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Yingqian Zhang

Publications and source records attributed to Yingqian Zhang.

At least 19 recordsLinked to original sources

Generalizing Beyond Suboptimality: Offline Reinforcement Learning Learns Effective Scheduling through Random Solutions

Online reinforcement learning (RL) approaches have demonstrated strong performance on Job Shop Scheduling (JSP) and Flexible JSP (FJSP) problems by learning scheduling policies through direct interaction with simulated environments. However, these methods often require extensive training interactions, limiting their sample efficiency and practical applicability. Motivated by this challenge, we introduce Conservative Discrete Quantile Actor-Critic (CDQAC), an offline RL algorithm that learns effective scheduling policies directly from static, suboptimal datasets. CDQAC couples a quantile-based critic with delayed policy updates to estimate the return distribution of machine-operation pairs. Extensive experiments on JSP and FJSP benchmarks demonstrate that CDQAC matches or outperforms the data-generating heuristics, outperforms recent offline and online RL baselines for JSP and FJSP, and is highly sample efficient, requiring only 1 to 5% of the original dataset to learn high-quality policies. Our analysis suggests that, for JSP and FJSP, offline RL performance depends more on state-action coverage than on the quality of individual trajectories. FJSP and JSP couple a dense reward aligned with the makespan objective with equal-length trajectories across heuristics, enabling effective learning from a broad range of behaviors. Consistent with this observation, datasets generated by a simple random heuristic with broader coverage let it outperform policies trained on datasets produced by stronger heuristics such as Genetic Algorithms. The source code is publicly available at https://github.com/jesserem/CDQAC_scheduling.

cs.LG

Automated Reinforcement Learning: An Overview

Reinforcement Learning and, recently, Deep Reinforcement Learning are popular methods for solving sequential decision-making problems modeled as Markov Decision Processes. RL modeling of a problem and selecting algorithms and hyper-parameters require careful consideration, as different configurations may entail completely different performances. These considerations are mainly the task of RL experts; however, RL is progressively becoming popular in other fields, such as combinatorial optimization, where researchers and system designers are not necessarily RL experts. Besides, many modeling decisions are typically made manually, such as defining state and action space, size of batches, batch update frequency, and time steps. For these reasons, automating different components of RL is of great importance, and it has attracted much attention in recent years. Automated RL provides a framework in which different components of RL, including MDP modeling, algorithm selection, and hyper-parameter optimization, are modeled and defined automatically. In this article, we present the literature on automated RL (AutoRL), including the recent large language model (LLM) based techniques. We also discuss the recent work on techniques that are not presently tailored for automated RL but hold promise for future integration into AutoRL. Furthermore, we discuss the challenges, open questions, and research directions in AutoRL.

cs.LG

When does learning pay off? A study on DRL-based dynamic algorithm configuration for carbon-aware scheduling

Deep reinforcement learning (DRL) has recently emerged as a promising tool for Dynamic Algorithm Configuration (DAC), enabling evolutionary algorithms to adapt their parameters online rather than relying on static tuned configurations. While DRL can learn effective control policies, training is computationally expensive. This cost may be justified if learned policies generalize, allowing the training effort to transfer across instance types and problem scales. Yet, for real-world optimization problems, it remains unclear whether this promise holds in practice and under which conditions the investment in learning pays off. In this work, we investigate this question in the context of the carbon-aware permutation flow-shop scheduling problem. We develop a DRL-based DAC framework and train it exclusively on small, simple instances. We then deploy the learned policy on both similar and more complex unseen instances and compare its performance against a static tuned baseline, which provides a fair point of comparison. Our findings show that the proposed method provides a strong dynamic algorithm control policy that can be effectively transferred to different unseen problem instances. Notably, on simple and cheap to compute instances, similar to those observed during training and tuning, DRL performs comparably with the statically tuned baseline. However, as instance characteristics diverge and computational complexities increase, the DRL-learned policy continuously outperforms static tuning. These results confirm that DRL can acquire robust and generalizable control policies which are effective beyond the training instance distributions. This ability to generalize across instance types makes the initial computational investment worthwhile, particularly in settings where static tuning struggles to adapt to changing problem scenarios.

math.OC

Adversarial Instance Generation and Robust Training for Neural Combinatorial Optimization with Multiple Objectives

Deep reinforcement learning (DRL) has shown great promise in addressing multi-objective combinatorial optimization problems (MOCOPs). Nevertheless, the robustness of these learning-based solvers has remained insufficiently explored, especially across diverse and complex problem distributions. In this paper, we propose a unified robustness-oriented framework for preference-conditioned DRL solvers for MOCOPs. Within this framework, we develop a preference-based adversarial attack to generate hard instances that expose solver weaknesses, and quantify the attack impact by the resulting degradation on Pareto-front quality. We further introduce a defense strategy that integrates hardness-aware preference selection into adversarial training to reduce overfitting to restricted preference regions and improve out-of-distribution performance. The experimental results on multi-objective traveling salesman problem (MOTSP), multi-objective capacitated vehicle routing problem (MOCVRP), and multi-objective knapsack problem (MOKP) verify that our attack method successfully learns hard instances for different solvers. Furthermore, our defense method significantly strengthens the robustness and generalizability of neural solvers, delivering superior performance on hard or out-of-distribution instances.

cs.LG

Learning with Foresight: Enhancing Neural Routing Policy via Multi-Node Lookahead Prediction

Neural policies have shown promise in solving vehicle routing problems due to their reduced reliance on handcrafted heuristics. However, current training paradigms suffer from a fundamental limitation: they primarily focus on next-node prediction for solution construction, resulting in myopic decision-making that undermines long-horizon planning capacity. To this end, we introduce Multi-node Lookahead Prediction (MnLP), a novel training strategy that extends the supervised learning paradigm to predict multiple future nodes simultaneously. We incorporate causal and discardable MnLP modules that operate exclusively during training, facilitating models to anticipate multi-step decisions while preserving inference-time efficiency. By incorporating multi-depth auxiliary supervision into the loss function, MnLP equips neural policies with the ability of long-range contextual understanding. Experimentally, MnLP outperforms existing training methods, improving the generalization capability of neural policies across various problem sizes, distributions, and real-world benchmarks. Moreover, MnLP can be seamlessly integrated into diverse neural architectures without introducing additional inference overhead.

cs.LG

Scheduling That Speaks: An Interpretable Programmatic Reinforcement Learning Framework

Deep reinforcement learning (DRL) has recently emerged as a promising approach to solve combinatorial optimization problems such as job shop scheduling. However, the policies learned by DRL are typically represented by deep neural networks (DNNs), whose opaque neural architectures and non-interpretable policy decisions can lead to critical trust and usability concerns for human decision makers. In addition, the computational requirements of DNNs can further hinder practical deployment in resource constrained environments. In this work, we propose ProRL, a novel interpretable programmatic reinforcement learning framework that achieves high-performance scheduling with human-readable and editable programmatic policies (i.e., programs). We first introduce a domain-specific language for scheduling (DSL-S) to represent scheduling strategies as structured programs. ProRL then explores the program space defined by DSL-S using local search to identify incomplete programs, which are subsequently completed by learning their parameters via Bayesian optimization. ProRL learns which scheduling heuristic rules to select, and hence, it naturally incorporates existing heuristics already used in industrial scenarios. Experiments on widely used benchmark instances demonstrate the strong performance of ProRL against existing heuristics and DRL baselines. Furthermore, ProRL performs well under strongly constrained computational resources, such as training with only 100 episodes. Our code is available at https://github.com/HcPlu/ProRL.

cs.LG

DiPRL: Learning Discrete Programmatic Policies via Architecture Entropy Regularization

Programmatic reinforcement learning (PRL) offers an interpretable alternative to deep reinforcement learning by representing policies as human-readable and -editable programs. While gradient-based methods have been developed to optimize continuous relaxations of programs, they face a significant performance drop when converting the continuous relaxations back into discrete programs. Post-hoc discretization can discard optimized branches and parameters in a program, which results in a collapse of policy expressivity and lowered task performance, leading in turn to a need for additional fine-tuning. To overcome these limitations, we propose Differentiable Discrete Programmatic Reinforcement Learning (DiPRL), a method that learns programmatic policies that become nearly discrete during training, avoiding a separate post-hoc fine-tuning stage. We first analyze the inherent risks of performance drop introduced by post-hoc discretization of gradient-based methods. Then, we introduce programmatic architecture entropy regularization, which enables smooth, differentiable training that encourages convergence toward a discrete program. DiPRL maintains the efficiency of gradient-based optimization while mitigating the risks of post-hoc discretization. Our experiments across multiple discrete and continuous RL tasks demonstrate that DiPRL can achieve strong performance via interpretable programmatic policies.

cs.LG

Reasoning in a Combinatorial and Constrained World: Benchmarking LLMs on Natural-Language Combinatorial Optimization

While large language models (LLMs) have shown strong performance in math and logic reasoning, their ability to handle combinatorial optimization (CO) -- searching high-dimensional solution spaces under hard constraints -- remains underexplored. To bridge the gap, we introduce NLCO, a \textbf{N}atural \textbf{L}anguage \textbf{C}ombinatorial \textbf{O}ptimization benchmark that evaluates LLMs on end-to-end CO reasoning: given a language-described decision-making scenario, the model must output a discrete solution without writing code or calling external solvers. NLCO covers 43 CO problems and is organized using a four-layer taxonomy of variable types, constraint families, global patterns, and objective classes, enabling fine-grained evaluation. We provide solver-annotated solutions and comprehensively evaluate LLMs by feasibility, solution optimality, and reasoning efficiency. Experiments across a wide range of modern LLMs show that high-performing models achieve strong feasibility and solution quality on small instances, but both degrade as instance size grows, even if more tokens are used for reasoning. We also observe systematic effects across the taxonomy: set-based tasks are relatively easy, whereas graph-structured problems and bottleneck objectives lead to more frequent failures.

cs.AI

Towards Solving Polynomial-Objective Integer Programming with Hypergraph Neural Networks

Complex real-world optimization problems often involve both discrete decisions and nonlinear relationships between variables. Many such problems can be modeled as polynomial-objective integer programs, encompassing cases with quadratic and higher-degree variable interactions. Nonlinearity makes them more challenging than their linear counterparts. In this paper, we propose a hypergraph neural network (HNN) based method to solve polynomial-objective integer programming (POIP). Besides presenting a high-degree-term-aware hypergraph representation to capture both high-degree information and variable-constraint interdependencies, we also propose a hypergraph neural network, which integrates convolution between variables and high-degree terms alongside convolution between variables and constraints, to predict solution values. Finally, a search process initialized from the predicted solutions is performed to further refine the results. Comprehensive experiments across a range of benchmarks demonstrate that our method consistently outperforms both existing learning-based approaches and state-of-the-art solvers, delivering superior solution quality with favorable efficiency. Note that our experiments involve both polynomial objectives and constraints, demonstrating our HNN's versatility for general POIP problems and highlighting its advancement over the existing literature.

cs.NE

End-to-end Deep Reinforcement Learning for Stochastic Multi-objective Optimization in C-VRPTW

In this work, we consider learning-based applications in routing to solve a Vehicle Routing variant characterized by stochasticity and multiple objectives. Such problems are representative of practical settings where decision-makers have to deal with uncertainty in the operational environment as well as multiple conflicting objectives due to different stakeholders. We specifically consider travel time uncertainty. We also consider two objectives, total travel time and route makespan, that jointly target operational efficiency and labor regulations on shift length, although different objectives could be incorporated. Learning-based methods offer earnest computational advantages as they can repeatedly solve problems with limited interference from the decision-maker. We specifically focus on end-to-end deep learning models that leverage the attention mechanism and multiple solution trajectories. These models have seen several successful applications in routing problems. However, since travel times are not a direct input to these models due to the large dimensions of the travel time matrix, accounting for uncertainty is a challenge, especially in the presence of multiple objectives. In turn, we propose a model that simultaneously addresses stochasticity and multi-objectivity and provide a refined training mechanism for this model through scenario clustering to reduce training time. Our results show that our model is capable of constructing a Pareto Front of good quality within acceptable run times compared to three baselines.

cs.LG

Large Language Models as End-to-end Combinatorial Optimization Solvers

Combinatorial optimization (CO) problems, central to decision-making scenarios like logistics and manufacturing, are traditionally solved using problem-specific algorithms requiring significant domain expertise. While large language models (LLMs) have shown promise in automating CO problem solving, existing approaches rely on intermediate steps such as code generation or solver invocation, limiting their generality and accessibility. This paper introduces a novel framework that empowers LLMs to serve as end-to-end CO solvers by directly mapping natural language problem descriptions to solutions. We propose a two-stage training strategy: supervised fine-tuning (SFT) imparts LLMs with solution generation patterns from domain-specific solvers, while a feasibility-and-optimality-aware reinforcement learning (FOARL) process explicitly mitigates constraint violations and refines solution quality. Evaluation across seven NP-hard CO problems shows that our method achieves a high feasibility rate and reduces the average optimality gap to 1.03-8.20% by tuning a 7B-parameter LLM, surpassing both general-purpose LLMs (e.g., GPT-4o), reasoning models (e.g., DeepSeek-R1), and domain-specific heuristics. Our method establishes a unified language-based pipeline for CO without extensive code execution or manual architectural adjustments for different problems, offering a general and language-driven alternative to traditional solver design while maintaining relative feasibility guarantees.

cs.AI

Pair-Bid Auction Model for Optimized Network Slicing in 5G RAN

Network slicing is a key 5G technology that enables multiple virtual networks to share physical infrastructure, optimizing flexibility and resource allocation. This involves Mobile Network Operators (MNO), Mobile Virtual Network Operators (MVNOs), and end users, where MNO leases network slices to MVNOs, and then provides customized services. This work considers end-to-end network slicing with a focus on fair sharing and financial-related power efficiency, modeled as a two level hierarchical combinatorial auction. At the upper level, an MNO auctions slices to competing MVNOs, while at the lower level, MVNOs allocate resources to end users through their own auctions. Dynamic user requests add complexity to the process. Our model optimizes resource allocation and revenue generation using a pair-bid mechanism and Vickrey-Clarke-Groves (VCG) pricing. The pair-bid approach enhances competition and efficiency, while VCG ensures truthful bidding based on marginal system impact. Simulations validate the model's effectiveness in resource distribution and financial performance, showing a 12.5% revenue improvement over the baseline.

cs.NI

Reinforcement Learning for Solving the Pricing Problem in Column Generation: Applications to Vehicle Routing

In this paper, we address the problem of Column Generation (CG) using Reinforcement Learning (RL). Specifically, we use a RL model based on the attention-mechanism architecture to find the columns with most negative reduced cost in the Pricing Problem (PP). Unlike previous Machine Learning (ML) applications for CG, our model deploys an end-to-end mechanism as it independently solves the pricing problem without the help of any heuristic. We consider a variant of Vehicle Routing Problem (VRP) as a case study for our method. Through a set of experiments where our method is compared against a Dynamic Programming (DP)-based heuristic for solving the PP, we show that our method solves the linear relaxation up to a reasonable objective gap in significantly shorter running times.

cs.LG

Multimodal Attention-Aware Fusion for Diagnosing Distal Myopathy: Evaluating Model Interpretability and Clinician Trust

Distal myopathy represents a genetically heterogeneous group of skeletal muscle disorders with broad clinical manifestations, posing diagnostic challenges in radiology. To address this, we propose a novel multimodal attention-aware fusion architecture that combines features extracted from two distinct deep learning models, one capturing global contextual information and the other focusing on local details, representing complementary aspects of the input data. Uniquely, our approach integrates these features through an attention gate mechanism, enhancing both predictive performance and interpretability. Our method achieves a high classification accuracy on the BUSI benchmark and a proprietary distal myopathy dataset, while also generating clinically relevant saliency maps that support transparent decision-making in medical diagnosis. We rigorously evaluated interpretability through (1) functionally grounded metrics, coherence scoring against reference masks and incremental deletion analysis, and (2) application-grounded validation with seven expert radiologists. While our fusion strategy boosts predictive performance relative to single-stream and alternative fusion strategies, both quantitative and qualitative evaluations reveal persistent gaps in anatomical specificity and clinical usefulness of the interpretability. These findings highlight the need for richer, context-aware interpretability methods and human-in-the-loop feedback to meet clinicians' expectations in real-world diagnostic settings.

cs.CV

Offline Reinforcement Learning for Learning to Dispatch for Job Shop Scheduling

The Job Shop Scheduling Problem (JSSP) is a complex combinatorial optimization problem. While online Reinforcement Learning (RL) has shown promise by quickly finding acceptable solutions for JSSP, it faces key limitations: it requires extensive training interactions from scratch leading to sample inefficiency, cannot leverage existing high-quality solutions from traditional methods like Constraint Programming (CP), and require simulated environments to train in, which are impracticable to build for complex scheduling environments. We introduce Offline Learned Dispatching (Offline-LD), an offline reinforcement learning approach for JSSP, which addresses these limitations by learning from historical scheduling data. Our approach is motivated by scenarios where historical scheduling data and expert solutions are available or scenarios where online training of RL approaches with simulated environments is impracticable. Offline-LD introduces maskable variants of two Q-learning methods, namely, Maskable Quantile Regression DQN (mQRDQN) and discrete maskable Soft Actor-Critic (d-mSAC), that are able to learn from historical data, through Conservative Q-Learning (CQL). Moreover, we present a novel entropy bonus modification for d-mSAC, for maskable action spaces. Moreover, we introduce a novel reward normalization method for JSSP in an offline RL setting. Our experiments demonstrate that Offline-LD outperforms online RL on both generated and benchmark instances when trained on only 100 solutions generated by CP. Notably, introducing noise to the expert dataset yields comparable or superior results to using the expert dataset, with the same amount of instances, a promising finding for real-world applications, where data is inherently noisy and imperfect.

cs.LG

Graph-Supported Dynamic Algorithm Configuration for Multi-Objective Combinatorial Optimization

Deep reinforcement learning (DRL) has been widely used for dynamic algorithm configuration, particularly in evolutionary computation, which benefits from the adaptive update of parameters during the algorithmic execution. However, applying DRL to algorithm configuration for multi-objective combinatorial optimization (MOCO) problems remains relatively unexplored. This paper presents a novel graph neural network (GNN) based DRL to configure multi-objective evolutionary algorithms. We model the dynamic algorithm configuration as a Markov decision process, representing the convergence of solutions in the objective space by a graph, with their embeddings learned by a GNN to enhance the state representation. Experiments on diverse MOCO challenges indicate that our method outperforms traditional and DRL-based algorithm configuration methods in terms of efficacy and adaptability. It also exhibits advantageous generalizability across objective types and problem sizes, and applicability to different evolutionary computation methods.

cs.NE

Graph Reduction with Unsupervised Learning in Column Generation: A Routing Application

Column Generation (CG) is a popular method dedicated to enhancing computational efficiency in large scale Combinatorial Optimization (CO) problems. It reduces the number of decision variables in a problem by solving a pricing problem. For many CO problems, the pricing problem is an Elementary Shortest Path Problem with Resource Constraints (ESPPRC). Large ESPPRC instances are difficult to solve to near-optimality. Consequently, we use a Graph neural Network (GNN) to reduces the size of the ESPPRC such that it becomes computationally tractable with standard solving techniques. Our GNN is trained by Unsupervised Learning and outputs a distribution for the arcs to be retained in the reduced PP. The reduced PP is solved by a local search that finds columns with large reduced costs and speeds up convergence. We apply our method on a set of Capacitated Vehicle Routing Problems with Time Windows and show significant improvements in convergence compared to simple reduction techniques from the literature. For a fixed computational budget, we improve the objective values by over 9\% for larger instances. We also analyze the performance of our CG algorithm and test the generalization of our method to different classes of instances than the training data.

cs.LG

Job Shop Scheduling Benchmark: Environments and Instances for Learning and Non-learning Methods

Job shop scheduling problems address the routing and sequencing of tasks in a job shop setting. Despite significant interest from operations research and machine learning communities over the years, a comprehensive platform for testing and comparing solution methods has been notably lacking. To fill this gap, we introduce a unified implementation of job shop scheduling problems and their solution methods, addressing the long-standing need for a standardized benchmarking platform in this domain. Our platform supports classic Job Shop (JSP), Flow Shop (FSP), Flexible Job Shop (FJSP), and Assembly Job Shop (AJSP), as well as variants featuring Sequence-Dependent Setup Times (SDST), variants with online arrivals of jobs, and combinations of these problems (e.g., FJSP-SDST and FAJSP). The platfrom provides a wide range of scheduling solution methods, from heuristics, metaheuristics, and exact optimization to deep reinforcement learning. The implementation is available as an open-source GitHub repository, serving as a collaborative hub for researchers, practitioners, and those new to the field. Beyond enabling direct comparisons with existing methods on widely studied benchmark problems, this resource serves as a robust starting point for addressing constrained and complex problem variants. By establishing a comprehensive and unified foundation, this platform is designed to consolidate existing knowledge and to inspire the development of next-generation algorithms in job shop scheduling research.

cs.AI