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Yongsheng Liu

Publications and source records attributed to Yongsheng Liu.

9 recordsLinked to original sources

MagicAgent: Towards Generalized Agent Planning

The evolution of Large Language Models (LLMs) from passive text processors to autonomous agents has established planning as a core component of modern intelligence. However, achieving generalized planning remains elusive, not only by the scarcity of high-quality interaction data but also by inherent conflicts across heterogeneous planning tasks. These challenges result in models that excel at isolated tasks yet struggle to generalize, while existing multi-task training attempts suffer from gradient interference. In this paper, we present \textbf{MagicAgent}, a series of foundation models specifically designed for generalized agent planning. We introduce a lightweight and scalable synthetic data framework that generates high-quality trajectories across diverse planning tasks, including hierarchical task decomposition, tool-augmented planning, multi-constraint scheduling, procedural logic orchestration, and long-horizon tool execution. To mitigate training conflicts, we propose a two-stage training paradigm comprising supervised fine-tuning followed by multi-objective reinforcement learning over both static datasets and dynamic environments. Empirical results show that MagicAgent-32B and MagicAgent-30B-A3B achieve superior performance across diverse open-source benchmarks (\emph{e.g.}, $75.1\%$ on Worfbench and $86.9\%$ on BFCL-v3), as well as strong results on our in-house MagicEval benchmarks, substantially outperforming existing sub-100B models and surpassing leading ultra-scale models, including GPT-5.2, Kimi-K2 and GLM-4.7.

cs.AI

Tunable intrinsic ferromagnetic topological phases in bulk van der Waals crystal MnSb6Te10

Intrinsic ferromagnetism is a crucial ingredient to realize quantum anomalous Hall effect in quasi two dimensional materials, thus the search of intrinsic ferromagnetic topological materials is one of the most concerned issues in the field of topological phases of matter. In this work, combining magnetotransport measurements, first principles calculations, and angle-resolved photoemission spectroscopy studies, we find that in MnSb6Te10, the n = 2 member of the MnSb2Te4/(Sb2Te3)n family, the strong magnetic competition realizes a fragile ferromagnetic ground state, which whereas easily enters into ferrimagnetic and the Z_2 antiferromagnetic topological insulator phase with warming to higher temperature. Interestingly, the system stays in an inversion-symmetry-protected axion insulator phase in the ferromagnetic ground state as well as in the external magnetic field driven spin-polarized FM phase and can be converted into a Weyl semimetal with multiple Weyl nodes in the valence bands with hole doping, which are manifested by the measured notable intrinsic anomalous Hall effect. Our work thus provides an intrinsic magnetic topological material which is highly tunable into versatile topological phases by temperature, magnetic field, as well as carrier doping.

cond-mat.mtrl-sci

TStarBots: Defeating the Cheating Level Builtin AI in StarCraft II in the Full Game

Starcraft II (SC2) is widely considered as the most challenging Real Time Strategy (RTS) game. The underlying challenges include a large observation space, a huge (continuous and infinite) action space, partial observations, simultaneous move for all players, and long horizon delayed rewards for local decisions. To push the frontier of AI research, Deepmind and Blizzard jointly developed the StarCraft II Learning Environment (SC2LE) as a testbench of complex decision making systems. SC2LE provides a few mini games such as MoveToBeacon, CollectMineralShards, and DefeatRoaches, where some AI agents have achieved the performance level of human professional players. However, for full games, the current AI agents are still far from achieving human professional level performance. To bridge this gap, we present two full game AI agents in this paper - the AI agent TStarBot1 is based on deep reinforcement learning over a flat action structure, and the AI agent TStarBot2 is based on hard-coded rules over a hierarchical action structure. Both TStarBot1 and TStarBot2 are able to defeat the built-in AI agents from level 1 to level 10 in a full game (1v1 Zerg-vs-Zerg game on the AbyssalReef map), noting that level 8, level 9, and level 10 are cheating agents with unfair advantages such as full vision on the whole map and resource harvest boosting. To the best of our knowledge, this is the first public work to investigate AI agents that can defeat the built-in AI in the StarCraft II full game.

cs.AI

Hierarchical Macro Strategy Model for MOBA Game AI

The next challenge of game AI lies in Real Time Strategy (RTS) games. RTS games provide partially observable gaming environments, where agents interact with one another in an action space much larger than that of GO. Mastering RTS games requires both strong macro strategies and delicate micro level execution. Recently, great progress has been made in micro level execution, while complete solutions for macro strategies are still lacking. In this paper, we propose a novel learning-based Hierarchical Macro Strategy model for mastering MOBA games, a sub-genre of RTS games. Trained by the Hierarchical Macro Strategy model, agents explicitly make macro strategy decisions and further guide their micro level execution. Moreover, each of the agents makes independent strategy decisions, while simultaneously communicating with the allies through leveraging a novel imitated cross-agent communication mechanism. We perform comprehensive evaluations on a popular 5v5 Multiplayer Online Battle Arena (MOBA) game. Our 5-AI team achieves a 48% winning rate against human player teams which are ranked top 1% in the player ranking system.

cs.MA

Modeling Varying Camera-IMU Time Offset in Optimization-Based Visual-Inertial Odometry

Combining cameras and inertial measurement units (IMUs) has been proven effective in motion tracking, as these two sensing modalities offer complementary characteristics that are suitable for fusion. While most works focus on global-shutter cameras and synchronized sensor measurements, consumer-grade devices are mostly equipped with rolling-shutter cameras and suffer from imperfect sensor synchronization. In this work, we propose a nonlinear optimization-based monocular visual inertial odometry (VIO) with varying camera-IMU time offset modeled as an unknown variable. Our approach is able to handle the rolling-shutter effects and imperfect sensor synchronization in a unified way. Additionally, we introduce an efficient algorithm based on dynamic programming and red-black tree to speed up IMU integration over variable-length time intervals during the optimization. An uncertainty-aware initialization is also presented to launch the VIO robustly. Comparisons with state-of-the-art methods on the Euroc dataset and mobile phone data are shown to validate the effectiveness of our approach.

cs.CV

Possible magnetism based on orbital motion of protons in ice

A peak anomaly is observed in the magnetic susceptibility as a function of temperature in solid H2O near Tp=60 K. At external magnetic fields below 2 kOe, Tp becomes positive in the temperature range between 45 and 66 K. The magnetic field dependence of the susceptibility in the same temperature range exhibits an inverted ferromagnetic hysteretic loop superimposed on top of the diamagnetic signature of ice at fields below 600 Oe. We suggest that a fraction of protons that are capable of undergoing correlated tunneling in a hexagonal path without disrupting the stoichiometry of the lattice create an induced magnetic field opposite to the induced magnetic field created by the electrons upon application of an external field which counters the overall diamagnetism of the material.

physics.chem-ph

Kinetics of Hexagonal Cylinders to Face-centered Cubic Spheres Transition of Triblock Copolymer in Selective Solvent: Brownian Dynamics Simulation

The kinetics of the transformation from the hexagonal packed cylinder (HEX) phase to the face-centered-cubic (FCC) phase was simulated using Brownian Dynamics for an ABA triblock copolymer in a selective solvent for the A block. The kinetics was obtained by instantaneously changing either the temperature of the system or the well-depth of the Lennard-Jones potential. Detailed analysis showed that the transformation occurred via a rippling mechanism. The simulation results indicated that the order-order transformation (OOT) was a nucleation and growth process when the temperature of the system instantly jumped from 0.8 to 0.5. The time evolution of the structure factor obtained by Fourier Transformation showed that the peak intensities of the HEX and FCC phases could be fit well by an Avrami equation.

physics.comp-ph

Kinetics of phase transition from lamellar to hexagonally packed cylinders for a triblock copolymer in a selective solvent

We examined the kinetics of the transformation from the lamellar (LAM) to the hexagonally packed cylinder (HEX) phase for the triblock copolymer, polystyrene-b-poly (ethylene-co-butylene)-b-polystyrene (SEBS) in dibutyl phthalate (DBP), a selective solvent for polystyrene (PS), using time-resolved small angle x-ray scattering (SAXS). We observe the HEX phase with the EB block in the cores at a lower temperature than the LAM phase due to the solvent selectivity of DBP for the PS block. Analysis of the SAXS data for a deep temperature quench well below the LAM-HEX transition shows that the transformation occurs in a one-step process. We calculate the scattering using a geometric model of rippled layers with adjacent layers totally out of phase during the transformation. The agreement of the calculations with the data further supports the continuous transformation mechanism from the LAM to HEX for a deep quench. In contrast, for a shallow quench close to the OOT we find agreement with a two-step nucleation and growth mechanism.

cond-mat.soft

Kinetics of HEX-BCC Transition in a Triblock Copolymer in a Selective Solvent: Time Resolved Small Angle X-ray Scattering Measurements and Model Calculations

Time-resolved small angle x-ray scattering (SAXS) was used to examine the kinetics of the transition from HEX cylinders to BCC spheres at various temperatures in poly(styrene-b- ethylene-co-butylene-b-styrene) (SEBS) in mineral oil, a selective solvent for the middle EB block. Temperature-ramp SAXS and rheology measurements show the HEX to BCC order-order transition (OOT) at ~127 oC and order-disorder transition (ODT) at ~180 oC. We also observed the metastability limit of HEX in BCC with a spinodal temperature, Ts ~ 150 oC. The OOT exhibits 3 stages and occurs via a nucleation and growth mechanism when the final temperature Tf < Ts. Spinodal decomposition in a continuous ordering system was seen when Ts< Tf < TODT. We observed that HEX cylinders transform to disordered spheres via a transient BCC state. We develop a geometrical model of coupled anisotropic fluctuations and calculate the scattering which shows very good agreement with the SAXS data. The splitting of the primary peak into two peaks when the cylinder spacing and modulation wavelength are incommensurate predicted by the model is confirmed by analysis of the SAXS data.

cond-mat.soft