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Yoav Artzi

Publications and source records attributed to Yoav Artzi.

At least 37 records · Page 2Linked to original sources

Cancer Type, Stage and Prognosis Assessment from Pathology Reports using LLMs

Large Language Models (LLMs) have shown significant promise across various natural language processing tasks. However, their application in the field of pathology, particularly for extracting meaningful insights from unstructured medical texts such as pathology reports, remains underexplored and not well quantified. In this project, we leverage state-of-the-art language models, including the GPT family, Mistral models, and the open-source Llama models, to evaluate their performance in comprehensively analyzing pathology reports. Specifically, we assess their performance in cancer type identification, AJCC stage determination, and prognosis assessment, encompassing both information extraction and higher-order reasoning tasks. Based on a detailed analysis of their performance metrics in a zero-shot setting, we developed two instruction-tuned models: Path-llama3.1-8B and Path-GPT-4o-mini-FT. These models demonstrated superior performance in zero-shot cancer type identification, staging, and prognosis assessment compared to the other models evaluated.

cs.CL↗

CoGen: Learning from Feedback with Coupled Comprehension and Generation

Systems with both language comprehension and generation capabilities can benefit from the tight connection between the two. This work studies coupling comprehension and generation with focus on continually learning from interaction with users. We propose techniques to tightly integrate the two capabilities for both learning and inference. We situate our studies in two-player reference games, and deploy various models for thousands of interactions with human users, while learning from interaction feedback signals. We show dramatic improvements in performance over time, with comprehension-generation coupling leading to performance improvements up to 26% in absolute terms and up to 17% higher accuracies compared to a non-coupled system. Our analysis also shows coupling has substantial qualitative impact on the system's language, making it significantly more human-like.

cs.CL↗

IncDSI: Incrementally Updatable Document Retrieval

Differentiable Search Index is a recently proposed paradigm for document retrieval, that encodes information about a corpus of documents within the parameters of a neural network and directly maps queries to corresponding documents. These models have achieved state-of-the-art performances for document retrieval across many benchmarks. These kinds of models have a significant limitation: it is not easy to add new documents after a model is trained. We propose IncDSI, a method to add documents in real time (about 20-50ms per document), without retraining the model on the entire dataset (or even parts thereof). Instead we formulate the addition of documents as a constrained optimization problem that makes minimal changes to the network parameters. Although orders of magnitude faster, our approach is competitive with re-training the model on the whole dataset and enables the development of document retrieval systems that can be updated with new information in real-time. Our code for IncDSI is available at https://github.com/varshakishore/IncDSI.

cs.IR↗

SteP: Stacked LLM Policies for Web Actions

Performing tasks on the web presents fundamental challenges to large language models (LLMs), including combinatorially large open-world tasks and variations across web interfaces. Simply specifying a large prompt to handle all possible behaviors and states is extremely complex, and results in behavior leaks between unrelated behaviors. Decomposition to distinct policies can address this challenge, but requires carefully handing off control between policies. We propose Stacked LLM Policies for Web Actions (SteP), an approach to dynamically compose policies to solve a diverse set of web tasks. SteP defines a Markov Decision Process where the state is a stack of policies representing the control state, i.e., the chain of policy calls. Unlike traditional methods that are restricted to static hierarchies, SteP enables dynamic control that adapts to the complexity of the task. We evaluate SteP against multiple baselines and web environments including WebArena, MiniWoB++, and a CRM. On WebArena, SteP improves (14.9\% to 33.5\%) over SOTA that use GPT-4 policies, while on MiniWob++, SteP is competitive with prior works while using significantly less data. Our code and data are available at https://asappresearch.github.io/webagents-step.

cs.LG↗

Talk Less, Interact Better: Evaluating In-context Conversational Adaptation in Multimodal LLMs

Humans spontaneously use increasingly efficient language as interactions progress, by adapting and forming ad-hoc conventions. This phenomenon has been studied extensively using reference games, showing properties of human language that go beyond relaying intents. It remains unexplored whether multimodal large language models (MLLMs) similarly increase communication efficiency during interactions, and what mechanisms they may adopt for this purpose. We introduce ICCA, an automated framework to evaluate such conversational adaptation as an in-context behavior in MLLMs. We evaluate several state-of-the-art MLLMs, and observe that while they may understand the increasingly efficient language of their interlocutor, they do not spontaneously make their own language more efficient over time. This latter ability can only be elicited in some models (e.g., GPT-4) with heavy-handed prompting. This shows that this property of linguistic interaction does not arise from current training regimes, even though it is a common hallmark of human language. ICCA is available at https://github.com/lil-lab/ICCA.

cs.CL↗

A Joint Study of Phrase Grounding and Task Performance in Vision and Language Models

Key to tasks that require reasoning about natural language in visual contexts is grounding words and phrases to image regions. However, observing this grounding in contemporary models is complex, even if it is generally expected to take place if the task is addressed in a way that is conductive to generalization. We propose a framework to jointly study task performance and phrase grounding, and propose three benchmarks to study the relation between the two. Our results show that contemporary models demonstrate inconsistency between their ability to ground phrases and solve tasks. We show how this can be addressed through brute-force training on ground phrasing annotations, and analyze the dynamics it creates. Code and at available at https://github.com/lil-lab/phrase_grounding.

cs.CL↗

A Surprising Failure? Multimodal LLMs and the NLVR Challenge

This study evaluates three state-of-the-art MLLMs -- GPT-4V, Gemini Pro, and the open-source model IDEFICS -- on the compositional natural language vision reasoning task NLVR. Given a human-written sentence paired with a synthetic image, this task requires the model to determine the truth value of the sentence with respect to the image. Despite the strong performance demonstrated by these models, we observe they perform poorly on NLVR, which was constructed to require compositional and spatial reasoning, and to be robust for semantic and systematic biases.

cs.AI↗

Continual Learning for Instruction Following from Realtime Feedback

We propose and deploy an approach to continually train an instruction-following agent from feedback provided by users during collaborative interactions. During interaction, human users instruct an agent using natural language, and provide realtime binary feedback as they observe the agent following their instructions. We design a contextual bandit learning approach, converting user feedback to immediate reward. We evaluate through thousands of human-agent interactions, demonstrating 15.4% absolute improvement in instruction execution accuracy over time. We also show our approach is robust to several design variations, and that the feedback signal is roughly equivalent to the learning signal of supervised demonstration data.

cs.CL↗

Continually Improving Extractive QA via Human Feedback

We study continually improving an extractive question answering (QA) system via human user feedback. We design and deploy an iterative approach, where information-seeking users ask questions, receive model-predicted answers, and provide feedback. We conduct experiments involving thousands of user interactions under diverse setups to broaden the understanding of learning from feedback over time. Our experiments show effective improvement from user feedback of extractive QA models over time across different data regimes, including significant potential for domain adaptation.

cs.CL↗

CB2: Collaborative Natural Language Interaction Research Platform

CB2 is a multi-agent platform to study collaborative natural language interaction in a grounded task-oriented scenario. It includes a 3D game environment, a backend server designed to serve trained models to human agents, and various tools and processes to enable scalable studies. We deploy CB2 at https://cb2.ai as a system demonstration with a learned instruction following model.

cs.LG↗

lilGym: Natural Language Visual Reasoning with Reinforcement Learning

We present lilGym, a new benchmark for language-conditioned reinforcement learning in visual environments. lilGym is based on 2,661 highly-compositional human-written natural language statements grounded in an interactive visual environment. We introduce a new approach for exact reward computation in every possible world state by annotating all statements with executable Python programs. Each statement is paired with multiple start states and reward functions to form thousands of distinct Markov Decision Processes of varying difficulty. We experiment with lilGym with different models and learning regimes. Our results and analysis show that while existing methods are able to achieve non-trivial performance, lilGym forms a challenging open problem. lilGym is available at https://lil.nlp.cornell.edu/lilgym/.

cs.LG↗

Semantic uncertainty guides the extension of conventions to new referents

A long tradition of studies in psycholinguistics has examined the formation and generalization of ad hoc conventions in reference games, showing how newly acquired conventions for a given target transfer to new referential contexts. However, another axis of generalization remains understudied: how do conventions formed for one target transfer to completely distinct targets, when specific lexical choices are unlikely to repeat? This paper presents two dyadic studies (N = 240) that address this axis of generalization, focusing on the role of nameability -- the a priori likelihood that two individuals will share the same label. We leverage the recently-released KiloGram dataset, a collection of abstract tangram images that is orders of magnitude larger than previously available, exhibiting high diversity of properties like nameability. Our first study asks how nameability shapes convention formation, while the second asks how new conventions generalize to entirely new targets of reference. Our results raise new questions about how ad hoc conventions extend beyond target-specific re-use of specific lexical choices.

cs.CL↗

Abstract Visual Reasoning with Tangram Shapes

We introduce KiloGram, a resource for studying abstract visual reasoning in humans and machines. Drawing on the history of tangram puzzles as stimuli in cognitive science, we build a richly annotated dataset that, with >1k distinct stimuli, is orders of magnitude larger and more diverse than prior resources. It is both visually and linguistically richer, moving beyond whole shape descriptions to include segmentation maps and part labels. We use this resource to evaluate the abstract visual reasoning capacities of recent multi-modal models. We observe that pre-trained weights demonstrate limited abstract reasoning, which dramatically improves with fine-tuning. We also observe that explicitly describing parts aids abstract reasoning for both humans and models, especially when jointly encoding the linguistic and visual inputs. KiloGram is available at https://lil.nlp.cornell.edu/kilogram .

cs.CL↗

Executing Instructions in Situated Collaborative Interactions

We study a collaborative scenario where a user not only instructs a system to complete tasks, but also acts alongside it. This allows the user to adapt to the system abilities by changing their language or deciding to simply accomplish some tasks themselves, and requires the system to effectively recover from errors as the user strategically assigns it new goals. We build a game environment to study this scenario, and learn to map user instructions to system actions. We introduce a learning approach focused on recovery from cascading errors between instructions, and modeling methods to explicitly reason about instructions with multiple goals. We evaluate with a new evaluation protocol using recorded interactions and online games with human users, and observe how users adapt to the system abilities.

cs.CL↗

SLUE: New Benchmark Tasks for Spoken Language Understanding Evaluation on Natural Speech

Progress in speech processing has been facilitated by shared datasets and benchmarks. Historically these have focused on automatic speech recognition (ASR), speaker identification, or other lower-level tasks. Interest has been growing in higher-level spoken language understanding tasks, including using end-to-end models, but there are fewer annotated datasets for such tasks. At the same time, recent work shows the possibility of pre-training generic representations and then fine-tuning for several tasks using relatively little labeled data. We propose to create a suite of benchmark tasks for Spoken Language Understanding Evaluation (SLUE) consisting of limited-size labeled training sets and corresponding evaluation sets. This resource would allow the research community to track progress, evaluate pre-trained representations for higher-level tasks, and study open questions such as the utility of pipeline versus end-to-end approaches. We present the first phase of the SLUE benchmark suite, consisting of named entity recognition, sentiment analysis, and ASR on the corresponding datasets. We focus on naturally produced (not read or synthesized) speech, and freely available datasets. We provide new transcriptions and annotations on subsets of the VoxCeleb and VoxPopuli datasets, evaluation metrics and results for baseline models, and an open-source toolkit to reproduce the baselines and evaluate new models.

cs.CL↗

Wav2Seq: Pre-training Speech-to-Text Encoder-Decoder Models Using Pseudo Languages

We introduce Wav2Seq, the first self-supervised approach to pre-train both parts of encoder-decoder models for speech data. We induce a pseudo language as a compact discrete representation, and formulate a self-supervised pseudo speech recognition task -- transcribing audio inputs into pseudo subword sequences. This process stands on its own, or can be applied as low-cost second-stage pre-training. We experiment with automatic speech recognition (ASR), spoken named entity recognition, and speech-to-text translation. We set new state-of-the-art results for end-to-end spoken named entity recognition, and show consistent improvements on 20 language pairs for speech-to-text translation, even when competing methods use additional text data for training. Finally, on ASR, our approach enables encoder-decoder methods to benefit from pre-training for all parts of the network, and shows comparable performance to highly optimized recent methods.

cs.CL↗

Simulating Bandit Learning from User Feedback for Extractive Question Answering

We study learning from user feedback for extractive question answering by simulating feedback using supervised data. We cast the problem as contextual bandit learning, and analyze the characteristics of several learning scenarios with focus on reducing data annotation. We show that systems initially trained on a small number of examples can dramatically improve given feedback from users on model-predicted answers, and that one can use existing datasets to deploy systems in new domains without any annotation, but instead improving the system on-the-fly via user feedback.

cs.CL↗

A Persistent Spatial Semantic Representation for High-level Natural Language Instruction Execution

Natural language provides an accessible and expressive interface to specify long-term tasks for robotic agents. However, non-experts are likely to specify such tasks with high-level instructions, which abstract over specific robot actions through several layers of abstraction. We propose that key to bridging this gap between language and robot actions over long execution horizons are persistent representations. We propose a persistent spatial semantic representation method, and show how it enables building an agent that performs hierarchical reasoning to effectively execute long-term tasks. We evaluate our approach on the ALFRED benchmark and achieve state-of-the-art results, despite completely avoiding the commonly used step-by-step instructions.

cs.RO↗