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Yoshimasa Tsuruoka

Publications and source records attributed to Yoshimasa Tsuruoka.

At least 19 recordsLinked to original sources

FlexComp: One Model for Every Ratio in Context Compression

Soft context compression condenses a context into a few memory tokens that a frozen LLM consumes in place of the raw text, but existing compressors fix the compression ratio at training and inference: each deployed ratio requires a separately trained model, and the chosen ratio is applied uniformly to all inputs, whose actual needs vary drastically. We propose FlexComp, a method-agnostic framework that decouples the ratio from both training and deployment: Matryoshka-style training samples the memory budget $K$ per instance, turning one model into an any-ratio compressor, and the budget is then chosen per input by: (1) confidence-based cascade routing or (2) a lightweight learned $K$ predictor. Across ICAE, 500xCompressor, and SAC on MRQA, a single FlexComp model matches separately trained fixed-ratio specialists with minimal degradation. Cascade routing preserves over 98% of the mildest ratio's accuracy at up to 266x average compression; the $K$ predictor, in a single compression-decoding pass, reaches 158-236x within 0.7 F1 of the mildest ratio. At serving-scale batch sizes, the $K$ predictor cuts context KV cache by 50% and improves decoding throughput by 47%.

cs.CL↗

CNeo-Bench: Diagnosing Large Language Models on Chinese Neologisms

Chinese neologisms exploit diverse and unique linguistic mechanisms, such as phonetic substitution (e.g., 886 for ``bye-bye'') and visual character decomposition that are rare in other languages. We introduce CNeo-Bench, a benchmark of 4,759 such neologisms with reference definitions, organized into five top-level categories and nine subcategories by the linguistic mechanism behind each expression. CNeo-Bench is paired with a two-tier evaluation framework that separates whether a model can describe a neologism from whether it can operate on its underlying mechanism. Evaluating 18 LLMs, we find that Chinese neologisms remain an open challenge; most models fall below 40\% on definition generation, and on several subcategories a systematic recognition-manipulation gap emerges: models describe neologisms correctly but, in source-form restoration tasks, substitute a semantic equivalent (paraphrase) for the source form rather than producing the source form itself. A few-shot analysis on 1,058 hard items shows that in-context examples can solve many difficult cases, but leave a noticeable portion of errors remaining, indicating challenges beyond prompting alone can address.

cs.CL↗

Shortcut Trajectory Planning for Efficient Offline Reinforcement Learning

Diffusion-based trajectory planners have shown strong performance in offline reinforcement learning, but their iterative denoising process often incurs high inference cost. Consistency-based planners reduce the number of sampling steps, yet they typically rely on a two-stage teacher--student distillation pipeline that increases training cost and may introduce instability. We propose Shortcut Trajectory Planning (STP), an offline model-based reinforcement learning framework that incorporates shortcut models as efficient trajectory generators. STP trains a conditional shortcut trajectory model in a single stage, supports adjustable one-step and few-step inference through step-size conditioning, and selects candidate plans using a critic augmented with feasibility-aware correction. Across standard D4RL benchmarks, including locomotion, navigation, manipulation, and dexterous control tasks, STP achieves strong performance while simplifying the training pipeline for fast generative planning.

cs.LG↗

RegMix-D: Dynamic Data Mixing via Proxy Training Trajectories

Data mixture selection is critical for Large Language Model pretraining. Existing methods such as RegMix select a single static mixture by fitting a regression model on small-scale proxy runs. We propose RegMix-D, a simple extension of RegMix to dynamic mixing. Our key observation is that proxy runs produce not only endpoint losses, but also full loss trajectories, which can be used to further improve data mixture. By training regression model on these trajectories, we can predict optimal mixtures at multiple training stages. RegMix-D supports two deployment modes: an offline variant that generates a complete mixture schedule before target training, and an online variant that adapts the mixture during training using observed loss. Experiments on 25B tokens of the Pile dataset with a 1B parameter target model show that RegMix-D consistently improves over RegMix and DoReMi across 13 downstream tasks while remaining proxy-efficient: it surpasses RegMix even with only 128 proxy models (25% of RegMix's proxy compute budget).

cs.CL↗

NeoAMT: Neologism-Aware Agentic Machine Translation with Reinforcement Learning

Neologism-aware machine translation aims to translate source sentences containing neologisms into target languages. This field remains underexplored compared with general machine translation (MT). In this paper, we propose an agentic framework, NeoAMT, for neologism-aware machine translation equipped with a Wiktionary-based search toolkit. Specifically, we first construct a dedicated dataset for neologism-aware machine translation and build a search toolkit grounded in Wiktionary. The dataset covers 16 languages and 75 translation directions in total, derived from approximately 10 million records of an English Wiktionary dump. The retrieval corpus of the search toolkit is also constructed from around 3 million cleaned records of the same dump. We then leverage the dataset and toolkit to train a translation agent via reinforcement learning (RL) and to evaluate the accuracy of neologism-aware machine translation. Furthermore, we propose an RL training framework featuring a novel reward design and an adaptive rollout generation strategy that exploits translation difficulty to further improve the translation quality of translation agents using our search toolkit.

cs.CL↗

GRC: Unifying Reasoning-Driven Generation, Retrieval and Compression

Text embedding and generative tasks are usually trained separately based on large language models (LLMs) nowadays. This causes a large amount of training cost and deployment effort. Context compression is also a challenging and pressing task, which is vital to reasoning-driven generation, and agentic tasks requiring long context and continual learning. In this paper, we explore how to unify reasoning-driven generation, reasoning-enhanced text representation and context compression tasks in one forward pass for LLMs. Through meta latent tokens and a unified generative, representative and compressive tuning approach, we propose a training framework named GRC that bridges the three tasks. The trained models can accomplish three objectives in a single forward pass while maintaining modular, LEGO-style flexibility during inference. This design greatly reduces the deployment effort for retrieval-augmented generation (RAG) and achieves efficient inference and three times data utilization during training. Furthermore, this framework design enables a new paradigm for text embedding: self-reason-latent embeds, and a new generation paradigm, latent memory-augmented generation, where compressed and internalized KV cache with O(1) length is used as the updatable memory. We also propose hybrid paged attention to speed up the inference of our models. Extensive experiments on reasoning-intensive retrieval benchmarks, generative tasks, document compression, latency evaluation, and RAG settings demonstrate the effectiveness of our method and may shed light on the truly unified model that can handle reasoning-driven generation, embedding and compression tasks seamlessly.

cs.CL↗

Direct Quantized Training of Language Models with Stochastic Rounding

Although recent quantized Large Language Models (LLMs), such as BitNet, have paved the way for significant reduction in memory usage during deployment with binary or ternary weights, training these models still demands substantial memory footprints. This is partly because high-precision (i.e., unquantized) weights required for straight-through estimation must be maintained throughout the whole training process. To address this, we explore directly updating the quantized low-precision weights without relying on straight-through estimation during backpropagation, aiming to save memory usage during training. Specifically, we employ a stochastic rounding technique to minimize the information loss caused by the use of low-bit weights throughout training. Experimental results on our LLaMA-structured models of various sizes indicate that (1) training with only low-precision weights is feasible even when they are constrained to ternary values; (2) extending the bit width to 8 bits achieves performance on par with BitNet b1.58; (3) our models remain robust to precision scaling and memory reduction, showing minimal performance degradation when moving from FP32 to lower-memory environments (BF16/FP8); and (4) our models also support inference using ternary weights, showcasing their flexibility in deployment.

cs.LG↗

Improving Multimodal Contrastive Learning of Sentence Embeddings with Object-Phrase Alignment

Multimodal sentence embedding models typically leverage image-caption pairs in addition to textual data during training. However, such pairs often contain noise, including redundant or irrelevant information on either the image or caption side. To mitigate this issue, we propose MCSEO, a method that enhances multimodal sentence embeddings by incorporating fine-grained object-phrase alignment alongside traditional image-caption alignment. Specifically, MCSEO utilizes existing segmentation and object detection models to extract accurate object-phrase pairs, which are then used to optimize a contrastive learning objective tailored to object-phrase correspondence. Experimental results on semantic textual similarity (STS) tasks across different backbone models demonstrate that MCSEO consistently outperforms strong baselines, highlighting the significance of precise object-phrase alignment in multimodal representation learning.

cs.CL↗

Which Experiences Are Influential for RL Agents? Efficiently Estimating The Influence of Experiences

In reinforcement learning (RL) with experience replay, experiences stored in a replay buffer influence the RL agent's performance. Information about how these experiences influence the agent's performance is valuable for various purposes, such as identifying experiences that negatively influence underperforming agents. One method for estimating the influence of experiences is the leave-one-out (LOO) method. However, this method is usually computationally prohibitive. In this paper, we present Policy Iteration with Turn-over Dropout (PIToD), which efficiently estimates the influence of experiences. We evaluate how correctly PIToD estimates the influence of experiences and its efficiency compared to LOO. We then apply PIToD to amend underperforming RL agents, i.e., we use PIToD to estimate negatively influential experiences for the RL agents and to delete the influence of these experiences. We show that RL agents' performance is significantly improved via amendments with PIToD.

cs.LG↗

Consistency Trajectory Planning: High-Quality and Efficient Trajectory Optimization for Offline Model-Based Reinforcement Learning

This paper introduces Consistency Trajectory Planning (CTP), a novel offline model-based reinforcement learning method that leverages the recently proposed Consistency Trajectory Model (CTM) for efficient trajectory optimization. While prior work applying diffusion models to planning has demonstrated strong performance, it often suffers from high computational costs due to iterative sampling procedures. CTP supports fast, single-step trajectory generation without significant degradation in policy quality. We evaluate CTP on the D4RL benchmark and show that it consistently outperforms existing diffusion-based planning methods in long-horizon, goal-conditioned tasks. Notably, CTP achieves higher normalized returns while using significantly fewer denoising steps. In particular, CTP achieves comparable performance with over $120\times$ speedup in inference time, demonstrating its practicality and effectiveness for high-performance, low-latency offline planning.

cs.AI↗

Word Alignment as Preference for Machine Translation

The problem of hallucination and omission, a long-standing problem in machine translation (MT), is more pronounced when a large language model (LLM) is used in MT because an LLM itself is susceptible to these phenomena. In this work, we mitigate the problem in an LLM-based MT model by guiding it to better word alignment. We first study the correlation between word alignment and the phenomena of hallucination and omission in MT. Then we propose to utilize word alignment as preference to optimize the LLM-based MT model. The preference data are constructed by selecting chosen and rejected translations from multiple MT tools. Subsequently, direct preference optimization is used to optimize the LLM-based model towards the preference signal. Given the absence of evaluators specifically designed for hallucination and omission in MT, we further propose selecting hard instances and utilizing GPT-4 to directly evaluate the performance of the models in mitigating these issues. We verify the rationality of these designed evaluation methods by experiments, followed by extensive results demonstrating the effectiveness of word alignment-based preference optimization to mitigate hallucination and omission. On the other hand, although it shows promise in mitigating hallucination and omission, the overall performance of MT in different language directions remains mixed, with slight increases in BLEU and decreases in COMET.

cs.CL↗

M2M-Gen: A Multimodal Framework for Automated Background Music Generation in Japanese Manga Using Large Language Models

This paper introduces M2M Gen, a multi modal framework for generating background music tailored to Japanese manga. The key challenges in this task are the lack of an available dataset or a baseline. To address these challenges, we propose an automated music generation pipeline that produces background music for an input manga book. Initially, we use the dialogues in a manga to detect scene boundaries and perform emotion classification using the characters faces within a scene. Then, we use GPT4o to translate this low level scene information into a high level music directive. Conditioned on the scene information and the music directive, another instance of GPT 4o generates page level music captions to guide a text to music model. This produces music that is aligned with the mangas evolving narrative. The effectiveness of M2M Gen is confirmed through extensive subjective evaluations, showcasing its capability to generate higher quality, more relevant and consistent music that complements specific scenes when compared to our baselines.

cs.SD↗

Cross-Domain Policy Transfer by Representation Alignment via Multi-Domain Behavioral Cloning

Transferring learned skills across diverse situations remains a fundamental challenge for autonomous agents, particularly when agents are not allowed to interact with an exact target setup. While prior approaches have predominantly focused on learning domain translation, they often struggle with handling significant domain gaps or out-of-distribution tasks. In this paper, we present a simple approach for cross-domain policy transfer that learns a shared latent representation across domains and a common abstract policy on top of it. Our approach leverages multi-domain behavioral cloning on unaligned trajectories of proxy tasks and employs maximum mean discrepancy (MMD) as a regularization term to encourage cross-domain alignment. The MMD regularization better preserves structures of latent state distributions than commonly used domain-discriminative distribution matching, leading to higher transfer performance. Moreover, our approach involves training only one multi-domain policy, which makes extension easier than existing methods. Empirical evaluations demonstrate the efficacy of our method across various domain shifts, especially in scenarios where exact domain translation is challenging, such as cross-morphology or cross-viewpoint settings. Our ablation studies further reveal that multi-domain behavioral cloning implicitly contributes to representation alignment alongside domain-adversarial regularization.

cs.LG↗

Improving Arithmetic Reasoning Ability of Large Language Models through Relation Tuples, Verification and Dynamic Feedback

Current representations used in reasoning steps of large language models can mostly be categorized into two main types: (1) natural language, which is difficult to verify; and (2) non-natural language, usually programming code, which is difficult for people who are unfamiliar with coding to read. In this paper, we propose to use a semi-structured form to represent reasoning steps of large language models. Specifically, we use relation tuples, which are not only human-readable but also machine-friendly and easier to verify than natural language. We implement a framework that includes three main components: (1) introducing relation tuples into the reasoning steps of large language models; (2) implementing an automatic verification process of reasoning steps with a local code interpreter based on relation tuples; and (3) integrating a simple and effective dynamic feedback mechanism, which we found helpful for self-improvement of large language models. The experimental results on various arithmetic datasets demonstrate the effectiveness of our method in improving the arithmetic reasoning ability of large language models. The source code is available at https://github.com/gpgg/art.

cs.CL↗

Enhancing Cross-lingual Sentence Embedding for Low-resource Languages with Word Alignment

The field of cross-lingual sentence embeddings has recently experienced significant advancements, but research concerning low-resource languages has lagged due to the scarcity of parallel corpora. This paper shows that cross-lingual word representation in low-resource languages is notably under-aligned with that in high-resource languages in current models. To address this, we introduce a novel framework that explicitly aligns words between English and eight low-resource languages, utilizing off-the-shelf word alignment models. This framework incorporates three primary training objectives: aligned word prediction and word translation ranking, along with the widely used translation ranking. We evaluate our approach through experiments on the bitext retrieval task, which demonstrate substantial improvements on sentence embeddings in low-resource languages. In addition, the competitive performance of the proposed model across a broader range of tasks in high-resource languages underscores its practicality.

cs.CL↗

Leveraging Multi-lingual Positive Instances in Contrastive Learning to Improve Sentence Embedding

Learning multi-lingual sentence embeddings is a fundamental task in natural language processing. Recent trends in learning both mono-lingual and multi-lingual sentence embeddings are mainly based on contrastive learning (CL) among an anchor, one positive, and multiple negative instances. In this work, we argue that leveraging multiple positives should be considered for multi-lingual sentence embeddings because (1) positives in a diverse set of languages can benefit cross-lingual learning, and (2) transitive similarity across multiple positives can provide reliable structural information for learning. In order to investigate the impact of multiple positives in CL, we propose a novel approach, named MPCL, to effectively utilize multiple positive instances to improve the learning of multi-lingual sentence embeddings. Experimental results on various backbone models and downstream tasks demonstrate that MPCL leads to better retrieval, semantic similarity, and classification performances compared to conventional CL. We also observe that in unseen languages, sentence embedding models trained on multiple positives show better cross-lingual transfer performance than models trained on a single positive instance.

cs.CL↗

WSPAlign: Word Alignment Pre-training via Large-Scale Weakly Supervised Span Prediction

Most existing word alignment methods rely on manual alignment datasets or parallel corpora, which limits their usefulness. Here, to mitigate the dependence on manual data, we broaden the source of supervision by relaxing the requirement for correct, fully-aligned, and parallel sentences. Specifically, we make noisy, partially aligned, and non-parallel paragraphs. We then use such a large-scale weakly-supervised dataset for word alignment pre-training via span prediction. Extensive experiments with various settings empirically demonstrate that our approach, which is named WSPAlign, is an effective and scalable way to pre-train word aligners without manual data. When fine-tuned on standard benchmarks, WSPAlign has set a new state-of-the-art by improving upon the best-supervised baseline by 3.3~6.1 points in F1 and 1.5~6.1 points in AER. Furthermore, WSPAlign also achieves competitive performance compared with the corresponding baselines in few-shot, zero-shot and cross-lingual tests, which demonstrates that WSPAlign is potentially more practical for low-resource languages than existing methods.

cs.CL↗

Unsupervised Discovery of Continuous Skills on a Sphere

Recently, methods for learning diverse skills to generate various behaviors without external rewards have been actively studied as a form of unsupervised reinforcement learning. However, most of the existing methods learn a finite number of discrete skills, and thus the variety of behaviors that can be exhibited with the learned skills is limited. In this paper, we propose a novel method for learning potentially an infinite number of different skills, which is named discovery of continuous skills on a sphere (DISCS). In DISCS, skills are learned by maximizing mutual information between skills and states, and each skill corresponds to a continuous value on a sphere. Because the representations of skills in DISCS are continuous, infinitely diverse skills could be learned. We examine existing methods and DISCS in the MuJoCo Ant robot control environments and show that DISCS can learn much more diverse skills than the other methods.

cs.LG↗