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Yuanzhi Li

Publications and source records attributed to Yuanzhi Li.

At least 73 records · Page 4Linked to original sources

Weighted Tallying Bandits: Overcoming Intractability via Repeated Exposure Optimality

In recommender system or crowdsourcing applications of online learning, a human's preferences or abilities are often a function of the algorithm's recent actions. Motivated by this, a significant line of work has formalized settings where an action's loss is a function of the number of times that action was recently played in the prior $m$ timesteps, where $m$ corresponds to a bound on human memory capacity. To more faithfully capture decay of human memory with time, we introduce the Weighted Tallying Bandit (WTB), which generalizes this setting by requiring that an action's loss is a function of a \emph{weighted} summation of the number of times that arm was played in the last $m$ timesteps. This WTB setting is intractable without further assumption. So we study it under Repeated Exposure Optimality (REO), a condition motivated by the literature on human physiology, which requires the existence of an action that when repetitively played will eventually yield smaller loss than any other sequence of actions. We study the minimization of the complete policy regret (CPR), which is the strongest notion of regret, in WTB under REO. Since $m$ is typically unknown, we assume we only have access to an upper bound $M$ on $m$. We show that for problems with $K$ actions and horizon $T$, a simple modification of the successive elimination algorithm has $O \left( \sqrt{KT} + (m+M)K \right)$ CPR. Interestingly, upto an additive (in lieu of mutliplicative) factor in $(m+M)K$, this recovers the classical guarantee for the simpler stochastic multi-armed bandit with traditional regret. We additionally show that in our setting, any algorithm will suffer additive CPR of $Ω\left( mK + M \right)$, demonstrating our result is nearly optimal. Our algorithm is computationally efficient, and we experimentally demonstrate its practicality and superiority over natural baselines.

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Sampling is as easy as learning the score: theory for diffusion models with minimal data assumptions

We provide theoretical convergence guarantees for score-based generative models (SGMs) such as denoising diffusion probabilistic models (DDPMs), which constitute the backbone of large-scale real-world generative models such as DALL$\cdot$E 2. Our main result is that, assuming accurate score estimates, such SGMs can efficiently sample from essentially any realistic data distribution. In contrast to prior works, our results (1) hold for an $L^2$-accurate score estimate (rather than $L^\infty$-accurate); (2) do not require restrictive functional inequality conditions that preclude substantial non-log-concavity; (3) scale polynomially in all relevant problem parameters; and (4) match state-of-the-art complexity guarantees for discretization of the Langevin diffusion, provided that the score error is sufficiently small. We view this as strong theoretical justification for the empirical success of SGMs. We also examine SGMs based on the critically damped Langevin diffusion (CLD). Contrary to conventional wisdom, we provide evidence that the use of the CLD does not reduce the complexity of SGMs.

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Sparks of Artificial General Intelligence: Early experiments with GPT-4

Artificial intelligence (AI) researchers have been developing and refining large language models (LLMs) that exhibit remarkable capabilities across a variety of domains and tasks, challenging our understanding of learning and cognition. The latest model developed by OpenAI, GPT-4, was trained using an unprecedented scale of compute and data. In this paper, we report on our investigation of an early version of GPT-4, when it was still in active development by OpenAI. We contend that (this early version of) GPT-4 is part of a new cohort of LLMs (along with ChatGPT and Google's PaLM for example) that exhibit more general intelligence than previous AI models. We discuss the rising capabilities and implications of these models. We demonstrate that, beyond its mastery of language, GPT-4 can solve novel and difficult tasks that span mathematics, coding, vision, medicine, law, psychology and more, without needing any special prompting. Moreover, in all of these tasks, GPT-4's performance is strikingly close to human-level performance, and often vastly surpasses prior models such as ChatGPT. Given the breadth and depth of GPT-4's capabilities, we believe that it could reasonably be viewed as an early (yet still incomplete) version of an artificial general intelligence (AGI) system. In our exploration of GPT-4, we put special emphasis on discovering its limitations, and we discuss the challenges ahead for advancing towards deeper and more comprehensive versions of AGI, including the possible need for pursuing a new paradigm that moves beyond next-word prediction. We conclude with reflections on societal influences of the recent technological leap and future research directions.

cs.CL↗

On the Importance of Contrastive Loss in Multimodal Learning

Recently, contrastive learning approaches (e.g., CLIP (Radford et al., 2021)) have received huge success in multimodal learning, where the model tries to minimize the distance between the representations of different views (e.g., image and its caption) of the same data point while keeping the representations of different data points away from each other. However, from a theoretical perspective, it is unclear how contrastive learning can learn the representations from different views efficiently, especially when the data is not isotropic. In this work, we analyze the training dynamics of a simple multimodal contrastive learning model and show that contrastive pairs are important for the model to efficiently balance the learned representations. In particular, we show that the positive pairs will drive the model to align the representations at the cost of increasing the condition number, while the negative pairs will reduce the condition number, keeping the learned representations balanced.

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Forward Super-Resolution: How Can GANs Learn Hierarchical Generative Models for Real-World Distributions

Generative adversarial networks (GANs) are among the most successful models for learning high-complexity, real-world distributions. However, in theory, due to the highly non-convex, non-concave landscape of the minmax training objective, GAN remains one of the least understood deep learning models. In this work, we formally study how GANs can efficiently learn certain hierarchically generated distributions that are close to the distribution of real-life images. We prove that when a distribution has a structure that we refer to as Forward Super-Resolution, then simply training generative adversarial networks using stochastic gradient descent ascent (SGDA) can learn this distribution efficiently, both in sample and time complexities. We also provide empirical evidence that our assumption "forward super-resolution" is very natural in practice, and the underlying learning mechanisms that we study in this paper (to allow us efficiently train GAN via SGDA in theory) simulates the actual learning process of GANs on real-world problems.

cs.LG↗

The Benefits of Mixup for Feature Learning

Mixup, a simple data augmentation method that randomly mixes two data points via linear interpolation, has been extensively applied in various deep learning applications to gain better generalization. However, the theoretical underpinnings of its efficacy are not yet fully understood. In this paper, we aim to seek a fundamental understanding of the benefits of Mixup. We first show that Mixup using different linear interpolation parameters for features and labels can still achieve similar performance to the standard Mixup. This indicates that the intuitive linearity explanation in Zhang et al., (2018) may not fully explain the success of Mixup. Then we perform a theoretical study of Mixup from the feature learning perspective. We consider a feature-noise data model and show that Mixup training can effectively learn the rare features (appearing in a small fraction of data) from its mixture with the common features (appearing in a large fraction of data). In contrast, standard training can only learn the common features but fails to learn the rare features, thus suffering from bad generalization performance. Moreover, our theoretical analysis also shows that the benefits of Mixup for feature learning are mostly gained in the early training phase, based on which we propose to apply early stopping in Mixup. Experimental results verify our theoretical findings and demonstrate the effectiveness of the early-stopped Mixup training.

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Towards Understanding Ensemble, Knowledge Distillation and Self-Distillation in Deep Learning

We formally study how ensemble of deep learning models can improve test accuracy, and how the superior performance of ensemble can be distilled into a single model using knowledge distillation. We consider the challenging case where the ensemble is simply an average of the outputs of a few independently trained neural networks with the SAME architecture, trained using the SAME algorithm on the SAME data set, and they only differ by the random seeds used in the initialization. We show that ensemble/knowledge distillation in Deep Learning works very differently from traditional learning theory (such as boosting or NTKs, neural tangent kernels). To properly understand them, we develop a theory showing that when data has a structure we refer to as ``multi-view'', then ensemble of independently trained neural networks can provably improve test accuracy, and such superior test accuracy can also be provably distilled into a single model by training a single model to match the output of the ensemble instead of the true label. Our result sheds light on how ensemble works in deep learning in a way that is completely different from traditional theorems, and how the ``dark knowledge'' is hidden in the outputs of the ensemble and can be used in distillation. In the end, we prove that self-distillation can also be viewed as implicitly combining ensemble and knowledge distillation to improve test accuracy.

cs.LG↗

What Matters In The Structured Pruning of Generative Language Models?

Auto-regressive large language models such as GPT-3 require enormous computational resources to use. Traditionally, structured pruning methods are employed to reduce resource usage. However, their application to and efficacy for generative language models is heavily under-explored. In this paper we conduct an comprehensive evaluation of common structured pruning methods, including magnitude, random, and movement pruning on the feed-forward layers in GPT-type models. Unexpectedly, random pruning results in performance that is comparable to the best established methods, across multiple natural language generation tasks. To understand these results, we provide a framework for measuring neuron-level redundancy of models pruned by different methods, and discover that established structured pruning methods do not take into account the distinctiveness of neurons, leaving behind excess redundancies. In view of this, we introduce Globally Unique Movement (GUM) to improve the uniqueness of neurons in pruned models. We then discuss the effects of our techniques on different redundancy metrics to explain the improved performance.

cs.CL↗

The Mechanism of Prediction Head in Non-contrastive Self-supervised Learning

Recently the surprising discovery of the Bootstrap Your Own Latent (BYOL) method by Grill et al. shows the negative term in contrastive loss can be removed if we add the so-called prediction head to the network. This initiated the research of non-contrastive self-supervised learning. It is mysterious why even when there exist trivial collapsed global optimal solutions, neural networks trained by (stochastic) gradient descent can still learn competitive representations. This phenomenon is a typical example of implicit bias in deep learning and remains little understood. In this work, we present our empirical and theoretical discoveries on non-contrastive self-supervised learning. Empirically, we find that when the prediction head is initialized as an identity matrix with only its off-diagonal entries being trainable, the network can learn competitive representations even though the trivial optima still exist in the training objective. Theoretically, we present a framework to understand the behavior of the trainable, but identity-initialized prediction head. Under a simple setting, we characterized the substitution effect and acceleration effect of the prediction head. The substitution effect happens when learning the stronger features in some neurons can substitute for learning these features in other neurons through updating the prediction head. And the acceleration effect happens when the substituted features can accelerate the learning of other weaker features to prevent them from being ignored. These two effects enable the neural networks to learn all the features rather than focus only on learning the stronger features, which is likely the cause of the dimensional collapse phenomenon. To the best of our knowledge, this is also the first end-to-end optimization guarantee for non-contrastive methods using nonlinear neural networks with a trainable prediction head and normalization.

cs.LG↗

Gradient Descent on Neural Networks Typically Occurs at the Edge of Stability

We empirically demonstrate that full-batch gradient descent on neural network training objectives typically operates in a regime we call the Edge of Stability. In this regime, the maximum eigenvalue of the training loss Hessian hovers just above the numerical value $2 / \text{(step size)}$, and the training loss behaves non-monotonically over short timescales, yet consistently decreases over long timescales. Since this behavior is inconsistent with several widespread presumptions in the field of optimization, our findings raise questions as to whether these presumptions are relevant to neural network training. We hope that our findings will inspire future efforts aimed at rigorously understanding optimization at the Edge of Stability. Code is available at https://github.com/locuslab/edge-of-stability.

cs.LG↗

How Does Adaptive Optimization Impact Local Neural Network Geometry?

Adaptive optimization methods are well known to achieve superior convergence relative to vanilla gradient methods. The traditional viewpoint in optimization, particularly in convex optimization, explains this improved performance by arguing that, unlike vanilla gradient schemes, adaptive algorithms mimic the behavior of a second-order method by adapting to the global geometry of the loss function. We argue that in the context of neural network optimization, this traditional viewpoint is insufficient. Instead, we advocate for a local trajectory analysis. For iterate trajectories produced by running a generic optimization algorithm OPT, we introduce $R^{\text{OPT}}_{\text{med}}$, a statistic that is analogous to the condition number of the loss Hessian evaluated at the iterates. Through extensive experiments, we show that adaptive methods such as Adam bias the trajectories towards regions where $R^{\text{Adam}}_{\text{med}}$ is small, where one might expect faster convergence. By contrast, vanilla gradient methods like SGD bias the trajectories towards regions where $R^{\text{SGD}}_{\text{med}}$ is comparatively large. We complement these empirical observations with a theoretical result that provably demonstrates this phenomenon in the simplified setting of a two-layer linear network. We view our findings as evidence for the need of a new explanation of the success of adaptive methods, one that is different than the conventional wisdom.

cs.LG↗

Vision Transformers provably learn spatial structure

Vision Transformers (ViTs) have achieved comparable or superior performance than Convolutional Neural Networks (CNNs) in computer vision. This empirical breakthrough is even more remarkable since, in contrast to CNNs, ViTs do not embed any visual inductive bias of spatial locality. Yet, recent works have shown that while minimizing their training loss, ViTs specifically learn spatially localized patterns. This raises a central question: how do ViTs learn these patterns by solely minimizing their training loss using gradient-based methods from random initialization? In this paper, we provide some theoretical justification of this phenomenon. We propose a spatially structured dataset and a simplified ViT model. In this model, the attention matrix solely depends on the positional encodings. We call this mechanism the positional attention mechanism. On the theoretical side, we consider a binary classification task and show that while the learning problem admits multiple solutions that generalize, our model implicitly learns the spatial structure of the dataset while generalizing: we call this phenomenon patch association. We prove that patch association helps to sample-efficiently transfer to downstream datasets that share the same structure as the pre-training one but differ in the features. Lastly, we empirically verify that a ViT with positional attention performs similarly to the original one on CIFAR-10/100, SVHN and ImageNet.

cs.CV↗

Dissecting adaptive methods in GANs

Adaptive methods are a crucial component widely used for training generative adversarial networks (GANs). While there has been some work to pinpoint the "marginal value of adaptive methods" in standard tasks, it remains unclear why they are still critical for GAN training. In this paper, we formally study how adaptive methods help train GANs; inspired by the grafting method proposed in arXiv:2002.11803 [cs.LG], we separate the magnitude and direction components of the Adam updates, and graft them to the direction and magnitude of SGDA updates respectively. By considering an update rule with the magnitude of the Adam update and the normalized direction of SGD, we empirically show that the adaptive magnitude of Adam is key for GAN training. This motivates us to have a closer look at the class of normalized stochastic gradient descent ascent (nSGDA) methods in the context of GAN training. We propose a synthetic theoretical framework to compare the performance of nSGDA and SGDA for GAN training with neural networks. We prove that in that setting, GANs trained with nSGDA recover all the modes of the true distribution, whereas the same networks trained with SGDA (and any learning rate configuration) suffer from mode collapse. The critical insight in our analysis is that normalizing the gradients forces the discriminator and generator to be updated at the same pace. We also experimentally show that for several datasets, Adam's performance can be recovered with nSGDA methods.

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Towards Understanding Mixture of Experts in Deep Learning

The Mixture-of-Experts (MoE) layer, a sparsely-activated model controlled by a router, has achieved great success in deep learning. However, the understanding of such architecture remains elusive. In this paper, we formally study how the MoE layer improves the performance of neural network learning and why the mixture model will not collapse into a single model. Our empirical results suggest that the cluster structure of the underlying problem and the non-linearity of the expert are pivotal to the success of MoE. To further understand this, we consider a challenging classification problem with intrinsic cluster structures, which is hard to learn using a single expert. Yet with the MoE layer, by choosing the experts as two-layer nonlinear convolutional neural networks (CNNs), we show that the problem can be learned successfully. Furthermore, our theory shows that the router can learn the cluster-center features, which helps divide the input complex problem into simpler linear classification sub-problems that individual experts can conquer. To our knowledge, this is the first result towards formally understanding the mechanism of the MoE layer for deep learning.

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Towards understanding how momentum improves generalization in deep learning

Stochastic gradient descent (SGD) with momentum is widely used for training modern deep learning architectures. While it is well-understood that using momentum can lead to faster convergence rate in various settings, it has also been observed that momentum yields higher generalization. Prior work argue that momentum stabilizes the SGD noise during training and this leads to higher generalization. In this paper, we adopt another perspective and first empirically show that gradient descent with momentum (GD+M) significantly improves generalization compared to gradient descent (GD) in some deep learning problems. From this observation, we formally study how momentum improves generalization. We devise a binary classification setting where a one-hidden layer (over-parameterized) convolutional neural network trained with GD+M provably generalizes better than the same network trained with GD, when both algorithms are similarly initialized. The key insight in our analysis is that momentum is beneficial in datasets where the examples share some feature but differ in their margin. Contrary to GD that memorizes the small margin data, GD+M still learns the feature in these data thanks to its historical gradients. Lastly, we empirically validate our theoretical findings.

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Feature Purification: How Adversarial Training Performs Robust Deep Learning

Despite the empirical success of using Adversarial Training to defend deep learning models against adversarial perturbations, so far, it still remains rather unclear what the principles are behind the existence of adversarial perturbations, and what adversarial training does to the neural network to remove them. In this paper, we present a principle that we call Feature Purification, where we show one of the causes of the existence of adversarial examples is the accumulation of certain small dense mixtures in the hidden weights during the training process of a neural network; and more importantly, one of the goals of adversarial training is to remove such mixtures to purify hidden weights. We present both experiments on the CIFAR-10 dataset to illustrate this principle, and a theoretical result proving that for certain natural classification tasks, training a two-layer neural network with ReLU activation using randomly initialized gradient descent indeed satisfies this principle. Technically, we give, to the best of our knowledge, the first result proving that the following two can hold simultaneously for training a neural network with ReLU activation. (1) Training over the original data is indeed non-robust to small adversarial perturbations of some radius. (2) Adversarial training, even with an empirical perturbation algorithm such as FGM, can in fact be provably robust against ANY perturbations of the same radius. Finally, we also prove a complexity lower bound, showing that low complexity models such as linear classifiers, low-degree polynomials, or even the neural tangent kernel for this network, CANNOT defend against perturbations of this same radius, no matter what algorithms are used to train them.

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Learning (Very) Simple Generative Models Is Hard

Motivated by the recent empirical successes of deep generative models, we study the computational complexity of the following unsupervised learning problem. For an unknown neural network $F:\mathbb{R}^d\to\mathbb{R}^{d'}$, let $D$ be the distribution over $\mathbb{R}^{d'}$ given by pushing the standard Gaussian $\mathcal{N}(0,\textrm{Id}_d)$ through $F$. Given i.i.d. samples from $D$, the goal is to output any distribution close to $D$ in statistical distance. We show under the statistical query (SQ) model that no polynomial-time algorithm can solve this problem even when the output coordinates of $F$ are one-hidden-layer ReLU networks with $\log(d)$ neurons. Previously, the best lower bounds for this problem simply followed from lower bounds for supervised learning and required at least two hidden layers and $\mathrm{poly}(d)$ neurons [Daniely-Vardi '21, Chen-Gollakota-Klivans-Meka '22]. The key ingredient in our proof is an ODE-based construction of a compactly supported, piecewise-linear function $f$ with polynomially-bounded slopes such that the pushforward of $\mathcal{N}(0,1)$ under $f$ matches all low-degree moments of $\mathcal{N}(0,1)$.

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Complete Policy Regret Bounds for Tallying Bandits

Policy regret is a well established notion of measuring the performance of an online learning algorithm against an adaptive adversary. We study restrictions on the adversary that enable efficient minimization of the \emph{complete policy regret}, which is the strongest possible version of policy regret. We identify a gap in the current theoretical understanding of what sorts of restrictions permit tractability in this challenging setting. To resolve this gap, we consider a generalization of the stochastic multi armed bandit, which we call the \emph{tallying bandit}. This is an online learning setting with an $m$-memory bounded adversary, where the average loss for playing an action is an unknown function of the number (or tally) of times that the action was played in the last $m$ timesteps. For tallying bandit problems with $K$ actions and time horizon $T$, we provide an algorithm that w.h.p achieves a complete policy regret guarantee of $\tilde{\mathcal{O}}(mK\sqrt{T})$, where the $\tilde{\mathcal{O}}$ notation hides only logarithmic factors. We additionally prove an $\tildeΩ(\sqrt{m K T})$ lower bound on the expected complete policy regret of any tallying bandit algorithm, demonstrating the near optimality of our method.

stat.ML↗