A Dual-Loop Diagnostic Protocol for Evidence-Preserving Agent Memory

Memory is a key capability of LLM agents. Persistent memory extends this across sessions---enabling recall, revision, and personalization. Yet its multi-stage pipeline (ingestion, retrieval, filtering, generation) makes failures difficult to localize: end-to-end evaluation reveals that an error occurred, but not which stage caused it. Existing evaluations often report aggregate performance without paired statistical comparisons, slice-level non-regression checks, or stage-level diagnostic traces. We propose D$^2$ACCI (Diagnostic-Driven Artifact-based Closed-loop Controlled Iteration), a dual-loop protocol whose outer diagnostic gate promotes, feature-flags, or rejects memory interventions based on paired evidence, protected-slice monitoring, and trace-level localizability. We further introduce DCR, a graded observability metric that measures whether failures remain localizable, and D$^2$ACCI-Eval, a reusable artifact for gate replay. We instantiate the protocol in MemStack and evaluate on three public benchmarks, achieving 93.59% on LoCoMo, 90.93% on LongMemEval, and 57.20% on PersonaMem-V2. Five paired ablations show that supplement extraction, session-memory retrieval, and Forget Guard yield statistically significant gains (+1.9 to +3.7pp, all p $\le$ .003). In contrast, BM25/RRF is retained as a monitored feature flag---a distinction invisible to aggregate-only evaluation. A diagnostic audit shows enriched traces substantially improve root-cause agreement over result-only relabeling. Diagnostic artifacts reach 98--100% DCR@3 versus 0% for results-only logs. These results establish that robust memory-system iteration demands traceable, statistically grounded, and regression-aware evidence---exactly the gap D$^2$ACCI fills.

cs.AI

Adaptive Heterogeneous Compression for Resource-Efficient Federated Knowledge Distillation

Federated learning (FL) enables privacy-preserving distributed model training but faces challenges from heterogeneous model architectures and limited communication resources at the network edge. Federated knowledge distillation (FedKD) alleviates model heterogeneity by combining prototype-wise parameter aggregation and knowledge transfer across heterogeneous models. However, transmitting gradients still introduces considerable communication overhead, while existing compression approaches typically apply a uniform strategy across clients and ignore their diverse model characteristics and resource capacities. To address this issue, we propose a heterogeneous compression framework for FedKD that enables each client to select a compression strategy from a candidate strategy set. We formulate the compression strategy selection problem as a non-stationary stochastic multi-armed bandit (MAB), where each arm corresponds to a compression strategy. An efficiency-aware reward is designed by jointly considering local optimization improvement, global knowledge alignment, and execution time. Based on this formulation, we develop an Adaptive heterogeneouS Compression algorithm for fEderated kNowledge Distillation (ASCEND), which employs an exponential moving average (EMA)-enhanced $\epsilon$-greedy policy to balance exploration and exploitation. Experimental results on multiple datasets demonstrate that ASCEND effectively adapts to heterogeneous model and resource settings, reducing communication overhead and training time while maintaining competitive model accuracy.

cs.DC

Self Gradient Forcing: Native Long Video Extrapolation

Recent autoregressive video diffusion methods are increasingly built upon Self Forcing, where the student is trained on histories produced by its own rollout rather than ground-truth video contexts. This reduces exposure bias, but the historical key-value cache is still used by future frames only as frozen rollout state. As a result, future losses cannot supervise how earlier generated latents should be written into more useful keys and values for later video-latent generation. We call this the historical context-gradient gap. We propose Self Gradient Forcing (SGF), a two-pass training strategy that restores this missing supervision signal without backpropagating through the full serial rollout. Pass 1 performs a no-gradient autoregressive rollout matching inference and, at a sampled denoising exit step, records both the self-generated context and the noisy latents fed to the model. Pass 2 performs parallel context-gradient reconstruction for the recorded exit step. The generated context is used as stop-gradient clean-latent input, while the model recomputes the context KV representations and future-to-context causal attention. Thus, SGF provides the missing memory-writing supervision within the native autoregressive training objective, using losses on future video latents to train the model to encode context into more effective causal memory. Across extensive long-horizon frame-wise and chunk-wise experiments under different initializations, SGF achieves stronger native long-video extrapolation than Self Forcing, especially in subject identity, background/layout consistency, and temporal stability. Remarkably, using only a 5-second training window, SGF can extrapolate to videos lasting several minutes. Code and models will be released to advance research on autoregressive video generation.

cs.CV

Mi-Memory: A Lifecycle Memory Framework for Personal AI

Personal AI is moving beyond chat-only interaction toward continuous services that span phones, cars, homes, wearables, cameras, and tools. In this setting, memory cannot remain a cache of prior conversations. It should serve as a continuity and governance substrate: preserving durable user state, grounding answers in multimodal and device evidence, supporting correction and forgetting, bounding policy evolution, and remaining deployable under latency, cost, privacy, and edge-cloud constraints. This technical report presents Mi-Memory, a lifecycle memory framework for Personal AI organized around four roles: Structure, Expansion, Evolution, and Deployment. A shared audit contract links these roles through four recurring artifact families: typed evidence payloads preserve source identity and provenance, diagnostic traces localize evidence loss across the serving pipeline, strategy artifacts make memory-policy changes explicit, and gate/rollback records bound accepted evolution. MiMemory instantiates the roles through MemStack, MemSense/MemFuse, D$^{2}$ACCI/E$^{2}$MEND, and LiteMem. In controlled-reference Structure evaluations, MemStack reaches 93.59%, 57.24%, and 87.47% on LoCoMo, PersonaMem-V2, and LongMemEval, respectively; other tracks report module-level, preliminary/internal, transfer-feasibility, or design-only evidence with explicit boundaries. MiMemory is a step toward auditable, evidence-gated, and deployment-aware memory systems for Personal AI. Project homepage: https://darwin-agent.github.io/Mi-Memory/ .

cs.AI

HPSv3++: Scaling Reward Models Across the Full Spectrum of Diffusion Model Capabilities

Reward models guide text-to-image (T2I) systems toward outputs aligned with human preferences. However, typical reward models such as HPSv3 are trained on pre-annotated data from earlier T2I models, without accounting for quality discriminative shifts arising from evolving model capabilities and reinforcement learning (RL) iterations, limiting their broader applicability. In this work, we propose HPSv3++, a reward model framework that elevates the HPSv3 model for varying T2I model capabilities and their RL iteration changes across the full capability-iteration spectrum. Specifically, we first introduce HPDv3++, a 212K dual-dimension preference dataset annotated for text fidelity and aesthetic quality using a recent high-capability (Qwen-Image) model with human supervision. We then propose a two-stage training framework. Stage 1 employs data-aware orthogonal gradient projection to incorporate diverse aesthetic perception from HPDv3++ while preserving the original effective human preference knowledge in HPSv3. Stage 2 further leverages unlabeled data from T2I models spanning different capability levels and RL iterations, and introduces a joint capability-iterations conditioned signal for the reward model together with a standard deviation-driven unsupervised guidance mechanism, strengthening reward model across the capability-iteration spectrum. HPSv3++ achieves state-of-the-art preference prediction, outperforming HPSv3 9.8% on HPDv3, 5.5% on GenAI-Bench, while achieving 79.1%/88.1% on our proposed HPDv3++. When used for T2I RL training, it consistently improves GenEval scores across diverse T2I models, demonstrating its wide-range capabilities. The code is available at https://github.com/PlantPotatoOnMoon/HPSv3-PlusPlus.

cs.CV

Ultra Flash: Scaling Real-Time Streaming Video Generation to High Resolutions

While recent autoregressive video diffusion models achieve remarkable streaming quality, they remain confined to low resolutions (e.g., 480P), leaving efficient, scalable, real-time high-resolution video generation a fundamental open challenge. To bridge this gap, we present Ultra Flash, a cascaded streaming framework capable of real-time high-resolution video generation. Ultra Flash achieves ~30 FPS at 1K resolution and ~18 FPS at 2K resolution on a single GPU through three key contributions: (1) an architecture-preserving T2V-to-TV2V super-resolution training paradigm coupled with an AIGC-oriented data degradation pipeline that effectively preserves the generative capability of the base model, enabling enhanced high-resolution detail when cascaded after mainstream low-resolution generative models; (2) a causal streaming latent upsampler paired with a high-resolution decoder, which enhances spatiotemporal coherence while enabling efficient latent spatial scaling and precise high-resolution decoding with negligible computational overhead; and (3) a cascade high-resolution streaming video generation optimization scheme that first performs hybrid-reward-enhanced sparse causalization and single-step distillation of the super-resolution model, then introduces cascaded streaming self-forcing preference optimization with dynamic cache management, jointly enhancing overall coherence, improving quality, and enabling real-time high-resolution streaming video generation. Extensive experiments demonstrate that Ultra Flash reliably produces ultra-high-resolution streaming video while maintaining state-of-the-art visual quality and superior efficiency. Project Page: https://xin1u.github.io/UltraFlash/

cs.CV

FOXGLOVE: Understanding Goal-Oriented and Anchored Writing Feedback from Experts and LLMs on Argumentative Essays

While large language models (LLMs) are increasingly used to generate writing feedback, there remains no systematic comparison of LLM and expert feedback on the dimensions that writing research identifies as central to revision: goal-orientation, anchoring to specific sentences, and prioritization. We introduce FOXGLOVE, a dataset of 696 feedback comments written by trained writing instructors on 69 twelfth-grade argumentative essays, paired with 1,644 comments generated from four frontier LLMs under a shared protocol, totaling 2,340 comments. We provide expert quality ratings on a subset of both instructor and LLM comments. We find that instructors and LLMs distribute feedback similarly across goals and essay positions, yet instructors and models diverge on the specific sentences on which to provide feedback. Additionally, we find that models tend to write more complex feedback and use fewer questions than instructors. LLM feedback also receives higher ratings on most dimensions of quality, as rated by instructors, but much of this advantage appears to be attributable to lengthier comments. FOXGLOVE enables systematic comparison of where human and LLM feedback align, diverge, and differ.

cs.CL

Creative Reading: Scaffolding Reading for Transformation

Reading augmentation systems increasingly help readers process text at scale. While these tools address real constraints of time and cognitive load, they often implicitly frame reading as information transmission, or "reading to discard," delegating interpretation and effort to the machine. Yet this delegation changes the outcome of reading. For example, in scholarly reading, deciding what a research text implies and why it matters is central to the work of scholarly production. We propose creative reading as an alternative goal: reading augmentation that supports readers in creating both readings and themselves as readers. By putting literary and narrative theories into conversation with scholarly sensemaking and creativity support, we present a provocation-oriented design space for valuing the process of reading as a way of preserving a plurality of readings and transforming readers over time.

cs.HC

A Systematic Post-Train Framework for Video Generation

While large-scale video diffusion models have demonstrated impressive capabilities in generating high-resolution and semantically rich content, a significant gap remains between their pretraining performance and real-world deployment requirements due to critical issues such as prompt sensitivity, temporal inconsistency, and prohibitive inference costs. To bridge this gap, we propose a comprehensive post-training framework that systematically aligns pretrained models with user intentions through four synergistic stages: we first employ Supervised Fine-Tuning (SFT) to transform the base model into a stable instruction-following policy, followed by a Reinforcement Learning from Human Feedback (RLHF) stage that utilizes a novel Group Relative Policy Optimization (GRPO) method tailored for video diffusion to enhance perceptual quality and temporal coherence; subsequently, we integrate Prompt Enhancement via a specialized language model to refine user inputs, and finally address system efficiency through Inference Optimization. Together, these components provide a systematic approach to improving visual quality, temporal coherence, and instruction following, while preserving the controllability learned during pretraining. The result is a practical blueprint for building scalable post-training pipelines that are stable, adaptable, and effective in real-world deployment. Extensive experiments demonstrate that this unified pipeline effectively mitigates common artifacts and significantly improves controllability and visual aesthetics while adhering to strict sampling cost constraints.

cs.CV

EchoKV: Efficient KV Cache Compression via Similarity-Based Reconstruction

The increasing memory demand of the Key-Value (KV) cache poses a significant bottleneck for Large Language Models (LLMs) in long-context applications. Existing low-rank KV compression methods reduce this footprint by modifying model projections, limiting the flexibility to switch back to standard full-cache inference when sufficient memory is available. In this paper, we propose EchoKV, a flexible KV cache compression framework that supports on-demand transitions from full KV caching to compressed caching. Unlike traditional compression-decompression paradigms, EchoKV utilizes a lightweight network to reconstruct the discarded KV components from a partial subset, exploiting intrinsic inter-layer and intra-layer similarities among attention heads. We further introduce a lightweight two-stage fine-tuning strategy, requiring only a few minutes on a single A100 GPU for a 7B model. Experimental results on LongBench and RULER demonstrate that EchoKV consistently outperforms existing methods across multiple compression ratios and backbone models while preserving the throughput of full-cache inference in short-context scenarios.

cs.CL

Beyond Static Cropping: Layer-Adaptive Visual Localization and Decoding Enhancement

Large Vision-Language Models (LVLMs) have advanced rapidly by aligning visual patches with the text embedding space, but a fixed visual-token budget forces images to be resized to a uniform pretraining resolution, often erasing fine-grained details and causing hallucinations via over-reliance on language priors. Recent attention-guided enhancement (e.g., cropping or region-focused attention allocation) alleviates this, yet it commonly hinges on a static "magic layer" empirically chosen on simple recognition benchmarks and thus may not transfer to complex reasoning tasks. In contrast to this static assumption, we propose a dynamic perspective on visual grounding. Through a layer-wise sensitivity analysis, we demonstrate that visual grounding is a dynamic process: while simple object recognition tasks rely on middle layers, complex visual search and reasoning tasks require visual information to be reactivated at deeper layers. Based on this observation, we introduce Visual Activation by Query (VAQ), a metric that identifies the layer whose attention map is most relevant to query-specific visual grounding by measuring attention sensitivity to the input query. Building on VAQ, we further propose LASER (Layer-adaptive Attention-guided Selective visual and decoding Enhancement for Reasoning), a training-free inference procedure that adaptively selects task-appropriate layers for visual localization and question answering. Experiments across diverse VQA benchmarks show that LASER significantly improves VQA accuracy across tasks with varying levels of complexity.

cs.CV

From Crafting Text to Crafting Thought: Grounding AI Writing Support to Writing Center Pedagogy

As AI writing tools evolve from fixing surface errors to creating language with writers, new capabilities raise concerns about negative impacts on student writers, such as replacing their voices and undermining critical thinking skills. To address these challenges, we look at a parallel transition in university writing centers from focusing on fixing errors to preserving student voices. We develop design guidelines informed by writing center literature and interviews with 10 writing tutors. We illustrate these guidelines in a prototype AI tool, Writor. Writor helps writers revise text by setting goals, providing balanced feedback, and engaging in conversations without generating text verbatim. We conducted an expert review with 30 writing instructors, tutors, and AI researchers on Writor to assess the pedagogical soundness, alignment with writing center pedagogy, and integration contexts. We distill our findings into design implications for future AI writing feedback systems, including designing for trust among AI-skeptical educators.

cs.HC

PopSim: Social Network Simulation for Social Media Popularity Prediction

Accurately predicting the popularity of user-generated content (UGC) is essential for advancing social media analytics and recommendation systems. Existing approaches typically follow an inductive paradigm, where researchers train static models on historical data for popularity prediction. However, the UGC propagation is inherently a dynamic process, and static modeling based on historical features fails to capture the complex interactions and nonlinear evolution. In this paper, we propose PopSim, a novel simulation-based paradigm for social media popularity prediction (SMPP). Unlike the inductive paradigm, PopSim leverages the large language models (LLMs)-based multi-agent social network sandbox to simulate UGC propagation dynamics for popularity prediction. Specifically, to effectively model the UGC propagation process in the network, we design a social-mean-field-based agent interaction mechanism, which models the dual-channel and bidirectional individual-population interactions, enhancing agents' global perception and decision-making capabilities. In addition, we propose a multi-source information aggregation module that transforms heterogeneous social metadata into a uniform formulation for LLMs. Finally, propagation dynamics with multimodal information are fused to provide comprehensive popularity prediction. Extensive experiments on real-world datasets demonstrate that SimPop consistently outperforms the state-of-the-art methods, reducing prediction error by an average of 8.82%, offering a new perspective for research on the SMPP task.

cs.MM

Dynamic Reward Design

We study a dynamic mechanism design problem with limited liability. A principal hires an agent to work over a finite horizon. The agent's costs are i.i.d. across periods and privately known, while his working status is publicly observable. The nonnegative-payment constraint distinguishes our problem from the dynamic screening literature. We identify conditions under which the optimal mechanism takes a simple form: a consecutive-working menu, in which the agent chooses when to start working and is then incentivized to work consecutively until the end. We explain why this consecutive structure is optimal despite i.i.d. costs and additively separable payoffs, shedding light on real-world reward schemes that require consecutive actions.

econ.TH

Seer Self-Consistency: Advance Budget Estimation for Adaptive Test-Time Scaling

Test-time scaling improves the inference performance of Large Language Models (LLMs) but also incurs substantial computational costs. Although recent studies have reduced token consumption through dynamic self-consistency, they remain constrained by the high latency of sequential requests. In this paper, we propose SeerSC, a dynamic self-consistency framework that simultaneously improves token efficiency and latency by integrating System 1 and System 2 reasoning. Specifically, we utilize the rapid System 1 to compute the answer entropy for given queries. This score is then used to evaluate the potential of samples for scaling, enabling dynamic self-consistency under System 2. Benefiting from the advance and accurate estimation provided by System 1, the proposed method can reduce token usage while simultaneously achieving a significant decrease in latency through parallel generation. It outperforms existing methods, achieving up to a 47% reduction in token consumption and a 43% reduction in inference latency without significant performance loss.

cs.CL

TridentServe: A Stage-level Serving System for Diffusion Pipelines

Diffusion pipelines, renowned for their powerful visual generation capabilities, have seen widespread adoption in generative vision tasks (e.g., text-to-image/video). These pipelines typically follow an encode--diffuse--decode three-stage architecture. Current serving systems deploy diffusion pipelines within a static, manual, and pipeline-level paradigm, allocating the same resources to every request and stage. However, through an in-depth analysis, we find that such a paradigm is inefficient due to the discrepancy in resource needs across the three stages of each request, as well as across different requests. Following the analysis, we propose the dynamic stage-level serving paradigm and develop TridentServe, a brand new diffusion serving system. TridentServe automatically, dynamically derives the placement plan (i.e., how each stage resides) for pipeline deployment and the dispatch plan (i.e., how the requests are routed) for request processing, co-optimizing the resource allocation for both model and requests. Extensive experiments show that TridentServe consistently improves SLO attainment and reduces average/P95 latencies by up to 2.5x and 3.6x/4.1x over existing works across a variety of workloads.

cs.DC