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Yuchao Dai

Publications and source records attributed to Yuchao Dai.

At least 37 records · Page 2Linked to original sources

A Generative Victim Model for Segmentation

We find that the well-trained victim models (VMs), against which the attacks are generated, serve as fundamental prerequisites for adversarial attacks, i.e. a segmentation VM is needed to generate attacks for segmentation. In this context, the victim model is assumed to be robust to achieve effective adversarial perturbation generation. Instead of focusing on improving the robustness of the task-specific victim models, we shift our attention to image generation. From an image generation perspective, we derive a novel VM for segmentation, aiming to generate adversarial perturbations for segmentation tasks without requiring models explicitly designed for image segmentation. Our approach to adversarial attack generation diverges from conventional white-box or black-box attacks, offering a fresh outlook on adversarial attack strategies. Experiments show that our attack method is able to generate effective adversarial attacks with good transferability.

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LoFLAT: Local Feature Matching using Focused Linear Attention Transformer

Local feature matching is an essential technique in image matching and plays a critical role in a wide range of vision-based applications. However, existing Transformer-based detector-free local feature matching methods encounter challenges due to the quadratic computational complexity of attention mechanisms, especially at high resolutions. However, while existing Transformer-based detector-free local feature matching methods have reduced computational costs using linear attention mechanisms, they still struggle to capture detailed local interactions, which affects the accuracy and robustness of precise local correspondences. In order to enhance representations of attention mechanisms while preserving low computational complexity, we propose the LoFLAT, a novel Local Feature matching using Focused Linear Attention Transformer in this paper. Our LoFLAT consists of three main modules: the Feature Extraction Module, the Feature Transformer Module, and the Matching Module. Specifically, the Feature Extraction Module firstly uses ResNet and a Feature Pyramid Network to extract hierarchical features. The Feature Transformer Module further employs the Focused Linear Attention to refine attention distribution with a focused mapping function and to enhance feature diversity with a depth-wise convolution. Finally, the Matching Module predicts accurate and robust matches through a coarse-to-fine strategy. Extensive experimental evaluations demonstrate that the proposed LoFLAT outperforms the LoFTR method in terms of both efficiency and accuracy.

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Deep Non-rigid Structure-from-Motion: A Sequence-to-Sequence Translation Perspective

Directly regressing the non-rigid shape and camera pose from the individual 2D frame is ill-suited to the Non-Rigid Structure-from-Motion (NRSfM) problem. This frame-by-frame 3D reconstruction pipeline overlooks the inherent spatial-temporal nature of NRSfM, i.e., reconstructing the whole 3D sequence from the input 2D sequence. In this paper, we propose to model deep NRSfM from a sequence-to-sequence translation perspective, where the input 2D frame sequence is taken as a whole to reconstruct the deforming 3D non-rigid shape sequence. First, we apply a shape-motion predictor to estimate the initial non-rigid shape and camera motion from a single frame. Then we propose a context modeling module to model camera motions and complex non-rigid shapes. To tackle the difficulty in enforcing the global structure constraint within the deep framework, we propose to impose the union-of-subspace structure by replacing the self-expressiveness layer with multi-head attention and delayed regularizers, which enables end-to-end batch-wise training. Experimental results across different datasets such as Human3.6M, CMU Mocap and InterHand prove the superiority of our framework.

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You Only Scan Once: Efficient Multi-dimension Sequential Modeling with LightNet

Linear attention mechanisms have gained prominence in causal language models due to their linear computational complexity and enhanced speed. However, the inherent decay mechanism in linear attention presents challenges when applied to multi-dimensional sequence modeling tasks, such as image processing and multi-modal learning. In these scenarios, the utilization of sequential scanning to establish a global receptive field necessitates multiple scans for multi-dimensional data, thereby leading to inefficiencies. This paper identifies the inefficiency caused by a multiplicative linear recurrence and proposes an efficient alternative additive linear recurrence to avoid the issue, as it can handle multi-dimensional data within a single scan. We further develop an efficient multi-dimensional sequential modeling framework called LightNet based on the new recurrence. Moreover, we present two new multi-dimensional linear relative positional encoding methods, MD-TPE and MD-LRPE to enhance the model's ability to discern positional information in multi-dimensional scenarios. Our empirical evaluations across various tasks, including image classification, image generation, bidirectional language modeling, and autoregressive language modeling, demonstrate the efficacy of LightNet, showcasing its potential as a versatile and efficient solution for multi-dimensional sequential modeling.

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TAVGBench: Benchmarking Text to Audible-Video Generation

The Text to Audible-Video Generation (TAVG) task involves generating videos with accompanying audio based on text descriptions. Achieving this requires skillful alignment of both audio and video elements. To support research in this field, we have developed a comprehensive Text to Audible-Video Generation Benchmark (TAVGBench), which contains over 1.7 million clips with a total duration of 11.8 thousand hours. We propose an automatic annotation pipeline to ensure each audible video has detailed descriptions for both its audio and video contents. We also introduce the Audio-Visual Harmoni score (AVHScore) to provide a quantitative measure of the alignment between the generated audio and video modalities. Additionally, we present a baseline model for TAVG called TAVDiffusion, which uses a two-stream latent diffusion model to provide a fundamental starting point for further research in this area. We achieve the alignment of audio and video by employing cross-attention and contrastive learning. Through extensive experiments and evaluations on TAVGBench, we demonstrate the effectiveness of our proposed model under both conventional metrics and our proposed metrics.

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3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis

In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D scene geometry. Therefore, the learned deformation is not necessarily geometrically coherent, which results in unsatisfactory dynamic view synthesis and 3D dynamic reconstruction. Recently, 3D Gaussian Splatting provides a new representation of the 3D scene, building upon which the 3D geometry could be exploited in learning the complex 3D deformation. Specifically, the scenes are represented as a collection of 3D Gaussian, where each 3D Gaussian is optimized to move and rotate over time to model the deformation. To enforce the 3D scene geometry constraint during deformation, we explicitly extract 3D geometry features and integrate them in learning the 3D deformation. In this way, our solution achieves 3D geometry-aware deformation modeling, which enables improved dynamic view synthesis and 3D dynamic reconstruction. Extensive experimental results on both synthetic and real datasets prove the superiority of our solution, which achieves new state-of-the-art performance. The project is available at https://npucvr.github.io/GaGS/

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A Revisit of the Normalized Eight-Point Algorithm and A Self-Supervised Deep Solution

The normalized eight-point algorithm has been widely viewed as the cornerstone in two-view geometry computation, where the seminal Hartley's normalization has greatly improved the performance of the direct linear transformation algorithm. A natural question is, whether there exists and how to find other normalization methods that may further improve the performance as per each input sample. In this paper, we provide a novel perspective and propose two contributions to this fundamental problem: 1) we revisit the normalized eight-point algorithm and make a theoretical contribution by presenting the existence of different and better normalization algorithms; 2) we introduce a deep convolutional neural network with a self-supervised learning strategy for normalization. Given eight pairs of correspondences, our network directly predicts the normalization matrices, thus learning to normalize each input sample. Our learning-based normalization module can be integrated with both traditional (e.g., RANSAC) and deep learning frameworks (affording good interpretability) with minimal effort. Extensive experiments on both synthetic and real images demonstrate the effectiveness of our proposed approach.

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Improving Audio-Visual Segmentation with Bidirectional Generation

The aim of audio-visual segmentation (AVS) is to precisely differentiate audible objects within videos down to the pixel level. Traditional approaches often tackle this challenge by combining information from various modalities, where the contribution of each modality is implicitly or explicitly modeled. Nevertheless, the interconnections between different modalities tend to be overlooked in audio-visual modeling. In this paper, inspired by the human ability to mentally simulate the sound of an object and its visual appearance, we introduce a bidirectional generation framework. This framework establishes robust correlations between an object's visual characteristics and its associated sound, thereby enhancing the performance of AVS. To achieve this, we employ a visual-to-audio projection component that reconstructs audio features from object segmentation masks and minimizes reconstruction errors. Moreover, recognizing that many sounds are linked to object movements, we introduce an implicit volumetric motion estimation module to handle temporal dynamics that may be challenging to capture using conventional optical flow methods. To showcase the effectiveness of our approach, we conduct comprehensive experiments and analyses on the widely recognized AVSBench benchmark. As a result, we establish a new state-of-the-art performance level in the AVS benchmark, particularly excelling in the challenging MS3 subset which involves segmenting multiple sound sources. To facilitate reproducibility, we plan to release both the source code and the pre-trained model.

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LRRU: Long-short Range Recurrent Updating Networks for Depth Completion

Existing deep learning-based depth completion methods generally employ massive stacked layers to predict the dense depth map from sparse input data. Although such approaches greatly advance this task, their accompanied huge computational complexity hinders their practical applications. To accomplish depth completion more efficiently, we propose a novel lightweight deep network framework, the Long-short Range Recurrent Updating (LRRU) network. Without learning complex feature representations, LRRU first roughly fills the sparse input to obtain an initial dense depth map, and then iteratively updates it through learned spatially-variant kernels. Our iterative update process is content-adaptive and highly flexible, where the kernel weights are learned by jointly considering the guidance RGB images and the depth map to be updated, and large-to-small kernel scopes are dynamically adjusted to capture long-to-short range dependencies. Our initial depth map has coarse but complete scene depth information, which helps relieve the burden of directly regressing the dense depth from sparse ones, while our proposed method can effectively refine it to an accurate depth map with less learnable parameters and inference time. Experimental results demonstrate that our proposed LRRU variants achieve state-of-the-art performance across different parameter regimes. In particular, the LRRU-Base model outperforms competing approaches on the NYUv2 dataset, and ranks 1st on the KITTI depth completion benchmark at the time of submission. Project page: https://npucvr.github.io/LRRU/.

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Multimodal Variational Auto-encoder based Audio-Visual Segmentation

We propose an Explicit Conditional Multimodal Variational Auto-Encoder (ECMVAE) for audio-visual segmentation (AVS), aiming to segment sound sources in the video sequence. Existing AVS methods focus on implicit feature fusion strategies, where models are trained to fit the discrete samples in the dataset. With a limited and less diverse dataset, the resulting performance is usually unsatisfactory. In contrast, we address this problem from an effective representation learning perspective, aiming to model the contribution of each modality explicitly. Specifically, we find that audio contains critical category information of the sound producers, and visual data provides candidate sound producer(s). Their shared information corresponds to the target sound producer(s) shown in the visual data. In this case, cross-modal shared representation learning is especially important for AVS. To achieve this, our ECMVAE factorizes the representations of each modality with a modality-shared representation and a modality-specific representation. An orthogonality constraint is applied between the shared and specific representations to maintain the exclusive attribute of the factorized latent code. Further, a mutual information maximization regularizer is introduced to achieve extensive exploration of each modality. Quantitative and qualitative evaluations on the AVSBench demonstrate the effectiveness of our approach, leading to a new state-of-the-art for AVS, with a 3.84 mIOU performance leap on the challenging MS3 subset for multiple sound source segmentation.

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Forward Flow for Novel View Synthesis of Dynamic Scenes

This paper proposes a neural radiance field (NeRF) approach for novel view synthesis of dynamic scenes using forward warping. Existing methods often adopt a static NeRF to represent the canonical space, and render dynamic images at other time steps by mapping the sampled 3D points back to the canonical space with the learned backward flow field. However, this backward flow field is non-smooth and discontinuous, which is difficult to be fitted by commonly used smooth motion models. To address this problem, we propose to estimate the forward flow field and directly warp the canonical radiance field to other time steps. Such forward flow field is smooth and continuous within the object region, which benefits the motion model learning. To achieve this goal, we represent the canonical radiance field with voxel grids to enable efficient forward warping, and propose a differentiable warping process, including an average splatting operation and an inpaint network, to resolve the many-to-one and one-to-many mapping issues. Thorough experiments show that our method outperforms existing methods in both novel view rendering and motion modeling, demonstrating the effectiveness of our forward flow motion modeling. Project page: https://npucvr.github.io/ForwardFlowDNeRF

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RPEFlow: Multimodal Fusion of RGB-PointCloud-Event for Joint Optical Flow and Scene Flow Estimation

Recently, the RGB images and point clouds fusion methods have been proposed to jointly estimate 2D optical flow and 3D scene flow. However, as both conventional RGB cameras and LiDAR sensors adopt a frame-based data acquisition mechanism, their performance is limited by the fixed low sampling rates, especially in highly-dynamic scenes. By contrast, the event camera can asynchronously capture the intensity changes with a very high temporal resolution, providing complementary dynamic information of the observed scenes. In this paper, we incorporate RGB images, Point clouds and Events for joint optical flow and scene flow estimation with our proposed multi-stage multimodal fusion model, RPEFlow. First, we present an attention fusion module with a cross-attention mechanism to implicitly explore the internal cross-modal correlation for 2D and 3D branches, respectively. Second, we introduce a mutual information regularization term to explicitly model the complementary information of three modalities for effective multimodal feature learning. We also contribute a new synthetic dataset to advocate further research. Experiments on both synthetic and real datasets show that our model outperforms the existing state-of-the-art by a wide margin. Code and dataset is available at https://npucvr.github.io/RPEFlow.

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Decomposed Guided Dynamic Filters for Efficient RGB-Guided Depth Completion

RGB-guided depth completion aims at predicting dense depth maps from sparse depth measurements and corresponding RGB images, where how to effectively and efficiently exploit the multi-modal information is a key issue. Guided dynamic filters, which generate spatially-variant depth-wise separable convolutional filters from RGB features to guide depth features, have been proven to be effective in this task. However, the dynamically generated filters require massive model parameters, computational costs and memory footprints when the number of feature channels is large. In this paper, we propose to decompose the guided dynamic filters into a spatially-shared component multiplied by content-adaptive adaptors at each spatial location. Based on the proposed idea, we introduce two decomposition schemes A and B, which decompose the filters by splitting the filter structure and using spatial-wise attention, respectively. The decomposed filters not only maintain the favorable properties of guided dynamic filters as being content-dependent and spatially-variant, but also reduce model parameters and hardware costs, as the learned adaptors are decoupled with the number of feature channels. Extensive experimental results demonstrate that the methods using our schemes outperform state-of-the-art methods on the KITTI dataset, and rank 1st and 2nd on the KITTI benchmark at the time of submission. Meanwhile, they also achieve comparable performance on the NYUv2 dataset. In addition, our proposed methods are general and could be employed as plug-and-play feature fusion blocks in other multi-modal fusion tasks such as RGB-D salient object detection.

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Transferable Attack for Semantic Segmentation

We analysis performance of semantic segmentation models wrt. adversarial attacks, and observe that the adversarial examples generated from a source model fail to attack the target models. i.e The conventional attack methods, such as PGD and FGSM, do not transfer well to target models, making it necessary to study the transferable attacks, especially transferable attacks for semantic segmentation. We find two main factors to achieve transferable attack. Firstly, the attack should come with effective data augmentation and translation-invariant features to deal with unseen models. Secondly, stabilized optimization strategies are needed to find the optimal attack direction. Based on the above observations, we propose an ensemble attack for semantic segmentation to achieve more effective attacks with higher transferability. The source code and experimental results are publicly available via our project page: https://github.com/anucvers/TASS.

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Unsupervised 3D Pose Estimation with Non-Rigid Structure-from-Motion Modeling

Most of the previous 3D human pose estimation work relied on the powerful memory capability of the network to obtain suitable 2D-3D mappings from the training data. Few works have studied the modeling of human posture deformation in motion. In this paper, we propose a new modeling method for human pose deformations and design an accompanying diffusion-based motion prior. Inspired by the field of non-rigid structure-from-motion, we divide the task of reconstructing 3D human skeletons in motion into the estimation of a 3D reference skeleton, and a frame-by-frame skeleton deformation. A mixed spatial-temporal NRSfMformer is used to simultaneously estimate the 3D reference skeleton and the skeleton deformation of each frame from 2D observations sequence, and then sum them to obtain the pose of each frame. Subsequently, a loss term based on the diffusion model is used to ensure that the pipeline learns the correct prior motion knowledge. Finally, we have evaluated our proposed method on mainstream datasets and obtained superior results outperforming the state-of-the-art.

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Digging into Depth Priors for Outdoor Neural Radiance Fields

Neural Radiance Fields (NeRF) have demonstrated impressive performance in vision and graphics tasks, such as novel view synthesis and immersive reality. However, the shape-radiance ambiguity of radiance fields remains a challenge, especially in the sparse viewpoints setting. Recent work resorts to integrating depth priors into outdoor NeRF training to alleviate the issue. However, the criteria for selecting depth priors and the relative merits of different priors have not been thoroughly investigated. Moreover, the relative merits of selecting different approaches to use the depth priors is also an unexplored problem. In this paper, we provide a comprehensive study and evaluation of employing depth priors to outdoor neural radiance fields, covering common depth sensing technologies and most application ways. Specifically, we conduct extensive experiments with two representative NeRF methods equipped with four commonly-used depth priors and different depth usages on two widely used outdoor datasets. Our experimental results reveal several interesting findings that can potentially benefit practitioners and researchers in training their NeRF models with depth priors. Project Page: https://cwchenwang.github.io/outdoor-nerf-depth

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Digging Into Uncertainty-based Pseudo-label for Robust Stereo Matching

Due to the domain differences and unbalanced disparity distribution across multiple datasets, current stereo matching approaches are commonly limited to a specific dataset and generalize poorly to others. Such domain shift issue is usually addressed by substantial adaptation on costly target-domain ground-truth data, which cannot be easily obtained in practical settings. In this paper, we propose to dig into uncertainty estimation for robust stereo matching. Specifically, to balance the disparity distribution, we employ a pixel-level uncertainty estimation to adaptively adjust the next stage disparity searching space, in this way driving the network progressively prune out the space of unlikely correspondences. Then, to solve the limited ground truth data, an uncertainty-based pseudo-label is proposed to adapt the pre-trained model to the new domain, where pixel-level and area-level uncertainty estimation are proposed to filter out the high-uncertainty pixels of predicted disparity maps and generate sparse while reliable pseudo-labels to align the domain gap. Experimentally, our method shows strong cross-domain, adapt, and joint generalization and obtains \textbf{1st} place on the stereo task of Robust Vision Challenge 2020. Additionally, our uncertainty-based pseudo-labels can be extended to train monocular depth estimation networks in an unsupervised way and even achieves comparable performance with the supervised methods. The code will be available at https://github.com/gallenszl/UCFNet.

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Measuring and Modeling Uncertainty Degree for Monocular Depth Estimation

Effectively measuring and modeling the reliability of a trained model is essential to the real-world deployment of monocular depth estimation (MDE) models. However, the intrinsic ill-posedness and ordinal-sensitive nature of MDE pose major challenges to the estimation of uncertainty degree of the trained models. On the one hand, utilizing current uncertainty modeling methods may increase memory consumption and are usually time-consuming. On the other hand, measuring the uncertainty based on model accuracy can also be problematic, where uncertainty reliability and prediction accuracy are not well decoupled. In this paper, we propose to model the uncertainty of MDE models from the perspective of the inherent probability distributions originating from the depth probability volume and its extensions, and to assess it more fairly with more comprehensive metrics. By simply introducing additional training regularization terms, our model, with surprisingly simple formations and without requiring extra modules or multiple inferences, can provide uncertainty estimations with state-of-the-art reliability, and can be further improved when combined with ensemble or sampling methods. A series of experiments demonstrate the effectiveness of our methods.

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