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Yiling Chen

Publications and source records attributed to Yiling Chen.

At least 55 records · Page 3Linked to original sources

Human mobility networks reveal increased segregation in large cities

A long-standing expectation is that large, dense, and cosmopolitan areas support socioeconomic mixing and exposure between diverse individuals. It has been difficult to assess this hypothesis because past approaches to measuring socioeconomic mixing have relied on static residential housing data rather than real-life exposures between people at work, in places of leisure, and in home neighborhoods. Here we develop a new measure of exposure segregation (ES) that captures the socioeconomic diversity of everyday encounters. Leveraging cell phone mobility data to represent 1.6 billion exposures among 9.6 million people in the United States, we measure exposure segregation across 382 Metropolitan Statistical Areas (MSAs) and 2829 counties. We discover that exposure segregation is 67% higher in the 10 largest Metropolitan Statistical Areas (MSAs) than in small MSAs with fewer than 100,000 residents. This means that, contrary to expectation, residents of large cosmopolitan areas have significantly less exposure to diverse individuals. Second, we find evidence that large cities offer a greater choice of differentiated spaces targeted to specific socioeconomic groups, a dynamic that accounts for this increase in everyday socioeconomic segregation. Third, we discover that this segregation-increasing effect is countered when a city's hubs (e.g. shopping malls) are positioned to bridge diverse neighborhoods and thus attract people of all socioeconomic statuses. Overall, our findings challenge a long-standing conjecture in human geography and urban design, and highlight how built environment can both prevent and facilitate exposure between diverse individuals.

cs.SI↗

Learning When to Advise Human Decision Makers

Artificial intelligence (AI) systems are increasingly used for providing advice to facilitate human decision making in a wide range of domains, such as healthcare, criminal justice, and finance. Motivated by limitations of the current practice where algorithmic advice is provided to human users as a constant element in the decision-making pipeline, in this paper we raise the question of when should algorithms provide advice? We propose a novel design of AI systems in which the algorithm interacts with the human user in a two-sided manner and aims to provide advice only when it is likely to be beneficial for the user in making their decision. The results of a large-scale experiment show that our advising approach manages to provide advice at times of need and to significantly improve human decision making compared to fixed, non-interactive, advising approaches. This approach has additional advantages in facilitating human learning, preserving complementary strengths of human decision makers, and leading to more positive responsiveness to the advice.

cs.AI↗

Can laypeople predict the replicability of social science studies without expert intervention: an exploratory study

The low replication rate of published studies has long concerned the social science community, making understanding the replicability a critical problem. Several studies have shown that relevant research communities can make predictions about the replicability of individual studies with above-chance accuracy. Follow-up work further indicates that laypeople can also achieve above-chance accuracy in predicting replicability when experts interpret the studies into short descriptions that are more accessible for laypeople. The involvement of scarce expert resources may make these methods expensive from financial and time perspectives. In this work, we explored whether laypeople can predict the replicability of social science studies without expert intervention. We presented laypeople with raw materials truncated from published social science papers and elicited their answers to questions related to the paper. Our results suggested that laypeople were engaged in this technical task, providing reasonable and self-contained answers. The majority of them also demonstrated a good understanding of the material. However, the solicited information had limited predictive power on the actual replication outcomes. We further discuss several lessons we learned compared to the approach with expert intervention to inspire future works.

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Peer Prediction for Learning Agents

Peer prediction refers to a collection of mechanisms for eliciting information from human agents when direct verification of the obtained information is unavailable. They are designed to have a game-theoretic equilibrium where everyone reveals their private information truthfully. This result holds under the assumption that agents are Bayesian and they each adopt a fixed strategy across all tasks. Human agents however are observed in many domains to exhibit learning behavior in sequential settings. In this paper, we explore the dynamics of sequential peer prediction mechanisms when participants are learning agents. We first show that the notion of no regret alone for the agents' learning algorithms cannot guarantee convergence to the truthful strategy. We then focus on a family of learning algorithms where strategy updates only depend on agents' cumulative rewards and prove that agents' strategies in the popular Correlated Agreement (CA) mechanism converge to truthful reporting when they use algorithms from this family. This family of algorithms is not necessarily no-regret, but includes several familiar no-regret learning algorithms (e.g multiplicative weight update and Follow the Perturbed Leader) as special cases. Simulation of several algorithms in this family as well as the $ε$-greedy algorithm, which is outside of this family, shows convergence to the truthful strategy in the CA mechanism.

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Randomized Wagering Mechanisms

Wagering mechanisms are one-shot betting mechanisms that elicit agents' predictions of an event. For deterministic wagering mechanisms, an existing impossibility result has shown incompatibility of some desirable theoretical properties. In particular, Pareto optimality (no profitable side bet before allocation) can not be achieved together with weak incentive compatibility, weak budget balance and individual rationality. In this paper, we expand the design space of wagering mechanisms to allow randomization and ask whether there are randomized wagering mechanisms that can achieve all previously considered desirable properties, including Pareto optimality. We answer this question positively with two classes of randomized wagering mechanisms: i) one simple randomized lottery-type implementation of existing deterministic wagering mechanisms, and ii) another family of simple and randomized wagering mechanisms which we call surrogate wagering mechanisms, which are robust to noisy ground truth. This family of mechanisms builds on the idea of learning with noisy labels (Natarajan et al. 2013) as well as a recent extension of this idea to the information elicitation without verification setting (Liu and Chen 2018). We show that a broad family of randomized wagering mechanisms satisfy all desirable theoretical properties.

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Forecast Aggregation via Peer Prediction

Crowdsourcing enables the solicitation of forecasts on a variety of prediction tasks from distributed groups of people. How to aggregate the solicited forecasts, which may vary in quality, into an accurate final prediction remains a challenging yet critical question. Studies have found that weighing expert forecasts more in aggregation can improve the accuracy of the aggregated prediction. However, this approach usually requires access to the historical performance data of the forecasters, which are often not available. In this paper, we study the problem of aggregating forecasts without having historical performance data. We propose using peer prediction methods, a family of mechanisms initially designed to truthfully elicit private information in the absence of ground truth verification, to assess the expertise of forecasters, and then using this assessment to improve forecast aggregation. We evaluate our peer-prediction-aided aggregators on a diverse collection of 14 human forecast datasets. Compared with a variety of existing aggregators, our aggregators achieve a significant and consistent improvement on aggregation accuracy measured by the Brier score and the log score. Our results reveal the effectiveness of identifying experts to improve aggregation even without historical data.

stat.ME↗

Cursed yet Satisfied Agents

In real life auctions, a widely observed phenomenon is the winner's curse -- the winner's high bid implies that the winner often over-estimates the value of the good for sale, resulting in an incurred negative utility. The seminal work of Eyster and Rabin [Econometrica'05] introduced a behavioral model aimed to explain this observed anomaly. We term agents who display this bias "cursed agents". We adopt their model in the interdependent value setting, and aim to devise mechanisms that prevent the cursed agents from obtaining negative utility. We design mechanisms that are cursed ex-post IC, that is, incentivize agents to bid their true signal even though they are cursed, while ensuring that the outcome is individually rational -- the price the agents pay is no more than the agents' true value. Since the agents might over-estimate the good's value, such mechanisms might require the seller to make positive transfers to the agents to prevent agents from over-paying. For revenue maximization, we give the optimal deterministic and anonymous mechanism. For welfare maximization, we require ex-post budget balance (EPBB), as positive transfers might lead to negative revenue. We propose a masking operation that takes any deterministic mechanism, and imposes that the seller would not make positive transfers, enforcing EPBB. We show that in typical settings, EPBB implies that the mechanism cannot make any positive transfers, implying that applying the masking operation on the fully efficient mechanism results in a socially optimal EPBB mechanism. This further implies that if the valuation function is the maximum of agents' signals, the optimal EPBB mechanism obtains zero welfare. In contrast, we show that for sum-concave valuations, which include weighted-sum valuations and l_p-norms, the welfare optimal EPBB mechanism obtains half of the optimal welfare as the number of agents grows large.

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Optimal Advertising for Information Products

When selling information products, the seller can provide some free partial information to change people's valuations so that the overall revenue can possibly be increased. We study the general problem of advertising information products by revealing partial information. We consider buyers who are decision-makers. The outcomes of the decision problems depend on the state of the world that is unknown to the buyers. The buyers can make their own observations and thus can hold different personal beliefs about the state of the world. There is an information seller who has access to the state of the world. The seller can promote the information by revealing some partial information. We assume that the seller chooses a long-term advertising strategy and then commits to it. The seller's goal is to maximize the expected revenue. We study the problem in two settings. (1) The seller targets buyers of a certain type. In this case, finding the optimal advertising strategy is equivalent to finding the concave closure of a simple function. The function is a product of two quantities, the likelihood ratio and the cost of uncertainty. Based on this observation, we prove some properties of the optimal mechanism, which allow us to solve for the optimal mechanism by a finite-size convex program. The convex program will have a polynomial-size if the state of the world has a constant number of possible realizations or the buyers face a decision problem with a constant number of options. For the general problem, we prove that it is NP-hard to find the optimal mechanism. (2) When the seller faces buyers of different types and only knows the distribution of their types, we provide an approximation algorithm when it is not too hard to predict the possible type of buyers who will make the purchase. For the general problem, we prove that it is NP-hard to find a constant-factor approximation.

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Active Information Acquisition for Linear Optimization

We consider partially-specified optimization problems where the goal is to actively, but efficiently, acquire missing information about the problem in order to solve it. An algorithm designer wishes to solve a linear program (LP), $\max \mathbf{c}^T \mathbf{x}$ s.t. $\mathbf{A}\mathbf{x} \leq \mathbf{b}, \mathbf{x} \ge \mathbf{0}$, but does not initially know some of the parameters. The algorithm can iteratively choose an unknown parameter and gather information in the form of a noisy sample centered at the parameter's (unknown) value. The goal is to find an approximately feasible and optimal solution to the underlying LP with high probability while drawing a small number of samples. We focus on two cases. (1) When the parameters $\mathbf{c}$ of the objective are initially unknown, we take an information-theoretic approach and give roughly matching upper and lower sample complexity bounds, with an (inefficient) successive-elimination algorithm. (2) When the parameters $\mathbf{b}$ of the constraints are initially unknown, we propose an efficient algorithm combining techniques from the ellipsoid method for LP and confidence-bound approaches from bandit algorithms. The algorithm adaptively gathers information about constraints only as needed in order to make progress. We give sample complexity bounds for the algorithm and demonstrate its improvement over a naive approach via simulation.

cs.DS↗

Algorithmic Risk Assessments Can Alter Human Decision-Making Processes in High-Stakes Government Contexts

Governments are increasingly turning to algorithmic risk assessments when making important decisions, such as whether to release criminal defendants before trial. Policymakers assert that providing public servants with algorithmic advice will improve human risk predictions and thereby lead to better (e.g., fairer) decisions. Yet because many policy decisions require balancing risk-reduction with competing goals, improving the accuracy of predictions may not necessarily improve the quality of decisions. If risk assessments make people more attentive to reducing risk at the expense of other values, these algorithms would diminish the implementation of public policy even as they lead to more accurate predictions. Through an experiment with 2,140 lay participants simulating two high-stakes government contexts, we provide the first direct evidence that risk assessments can systematically alter how people factor risk into their decisions. These shifts counteracted the potential benefits of improved prediction accuracy. In the pretrial setting of our experiment, the risk assessment made participants more sensitive to increases in perceived risk; this shift increased the racial disparity in pretrial detention by 1.9%. In the government loans setting of our experiment, the risk assessment made participants more risk-averse; this shift reduced government aid by 8.3%. These results demonstrate the potential limits and harms of attempts to improve public policy by incorporating predictive algorithms into multifaceted policy decisions. If these observed behaviors occur in practice, presenting risk assessments to public servants would generate unexpected and unjust shifts in public policy without being subject to democratic deliberation or oversight.

cs.HC↗

The Limits of Multi-task Peer Prediction

Recent advances in multi-task peer prediction have greatly expanded our knowledge about the power of multi-task peer prediction mechanisms. Various mechanisms have been proposed in different settings to elicit different types of information. But we still lack understanding about when desirable mechanisms will exist for a multi-task peer prediction problem. In this work, we study the elicitability of multi-task peer prediction problems. We consider a designer who has certain knowledge about the underlying information structure and wants to elicit certain information from a group of participants. Our goal is to infer the possibility of having a desirable mechanism based on the primitives of the problem. Our contribution is twofold. First, we provide a characterization of the elicitable multi-task peer prediction problems, assuming that the designer only uses scoring mechanisms. Scoring mechanisms are the mechanisms that reward participants' reports for different tasks separately. The characterization uses a geometric approach based on the power diagram characterization in the single-task setting ([Lambert and Shoham, 2009, Frongillo and Witkowski, 2017]). For general mechanisms, we also give a necessary condition for a multi-task problem to be elicitable. Second, we consider the case when the designer aims to elicit some properties that are linear in the participant's posterior about the state of the world. We first show that in some cases, the designer basically can only elicit the posterior itself. We then look into the case when the designer aims to elicit the participants' posteriors. We give a necessary condition for the posterior to be elicitable. This condition implies that the mechanisms proposed by Kong and Schoenebeck are already the best we can hope for in their setting, in the sense that their mechanisms can solve any problem instance that can possibly be elicitable.

cs.GT↗

A flexible model-free prediction-based framework for feature ranking

Despite the availability of numerous statistical and machine learning tools for joint feature modeling, many scientists investigate features marginally, i.e., one feature at a time. This is partly due to training and convention but also roots in scientists' strong interests in simple visualization and interpretability. As such, marginal feature ranking for some predictive tasks, e.g., prediction of cancer driver genes, is widely practiced in the process of scientific discoveries. In this work, we focus on marginal ranking for binary prediction, the arguably most common predictive tasks. We argue that the most widely used marginal ranking criteria, including the Pearson correlation, the two-sample t test, and two-sample Wilcoxon rank-sum test, do not fully take feature distributions and prediction objectives into account. To address this gap in practice, we propose two ranking criteria corresponding to two prediction objectives: the classical criterion (CC) and the Neyman-Pearson criterion (NPC), both of which use model-free nonparametric implementations to accommodate diverse feature distributions. Theoretically, we show that under regularity conditions both criteria achieve sample-level ranking consistent with their population-level counterpart with high probability. Moreover, NPC is robust to sampling bias when the two class proportions in a sample deviate from those in the population. This property endows NPC good potential in biomedical research where sampling bias is common. We demonstrate the use and relative advantages of CC and NPC in simulation and real data studies. Our model-free objective-based ranking idea is extendable to ranking feature subsets and generalizable to other prediction tasks and learning objectives.

stat.ME↗

Cooperation in Threshold Public Projects with Binary Actions

When can cooperation arise from self-interested decisions in public goods games? And how can we help agents to act cooperatively? We examine these classical questions in a pivotal participation game, a variant of public good games, where heterogeneous agents make binary participation decisions on contributing their endowments, and the public project succeeds when it has enough contributions. We prove it is NP-complete to decide the existence of a cooperative Nash equilibrium such that the project succeeds. We also identify two natural special scenarios where this decision problem is tractable. We then propose two algorithms to help cooperation in the game. Our first algorithm adds an external investment to the public project, and our second algorithm uses matching funds. We show that the cost to induce a cooperative Nash equilibrium is near-optimal for both algorithms. Finally, the cost of matching funds can always be smaller than the cost of adding an external investment. Intuitively, matching funds provide a greater incentive for cooperation than adding an external investment does.

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Modernizing Data Control: Making Personal Digital Data Mutually Beneficial for Citizens and Industry

We are entering a new "data everywhere-anytime" era that pivots us from being tracked online to continuous tracking as we move through our everyday lives. We have smart devices in our homes, on our bodies, and around our communities that collect data that is used to guide decisions that have a major impact on our lives - from loans to job interviews and judicial rulings to health care interventions. We create a lot of data, but who owns that data? How is it shared? How will it be used? While the average person does not have a good understanding of how the data is being used, they know that it carries risks for them and society. Although some people may believe they own their data, in reality, the problem of understanding the myriad ways in which data is collected, shared, and used, and the consequences of these uses is so complex that only a few people want to manage their data themselves. Furthermore, much of the value in the data cannot be extracted by individuals alone, as it lies in the connections and insights garnered from (1) one's own personal data (is your fitness improving? Is your home more energy efficient than the average home of this size?) and (2) one's relationship with larger groups (demographic group voting blocks; friend network influence on purchasing). But sometimes these insights have unintended consequences for the person generating the data, especially in terms of loss of privacy, unfairness, inappropriate inferences, information bias, manipulation, and discrimination. There are also societal impacts, such as effects on speech freedoms, political manipulation, and amplified harms to weakened and underrepresented communities. To this end, we look at major questions that policymakers should ask and things to consider when addressing these data ownership concerns.

cs.CY↗

Learning Strategy-Aware Linear Classifiers

We address the question of repeatedly learning linear classifiers against agents who are strategically trying to game the deployed classifiers, and we use the Stackelberg regret to measure the performance of our algorithms. First, we show that Stackelberg and external regret for the problem of strategic classification are strongly incompatible: i.e., there exist worst-case scenarios, where any sequence of actions providing sublinear external regret might result in linear Stackelberg regret and vice versa. Second, we present a strategy-aware algorithm for minimizing the Stackelberg regret for which we prove nearly matching upper and lower regret bounds. Finally, we provide simulations to complement our theoretical analysis. Our results advance the growing literature of learning from revealed preferences, which has so far focused on "smoother" assumptions from the perspective of the learner and the agents respectively.

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Truthful Data Acquisition via Peer Prediction

We consider the problem of purchasing data for machine learning or statistical estimation. The data analyst has a budget to purchase datasets from multiple data providers. She does not have any test data that can be used to evaluate the collected data and can assign payments to data providers solely based on the collected datasets. We consider the problem in the standard Bayesian paradigm and in two settings: (1) data are only collected once; (2) data are collected repeatedly and each day's data are drawn independently from the same distribution. For both settings, our mechanisms guarantee that truthfully reporting one's dataset is always an equilibrium by adopting techniques from peer prediction: pay each provider the mutual information between his reported data and other providers' reported data. Depending on the data distribution, the mechanisms can also discourage misreports that would lead to inaccurate predictions. Our mechanisms also guarantee individual rationality and budget feasibility for certain underlying distributions in the first setting and for all distributions in the second setting.

cs.GT↗

Computing Equilibria of Prediction Markets via Persuasion

We study the computation of equilibria in prediction markets in perhaps the most fundamental special case with two players and three trading opportunities. To do so, we show equivalence of prediction market equilibria with those of a simpler signaling game with commitment introduced by Kong and Schoenebeck (2018). We then extend their results by giving computationally efficient algorithms for additional parameter regimes. Our approach leverages a new connection between prediction markets and Bayesian persuasion, which also reveals interesting conceptual insights.

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Mathematical Foundations for Social Computing

Social computing encompasses the mechanisms through which people interact with computational systems: crowdsourcing systems, ranking and recommendation systems, online prediction markets, citizen science projects, and collaboratively edited wikis, to name a few. These systems share the common feature that humans are active participants, making choices that determine the input to, and therefore the output of, the system. The output of these systems can be viewed as a joint computation between machine and human, and can be richer than what either could produce alone. The term social computing is often used as a synonym for several related areas, such as "human computation" and subsets of "collective intelligence"; we use it in its broadest sense to encompass all of these things. Social computing is blossoming into a rich research area of its own, with contributions from diverse disciplines including computer science, economics, and other social sciences. Yet a broad mathematical foundation for social computing is yet to be established, with a plethora of under-explored opportunities for mathematical research to impact social computing. As in other fields, there is great potential for mathematical work to influence and shape the future of social computing. However, we are far from having the systematic and principled understanding of the advantages, limitations, and potentials of social computing required to match the impact on applications that has occurred in other fields. In June 2015, we brought together roughly 25 experts in related fields to discuss the promise and challenges of establishing mathematical foundations for social computing. This document captures several of the key ideas discussed.

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