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Yu She

Publications and source records attributed to Yu She.

At least 19 recordsLinked to original sources

PHR-VLA: Planning Horizon Reasoning for Vision-Language-Action Models

Vision-language-action models (VLAs) have shown strong promise for general-purpose robotic manipulation by mapping language instructions and vision observations directly to actions. However, most VLAs primarily condition action prediction on current observations and lack an explicit mechanism for reasoning over future task dynamics, which is particularly important for fine-grained, contact-rich manipulation. We present PHR-VLA, a framework that enables planning-horizon reasoning in VLAs through privileged latent representations of future dynamics. PHR-VLA introduces a lightweight auxiliary future head that, during training, aligns the VLA's internal representations with latent dynamics extracted from future observations. Evaluation results demonstrate that local, contact-centric, patch-level latent dynamics supervision from the wrist camera improves success rate on LIBERO from 84.1% to 88.4% and on real-world disassembly tasks from 63.3% to 82.5%. Patch-level supervision from a third-person camera also improves performance on Meta-World from 56.70% to 57.8%. These results demonstrate that privileged latent dynamics alignment provides an effective training signal for improving anticipatory reasoning in VLA policies. Project website: \href{https://davoodsz.github.io/PHR-VLA.github.io/}{https://davoodsz.github.io/PHR-VLA.github.io/}

cs.RO

MVP-Tac: A Miniaturized Dual-Modal Vision and Photoelastic Tactile Sensor for Robot-Assisted Minimally Invasive Surgery

Robot-assisted minimally invasive surgery (RMIS) offers major benefits over open and conventional laparoscopic procedures, yet it still lacks tactile feedback for palpation while operating under strict requirements to preserve reliable vision for navigation and safety. In practice, visual feedback is indispensable, and tactile solutions that cannot coexist with vision are difficult to translate into RMIS tools. To address both needs, we introduce MVP-Tac, a compact, vision-based tactile sensor that provides co-located vision and tactile sensing. MVP-Tac uses reflective photoelastic imaging: a thin photoelastic elastomer produces stress-dependent interferograms under contact that are captured by an embedded camera through a miniaturized reflective polariscope. A semi-transparent membrane and controllable illumination enable switching between visual mode and tactile mode, enabling tactile perception without sacrificing vision. We validate MVP-Tac through force calibration in the 0 to 2 N range and demonstrate its potential for tumor palpation via video-based hardness classification on tissue phantoms, achieving 97% accuracy for exposed-tumor classification and 92% accuracy for subdermal-tumor classification. Finally, we conduct a simulated colonoscopy to validate both visual and tactile modalities in a constrained lumen, including vision-guided 3D photomapping of the luminal wall and in situ hardness classification of localized nodules. Overall, MVP-Tac provides a practical path toward restoring clinically useful palpation in RMIS while maintaining essential visual feedback. The design, fabrication, and firmware of MVP-Tac are open-sourced at https://mvp-tac.github.io/

cs.RO

VTAP Gripper: Synergizing Fingertip Sensing and a Visuo-Tactile Active Palm for Dexterous In-Hand Manipulation

This paper presents a tactile-reactive gripper that integrates a Visuo-Tactile Active Palm (VTAP) and compliant, reconfigurable fingers equipped with tactile array sensors. The design exploits structured finger-palm synergy and multi-modal perception to achieve both robust grasping and fine manipulation. The actuated bi-modal palm seamlessly combines long-range visual localization with contact-rich tactile feedback, substantially extending the system's manipulation capability. To bridge the embodiment gap between human hand motion and the heterogeneous three-finger structure, we further propose a staged, gesture-conditioned retargeting framework for dexterous teleoperation. Extensive experiments validate the system across a range of challenging tasks: reactive grasping of YCB and fragile objects, in-hand syringe reorientation and plunger actuation, singulation of clustered objects down to 3 mm in diameter, and vision-tactile peg-in-hole insertion. Results demonstrate that high manipulation performance can be achieved through coordinated finger-palm interaction and multi-modal sensing, without resorting to high degrees of freedom anthropomorphic designs. The VTAP gripper and its retargeting framework offer a practical reference architecture for dexterous gripper design, manipulation, and contact-rich data collection in support of learning-based approaches. Project webpage: https://yuhochau.github.io/vtap/.

cs.RO

TAC-LOCO: Unified Whole-Body Control for Quadrupedal TACtile-Informed LOCO-Manipulation

Dynamic loco-manipulation requires legged robots to coordinate whole-body motion while maintaining stable physical interaction with grasped objects under uncertain external forces. While tactile sensing has been widely studied for robotic manipulation, its role in dynamic whole-body control remains largely unexplored. Existing works without tactile feedback commonly grasp firmly rather than regulate the grasp according to the interaction. We propose TAC-LOCO, a tactile-augmented unified reinforcement learning framework that encodes tactile array observations from compliant grippers into a compact latent representation and joins it with proprioception for unified control of the legs, arm, and gripper. With effective grasp stability reward design, the policy learns to simultaneously track body velocity and end-effector trajectories, moderate grasp force, and prevent object slip under both gradual load changes and sudden release events. We deploy the policy zero-shot on a Unitree Go2 with an Interbotix WidowX 250 arm and tactile gripper, demonstrating dynamic tactile-informed loco-manipulation under varying external interactions, achieving a 47% reduction in grasping force and an object drop rate of less than 1%.

cs.RO

Imagining the Sense of Touch: Touch-Informed Manipulation via Imagined Tactile Representations

Tactile sensing can substantially improve contact-rich robotic manipulation, yet its practical deployment remains limited by the fragility, calibration requirements, and maintenance burden of tactile hardware. This raises a fundamental question: can robots benefit from tactile knowledge without requiring tactile sensors at deployment? We present TacImag, a tactile imagination framework that predicts tactile observations from vision and proprioception and uses the generated signals to guide manipulation policies. Trained from paired visuotactile demonstrations, TacImag enables touch-informed manipulation using only visual observations at test time. We evaluate TacImag on six simulated and four real-world manipulation tasks. Across simulation and real-world experiments, imagined tactile observations consistently improve manipulation performance without requiring tactile hardware. In real-world experiments, imagined force fields improve contact-sensitive tasks by 44.4% on average, whereas imagined tactile images improve texture-sensitive tasks by 23.3%, revealing that the effectiveness of tactile imagination depends strongly on the relationship between tactile representation and task requirements. Our results further suggest that tactile imagination does not simply recover missing tactile measurements. Instead, it acts as a form of contact-aware supervision that transforms subtle visual interaction cues into representations that are easier for manipulation policies to exploit.

cs.RO

DREAM-Chunk: Reactive Action Chunking with Latent World Model

Action chunking has become a common interface for vision-language-action (VLA) models, enabling low-frequency policy inference to drive high-frequency robot execution. However, once an action chunk is committed, its open-loop execution can be brittle under stochastic dynamics, hardware execution errors, and partial observability. We propose DREAM-Chunk, a test-time scaling method that augments chunking-based policies with a lightweight latent world model, without requiring additional policy fine-tuning. At test time, DREAM-Chunk samples multiple candidate action chunks, rolls out their predicted latent futures, and selects actions from the chunk whose predicted state best matches the observed rollout. In this way, DREAM-Chunk uses additional test-time computation to cover multiple plausible stochastic futures and improve reactivity during long-horizon chunk execution. On the Kinetix benchmark, DREAM-Chunk improves robustness under increasing action noise and benefits from larger candidate sample sizes, especially when demonstrations contain corrective behaviors. We further validate DREAM-Chunk on four manipulation tasks across two robot platforms and two VLA policies under various sources of stochasticity. Across simulation and hardware experiments, DREAM-Chunk improves the robustness of action-chunking policies in stochastic dynamics.

cs.RO

ContactWorld: What Representations Matter in Vision-Tactile World Models for Contact-Rich Manipulation

Contact-rich manipulation requires world models to capture complex interaction dynamics from heterogeneous visual and tactile observations, yet the representation properties that enable reliable predictive planning remain poorly understood. We present ContactWorld, a systematic study of vision-tactile representations across 12 contact-rich manipulation tasks. Through controlled evaluation within a unified world-model and planning framework, we find that representations preserving spatial structure and temporal continuity consistently support more accurate prediction and stronger planning performance. Point-cloud observations increase average success from 20.7% and 22.0% with wrist- and front-view RGB, respectively, to 32.1%. Tactile sensing provides further gains only when its representation is compatible with the visual modality, with point clouds and tactile force fields achieving the highest overall success rate of 36.1%. These advantages become more pronounced at increasing goal offsets, where prediction errors and contact uncertainty accumulate. Controlled representation studies and real-world experiments across four manipulation tasks further support these trends. Together, our results establish spatial structure, temporal continuity, and cross-modal compatibility as key principles for designing vision-tactile world models for contact-rich robotic manipulation.

cs.RO

From Simulation to the Real-World: An In-Field 6D Pose Dataset and Baseline for Robotic Strawberry Harvesting

Robotic strawberry harvesting requires precise 6D pose estimation; however, collecting 6D pose ground truth in real agricultural fields is inherently challenging. Existing strawberry 6D pose estimation studies have therefore relied mainly on synthetic data, leaving their in-field performance unquantified. In this work, we obtain ground truth indirectly, by recovering camera poses via PnP, reconstructing each scene at metric scale, and annotating a single 3D bounding box per strawberry that is propagated across all frames, yielding, to the best of our knowledge, the first real-world 6D pose ground-truth dataset of red-stage strawberries collected at an actual strawberry farm (12,040 images). We also introduce a synthetic dataset rendered in NVIDIA Isaac Sim, featuring scene-level realism and domain randomization. Despite this improved simulation setup, models trained on synthetic data alone fail to transfer to in-field images, while introducing a small amount of real data improves both translation and rotation accuracy across all backbones. Under the monocular RGB setting evaluated here, rotation is largely recovered once real data is used, and depth is what limits pose accuracy. These baselines across backbone encoders serve as a reference for future work. The real-world dataset is publicly available at https://huggingface.co/datasets/WoojungSon/FieldStraw6D, and the data-collection pipeline is available at https://github.com/wjson2435/FieldStraw6D-pipeline.

cs.CV

Learning Visual Feature-Based World Models via Residual Latent Action

World models predict future transitions from observations and actions. Existing works predominantly focus on image generation only. Visual feature-based world models, on the other hand, predict future visual features instead of raw video pixels, offering a promising alternative that is more efficient and less prone to hallucination. However, current feature-based approaches rely on direct regression, which leads to blurry or collapsed predictions in complex interactions, while generative modeling in high-dimensional feature spaces still remains challenging. In this work, we discover that a new type of latent action representation, which we refer to as *Residual Latent Action* (RLA), can be easily learned from DINO residuals. We also show that RLA is predictive, generalizable, and encodes temporal progression. Building on RLA, we propose *RLA World Model* (RLA-WM), which predicts RLA values via flow matching. RLA-WM outperforms both state-of-the-art feature-based and video-diffusion world models on simulation and real-world datasets, while being orders of magnitude faster than video diffusion. Furthermore, we develop two robot learning techniques that use RLA-WM to improve policy learning. The first one is a minimalist world action model with RLA that learns from actionless demonstration videos. The second one is the first visual RL framework trained entirely inside a world model learned from offline videos only, using a video-aligned reward and no online interactions or handcrafted rewards. Project page: https://mlzxy.github.io/rla-wm

cs.CV

Learning Tactile-Aware Quadrupedal Loco-Manipulation Policies

Quadrupedal loco-manipulation is commonly built on visual perception and proprioception. Yet reliable contact-rich manipulation remains difficult: vision and proprioception alone cannot resolve uncertain, evolving interactions with the environment. Tactile sensing offers direct contact observability, but scalable tactile-aware learning framework for quadrupedal loco-manipulation is still underexplored. In this paper, we present a tactile-aware loco-manipulation policy learning pipeline with a hierarchical structure. Our approach has two key components. First, we leverage real-world human demonstrations to train a tactile-conditioned visuotactile high-level policy. This policy predicts not only end-effector trajectories for manipulation, but also the evolving tactile interaction cues that characterize how contact should develop over time. Second, we perform large-scale reinforcement learning in simulation to learn a tactile-aware whole-body control policy that tracks diverse commanded trajectories and tactile interaction cues, and transfers zero-shot to the real world. Together, these components enable coordinated locomotion and manipulation under contact-rich scenarios. We evaluate the system on real-world contact-rich tasks, including in-hand reorientation with insertion, valve tightening, and delicate object manipulation. Compared to vision-only and visuotactile baselines, our method improves performance by 28.54% on average across these tasks.

cs.RO

Learning When to See and When to Feel: Adaptive Vision-Torque Fusion for Contact-Aware Manipulation

Vision-based policies have achieved a good performance in robotic manipulation due to the accessibility and richness of visual observations. However, purely visual sensing becomes insufficient in contact-rich and force-sensitive tasks where force/torque (F/T) signals provide critical information about contact dynamics, alignment, and interaction quality. Although various strategies have been proposed to integrate vision and F/T signals, including auxiliary prediction objectives, mixture-of-experts architectures, and contact-aware gating mechanisms, a comparison of these approaches remains lacking. In this work, we provide a controlled comparison of different F/T-vision integration strategies within diffusion-based manipulation policies. In addition, we propose an adaptive integration strategy that ignores F/T signals during non-contact phases while adaptively leveraging both vision and torque information during contact. Experimental results demonstrate that our method outperforms the strongest baseline by 14% in success rate, highlighting the importance of contact-aware multimodal fusion for robotic manipulation.

cs.RO

TacVLA: Contact-Aware Tactile Fusion for Robust Vision-Language-Action Manipulation

Vision-Language-Action (VLA) models have demonstrated significant advantages in robotic manipulation. However, their reliance on vision and language often leads to suboptimal performance in tasks involving visual occlusion, fine-grained manipulation, and physical contact. To address these challenges, we propose TacVLA, a fine-tuned VLA model by incorporating tactile modalities into the transformer-based policy to enhance fine-grained manipulation capabilities. Specifically, we introduce a contact-aware gating mechanism that selectively activates tactile tokens only when contact is detected, enabling adaptive multimodal fusion while avoiding irrelevant tactile interference. The fused visual, language, and tactile tokens are jointly processed within the transformer architecture to strengthen cross-modal grounding during contact-rich interaction. Extensive experiments on constraint-locked disassembly, in-box picking and robustness evaluations demonstrate that TacVLA outperforms baselines, %including existing VLA models and diffusion policies, improving the performance by averaging 20\% success rate in disassembly and 60\% in in-box picking, achieving a 2.1$\times$ improvement under visual occlusion, and showing recovery behavior under human disturbance. Videos are available at https://sites.google.com/view/tacvla.

cs.RO

Reward-Zero: Language Embedding Driven Implicit Reward Mechanisms for Reinforcement Learning

We introduce Reward-Zero, a general-purpose implicit reward mechanism that transforms natural-language task descriptions into dense, semantically grounded progress signals for reinforcement learning (RL). Reward-Zero serves as a simple yet sophisticated universal reward function that leverages language embeddings for efficient RL training. By comparing the embedding of a task specification with embeddings derived from an agent's interaction experience, Reward-Zero produces a continuous, semantically aligned sense-of-completion signal. This reward supplements sparse or delayed environmental feedback without requiring task-specific engineering. When integrated into standard RL frameworks, it accelerates exploration, stabilizes training, and enhances generalization across diverse tasks. Empirically, agents trained with Reward-Zero converge faster and achieve higher final success rates than conventional methods such as PPO with common reward-shaping baselines, successfully solving tasks that hand-designed rewards could not in some complex tasks. In addition, we develop a mini benchmark for the evaluation of completion sense during task execution via language embeddings. These results highlight the promise of language-driven implicit reward functions as a practical path toward more sample-efficient, generalizable, and scalable RL for embodied agents. Code will be released after peer review.

cs.LG

Caterpillar-Inspired Spring-Based Compressive Continuum Robot for Bristle-based Exploration

Exploration of confined spaces, such as pipelines and ducts, remains challenging for conventional rigid robots due to limited space, irregular geometry, and restricted access. Inspired by caterpillar locomotion and sensing, this paper presents a compact spring-based tendon-driven continuum robot that integrates with commercial robotic arms for confined-space inspection. The system combines a mechanically compliant continuum body with a tendon actuation module, enabling coupled bending and axial length change, and uses a constant-curvature kinematic model for positional control. Experiments show a mean position error of 4.32 mm under the proposed model and control pipeline. To extend the system from motion to inspection, we integrate an artificial bristle contact sensor and demonstrate surface perception and confined-space exploration through contact interactions. This compact and compliant design offers a cost-effective upgrade for commercial robots and promises effective exploration in challenging environments.

cs.RO

MuxGel: Simultaneous Dual-Modal Visuo-Tactile Sensing via Spatially Multiplexing and Deep Reconstruction

High-fidelity visuo-tactile sensing is important for precise robotic manipulation, yet most vision-based tactile sensors rely on opaque coatings that enable tactile sensing but block direct visual observation. We propose MuxGel, a spatially multiplexed sensor that captures both external visual information and contact-induced tactile signals through a single camera. By using a checkerboard coating pattern, MuxGel interleaves tactile-sensitive regions with transparent windows for external vision. This design maintains standard form factors, allowing for plug-and-play integration into GelSight-style sensors by simply replacing the gel pad. To recover dense visual and tactile signals from the multiplexed inputs, we develop a U-Net-based reconstruction framework trained with a sim-to-real pipeline. Experiments on unseen objects demonstrate the framework's generalization and accuracy. We further demonstrate MuxGel in grasping tasks, where visual feedback supports alignment and tactile feedback supports contact interaction. Results show that MuxGel enables single-camera dual-modal sensing within a GelSight-style implementation, providing local visual feedback and reconstructed tactile feedback with potential extension to other optical tactile sensors. Project webpage: https://zhixianhu.github.io/muxgel/.

cs.RO

EquiBim: Learning Symmetry-Equivariant Policy for Bimanual Manipulation

Robotic imitation learning has achieved impressive success in learning complex manipulation behaviors from demonstrations. However, many existing robot learning methods do not explicitly account for the physical symmetries of robotic systems, often resulting in asymmetric or inconsistent behaviors under symmetric observations. This limitation is particularly pronounced in dual-arm manipulation, where bilateral symmetry is inherent to both the robot morphology and the structure of many tasks. In this paper, we introduce EquiBim, a symmetry-equivariant policy learning framework for bimanual manipulation that enforces bilateral equivariance between observations and actions during training. Our approach formulates physical symmetry as a group action on both observation and action spaces, and imposes an equivariance constraint on policy predictions under symmetric transformations. The framework is model-agnostic and can be seamlessly integrated into a wide range of imitation learning pipelines with diverse observation modalities and action representations, including point cloud-based and image-based policies, as well as both end-effector-space and joint-space parameterizations. We evaluate EquiBim on RoboTwin, a dual-arm robotic platform with symmetric kinematics, and evaluate it across diverse observation and action configurations in simulation. We further validate the approach on a real-world dual-arm system. Across both simulation and physical experiments, our method consistently improves performance and robustness under distribution shifts. These results suggest that explicitly enforcing physical symmetry provides a simple yet effective inductive bias for bimanual robot learning.

cs.RO

CONTACT: CONtact-aware TACTile Learning for Robotic Disassembly

Robotic disassembly involves contact-rich interactions in which successful manipulation depends not only on geometric alignment but also on force-dependent state transitions. While vision-based policies perform well in structured settings, their reliability often degrades in tight-tolerance, contact-dominated, or deformable scenarios. In this work, we systematically investigate the role of tactile sensing in robotic disassembly through both simulation and real-world experiments. We construct five rigid-body disassembly tasks in simulation with increasing geometric constraints and extraction difficulty. We further design five real-world tasks, including three rigid and two deformable scenarios, to evaluate contact-dependent manipulation. Within a unified learning framework, we compare three sensing configurations: Vision Only, Vision + tactile RGB (TacRGB), and Vision + tactile force field (TacFF). Across both simulation and real-world experiments, TacFF-based policies consistently achieve the highest success rates, with particularly notable gains in contact-dependent and deformable settings. Notably, naive fusion of TacRGB and TacFF underperforms either modality alone, indicating that simple concatenation can dilute task-relevant force information. Our results show that tactile sensing plays a critical, task-dependent role in robotic disassembly, with structured force-field representations being particularly effective in contact-dominated scenarios.

cs.RO

Soft Surfaced Vision-Based Tactile Sensing for Bipedal Robot Applications

Legged locomotion benefits from embodied sensing, where perception emerges from the physical interaction between body and environment. We present a soft-surfaced, vision-based tactile foot sensor that endows a bipedal robot with a skin-like deformable layer that captures contact deformations optically, turning foot-ground interactions into rich haptic signals. From a contact image stream, our method estimates contact pose (position and orientation), visualizes shear, computes center of pressure (CoP), classifies terrain, and detects geometric features of the contact patch. We validate these capabilities on a tilting platform and in visually obscured conditions, showing that foot-borne tactile feedback improves balance control and terrain awareness beyond proprioception alone. These findings suggest that integrating tactile perception into legged robot feet improves stability, adaptability, and environmental awareness, offering a promising direction toward more compliant and intelligent locomotion systems. For the supplementary video, please visit: https://youtu.be/ceJiy9q_2Aw

cs.RO