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Yuanchun Shi

Publications and source records attributed to Yuanchun Shi.

At least 19 recordsLinked to original sources

Towards Wearable Opportunistic Crowdsensing for Open-Vocabulary Activity Data Collection Through User-Scheduled Trigger-Action Routines

Collecting richly labeled wearable activity data in everyday settings remains difficult because retrospective annotation is costly and often imprecise. Prior data collection apps rely on a labor-intensive self-reporting strategy and primarily treat participants as crowd labelers. We present Pebbl, a feasibility-stage system that incentivizes in-situ labeling through opportunistic crowdsensing. Pebbl lets users author trigger-action recipes on a smartphone and receive just-in-time reminders for beneficial actions when a trigger is detected. In the prototype, triggers are a limited set with four common audio cues, while actions are described in open-vocabulary natural language. Each confirmed execution yields a short sensor window with explicit start/end boundaries and a user-authored action label. We evaluate Pebbl through an expert workshop with wearable Human Activity Recognition (HAR) researchers (N = 6), a within-subject in-lab study (N = 21), and a pilot deployment (N = 8). Experts viewed the approach as lower burden and more ecologically valid than common labeling workflows. In the lab, Pebbl produced reliable execution logs under controlled conditions (recall = 97.30%, precision = 97.15%) and was preferred over comparison workflows on perceived burden and confidence. The pilot deployment shows that the interaction and sensing pipeline can function in free-living use, while surfacing practical constraints such as false triggers and context dependence. Overall, Pebbl represents a step toward a low-burden, distributable collection approach of user-contributed wearable activity data.

cs.HC

U-Lens: Supporting User Uncertainty Management in Long-Form LLM Responses

Large language models (LLMs) are increasingly used to generate long-form answers for knowledge-intensive tasks, but users often struggle to decide which parts of a response deserve scrutiny, why they may be unreliable, and what to do next. Prior work on uncertainty communication has largely focused on making uncertainty visible through cues such as confidence scores, leaving less support for the broader process of managing uncertainty distributed across a long response. Through a formative study, we examine how users manage such uncertainty across three stages: interpretation, evaluation, and decision. Based on these insights, we derive design guidelines that address both stage-specific and cross-stage needs: uncertainty target representation, evaluative explanation, response guidance, and interactive presentation. We instantiate these guidelines in U-Lens, an uncertainty-management support system that organizes uncertain information in long-form responses into contextual inspection targets, prioritizes them for attention, and connects each target with evaluative context and response options. We evaluated U-Lens in a controlled within-subjects study with 18 participants, comparing it against a confidence-cue baseline. Our results show that U-Lens improved verification efficiency and effort allocation, lowered perceived workload, and strengthened perceived support across interpretation, evaluation, and decision stages. This work reframes uncertainty support for generative AI from presenting isolated, text-centered cues toward supporting the user-centered process of interpreting, evaluating, and acting on uncertain information.

cs.HC

PAGE: Towards Practical Human-level Gaze Target Estimation

Gaze target estimation, the task of predicting where a person is looking in a scene, is crucial to understanding human attention and intent. It is a challenging task that combines high-level understanding of global scene semantics and precise spatial reasoning using human appearance (e.g. pose, eye orientation). As a result, human-level performance remains elusive for existing models, limiting their practical application. To this end, we propose PaGE (Practical Gaze Estimator), a gaze estimation model that explicitly models the complex interaction between scene and head features. Using a PaGE model with a large ViT-H+ backbone as the teacher, we further distill student models with lighter backbones on a much larger and more diverse unlabeled dataset. The architectural improvements and novel training recipe allow PaGE to achieve state-of-the-art performance on several gaze estimation tasks, outperforming humans in 7 out of 9 metrics while reducing the human-AI gap by at least 60% in the remaining 2. The distilled student models retain most of the teacher's performance while being lightweight enough for practical deployment on robots and consumer devices. The code and model checkpoints are available at our project page.

cs.CV

AA: A Multi-view Multimodal Dataset for Screen-based Gaze Estimation

We present AA, a multi-view multimodal dataset for screen-based gaze estimation. The dataset captures synchronized facial observations from eight fixed screen-mounted cameras and two additional side-view cameras, paired with precise screen-space gaze targets collected under controlled fixation conditions. Each sample contains multi-view face observations together with structured facial region crops, enabling multimodal learning from both global and local visual cues. Unlike existing single-view gaze datasets, AA provides multi-view coverage from both screen-mounted and side-mounted perspectives, enabling more robust modeling under viewpoint variation and occlusion. The dataset includes subject-independent evaluation splits and a standardized data processing pipeline to support reproducible research in gaze estimation.

cs.CV

PAPEL: A Collaborative System for Parental Guidance during Preschool Play-Based English Learning

Play-based parent-child interaction offers preschoolers rich opportunities for everyday foreign language learning, yet many parents struggle to turn open-ended play into effective English-as-a-Foreign-Language (EFL) learning experiences at home. To explore how AI might support this process, we conducted formative studies through interviews and a Wizard-of-Oz study. We identified four key challenges: content selection, language expression, balancing instruction and play, and problem solving. To address these challenges, we present PAPEL, a parent-AI collaborative system that grounds suggestions in the ongoing play scene and organizes support into four core modules: content generation, language adaptation, balance assessment, and extended response. In a counterbalanced within-subjects study with 16 parent-child dyads, PAPEL was associated with more integrated parent utterances that combined playful and instructional content, as well as more parent-child conversational turns, than the lightweight chatbot baseline used in our study.

cs.HC

PACT: Proactive Asking for Continual Task Assistance in Human-Robot Collaboration

Robotic assistants in long-term human-robot collaboration need to assist users under partial observations while leveraging cross-day interaction history. However, human traits and routines are often unknown at the beginning of collaboration, making passive infer-then-act assistance ineffective and inefficient. To address this challenge, we study a cross-day proactive asking setting for continual task assistance and propose PACT (Proactive Asking for Continual Task Assistance), an ask-or-act framework that determines whether clarification should be sought before taking action. PACT leverages current observations together with accumulated interaction history to evaluate contextual sufficiency, enabling the robot to provide more reliable assistance and progressively adapt to the user over time. We implement its primary learned instantiation using reinforcement learning and evaluate alternative instantiations under the same framework. To assess such behavior, we further introduce a clarification utility metric that quantifies the trade-off between assistance accuracy and the frequency of clarification requests. Experiments in multi-day embodied collaboration scenarios demonstrate that, compared with passive inference baselines, PACT consistently improves both assistance accuracy and clarification utility, highlighting the importance of proactive asking in continual human-robot collaboration.

cs.RO

EgoIntrospect: An Egocentric Dataset and Benchmark for User-Centric Internal State Reasoning

Despite extensive efforts on egocentric video datasets and benchmarks, understanding users' internal states, which is crucial for enabling seamless AI assistant experiences, remains largely overlooked. In this work, we introduce EgoIntrospect, the first egocentric dataset captured in user-driven scenarios with self-annotations that explicitly reveal users' interactive intentions with AI assistants. EgoIntrospect was collected using a cross-device setup, providing synchronized video, audio, gaze, motion, and physiological signals. It consists of 180 hours of recordings from 60 subjects, with an average recording duration of 3 hours per subject. Leveraging EgoIntrospect, we formalize a suite of tasks centered on user internal states, including affective experience, interactive intent, and cognitive memory. We further process the annotations to construct benchmarks that evaluate the ability of modern multimodal large language models to reason about users' internal states from egocentric observations. Experiments on our benchmark suggest that existing multimodal large language models struggle to effectively leverage multimodal signals to infer users' subjective internal states. The dataset and annotations will be made publicly available to advance research in egocentric vision and wearable AI assistants. Project page: https://ego-introspect.github.io/

cs.CV

StoryEcho: A Generative Child-as-Actor Storytelling System for Picky-Eating Intervention

Picky eating in children can undermine dietary diversity and the development of healthy eating habits, while also creating recurring tension in family feeding routines. Prior interventions have explored food-centered designs, enhanced utensils, and mealtime interactive systems, but few position children as active participants in intervention processes that extend beyond single mealtime interactions. To better understand everyday responses to picky eating and child-acceptable intervention mechanisms, we conducted a formative study with caregivers and kindergarten teachers. Based on the resulting design considerations and iterative stakeholder review, we designed StoryEcho, a generative child-as-actor storytelling system for picky eating intervention. StoryEcho engages children outside mealtimes through personalized stories in which the child appears as a persistent story character and later shapes story development through real-world food-related behavior. The system combines non-mealtime story engagement, lightweight post-meal feedback, and behavior-informed story updates to support repeated intervention across everyday family routines. We evaluated StoryEcho in a between-group field study with 11 families of preschool children. Results provide preliminary evidence that StoryEcho can significantly increase children's willingness to approach and try target low-preference foods while reducing parental pressure around feeding. These findings suggest the promise of generative child-as-actor storytelling as a design approach for home-based behavior support that unfolds through recurring family routines.

cs.HC

SpeakSoftly: Scaffolding Nonviolent Communication in Intimate Relationships through LLM-Powered Just-In-Time Interventions

Conflicts are common in text-based communication, particularly in intimate relationships, where misunderstandings can easily escalate into verbal aggression. To address this, we present SpeakSoftly, a system that applies Nonviolent Communication (NVC) principles to scaffold couples' conflict communication through LLM-powered just-in-time interventions. Informed by formative interviews with couples and NVC principles, we designed two core features: NVC-Prompt, which detects verbal aggression and suggests revisions to prevent escalation, and NVC-Guide, which analyzes dialogues to uncover users' feelings and needs, fostering self-awareness and perspective-taking. These features were implemented across three progressive intervention modes, each varying in intervention depth and tone: Basic Reminder, Neutral Guide, and Empathetic Guide. We conducted a mixed-methods user study with 18 couples across simulated and real-life conflict settings to evaluate the effectiveness of each mode. Results showed that Empathetic Guide significantly facilitated both behavioral and cognitive changes, while Neutral Guide was effective only for behavioral changes in simulated conflicts. In real-life conflicts, Neutral Guide showed distinct advantages due to lower cognitive load demands. We discuss the mechanisms behind these findings and propose design implications for in-situ interventions in high-stakes communication contexts.

cs.HC

Adapting AI to the Moment: Understanding the Dynamics of Parent-AI Collaboration Modes in Real-Time Conversations with Children

Parent-AI collaboration to support real-time conversations with children is challenging due to the sensitivity and open-ended nature of such interactions. Existing systems often simplify collaboration into static modes, providing limited support for adapting AI to continuously evolving conversational contexts. To address this gap, we systematically investigate the dynamics of parent-AI collaboration modes in real-time conversations with children. We conducted a co-design study with eight parents and developed COMPASS, a research probe that enables flexible combinations of parental support functions during conversations. Using COMPASS, we conducted a lab-based study with 21 parent-child pairs. We show that parent-AI collaboration unfolds through evolving modes that adapt systematically to contextual factors. We further identify three types of parental strategies--parent-oriented, child-oriented, and relationship-oriented--that shape how parents engage with AI. These findings advance the understanding of dynamic human-AI collaboration in relational, high-stakes settings and inform the design of flexible, context-adaptive parental support systems.

cs.HC

Routine Computing: A Systematic Review of Sensing Daily Life Dimensions Towards Human-Centered Goals

Human routines structure daily life, yet remain challenging for computational systems to understand. This paper presents the first systematic review of routine computing, a previously implicit but increasingly recognized field that focuses on computationally sensing and modeling human behaviors. It synthesizes 203 studies published up to August 2025. The paper presents a new taxonomy of the literature, focusing on temporal structures, behavioral interactions, cognitive aspects, and how variability and deviations are addressed. The common goals of routine computing extend across four major application domains, including accessibility care, the promotion of healthy habits, adaptive and context-aware support, and large-scale population insights. Persistent challenges that limit the design of truly human-centered systems are identified, including the gap between low-level activity recognition and high-level intent, the tension between personalization and generalization, unresolved privacy concerns, and data-related limitations. By consolidating these findings, this paper provides a foundational framework for HCI researchers, outlining principles for designing ethical, adaptive, and human-centered routine-aware systems.

cs.HC

HiSync: Spatio-Temporally Aligning Hand Motion from Wearable IMU and On-Robot Camera for Command Source Identification in Long-Range HRI

Long-range Human-Robot Interaction (HRI) remains underexplored. Within it, Command Source Identification (CSI) - determining who issued a command - is especially challenging due to multi-user and distance-induced sensor ambiguity. We introduce HiSync, an optical-inertial fusion framework that treats hand motion as binding cues by aligning robot-mounted camera optical flow with hand-worn IMU signals. We first elicit a user-defined (N=12) gesture set and collect a multimodal command gesture dataset (N=38) in long-range multi-user HRI scenarios. Next, HiSync extracts frequency-domain hand motion features from both camera and IMU data, and a learned CSINet denoises IMU readings, temporally aligns modalities, and performs distance-aware multi-window fusion to compute cross-modal similarity of subtle, natural gestures, enabling robust CSI. In three-person scenes up to 34m, HiSync achieves 92.32% CSI accuracy, outperforming the prior SOTA by 48.44%. HiSync is also validated on real-robot deployment. By making CSI reliable and natural, HiSync provides a practical primitive and design guidance for public-space HRI. https://github.com/OctopusWen/HiSync

cs.HC

K^2-Agent: Co-Evolving Know-What and Know-How for Hierarchical Mobile Device Control

Existing mobile device control agents often perform poorly when solving complex tasks requiring long-horizon planning and precise operations, typically due to a lack of relevant task experience or unfamiliarity with skill execution. We propose K2-Agent, a hierarchical framework that models human-like cognition by separating and co-evolving declarative (knowing what) and procedural (knowing how) knowledge for planning and execution. K2-Agent's high level reasoner is bootstrapped from a single demonstration per task and runs a Summarize-Reflect-Locate-Revise (SRLR) loop to distill and iteratively refine task-level declarative knowledge through self-evolution. The low-level executor is trained with our curriculum-guided Group Relative Policy Optimization (C-GRPO), which (i) constructs a balanced sample pool using decoupled reward signals and (ii) employs dynamic demonstration injection to guide the model in autonomously generating successful trajectories for training. On the challenging AndroidWorld benchmark, K2-Agent achieves a 76.1% success rate using only raw screenshots and open-source backbones. Furthermore, K2-Agent shows powerful dual generalization: its high-level declarative knowledge transfers across diverse base models, while its low-level procedural skills achieve competitive performance on unseen tasks in ScreenSpot-v2 and Android-in-the-Wild (AitW).

cs.AI

Does Personalized Nudging Wear Off? A Longitudinal Study of AI Self-Modeling for Behavioral Engagement

Sustaining the effectiveness of behavior change technologies remains a key challenge. AI self-modeling, which generates personalized portrayals of one's ideal self, has shown promise for motivating behavior change, yet prior work largely examines short-term effects. We present one of the first longitudinal evaluations of AI self-modeling in fitness engagement through a two-stage empirical study. A 1-week, three-arm experiment (visual self-modeling (VSM), auditory self-modeling (ASM), Control; N=28) revealed that VSM drove initial performance gains, while ASM showed no significant effects. A subsequent 4-week study (VSM vs. Control; N=31) demonstrated that VSM sustained higher performance levels but exhibited diminishing improvement rates after two weeks. Interviews uncovered a catalyst effect that fostered early motivation through clear, attainable goals, followed by habituation and internalization which stabilized performance. These findings highlight the temporal dynamics of personalized nudging and inform the design of behavior change technologies for long-term engagement.

cs.HC

Earinter: A Closed-Loop System for Eating Pace Regulation with Just-in-Time Intervention Using Commodity Earbuds

Rapid eating is common yet difficult to regulate in situ, partly because people seldom notice pace changes and sustained self-monitoring is effortful. We present Earinter, a commodity-earbud-based closed-loop system that integrates in-the-wild sensing, real-time reasoning, and theory-grounded just-in-time (JIT) intervention to regulate eating pace during daily meals. Earinter repurposes the earbud's bone-conduction voice sensor to capture chewing-related vibrations and estimate eating pace as chews per swallow (CPS) for on-device inference. With data collected equally across in-lab and in-the-wild sessions, Earinter achieves reliable chewing detection (F1 = 0.97) and accurate eating pace estimation (MAE: 0.18 $\pm$ 0.13 chews/min, 3.65 $\pm$ 3.86 chews/swallow), enabling robust tracking for closed-loop use. Guided by Dual Systems Theory and refined through two Wizard-of-Oz pilots, Earinter adopts a user-friendly design for JIT intervention content and delivery policy in daily meals. In a 13-day within-subject field study (N=14), the closed-loop system significantly increased CPS and reduced food-consumption speed, with statistical signs of carryover on retention-probe days and acceptable user burden. Our findings highlight how single-modality commodity earables can support practical, theory-driven closed-loop JIT interventions for regulating eating pace in the wild.

cs.HC

PPG as a Bridge: Cross-Device Authentication for Smart Wearables with Photoplethysmography

As smart wearable devices become increasingly powerful and pervasive, protecting user privacy on these devices has emerged as a critical challenge. While existing authentication mechanisms are available for interaction-rich devices such as smartwatches, enabling on-device authentication (ODA) on interaction-limited wearables including rings, earphones, glasses, and wristbands remains difficult. Moreover, as users increasingly own multiple smart devices, relying on device-specific authentication methods becomes redundant and burdensome. To address these challenges, we present PPGTransID, a ubiquitous and unobtrusive cross-device authentication (CDA) approach that leverages the real-time physiological consistency of photoplethysmography (PPG) signals across the human body. PPGTransID utilizes widely available PPG sensors on wearable devices to capture users' physiological signals and compares them with remote PPG (rPPG) signals extracted from a smartphone camera, where robust face-based authentication is already established. In doing so, PPGTransID securely transfers the reliable authentication status of the smartphone to nearby wearable devices without requiring additional user interaction. An evaluation with 33 participants shows that PPGTransID achieves a balanced accuracy of 95.5 percent and generalizes across multiple wearable form factors. Robustness experiments with 10 participants demonstrate resilience to variations in lighting, camera placement, and user behavior, while a real-time usability study with 14 participants confirms reliable performance with minimal interaction burden.

cs.HC

Toward Stable Semi-Supervised Remote Sensing Segmentation via Co-Guidance and Co-Fusion

Semi-supervised remote sensing (RS) image semantic segmentation offers a promising solution to alleviate the burden of exhaustive annotation, yet it fundamentally struggles with pseudo-label drift, a phenomenon where confirmation bias leads to the accumulation of errors during training. In this work, we propose Co2S, a stable semi-supervised RS segmentation framework that synergistically fuses priors from vision-language models and self-supervised models. Specifically, we construct a heterogeneous dual-student architecture comprising two distinct ViT-based vision foundation models initialized with pretrained CLIP and DINOv3 to mitigate error accumulation and pseudo-label drift. To effectively incorporate these distinct priors, an explicit-implicit semantic co-guidance mechanism is introduced that utilizes text embeddings and learnable queries to provide explicit and implicit class-level guidance, respectively, thereby jointly enhancing semantic consistency. Furthermore, a global-local feature collaborative fusion strategy is developed to effectively fuse the global contextual information captured by CLIP with the local details produced by DINOv3, enabling the model to generate highly precise segmentation results. Extensive experiments on six popular datasets demonstrate the superiority of the proposed method, which consistently achieves leading performance across various partition protocols and diverse scenarios. Project page is available at https://xavierjiezou.github.io/Co2S/.

cs.CV

GTR-Turbo: Merged Checkpoint is Secretly a Free Teacher for Agentic VLM Training

Multi-turn reinforcement learning (RL) for multi-modal agents built upon vision-language models (VLMs) is hampered by sparse rewards and long-horizon credit assignment. Recent methods densify the reward by querying a teacher that provides step-level feedback, e.g., Guided Thought Reinforcement (GTR) and On-Policy Distillation, but rely on costly, often privileged models as the teacher, limiting practicality and reproducibility. We introduce GTR-Turbo, a highly efficient upgrade to GTR that matches its performance without training on or querying an expensive teacher model. Specifically, GTR-Turbo merges the weights of checkpoints produced during ongoing RL training and then uses the resulting merged model as a "free" teacher to guide subsequent RL via supervised fine-tuning or soft logit distillation. This design removes dependence on privileged VLMs (e.g., GPT or Gemini), mitigates the "entropy collapse" observed in prior work, and maintains stable training. Across diverse visual agentic tasks, GTR-Turbo improves the accuracy of the baseline model by 10-30% while reducing wall-clock training time by 50% and compute cost by 60% relative to GTR.

cs.CV