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Yining Li

Publications and source records attributed to Yining Li.

46 records · Page 3Linked to original sources

RTMO: Towards High-Performance One-Stage Real-Time Multi-Person Pose Estimation

Real-time multi-person pose estimation presents significant challenges in balancing speed and precision. While two-stage top-down methods slow down as the number of people in the image increases, existing one-stage methods often fail to simultaneously deliver high accuracy and real-time performance. This paper introduces RTMO, a one-stage pose estimation framework that seamlessly integrates coordinate classification by representing keypoints using dual 1-D heatmaps within the YOLO architecture, achieving accuracy comparable to top-down methods while maintaining high speed. We propose a dynamic coordinate classifier and a tailored loss function for heatmap learning, specifically designed to address the incompatibilities between coordinate classification and dense prediction models. RTMO outperforms state-of-the-art one-stage pose estimators, achieving 1.1% higher AP on COCO while operating about 9 times faster with the same backbone. Our largest model, RTMO-l, attains 74.8% AP on COCO val2017 and 141 FPS on a single V100 GPU, demonstrating its efficiency and accuracy. The code and models are available at https://github.com/open-mmlab/mmpose/tree/main/projects/rtmo.

cs.CV↗

InternLM2 Technical Report

The evolution of Large Language Models (LLMs) like ChatGPT and GPT-4 has sparked discussions on the advent of Artificial General Intelligence (AGI). However, replicating such advancements in open-source models has been challenging. This paper introduces InternLM2, an open-source LLM that outperforms its predecessors in comprehensive evaluations across 6 dimensions and 30 benchmarks, long-context modeling, and open-ended subjective evaluations through innovative pre-training and optimization techniques. The pre-training process of InternLM2 is meticulously detailed, highlighting the preparation of diverse data types including text, code, and long-context data. InternLM2 efficiently captures long-term dependencies, initially trained on 4k tokens before advancing to 32k tokens in pre-training and fine-tuning stages, exhibiting remarkable performance on the 200k ``Needle-in-a-Haystack" test. InternLM2 is further aligned using Supervised Fine-Tuning (SFT) and a novel Conditional Online Reinforcement Learning from Human Feedback (COOL RLHF) strategy that addresses conflicting human preferences and reward hacking. By releasing InternLM2 models in different training stages and model sizes, we provide the community with insights into the model's evolution.

cs.CL↗

InternLM-XComposer2: Mastering Free-form Text-Image Composition and Comprehension in Vision-Language Large Model

We introduce InternLM-XComposer2, a cutting-edge vision-language model excelling in free-form text-image composition and comprehension. This model goes beyond conventional vision-language understanding, adeptly crafting interleaved text-image content from diverse inputs like outlines, detailed textual specifications, and reference images, enabling highly customizable content creation. InternLM-XComposer2 proposes a Partial LoRA (PLoRA) approach that applies additional LoRA parameters exclusively to image tokens to preserve the integrity of pre-trained language knowledge, striking a balance between precise vision understanding and text composition with literary talent. Experimental results demonstrate the superiority of InternLM-XComposer2 based on InternLM2-7B in producing high-quality long-text multi-modal content and its exceptional vision-language understanding performance across various benchmarks, where it not only significantly outperforms existing multimodal models but also matches or even surpasses GPT-4V and Gemini Pro in certain assessments. This highlights its remarkable proficiency in the realm of multimodal understanding. The InternLM-XComposer2 model series with 7B parameters are publicly available at https://github.com/InternLM/InternLM-XComposer.

cs.CV↗

An Open and Comprehensive Pipeline for Unified Object Grounding and Detection

Grounding-DINO is a state-of-the-art open-set detection model that tackles multiple vision tasks including Open-Vocabulary Detection (OVD), Phrase Grounding (PG), and Referring Expression Comprehension (REC). Its effectiveness has led to its widespread adoption as a mainstream architecture for various downstream applications. However, despite its significance, the original Grounding-DINO model lacks comprehensive public technical details due to the unavailability of its training code. To bridge this gap, we present MM-Grounding-DINO, an open-source, comprehensive, and user-friendly baseline, which is built with the MMDetection toolbox. It adopts abundant vision datasets for pre-training and various detection and grounding datasets for fine-tuning. We give a comprehensive analysis of each reported result and detailed settings for reproduction. The extensive experiments on the benchmarks mentioned demonstrate that our MM-Grounding-DINO-Tiny outperforms the Grounding-DINO-Tiny baseline. We release all our models to the research community. Codes and trained models are released at https://github.com/open-mmlab/mmdetection/tree/main/configs/mm_grounding_dino.

cs.CV↗

RTMPose: Real-Time Multi-Person Pose Estimation based on MMPose

Recent studies on 2D pose estimation have achieved excellent performance on public benchmarks, yet its application in the industrial community still suffers from heavy model parameters and high latency. In order to bridge this gap, we empirically explore key factors in pose estimation including paradigm, model architecture, training strategy, and deployment, and present a high-performance real-time multi-person pose estimation framework, RTMPose, based on MMPose. Our RTMPose-m achieves 75.8% AP on COCO with 90+ FPS on an Intel i7-11700 CPU and 430+ FPS on an NVIDIA GTX 1660 Ti GPU, and RTMPose-l achieves 67.0% AP on COCO-WholeBody with 130+ FPS. To further evaluate RTMPose's capability in critical real-time applications, we also report the performance after deploying on the mobile device. Our RTMPose-s achieves 72.2% AP on COCO with 70+ FPS on a Snapdragon 865 chip, outperforming existing open-source libraries. Code and models are released at https://github.com/open-mmlab/mmpose/tree/1.x/projects/rtmpose.

cs.CV↗

Achieving Sample and Computational Efficient Reinforcement Learning by Action Space Reduction via Grouping

Reinforcement learning often needs to deal with the exponential growth of states and actions when exploring optimal control in high-dimensional spaces (often known as the curse of dimensionality). In this work, we address this issue by learning the inherent structure of action-wise similar MDP to appropriately balance the performance degradation versus sample/computational complexity. In particular, we partition the action spaces into multiple groups based on the similarity in transition distribution and reward function, and build a linear decomposition model to capture the difference between the intra-group transition kernel and the intra-group rewards. Both our theoretical analysis and experiments reveal a \emph{surprising and counter-intuitive result}: while a more refined grouping strategy can reduce the approximation error caused by treating actions in the same group as identical, it also leads to increased estimation error when the size of samples or the computation resources is limited. This finding highlights the grouping strategy as a new degree of freedom that can be optimized to minimize the overall performance loss. To address this issue, we formulate a general optimization problem for determining the optimal grouping strategy, which strikes a balance between performance loss and sample/computational complexity. We further propose a computationally efficient method for selecting a nearly-optimal grouping strategy, which maintains its computational complexity independent of the size of the action space.

cs.LG↗

DIAMOND: Taming Sample and Communication Complexities in Decentralized Bilevel Optimization

Decentralized bilevel optimization has received increasing attention recently due to its foundational role in many emerging multi-agent learning paradigms (e.g., multi-agent meta-learning and multi-agent reinforcement learning) over peer-to-peer edge networks. However, to work with the limited computation and communication capabilities of edge networks, a major challenge in developing decentralized bilevel optimization techniques is to lower sample and communication complexities. This motivates us to develop a new decentralized bilevel optimization called DIAMOND (decentralized single-timescale stochastic approximation with momentum and gradient-tracking). The contributions of this paper are as follows: i) our DIAMOND algorithm adopts a single-loop structure rather than following the natural double-loop structure of bilevel optimization, which offers low computation and implementation complexity; ii) compared to existing approaches, the DIAMOND algorithm does not require any full gradient evaluations, which further reduces both sample and computational complexities; iii) through a careful integration of momentum information and gradient tracking techniques, we show that the DIAMOND algorithm enjoys $\mathcal{O}(ε^{-3/2})$ in sample and communication complexities for achieving an $ε$-stationary solution, both of which are independent of the dataset sizes and significantly outperform existing works. Extensive experiments also verify our theoretical findings.

cs.LG↗

Deep Imbalanced Learning for Face Recognition and Attribute Prediction

Data for face analysis often exhibit highly-skewed class distribution, i.e., most data belong to a few majority classes, while the minority classes only contain a scarce amount of instances. To mitigate this issue, contemporary deep learning methods typically follow classic strategies such as class re-sampling or cost-sensitive training. In this paper, we conduct extensive and systematic experiments to validate the effectiveness of these classic schemes for representation learning on class-imbalanced data. We further demonstrate that more discriminative deep representation can be learned by enforcing a deep network to maintain inter-cluster margins both within and between classes. This tight constraint effectively reduces the class imbalance inherent in the local data neighborhood, thus carving much more balanced class boundaries locally. We show that it is easy to deploy angular margins between the cluster distributions on a hypersphere manifold. Such learned Cluster-based Large Margin Local Embedding (CLMLE), when combined with a simple k-nearest cluster algorithm, shows significant improvements in accuracy over existing methods on both face recognition and face attribute prediction tasks that exhibit imbalanced class distribution.

cs.CV↗

Dense Intrinsic Appearance Flow for Human Pose Transfer

We present a novel approach for the task of human pose transfer, which aims at synthesizing a new image of a person from an input image of that person and a target pose. We address the issues of limited correspondences identified between keypoints only and invisible pixels due to self-occlusion. Unlike existing methods, we propose to estimate dense and intrinsic 3D appearance flow to better guide the transfer of pixels between poses. In particular, we wish to generate the 3D flow from just the reference and target poses. Training a network for this purpose is non-trivial, especially when the annotations for 3D appearance flow are scarce by nature. We address this problem through a flow synthesis stage. This is achieved by fitting a 3D model to the given pose pair and project them back to the 2D plane to compute the dense appearance flow for training. The synthesized ground-truths are then used to train a feedforward network for efficient mapping from the input and target skeleton poses to the 3D appearance flow. With the appearance flow, we perform feature warping on the input image and generate a photorealistic image of the target pose. Extensive results on DeepFashion and Market-1501 datasets demonstrate the effectiveness of our approach over existing methods. Our code is available at http://mmlab.ie.cuhk.edu.hk/projects/pose-transfer

cs.CV↗

Learning to Disambiguate by Asking Discriminative Questions

The ability to ask questions is a powerful tool to gather information in order to learn about the world and resolve ambiguities. In this paper, we explore a novel problem of generating discriminative questions to help disambiguate visual instances. Our work can be seen as a complement and new extension to the rich research studies on image captioning and question answering. We introduce the first large-scale dataset with over 10,000 carefully annotated images-question tuples to facilitate benchmarking. In particular, each tuple consists of a pair of images and 4.6 discriminative questions (as positive samples) and 5.9 non-discriminative questions (as negative samples) on average. In addition, we present an effective method for visual discriminative question generation. The method can be trained in a weakly supervised manner without discriminative images-question tuples but just existing visual question answering datasets. Promising results are shown against representative baselines through quantitative evaluations and user studies.

cs.CV↗