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Yogesh S Rawat

Publications and source records attributed to Yogesh S Rawat.

29 records · Page 2Linked to original sources

LARNet: Latent Action Representation for Human Action Synthesis

We present LARNet, a novel end-to-end approach for generating human action videos. A joint generative modeling of appearance and dynamics to synthesize a video is very challenging and therefore recent works in video synthesis have proposed to decompose these two factors. However, these methods require a driving video to model the video dynamics. In this work, we propose a generative approach instead, which explicitly learns action dynamics in latent space avoiding the need of a driving video during inference. The generated action dynamics is integrated with the appearance using a recurrent hierarchical structure which induces motion at different scales to focus on both coarse as well as fine level action details. In addition, we propose a novel mix-adversarial loss function which aims at improving the temporal coherency of synthesized videos. We evaluate the proposed approach on four real-world human action datasets demonstrating the effectiveness of the proposed approach in generating human actions. Code available at https://github.com/aayushjr/larnet.

cs.CV↗

TinyAction Challenge: Recognizing Real-world Low-resolution Activities in Videos

This paper summarizes the TinyAction challenge which was organized in ActivityNet workshop at CVPR 2021. This challenge focuses on recognizing real-world low-resolution activities present in videos. Action recognition task is currently focused around classifying the actions from high-quality videos where the actors and the action is clearly visible. While various approaches have been shown effective for recognition task in recent works, they often do not deal with videos of lower resolution where the action is happening in a tiny region. However, many real world security videos often have the actual action captured in a small resolution, making action recognition in a tiny region a challenging task. In this work, we propose a benchmark dataset, TinyVIRAT-v2, which is comprised of naturally occuring low-resolution actions. This is an extension of the TinyVIRAT dataset and consists of actions with multiple labels. The videos are extracted from security videos which makes them realistic and more challenging. We use current state-of-the-art action recognition methods on the dataset as a benchmark, and propose the TinyAction Challenge.

cs.CV↗

Unsupervised Discriminative Embedding for Sub-Action Learning in Complex Activities

Action recognition and detection in the context of long untrimmed video sequences has seen an increased attention from the research community. However, annotation of complex activities is usually time consuming and challenging in practice. Therefore, recent works started to tackle the problem of unsupervised learning of sub-actions in complex activities. This paper proposes a novel approach for unsupervised sub-action learning in complex activities. The proposed method maps both visual and temporal representations to a latent space where the sub-actions are learnt discriminatively in an end-to-end fashion. To this end, we propose to learn sub-actions as latent concepts and a novel discriminative latent concept learning (DLCL) module aids in learning sub-actions. The proposed DLCL module lends on the idea of latent concepts to learn compact representations in the latent embedding space in an unsupervised way. The result is a set of latent vectors that can be interpreted as cluster centers in the embedding space. The latent space itself is formed by a joint visual and temporal embedding capturing the visual similarity and temporal ordering of the data. Our joint learning with discriminative latent concept module is novel which eliminates the need for explicit clustering. We validate our approach on three benchmark datasets and show that the proposed combination of visual-temporal embedding and discriminative latent concepts allow to learn robust action representations in an unsupervised setting.

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In Defense of Pseudo-Labeling: An Uncertainty-Aware Pseudo-label Selection Framework for Semi-Supervised Learning

The recent research in semi-supervised learning (SSL) is mostly dominated by consistency regularization based methods which achieve strong performance. However, they heavily rely on domain-specific data augmentations, which are not easy to generate for all data modalities. Pseudo-labeling (PL) is a general SSL approach that does not have this constraint but performs relatively poorly in its original formulation. We argue that PL underperforms due to the erroneous high confidence predictions from poorly calibrated models; these predictions generate many incorrect pseudo-labels, leading to noisy training. We propose an uncertainty-aware pseudo-label selection (UPS) framework which improves pseudo labeling accuracy by drastically reducing the amount of noise encountered in the training process. Furthermore, UPS generalizes the pseudo-labeling process, allowing for the creation of negative pseudo-labels; these negative pseudo-labels can be used for multi-label classification as well as negative learning to improve the single-label classification. We achieve strong performance when compared to recent SSL methods on the CIFAR-10 and CIFAR-100 datasets. Also, we demonstrate the versatility of our method on the video dataset UCF-101 and the multi-label dataset Pascal VOC.

cs.LG↗

We don't Need Thousand Proposals$\colon$ Single Shot Actor-Action Detection in Videos

We propose SSA2D, a simple yet effective end-to-end deep network for actor-action detection in videos. The existing methods take a top-down approach based on region-proposals (RPN), where the action is estimated based on the detected proposals followed by post-processing such as non-maximal suppression. While effective in terms of performance, these methods pose limitations in scalability for dense video scenes with a high memory requirement for thousands of proposals. We propose to solve this problem from a different perspective where we don't need any proposals. SSA2D is a unified network, which performs pixel level joint actor-action detection in a single-shot, where every pixel of the detected actor is assigned an action label. SSA2D has two main advantages: 1) It is a fully convolutional network which does not require any proposals and post-processing making it memory as well as time efficient, 2) It is easily scalable to dense video scenes as its memory requirement is independent of the number of actors present in the scene. We evaluate the proposed method on the Actor-Action dataset (A2D) and Video Object Relation (VidOR) dataset, demonstrating its effectiveness in multiple actors and action detection in a video. SSA2D is 11x faster during inference with comparable (sometimes better) performance and fewer network parameters when compared with the prior works.

cs.CV↗

View-invariant action recognition

Human action recognition is an important problem in computer vision. It has a wide range of applications in surveillance, human-computer interaction, augmented reality, video indexing, and retrieval. The varying pattern of spatio-temporal appearance generated by human action is key for identifying the performed action. We have seen a lot of research exploring this dynamics of spatio-temporal appearance for learning a visual representation of human actions. However, most of the research in action recognition is focused on some common viewpoints, and these approaches do not perform well when there is a change in viewpoint. Human actions are performed in a 3-dimensional environment and are projected to a 2-dimensional space when captured as a video from a given viewpoint. Therefore, an action will have a different spatio-temporal appearance from different viewpoints. The research in view-invariant action recognition addresses this problem and focuses on recognizing human actions from unseen viewpoints.

cs.CV↗

TinyVIRAT: Low-resolution Video Action Recognition

The existing research in action recognition is mostly focused on high-quality videos where the action is distinctly visible. In real-world surveillance environments, the actions in videos are captured at a wide range of resolutions. Most activities occur at a distance with a small resolution and recognizing such activities is a challenging problem. In this work, we focus on recognizing tiny actions in videos. We introduce a benchmark dataset, TinyVIRAT, which contains natural low-resolution activities. The actions in TinyVIRAT videos have multiple labels and they are extracted from surveillance videos which makes them realistic and more challenging. We propose a novel method for recognizing tiny actions in videos which utilizes a progressive generative approach to improve the quality of low-resolution actions. The proposed method also consists of a weakly trained attention mechanism which helps in focusing on the activity regions in the video. We perform extensive experiments to benchmark the proposed TinyVIRAT dataset and observe that the proposed method significantly improves the action recognition performance over baselines. We also evaluate the proposed approach on synthetically resized action recognition datasets and achieve state-of-the-art results when compared with existing methods. The dataset and code is publicly available at https://github.com/UgurDemir/Tiny-VIRAT.

cs.CV↗

CapsuleVOS: Semi-Supervised Video Object Segmentation Using Capsule Routing

In this work we propose a capsule-based approach for semi-supervised video object segmentation. Current video object segmentation methods are frame-based and often require optical flow to capture temporal consistency across frames which can be difficult to compute. To this end, we propose a video based capsule network, CapsuleVOS, which can segment several frames at once conditioned on a reference frame and segmentation mask. This conditioning is performed through a novel routing algorithm for attention-based efficient capsule selection. We address two challenging issues in video object segmentation: 1) segmentation of small objects and 2) occlusion of objects across time. The issue of segmenting small objects is addressed with a zooming module which allows the network to process small spatial regions of the video. Apart from this, the framework utilizes a novel memory module based on recurrent networks which helps in tracking objects when they move out of frame or are occluded. The network is trained end-to-end and we demonstrate its effectiveness on two benchmark video object segmentation datasets; it outperforms current offline approaches on the Youtube-VOS dataset while having a run-time that is almost twice as fast as competing methods. The code is publicly available at https://github.com/KevinDuarte/CapsuleVOS.

cs.CV↗

Multi-modal Capsule Routing for Actor and Action Video Segmentation Conditioned on Natural Language Queries

In this paper, we propose an end-to-end capsule network for pixel level localization of actors and actions present in a video. The localization is performed based on a natural language query through which an actor and action are specified. We propose to encode both the video as well as textual input in the form of capsules, which provide more effective representation in comparison with standard convolution based features. We introduce a novel capsule based attention mechanism for fusion of video and text capsules for text selected video segmentation. The attention mechanism is performed via joint EM routing over video and text capsules for text selected actor and action localization. The existing works on actor-action localization are mainly focused on localization in a single frame instead of the full video. Different from existing works, we propose to perform the localization on all frames of the video. To validate the potential of the proposed network for actor and action localization on all the frames of a video, we extend an existing actor-action dataset (A2D) with annotations for all the frames. The experimental evaluation demonstrates the effectiveness of the proposed capsule network for text selective actor and action localization in videos, and it also improves upon the performance of the existing state-of-the art works on single frame-based localization.

cs.CV↗

Time-Aware and View-Aware Video Rendering for Unsupervised Representation Learning

The recent success in deep learning has lead to various effective representation learning methods for videos. However, the current approaches for video representation require large amount of human labeled datasets for effective learning. We present an unsupervised representation learning framework to encode scene dynamics in videos captured from multiple viewpoints. The proposed framework has two main components: Representation Learning Network (RL-NET), which learns a representation with the help of Blending Network (BL-NET), and Video Rendering Network (VR-NET), which is used for video synthesis. The framework takes as input video clips from different viewpoints and time, learns an internal representation and uses this representation to render a video clip from an arbitrary given viewpoint and time. The ability of the proposed network to render video frames from arbitrary viewpoints and time enable it to learn a meaningful and robust representation of the scene dynamics. We demonstrate the effectiveness of the proposed method in rendering view-aware as well as time-aware video clips on two different real-world datasets including UCF-101 and NTU-RGB+D. To further validate the effectiveness of the learned representation, we use it for the task of view-invariant activity classification where we observe a significant improvement (~26%) in the performance on NTU-RGB+D dataset compared to the existing state-of-the art methods.

cs.CV↗

VideoCapsuleNet: A Simplified Network for Action Detection

The recent advances in Deep Convolutional Neural Networks (DCNNs) have shown extremely good results for video human action classification, however, action detection is still a challenging problem. The current action detection approaches follow a complex pipeline which involves multiple tasks such as tube proposals, optical flow, and tube classification. In this work, we present a more elegant solution for action detection based on the recently developed capsule network. We propose a 3D capsule network for videos, called VideoCapsuleNet: a unified network for action detection which can jointly perform pixel-wise action segmentation along with action classification. The proposed network is a generalization of capsule network from 2D to 3D, which takes a sequence of video frames as input. The 3D generalization drastically increases the number of capsules in the network, making capsule routing computationally expensive. We introduce capsule-pooling in the convolutional capsule layer to address this issue which makes the voting algorithm tractable. The routing-by-agreement in the network inherently models the action representations and various action characteristics are captured by the predicted capsules. This inspired us to utilize the capsules for action localization and the class-specific capsules predicted by the network are used to determine a pixel-wise localization of actions. The localization is further improved by parameterized skip connections with the convolutional capsule layers and the network is trained end-to-end with a classification as well as localization loss. The proposed network achieves sate-of-the-art performance on multiple action detection datasets including UCF-Sports, J-HMDB, and UCF-101 (24 classes) with an impressive ~20% improvement on UCF-101 and ~15% improvement on J-HMDB in terms of v-mAP scores.

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