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Yizhou Sun

Publications and source records attributed to Yizhou Sun.

At least 181 records · Page 10Linked to original sources

Differentiable Product Quantization for End-to-End Embedding Compression

Embedding layers are commonly used to map discrete symbols into continuous embedding vectors that reflect their semantic meanings. Despite their effectiveness, the number of parameters in an embedding layer increases linearly with the number of symbols and poses a critical challenge on memory and storage constraints. In this work, we propose a generic and end-to-end learnable compression framework termed differentiable product quantization (DPQ). We present two instantiations of DPQ that leverage different approximation techniques to enable differentiability in end-to-end learning. Our method can readily serve as a drop-in alternative for any existing embedding layer. Empirically, DPQ offers significant compression ratios (14-238$\times$) at negligible or no performance cost on 10 datasets across three different language tasks.

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TIMME: Twitter Ideology-detection via Multi-task Multi-relational Embedding

We aim at solving the problem of predicting people's ideology, or political tendency. We estimate it by using Twitter data, and formalize it as a classification problem. Ideology-detection has long been a challenging yet important problem. Certain groups, such as the policy makers, rely on it to make wise decisions. Back in the old days when labor-intensive survey-studies were needed to collect public opinions, analyzing ordinary citizens' political tendencies was uneasy. The rise of social medias, such as Twitter, has enabled us to gather ordinary citizen's data easily. However, the incompleteness of the labels and the features in social network datasets is tricky, not to mention the enormous data size and the heterogeneousity. The data differ dramatically from many commonly-used datasets, thus brings unique challenges. In our work, first we built our own datasets from Twitter. Next, we proposed TIMME, a multi-task multi-relational embedding model, that works efficiently on sparsely-labeled heterogeneous real-world dataset. It could also handle the incompleteness of the input features. Experimental results showed that TIMME is overall better than the state-of-the-art models for ideology detection on Twitter. Our findings include: links can lead to good classification outcomes without text; conservative voice is under-represented on Twitter; follow is the most important relation to predict ideology; retweet and mention enhance a higher chance of like, etc. Last but not least, TIMME could be extended to other datasets and tasks in theory.

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Bi-Level Graph Neural Networks for Drug-Drug Interaction Prediction

We introduce Bi-GNN for modeling biological link prediction tasks such as drug-drug interaction (DDI) and protein-protein interaction (PPI). Taking drug-drug interaction as an example, existing methods using machine learning either only utilize the link structure between drugs without using the graph representation of each drug molecule, or only leverage the individual drug compound structures without using graph structure for the higher-level DDI graph. The key idea of our method is to fundamentally view the data as a bi-level graph, where the highest level graph represents the interaction between biological entities (interaction graph), and each biological entity itself is further expanded to its intrinsic graph representation (representation graphs), where the graph is either flat like a drug compound or hierarchical like a protein with amino acid level graph, secondary structure, tertiary structure, etc. Our model not only allows the usage of information from both the high-level interaction graph and the low-level representation graphs, but also offers a baseline for future research opportunities to address the bi-level nature of the data.

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Are Powerful Graph Neural Nets Necessary? A Dissection on Graph Classification

Graph Neural Nets (GNNs) have received increasing attentions, partially due to their superior performance in many node and graph classification tasks. However, there is a lack of understanding on what they are learning and how sophisticated the learned graph functions are. In this work, we propose a dissection of GNNs on graph classification into two parts: 1) the graph filtering, where graph-based neighbor aggregations are performed, and 2) the set function, where a set of hidden node features are composed for prediction. To study the importance of both parts, we propose to linearize them separately. We first linearize the graph filtering function, resulting Graph Feature Network (GFN), which is a simple lightweight neural net defined on a \textit{set} of graph augmented features. Further linearization of GFN's set function results in Graph Linear Network (GLN), which is a linear function. Empirically we perform evaluations on common graph classification benchmarks. To our surprise, we find that, despite the simplification, GFN could match or exceed the best accuracies produced by recently proposed GNNs (with a fraction of computation cost), while GLN underperforms significantly. Our results demonstrate the importance of non-linear set function, and suggest that linear graph filtering with non-linear set function is an efficient and powerful scheme for modeling existing graph classification benchmarks.

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Heterogeneous Graph Transformer

Recent years have witnessed the emerging success of graph neural networks (GNNs) for modeling structured data. However, most GNNs are designed for homogeneous graphs, in which all nodes and edges belong to the same types, making them infeasible to represent heterogeneous structures. In this paper, we present the Heterogeneous Graph Transformer (HGT) architecture for modeling Web-scale heterogeneous graphs. To model heterogeneity, we design node- and edge-type dependent parameters to characterize the heterogeneous attention over each edge, empowering HGT to maintain dedicated representations for different types of nodes and edges. To handle dynamic heterogeneous graphs, we introduce the relative temporal encoding technique into HGT, which is able to capture the dynamic structural dependency with arbitrary durations. To handle Web-scale graph data, we design the heterogeneous mini-batch graph sampling algorithm---HGSampling---for efficient and scalable training. Extensive experiments on the Open Academic Graph of 179 million nodes and 2 billion edges show that the proposed HGT model consistently outperforms all the state-of-the-art GNN baselines by 9%--21% on various downstream tasks.

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SimGNN: A Neural Network Approach to Fast Graph Similarity Computation

Graph similarity search is among the most important graph-based applications, e.g. finding the chemical compounds that are most similar to a query compound. Graph similarity computation, such as Graph Edit Distance (GED) and Maximum Common Subgraph (MCS), is the core operation of graph similarity search and many other applications, but very costly to compute in practice. Inspired by the recent success of neural network approaches to several graph applications, such as node or graph classification, we propose a novel neural network based approach to address this classic yet challenging graph problem, aiming to alleviate the computational burden while preserving a good performance. The proposed approach, called SimGNN, combines two strategies. First, we design a learnable embedding function that maps every graph into a vector, which provides a global summary of a graph. A novel attention mechanism is proposed to emphasize the important nodes with respect to a specific similarity metric. Second, we design a pairwise node comparison method to supplement the graph-level embeddings with fine-grained node-level information. Our model achieves better generalization on unseen graphs, and in the worst case runs in quadratic time with respect to the number of nodes in two graphs. Taking GED computation as an example, experimental results on three real graph datasets demonstrate the effectiveness and efficiency of our approach. Specifically, our model achieves smaller error rate and great time reduction compared against a series of baselines, including several approximation algorithms on GED computation, and many existing graph neural network based models. To the best of our knowledge, we are among the first to adopt neural networks to explicitly model the similarity between two graphs, and provide a new direction for future research on graph similarity computation and graph similarity search.

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Layer-Dependent Importance Sampling for Training Deep and Large Graph Convolutional Networks

Graph convolutional networks (GCNs) have recently received wide attentions, due to their successful applications in different graph tasks and different domains. Training GCNs for a large graph, however, is still a challenge. Original full-batch GCN training requires calculating the representation of all the nodes in the graph per GCN layer, which brings in high computation and memory costs. To alleviate this issue, several sampling-based methods have been proposed to train GCNs on a subset of nodes. Among them, the node-wise neighbor-sampling method recursively samples a fixed number of neighbor nodes, and thus its computation cost suffers from exponential growing neighbor size; while the layer-wise importance-sampling method discards the neighbor-dependent constraints, and thus the nodes sampled across layer suffer from sparse connection problem. To deal with the above two problems, we propose a new effective sampling algorithm called LAyer-Dependent ImportancE Sampling (LADIES). Based on the sampled nodes in the upper layer, LADIES selects their neighborhood nodes, constructs a bipartite subgraph and computes the importance probability accordingly. Then, it samples a fixed number of nodes by the calculated probability, and recursively conducts such procedure per layer to construct the whole computation graph. We prove theoretically and experimentally, that our proposed sampling algorithm outperforms the previous sampling methods in terms of both time and memory costs. Furthermore, LADIES is shown to have better generalization accuracy than original full-batch GCN, due to its stochastic nature.

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Learning to Identify High Betweenness Centrality Nodes from Scratch: A Novel Graph Neural Network Approach

Betweenness centrality (BC) is one of the most used centrality measures for network analysis, which seeks to describe the importance of nodes in a network in terms of the fraction of shortest paths that pass through them. It is key to many valuable applications, including community detection and network dismantling. Computing BC scores on large networks is computationally challenging due to high time complexity. Many approximation algorithms have been proposed to speed up the estimation of BC, which are mainly sampling-based. However, these methods are still prone to considerable execution time on large-scale networks, and their results are often exacerbated when small changes happen to the network structures. In this paper, we focus on identifying nodes with high BC in a graph, since many application scenarios are built upon retrieving nodes with top-k BC. Different from previous heuristic methods, we turn this task into a learning problem and design an encoder-decoder based framework to resolve the problem. More specifcally, the encoder leverages the network structure to encode each node into an embedding vector, which captures the important structural information of the node. The decoder transforms the embedding vector for each node into a scalar, which captures the relative rank of this node in terms of BC. We use the pairwise ranking loss to train the model to identify the orders of nodes regarding their BC. By training on small-scale networks, the learned model is capable of assigning relative BC scores to nodes for any unseen networks, and thus identifying the highly-ranked nodes. Comprehensive experiments on both synthetic and real-world networks demonstrate that, compared to representative baselines, our model drastically speeds up the prediction without noticeable sacrifce in accuracy, and outperforms the state-of-the-art by accuracy on several large real-world networks.

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Few-Shot Representation Learning for Out-Of-Vocabulary Words

Existing approaches for learning word embeddings often assume there are sufficient occurrences for each word in the corpus, such that the representation of words can be accurately estimated from their contexts. However, in real-world scenarios, out-of-vocabulary (a.k.a. OOV) words that do not appear in training corpus emerge frequently. It is challenging to learn accurate representations of these words with only a few observations. In this paper, we formulate the learning of OOV embeddings as a few-shot regression problem, and address it by training a representation function to predict the oracle embedding vector (defined as embedding trained with abundant observations) based on limited observations. Specifically, we propose a novel hierarchical attention-based architecture to serve as the neural regression function, with which the context information of a word is encoded and aggregated from K observations. Furthermore, our approach can leverage Model-Agnostic Meta-Learning (MAML) for adapting the learned model to the new corpus fast and robustly. Experiments show that the proposed approach significantly outperforms existing methods in constructing accurate embeddings for OOV words, and improves downstream tasks where these embeddings are utilized.

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Unsupervised Inductive Graph-Level Representation Learning via Graph-Graph Proximity

We introduce a novel approach to graph-level representation learning, which is to embed an entire graph into a vector space where the embeddings of two graphs preserve their graph-graph proximity. Our approach, UGRAPHEMB, is a general framework that provides a novel means to performing graph-level embedding in a completely unsupervised and inductive manner. The learned neural network can be considered as a function that receives any graph as input, either seen or unseen in the training set, and transforms it into an embedding. A novel graph-level embedding generation mechanism called Multi-Scale Node Attention (MSNA), is proposed. Experiments on five real graph datasets show that UGRAPHEMB achieves competitive accuracy in the tasks of graph classification, similarity ranking, and graph visualization.

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Pre-Training Graph Neural Networks for Generic Structural Feature Extraction

Graph neural networks (GNNs) are shown to be successful in modeling applications with graph structures. However, training an accurate GNN model requires a large collection of labeled data and expressive features, which might be inaccessible for some applications. To tackle this problem, we propose a pre-training framework that captures generic graph structural information that is transferable across tasks. Our framework can leverage the following three tasks: 1) denoising link reconstruction, 2) centrality score ranking, and 3) cluster preserving. The pre-training procedure can be conducted purely on the synthetic graphs, and the pre-trained GNN is then adapted for downstream applications. With the proposed pre-training procedure, the generic structural information is learned and preserved, thus the pre-trained GNN requires less amount of labeled data and fewer domain-specific features to achieve high performance on different downstream tasks. Comprehensive experiments demonstrate that our proposed framework can significantly enhance the performance of various tasks at the level of node, link, and graph.

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Learning Fair Representations via an Adversarial Framework

Fairness has become a central issue for our research community as classification algorithms are adopted in societally critical domains such as recidivism prediction and loan approval. In this work, we consider the potential bias based on protected attributes (e.g., race and gender), and tackle this problem by learning latent representations of individuals that are statistically indistinguishable between protected groups while sufficiently preserving other information for classification. To do that, we develop a minimax adversarial framework with a generator to capture the data distribution and generate latent representations, and a critic to ensure that the distributions across different protected groups are similar. Our framework provides a theoretical guarantee with respect to statistical parity and individual fairness. Empirical results on four real-world datasets also show that the learned representation can effectively be used for classification tasks such as credit risk prediction while obstructing information related to protected groups, especially when removing protected attributes is not sufficient for fair classification.

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Embedding Uncertain Knowledge Graphs

Embedding models for deterministic Knowledge Graphs (KG) have been extensively studied, with the purpose of capturing latent semantic relations between entities and incorporating the structured knowledge into machine learning. However, there are many KGs that model uncertain knowledge, which typically model the inherent uncertainty of relations facts with a confidence score, and embedding such uncertain knowledge represents an unresolved challenge. The capturing of uncertain knowledge will benefit many knowledge-driven applications such as question answering and semantic search by providing more natural characterization of the knowledge. In this paper, we propose a novel uncertain KG embedding model UKGE, which aims to preserve both structural and uncertainty information of relation facts in the embedding space. Unlike previous models that characterize relation facts with binary classification techniques, UKGE learns embeddings according to the confidence scores of uncertain relation facts. To further enhance the precision of UKGE, we also introduce probabilistic soft logic to infer confidence scores for unseen relation facts during training. We propose and evaluate two variants of UKGE based on different learning objectives. Experiments are conducted on three real-world uncertain KGs via three tasks, i.e. confidence prediction, relation fact ranking, and relation fact classification. UKGE shows effectiveness in capturing uncertain knowledge by achieving promising results on these tasks, and consistently outperforms baselines on these tasks.

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Modeling Personalized Dynamics of Social Network and Opinion at Individual Level

Network dynamics has always been a meaningful topic deserving exploration in the realm of academy. previous network models contain two parts: (1) generating structure as per user property; (2) changing property as per network structure. Properties in these models, however, cannot be interpreted to concept in prevalent social theories or empirical truth. Also, they usually treat everyone in an uniform fashion. While such assumption is quite misguiding, and thus saliently limits their performance. To overcome these flaws, we devise a personalized evolving model for social network and opinion (PENO), where citizens' ideology is revealed by variable opinions and four dimensions of personality are considered for each entity - leadership, openness, agreeableness, and neuroticism. Opinion propagates via social tie, tie generates from opinion affinity, and personalities integrally work with opinion and tie across evolution. To our best knowledge, PENO is the first attempt to introduce personality impact in network dynamics and verify social science with reasonable visualization during simulation. We also present its probabilistic graph and conceive iterative learning algorithm. Experiments show PENO outperforms several state-of-the-art baselines over two typical prediction tasks - congress voting prediction for legislative bills and friendship prediction on a book-commenting website. Finally, we discuss its scalability to do multi-task learning and transfer learning in daily scenarios.

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Convolutional Set Matching for Graph Similarity

We introduce GSimCNN (Graph Similarity Computation via Convolutional Neural Networks) for predicting the similarity score between two graphs. As the core operation of graph similarity search, pairwise graph similarity computation is a challenging problem due to the NP-hard nature of computing many graph distance/similarity metrics. We demonstrate our model using the Graph Edit Distance (GED) as the example metric. Experiments on three real graph datasets demonstrate that our model achieves the state-of-the-art performance on graph similarity search.

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Q-DeckRec: A Fast Deck Recommendation System for Collectible Card Games

Deck building is a crucial component in playing Collectible Card Games (CCGs). The goal of deck building is to choose a fixed-sized subset of cards from a large card pool, so that they work well together in-game against specific opponents. Existing methods either lack flexibility to adapt to different opponents or require large computational resources, still making them unsuitable for any real-time or large-scale application. We propose a new deck recommendation system, named Q-DeckRec, which learns a deck search policy during a training phase and uses it to solve deck building problem instances. Our experimental results demonstrate Q-DeckRec requires less computational resources to build winning-effective decks after a training phase compared to several baseline methods.

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The Art of Drafting: A Team-Oriented Hero Recommendation System for Multiplayer Online Battle Arena Games

Multiplayer Online Battle Arena (MOBA) games have received increasing popularity recently. In a match of such games, players compete in two teams of five, each controlling an in-game avatars, known as heroes, selected from a roster of more than 100. The selection of heroes, also known as pick or draft, takes place before the match starts and alternates between the two teams until each player has selected one hero. Heroes are designed with different strengths and weaknesses to promote team cooperation in a game. Intuitively, heroes in a strong team should complement each other's strengths and suppressing those of opponents. Hero drafting is therefore a challenging problem due to the complex hero-to-hero relationships to consider. In this paper, we propose a novel hero recommendation system that suggests heroes to add to an existing team while maximizing the team's prospect for victory. To that end, we model the drafting between two teams as a combinatorial game and use Monte Carlo Tree Search (MCTS) for estimating the values of hero combinations. Our empirical evaluation shows that hero teams drafted by our recommendation algorithm have significantly higher win rate against teams constructed by other baseline and state-of-the-art strategies.

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Learning K-way D-dimensional Discrete Codes for Compact Embedding Representations

Conventional embedding methods directly associate each symbol with a continuous embedding vector, which is equivalent to applying a linear transformation based on a "one-hot" encoding of the discrete symbols. Despite its simplicity, such approach yields the number of parameters that grows linearly with the vocabulary size and can lead to overfitting. In this work, we propose a much more compact K-way D-dimensional discrete encoding scheme to replace the "one-hot" encoding. In the proposed "KD encoding", each symbol is represented by a $D$-dimensional code with a cardinality of $K$, and the final symbol embedding vector is generated by composing the code embedding vectors. To end-to-end learn semantically meaningful codes, we derive a relaxed discrete optimization approach based on stochastic gradient descent, which can be generally applied to any differentiable computational graph with an embedding layer. In our experiments with various applications from natural language processing to graph convolutional networks, the total size of the embedding layer can be reduced up to 98\% while achieving similar or better performance.

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