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Yuchao Dai

Publications and source records attributed to Yuchao Dai.

At least 55 records · Page 3Linked to original sources

Linearized Relative Positional Encoding

Relative positional encoding is widely used in vanilla and linear transformers to represent positional information. However, existing encoding methods of a vanilla transformer are not always directly applicable to a linear transformer, because the latter requires a decomposition of the query and key representations into separate kernel functions. Nevertheless, principles for designing encoding methods suitable for linear transformers remain understudied. In this work, we put together a variety of existing linear relative positional encoding approaches under a canonical form and further propose a family of linear relative positional encoding algorithms via unitary transformation. Our formulation leads to a principled framework that can be used to develop new relative positional encoding methods that preserve linear space-time complexity. Equipped with different models, the proposed linearized relative positional encoding (LRPE) family derives effective encoding for various applications. Experiments show that compared with existing methods, LRPE achieves state-of-the-art performance in language modeling, text classification, and image classification. Meanwhile, it emphasizes a general paradigm for designing broadly more relative positional encoding methods that are applicable to linear transformers. The code is available at https://github.com/OpenNLPLab/Lrpe.

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Joint Salient Object Detection and Camouflaged Object Detection via Uncertainty-aware Learning

Salient objects attract human attention and usually stand out clearly from their surroundings. In contrast, camouflaged objects share similar colors or textures with the environment. In this case, salient objects are typically non-camouflaged, and camouflaged objects are usually not salient. Due to this inherent contradictory attribute, we introduce an uncertainty-aware learning pipeline to extensively explore the contradictory information of salient object detection (SOD) and camouflaged object detection (COD) via data-level and task-wise contradiction modeling. We first exploit the dataset correlation of these two tasks and claim that the easy samples in the COD dataset can serve as hard samples for SOD to improve the robustness of the SOD model. Based on the assumption that these two models should lead to activation maps highlighting different regions of the same input image, we further introduce a contrastive module with a joint-task contrastive learning framework to explicitly model the contradictory attributes of these two tasks. Different from conventional intra-task contrastive learning for unsupervised representation learning, our contrastive module is designed to model the task-wise correlation, leading to cross-task representation learning. To better understand the two tasks from the perspective of uncertainty, we extensively investigate the uncertainty estimation techniques for modeling the main uncertainties of the two tasks, namely task uncertainty (for SOD) and data uncertainty (for COD), and aiming to effectively estimate the challenging regions for each task to achieve difficulty-aware learning. Experimental results on benchmark datasets demonstrate that our solution leads to both state-of-the-art performance and informative uncertainty estimation.

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Weakly-supervised Contrastive Learning for Unsupervised Object Discovery

Unsupervised object discovery (UOD) refers to the task of discriminating the whole region of objects from the background within a scene without relying on labeled datasets, which benefits the task of bounding-box-level localization and pixel-level segmentation. This task is promising due to its ability to discover objects in a generic manner. We roughly categorise existing techniques into two main directions, namely the generative solutions based on image resynthesis, and the clustering methods based on self-supervised models. We have observed that the former heavily relies on the quality of image reconstruction, while the latter shows limitations in effectively modeling semantic correlations. To directly target at object discovery, we focus on the latter approach and propose a novel solution by incorporating weakly-supervised contrastive learning (WCL) to enhance semantic information exploration. We design a semantic-guided self-supervised learning model to extract high-level semantic features from images, which is achieved by fine-tuning the feature encoder of a self-supervised model, namely DINO, via WCL. Subsequently, we introduce Principal Component Analysis (PCA) to localize object regions. The principal projection direction, corresponding to the maximal eigenvalue, serves as an indicator of the object region(s). Extensive experiments on benchmark unsupervised object discovery datasets demonstrate the effectiveness of our proposed solution. The source code and experimental results are publicly available via our project page at https://github.com/npucvr/WSCUOD.git.

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Mutual Information Regularization for Weakly-supervised RGB-D Salient Object Detection

In this paper, we present a weakly-supervised RGB-D salient object detection model via scribble supervision. Specifically, as a multimodal learning task, we focus on effective multimodal representation learning via inter-modal mutual information regularization. In particular, following the principle of disentangled representation learning, we introduce a mutual information upper bound with a mutual information minimization regularizer to encourage the disentangled representation of each modality for salient object detection. Based on our multimodal representation learning framework, we introduce an asymmetric feature extractor for our multimodal data, which is proven more effective than the conventional symmetric backbone setting. We also introduce multimodal variational auto-encoder as stochastic prediction refinement techniques, which takes pseudo labels from the first training stage as supervision and generates refined prediction. Experimental results on benchmark RGB-D salient object detection datasets verify both effectiveness of our explicit multimodal disentangled representation learning method and the stochastic prediction refinement strategy, achieving comparable performance with the state-of-the-art fully supervised models. Our code and data are available at: https://github.com/baneitixiaomai/MIRV.

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Toeplitz Neural Network for Sequence Modeling

Sequence modeling has important applications in natural language processing and computer vision. Recently, the transformer-based models have shown strong performance on various sequence modeling tasks, which rely on attention to capture pairwise token relations, and position embedding to inject positional information. While showing good performance, the transformer models are inefficient to scale to long input sequences, mainly due to the quadratic space-time complexity of attention. To overcome this inefficiency, we propose to model sequences with a relative position encoded Toeplitz matrix and use a Toeplitz matrix-vector production trick to reduce the space-time complexity of the sequence modeling to log linear. A lightweight sub-network called relative position encoder is proposed to generate relative position coefficients with a fixed budget of parameters, enabling the proposed Toeplitz neural network to deal with varying sequence lengths. In addition, despite being trained on 512-token sequences, our model can extrapolate input sequence length up to 14K tokens in inference with consistent performance. Extensive experiments on autoregressive and bidirectional language modeling, image modeling, and the challenging Long-Range Arena benchmark show that our method achieves better performance than its competitors in most downstream tasks while being significantly faster. The code is available at https://github.com/OpenNLPLab/Tnn.

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The Second Monocular Depth Estimation Challenge

This paper discusses the results for the second edition of the Monocular Depth Estimation Challenge (MDEC). This edition was open to methods using any form of supervision, including fully-supervised, self-supervised, multi-task or proxy depth. The challenge was based around the SYNS-Patches dataset, which features a wide diversity of environments with high-quality dense ground-truth. This includes complex natural environments, e.g. forests or fields, which are greatly underrepresented in current benchmarks. The challenge received eight unique submissions that outperformed the provided SotA baseline on any of the pointcloud- or image-based metrics. The top supervised submission improved relative F-Score by 27.62%, while the top self-supervised improved it by 16.61%. Supervised submissions generally leveraged large collections of datasets to improve data diversity. Self-supervised submissions instead updated the network architecture and pretrained backbones. These results represent a significant progress in the field, while highlighting avenues for future research, such as reducing interpolation artifacts at depth boundaries, improving self-supervised indoor performance and overall natural image accuracy.

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Fine-grained Audible Video Description

We explore a new task for audio-visual-language modeling called fine-grained audible video description (FAVD). It aims to provide detailed textual descriptions for the given audible videos, including the appearance and spatial locations of each object, the actions of moving objects, and the sounds in videos. Existing visual-language modeling tasks often concentrate on visual cues in videos while undervaluing the language and audio modalities. On the other hand, FAVD requires not only audio-visual-language modeling skills but also paragraph-level language generation abilities. We construct the first fine-grained audible video description benchmark (FAVDBench) to facilitate this research. For each video clip, we first provide a one-sentence summary of the video, ie, the caption, followed by 4-6 sentences describing the visual details and 1-2 audio-related descriptions at the end. The descriptions are provided in both English and Chinese. We create two new metrics for this task: an EntityScore to gauge the completeness of entities in the visual descriptions, and an AudioScore to assess the audio descriptions. As a preliminary approach to this task, we propose an audio-visual-language transformer that extends existing video captioning model with an additional audio branch. We combine the masked language modeling and auto-regressive language modeling losses to optimize our model so that it can produce paragraph-level descriptions. We illustrate the efficiency of our model in audio-visual-language modeling by evaluating it against the proposed benchmark using both conventional captioning metrics and our proposed metrics. We further put our benchmark to the test in video generation models, demonstrating that employing fine-grained video descriptions can create more intricate videos than using captions.

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Event-guided Multi-patch Network with Self-supervision for Non-uniform Motion Deblurring

Contemporary deep learning multi-scale deblurring models suffer from many issues: 1) They perform poorly on non-uniformly blurred images/videos; 2) Simply increasing the model depth with finer-scale levels cannot improve deblurring; 3) Individual RGB frames contain a limited motion information for deblurring; 4) Previous models have a limited robustness to spatial transformations and noise. Below, we extend the DMPHN model by several mechanisms to address the above issues: I) We present a novel self-supervised event-guided deep hierarchical Multi-patch Network (MPN) to deal with blurry images and videos via fine-to-coarse hierarchical localized representations; II) We propose a novel stacked pipeline, StackMPN, to improve the deblurring performance under the increased network depth; III) We propose an event-guided architecture to exploit motion cues contained in videos to tackle complex blur in videos; IV) We propose a novel self-supervised step to expose the model to random transformations (rotations, scale changes), and make it robust to Gaussian noises. Our MPN achieves the state of the art on the GoPro and VideoDeblur datasets with a 40x faster runtime compared to current multi-scale methods. With 30ms to process an image at 1280x720 resolution, it is the first real-time deep motion deblurring model for 720p images at 30fps. For StackMPN, we obtain significant improvements over 1.2dB on the GoPro dataset by increasing the network depth. Utilizing the event information and self-supervision further boost results to 33.83dB.

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Towards Deeper Understanding of Camouflaged Object Detection

Preys in the wild evolve to be camouflaged to avoid being recognized by predators. In this way, camouflage acts as a key defence mechanism across species that is critical to survival. To detect and segment the whole scope of a camouflaged object, camouflaged object detection (COD) is introduced as a binary segmentation task, with the binary ground truth camouflage map indicating the exact regions of the camouflaged objects. In this paper, we revisit this task and argue that the binary segmentation setting fails to fully understand the concept of camouflage. We find that explicitly modeling the conspicuousness of camouflaged objects against their particular backgrounds can not only lead to a better understanding about camouflage, but also provide guidance to designing more sophisticated camouflage techniques. Furthermore, we observe that it is some specific parts of camouflaged objects that make them detectable by predators. With the above understanding about camouflaged objects, we present the first triple-task learning framework to simultaneously localize, segment, and rank camouflaged objects, indicating the conspicuousness level of camouflage. As no corresponding datasets exist for either the localization model or the ranking model, we generate localization maps with an eye tracker, which are then processed according to the instance level labels to generate our ranking-based training and testing dataset. We also contribute the largest COD testing set to comprehensively analyse performance of the COD models. Experimental results show that our triple-task learning framework achieves new state-of-the-art, leading to a more explainable COD network. Our code, data, and results are available at: \url{https://github.com/JingZhang617/COD-Rank-Localize-and-Segment}.

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PCW-Net: Pyramid Combination and Warping Cost Volume for Stereo Matching

Existing deep learning based stereo matching methods either focus on achieving optimal performances on the target dataset while with poor generalization for other datasets or focus on handling the cross-domain generalization by suppressing the domain sensitive features which results in a significant sacrifice on the performance. To tackle these problems, we propose PCW-Net, a Pyramid Combination and Warping cost volume-based network to achieve good performance on both cross-domain generalization and stereo matching accuracy on various benchmarks. In particular, our PCW-Net is designed for two purposes. First, we construct combination volumes on the upper levels of the pyramid and develop a cost volume fusion module to integrate them for initial disparity estimation. Multi-scale receptive fields can be covered by fusing multi-scale combination volumes, thus, domain-invariant features can be extracted. Second, we construct the warping volume at the last level of the pyramid for disparity refinement. The proposed warping volume can narrow down the residue searching range from the initial disparity searching range to a fine-grained one, which can dramatically alleviate the difficulty of the network to find the correct residue in an unconstrained residue searching space. When training on synthetic datasets and generalizing to unseen real datasets, our method shows strong cross-domain generalization and outperforms existing state-of-the-arts with a large margin. After fine-tuning on the real datasets, our method ranks first on KITTI 2012, second on KITTI 2015, and first on the Argoverse among all published methods as of 7, March 2022. The code will be available at https://github.com/gallenszl/PCWNet.

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Generative Transformer for Accurate and Reliable Salient Object Detection

Transformer, which originates from machine translation, is particularly powerful at modeling long-range dependencies. Currently, the transformer is making revolutionary progress in various vision tasks, leading to significant performance improvements compared with the convolutional neural network (CNN) based frameworks. In this paper, we conduct extensive research on exploiting the contributions of transformers for accurate and reliable salient object detection. For the former, we apply transformer to a deterministic model, and explain that the effective structure modeling and global context modeling abilities lead to its superior performance compared with the CNN based frameworks. For the latter, we observe that both CNN and transformer based frameworks suffer greatly from the over-confidence issue, where the models tend to generate wrong predictions with high confidence. To estimate the reliability degree of both CNN- and transformer-based frameworks, we further present a latent variable model, namely inferential generative adversarial network (iGAN), based on the generative adversarial network (GAN). The stochastic attribute of the latent variable makes it convenient to estimate the predictive uncertainty, serving as an auxiliary output to evaluate the reliability of model prediction. Different from the conventional GAN, which defines the distribution of the latent variable as fixed standard normal distribution $\mathcal{N}(0,\mathbf{I})$, the proposed iGAN infers the latent variable by gradient-based Markov Chain Monte Carlo (MCMC), namely Langevin dynamics, leading to an input-dependent latent variable model. We apply our proposed iGAN to both fully and weakly supervised salient object detection, and explain that iGAN within the transformer framework leads to both accurate and reliable salient object detection.

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Learning Dense and Continuous Optical Flow from an Event Camera

Event cameras such as DAVIS can simultaneously output high temporal resolution events and low frame-rate intensity images, which own great potential in capturing scene motion, such as optical flow estimation. Most of the existing optical flow estimation methods are based on two consecutive image frames and can only estimate discrete flow at a fixed time interval. Previous work has shown that continuous flow estimation can be achieved by changing the quantities or time intervals of events. However, they are difficult to estimate reliable dense flow , especially in the regions without any triggered events. In this paper, we propose a novel deep learning-based dense and continuous optical flow estimation framework from a single image with event streams, which facilitates the accurate perception of high-speed motion. Specifically, we first propose an event-image fusion and correlation module to effectively exploit the internal motion from two different modalities of data. Then we propose an iterative update network structure with bidirectional training for optical flow prediction. Therefore, our model can estimate reliable dense flow as two-frame-based methods, as well as estimate temporal continuous flow as event-based methods. Extensive experimental results on both synthetic and real captured datasets demonstrate that our model outperforms existing event-based state-of-the-art methods and our designed baselines for accurate dense and continuous optical flow estimation.

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CU-Net: LiDAR Depth-Only Completion With Coupled U-Net

LiDAR depth-only completion is a challenging task to estimate dense depth maps only from sparse measurement points obtained by LiDAR. Even though the depth-only methods have been widely developed, there is still a significant performance gap with the RGB-guided methods that utilize extra color images. We find that existing depth-only methods can obtain satisfactory results in the areas where the measurement points are almost accurate and evenly distributed (denoted as normal areas), while the performance is limited in the areas where the foreground and background points are overlapped due to occlusion (denoted as overlap areas) and the areas where there are no measurement points around (denoted as blank areas) since the methods have no reliable input information in these areas. Building upon these observations, we propose an effective Coupled U-Net (CU-Net) architecture for depth-only completion. Instead of directly using a large network for regression, we employ the local U-Net to estimate accurate values in the normal areas and provide the global U-Net with reliable initial values in the overlap and blank areas. The depth maps predicted by the two coupled U-Nets are fused by learned confidence maps to obtain final results. In addition, we propose a confidence-based outlier removal module, which removes outliers using simple judgment conditions. Our proposed method boosts the final results with fewer parameters and achieves state-of-the-art results on the KITTI benchmark. Moreover, it owns a powerful generalization ability under various depth densities, varying lighting, and weather conditions.

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Searching Dense Point Correspondences via Permutation Matrix Learning

Although 3D point cloud data has received widespread attentions as a general form of 3D signal expression, applying point clouds to the task of dense correspondence estimation between 3D shapes has not been investigated widely. Furthermore, even in the few existing 3D point cloud-based methods, an important and widely acknowledged principle, i.e . one-to-one matching, is usually ignored. In response, this paper presents a novel end-to-end learning-based method to estimate the dense correspondence of 3D point clouds, in which the problem of point matching is formulated as a zero-one assignment problem to achieve a permutation matching matrix to implement the one-to-one principle fundamentally. Note that the classical solutions of this assignment problem are always non-differentiable, which is fatal for deep learning frameworks. Thus we design a special matching module, which solves a doubly stochastic matrix at first and then projects this obtained approximate solution to the desired permutation matrix. Moreover, to guarantee end-to-end learning and the accuracy of the calculated loss, we calculate the loss from the learned permutation matrix but propagate the gradient to the doubly stochastic matrix directly which bypasses the permutation matrix during the backward propagation. Our method can be applied to both non-rigid and rigid 3D point cloud data and extensive experiments show that our method achieves state-of-the-art performance for dense correspondence learning.

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Learning a Task-specific Descriptor for Robust Matching of 3D Point Clouds

Existing learning-based point feature descriptors are usually task-agnostic, which pursue describing the individual 3D point clouds as accurate as possible. However, the matching task aims at describing the corresponding points consistently across different 3D point clouds. Therefore these too accurate features may play a counterproductive role due to the inconsistent point feature representations of correspondences caused by the unpredictable noise, partiality, deformation, \etc, in the local geometry. In this paper, we propose to learn a robust task-specific feature descriptor to consistently describe the correct point correspondence under interference. Born with an Encoder and a Dynamic Fusion module, our method EDFNet develops from two aspects. First, we augment the matchability of correspondences by utilizing their repetitive local structure. To this end, a special encoder is designed to exploit two input point clouds jointly for each point descriptor. It not only captures the local geometry of each point in the current point cloud by convolution, but also exploits the repetitive structure from paired point cloud by Transformer. Second, we propose a dynamical fusion module to jointly use different scale features. There is an inevitable struggle between robustness and discriminativeness of the single scale feature. Specifically, the small scale feature is robust since little interference exists in this small receptive field. But it is not sufficiently discriminative as there are many repetitive local structures within a point cloud. Thus the resultant descriptors will lead to many incorrect matches. In contrast, the large scale feature is more discriminative by integrating more neighborhood information. ...

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Deep Idempotent Network for Efficient Single Image Blind Deblurring

Single image blind deblurring is highly ill-posed as neither the latent sharp image nor the blur kernel is known. Even though considerable progress has been made, several major difficulties remain for blind deblurring, including the trade-off between high-performance deblurring and real-time processing. Besides, we observe that current single image blind deblurring networks cannot further improve or stabilize the performance but significantly degrades the performance when re-deblurring is repeatedly applied. This implies the limitation of these networks in modeling an ideal deblurring process. In this work, we make two contributions to tackle the above difficulties: (1) We introduce the idempotent constraint into the deblurring framework and present a deep idempotent network to achieve improved blind non-uniform deblurring performance with stable re-deblurring. (2) We propose a simple yet efficient deblurring network with lightweight encoder-decoder units and a recurrent structure that can deblur images in a progressive residual fashion. Extensive experiments on synthetic and realistic datasets prove the superiority of our proposed framework. Remarkably, our proposed network is nearly 6.5X smaller and 6.4X faster than the state-of-the-art while achieving comparable high performance.

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Linear Video Transformer with Feature Fixation

Vision Transformers have achieved impressive performance in video classification, while suffering from the quadratic complexity caused by the Softmax attention mechanism. Some studies alleviate the computational costs by reducing the number of tokens in attention calculation, but the complexity is still quadratic. Another promising way is to replace Softmax attention with linear attention, which owns linear complexity but presents a clear performance drop. We find that such a drop in linear attention results from the lack of attention concentration on critical features. Therefore, we propose a feature fixation module to reweight the feature importance of the query and key before computing linear attention. Specifically, we regard the query, key, and value as various latent representations of the input token, and learn the feature fixation ratio by aggregating Query-Key-Value information. This is beneficial for measuring the feature importance comprehensively. Furthermore, we enhance the feature fixation by neighborhood association, which leverages additional guidance from spatial and temporal neighbouring tokens. The proposed method significantly improves the linear attention baseline and achieves state-of-the-art performance among linear video Transformers on three popular video classification benchmarks. With fewer parameters and higher efficiency, our performance is even comparable to some Softmax-based quadratic Transformers.

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Neural Deformable Voxel Grid for Fast Optimization of Dynamic View Synthesis

Recently, Neural Radiance Fields (NeRF) is revolutionizing the task of novel view synthesis (NVS) for its superior performance. In this paper, we propose to synthesize dynamic scenes. Extending the methods for static scenes to dynamic scenes is not straightforward as both the scene geometry and appearance change over time, especially under monocular setup. Also, the existing dynamic NeRF methods generally require a lengthy per-scene training procedure, where multi-layer perceptrons (MLP) are fitted to model both motions and radiance. In this paper, built on top of the recent advances in voxel-grid optimization, we propose a fast deformable radiance field method to handle dynamic scenes. Our method consists of two modules. The first module adopts a deformation grid to store 3D dynamic features, and a light-weight MLP for decoding the deformation that maps a 3D point in the observation space to the canonical space using the interpolated features. The second module contains a density and a color grid to model the geometry and density of the scene. The occlusion is explicitly modeled to further improve the rendering quality. Experimental results show that our method achieves comparable performance to D-NeRF using only 20 minutes for training, which is more than 70x faster than D-NeRF, clearly demonstrating the efficiency of our proposed method.

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