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Yucheng Zhang

Publications and source records attributed to Yucheng Zhang.

At least 19 recordsLinked to original sources

TorchCraft: Unified binder design by inverting an all-atom structure predictor

All-atom structure predictors model diverse molecular interactions, but using their learned structural priors for binder design remains challenging. Here we present TorchCraft, a unified binder-design framework that optimizes sequence logits through a frozen all-atom predictor. Implemented in TorchFold, TorchCraft combines confidence, contact, geometric, and sequence-prior objectives within a shared optimization procedure for minibinders, framework-conditioned VHHs, cyclic peptides, and ligand-binding proteins. Using pretrained AlphaFold 3 weights, TorchCraft generated representative minibinders and VHHs with experimentally measured binding across four targets in each format, without post hoc sequence redesign. Computational benchmarks further demonstrated the framework's applicability to cyclic peptides and ligand-conditioned pocket design. TorchCraft extends predictor inversion to multiple binder formats and molecular contexts, providing a common framework for reusing all-atom structural priors in design.

cs.AI

MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenes

Recently, 3D Gaussian Splatting and its derivatives have achieved significant breakthroughs in large-scale scene reconstruction. However, how to efficiently and stably achieve high-quality geometric fidelity remains a core challenge. To address this issue, we introduce MetroGS, a novel Gaussian Splatting framework for efficient and robust reconstruction in complex urban environments. Our method is built upon a distributed 2D Gaussian Splatting representation as the core foundation, serving as a unified backbone for subsequent modules. To handle potential sparse regions in complex scenes, we propose a structured dense enhancement scheme that utilizes SfM priors and a pointmap model to achieve a denser initialization, while incorporating a sparsity compensation mechanism to improve reconstruction completeness. Furthermore, we design a progressive hybrid geometric optimization strategy that organically integrates monocular and multi-view optimization to achieve efficient and accurate geometric refinement. Finally, to address the appearance inconsistency commonly observed in large-scale scenes, we introduce a depth-guided appearance modeling approach that learns spatial features with 3D consistency, facilitating effective decoupling between geometry and appearance and further enhancing reconstruction stability. Experiments on large-scale urban datasets demonstrate that MetroGS achieves superior geometric accuracy, rendering quality, offering a unified solution for high-fidelity large-scale scene reconstruction.

cs.CV

Learning the Exact Flux: Neural Riemann Solvers with Hard Constraints

Godunov-type methods, which obtain numerical fluxes through local Riemann problems at cell interfaces, are among the most fundamental and widely used numerical methods in computational fluid dynamics. Exact Riemann solvers faithfully solve the underlying equations, but can be computationally expensive due to the iterative root-finding procedures they often require. Consequently, most practical computations rely on classical approximate Riemann solvers, such as Rusanov and Roe, which trade accuracy for computational speed. Neural networks have recently shown promise as an alternative for approximating exact Riemann solvers, but most existing approaches are data-driven or impose weak constraints. This may result in problems with maintaining balanced states, symmetry breaking, and conservation errors when integrated into a Godunov-type scheme. To address these issues, we propose a hard-constrained neural Riemann solver (HCNRS) and enforce five constraints: positivity, consistency, mirror symmetry, Galilean invariance, and scaling invariance. Numerical experiments are carried out for the shallow water and ideal-gas Euler equations on standard benchmark problems. In the absence of hard constraints, violations of the well-balanced property, mass conservation, and symmetry are observed. Notably, in the Euler implosion problem, the exact Riemann solver with MUSCL-Hancock captures the jet structure well, whereas the Rusanov flux is too diffusive and smears it out. HCNRS accurately reproduces the solution obtained by the exact Riemann solver. In contrast, an unconstrained neural formulation lacks mirror symmetry, which makes the solution depend on the choice of flux normal direction. As a result, the jet is either shifted or lost, along with diagonal symmetry.

physics.comp-ph

TreeGaussian: Tree-Guided Cascaded Contrastive Learning for Hierarchical Consistent 3D Gaussian Scene Segmentation and Understanding

3D Gaussian Splatting (3DGS) has emerged as a real-time, differentiable representation for neural scene understanding. However, existing 3DGS-based methods struggle to represent hierarchical 3D semantic structures and capture whole-part relationships in complex scenes. Moreover, dense pairwise comparisons and inconsistent hierarchical labels from 2D priors hinder feature learning, resulting in suboptimal segmentation. To address these limitations, we introduce TreeGaussian, a tree-guided cascaded contrastive learning framework that explicitly models hierarchical semantic relationships and reduces redundancy in contrastive supervision. By constructing a multi-level object tree, TreeGaussian enables structured learning across object-part hierarchies. In addition, we propose a two-stage cascaded contrastive learning strategy that progressively refines feature representations from global to local, mitigating saturation and stabilizing training. A Consistent Segmentation Detection (CSD) mechanism and a graph-based denoising module are further introduced to align segmentation modes across views while suppressing unstable Gaussian points, enhancing segmentation consistency and quality. Extensive experiments, including open-vocabulary 3D object selection, 3D point cloud understanding, and ablation studies, demonstrate the effectiveness and robustness of our approach.

cs.CV

HandX: Scaling Bimanual Motion and Interaction Generation

Synthesizing human motion has advanced rapidly, yet realistic hand motion and bimanual interaction remain underexplored. Whole-body models often miss the fine-grained cues that drive dexterous behavior, finger articulation, contact timing, and inter-hand coordination, and existing resources lack high-fidelity bimanual sequences that capture nuanced finger dynamics and collaboration. To fill this gap, we present HandX, a unified foundation spanning data, annotation, and evaluation. We consolidate and filter existing datasets for quality, and collect a new motion-capture dataset targeting underrepresented bimanual interactions with detailed finger dynamics. For scalable annotation, we introduce a decoupled strategy that extracts representative motion features, e.g., contact events and finger flexion, and then leverages reasoning from large language models to produce fine-grained, semantically rich descriptions aligned with these features. Building on the resulting data and annotations, we benchmark diffusion and autoregressive models with versatile conditioning modes. Experiments demonstrate high-quality dexterous motion generation, supported by our newly proposed hand-focused metrics. We further observe clear scaling trends: larger models trained on larger, higher-quality datasets produce more semantically coherent bimanual motion. Our dataset is released to support future research.

cs.CV

HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene

Reconstructing dynamic 3D scenes from monocular videos remains a fundamental challenge in 3D vision. While 3D Gaussian Splatting (3DGS) achieves real-time rendering in static settings, extending it to dynamic scenes is challenging due to the difficulty of learning structured and temporally consistent motion representations. This challenge often manifests as three limitations in existing methods: redundant Gaussian updates, insufficient motion supervision, and weak modeling of complex non-rigid deformations. These issues collectively hinder coherent and efficient dynamic reconstruction. To address these limitations, we propose HAIF-GS, a unified framework that enables structured and consistent dynamic modeling through sparse anchor-driven deformation. It first identifies motion-relevant regions via an Anchor Filter to suppress redundant updates in static areas. A self-supervised Induced Flow-Guided Deformation module induces anchor motion using multi-frame feature aggregation, eliminating the need for explicit flow labels. To further handle fine-grained deformations, a Hierarchical Anchor Propagation mechanism increases anchor resolution based on motion complexity and propagates multi-level transformations. Extensive experiments on synthetic and real-world benchmarks validate that HAIF-GS significantly outperforms prior dynamic 3DGS methods in rendering quality, temporal coherence, and reconstruction efficiency.

cs.CV

DeLoad: Demand-Driven Short-Video Preloading with Scalable Watch-Time Estimation

Short video streaming has become a dominant paradigm in digital media, characterized by rapid swiping interactions and diverse media content. A key technical challenge is designing an effective preloading strategy that dynamically selects and prioritizes download tasks from an evolving playlist, balancing Quality of Experience (QoE) and bandwidth efficiency under practical commercial constraints. However, real world analysis reveals critical limitations of existing approaches: (1) insufficient adaptation of download task sizes to dynamic conditions, and (2) watch time prediction models that are difficult to deploy reliably at scale. In this paper, we propose DeLoad, a novel preloading framework that addresses these issues by introducing dynamic task sizing and a practical, multi dimensional watch time estimation method. Additionally, a Deep Reinforcement Learning (DRL) enhanced agent is trained to optimize the download range decisions adaptively. Extensive evaluations conducted on an offline testing platform, leveraging massive real world network data, demonstrate that DeLoad achieves significant improvements in QoE metrics (34.4% to 87.4% gain). Furthermore, after deployment on a large scale commercial short video platform, DeLoad has increased overall user watch time by 0.09% while simultaneously reducing rebuffering events and 3.76% bandwidth consumption.

cs.MM

PIRA: Pan-CDN Intra-video Resource Adaptation for Short Video Streaming

In large scale short video platforms, CDN resource selection plays a critical role in maintaining Quality of Experience (QoE) while controlling escalating traffic costs. To better understand this phenomenon, we conduct in the wild network measurements during video playback in a production short video system. The results reveal that CDNs delivering higher average QoE often come at greater financial cost, yet their connection quality fluctuates even within a single video underscoring a fundamental and dynamic trade off between QoE and cost. However, the problem of sustaining high QoE under cost constraints remains insufficiently investigated in the context of CDN selection for short video streaming. To address this, we propose PIRA, a dynamic resource selection algorithm that optimizes QoE and cost in real time during video playback. PIRA formally integrating QoE and cost by a mathematical model, and introduce a intra video control theoretic CDN resource selection approach which can balance QoE and cost under network dynamics. To reduce the computation overheads, PIRA employs state space pruning and adaptive parameter adjustment to efficiently solve the high dimensional optimization problem. In large scale production experiments involving 450,000 users over two weeks, PIRA outperforms the production baseline, achieving a 2.1% reduction in start up delay, 15.2% shorter rebuffering time, and 10% lower average unit traffic cost, demonstrating its effectiveness in balancing user experience and financial cost at scale.

cs.MM

From Tokens to Nodes: Semantic-Guided Motion Control for Dynamic 3D Gaussian Splatting

Dynamic 3D reconstruction from monocular videos remains difficult due to the ambiguity inferring 3D motion from limited views and computational demands of modeling temporally varying scenes. While recent sparse control methods alleviate computation by reducing millions of Gaussians to thousands of control points, they suffer from a critical limitation: they allocate points purely by geometry, leading to static redundancy and dynamic insufficiency. We propose a motion-adaptive framework that aligns control density with motion complexity. Leveraging semantic and motion priors from vision foundation models, we establish patch-token-node correspondences and apply motion-adaptive compression to concentrate control points in dynamic regions while suppressing redundancy in static backgrounds. Our approach achieves flexible representational density adaptation through iterative voxelization and motion tendency scoring, directly addressing the fundamental mismatch between control point allocation and motion complexity. To capture temporal evolution, we introduce spline-based trajectory parameterization initialized by 2D tracklets, replacing MLP-based deformation fields to achieve smoother motion representation and more stable optimization. Extensive experiments demonstrate significant improvements in reconstruction quality and efficiency over existing state-of-the-art methods.

cs.CV

InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation

While large-scale human motion capture datasets have advanced human motion generation, modeling and generating dynamic 3D human-object interactions (HOIs) remain challenging due to dataset limitations. Existing datasets often lack extensive, high-quality motion and annotation and exhibit artifacts such as contact penetration, floating, and incorrect hand motions. To address these issues, we introduce InterAct, a large-scale 3D HOI benchmark featuring dataset and methodological advancements. First, we consolidate and standardize 21.81 hours of HOI data from diverse sources, enriching it with detailed textual annotations. Second, we propose a unified optimization framework to enhance data quality by reducing artifacts and correcting hand motions. Leveraging the principle of contact invariance, we maintain human-object relationships while introducing motion variations, expanding the dataset to 30.70 hours. Third, we define six benchmarking tasks and develop a unified HOI generative modeling perspective, achieving state-of-the-art performance. Extensive experiments validate the utility of our dataset as a foundational resource for advancing 3D human-object interaction generation. To support continued research in this area, the dataset is publicly available at https://github.com/wzyabcas/InterAct, and will be actively maintained.

cs.CV

Castle: Causal Cascade Updates in Relational Databases with Large Language Models

This work introduces Castle, the first framework for schema-only cascade update generation using large language models (LLMs). Despite recent advances in LLMs for Text2SQL code generation, existing approaches focus primarily on SELECT queries, neglecting the challenges of SQL update operations and their ripple effects. Traditional CASCADE UPDATE constraints are static and unsuitable for modern, denormalized databases, which demand dynamic, context-aware updates. Castle enables natural language instructions to trigger multi-column, causally consistent SQL UPDATE statements, without revealing table content to the model. By framing UPDATE SQL generation as a divide-and-conquer task with LLMs' reasoning capacity, Castle can determine not only which columns must be directly updated, but also how those updates propagate through the schema, causing cascading updates -- all via nested queries and substructures that ensure data confidentiality. We evaluate it on real-world causal update scenarios, demonstrating its ability to produce accurate SQL updates, and thereby highlighting the reasoning ability of LLMs in automated DBMS.

cs.DB

TopoPoint: Enhance Topology Reasoning via Endpoint Detection in Autonomous Driving

Topology reasoning, which unifies perception and structured reasoning, plays a vital role in understanding intersections for autonomous driving. However, its performance heavily relies on the accuracy of lane detection, particularly at connected lane endpoints. Existing methods often suffer from lane endpoints deviation, leading to incorrect topology construction. To address this issue, we propose TopoPoint, a novel framework that explicitly detects lane endpoints and jointly reasons over endpoints and lanes for robust topology reasoning. During training, we independently initialize point and lane query, and proposed Point-Lane Merge Self-Attention to enhance global context sharing through incorporating geometric distances between points and lanes as an attention mask . We further design Point-Lane Graph Convolutional Network to enable mutual feature aggregation between point and lane query. During inference, we introduce Point-Lane Geometry Matching algorithm that computes distances between detected points and lanes to refine lane endpoints, effectively mitigating endpoint deviation. Extensive experiments on the OpenLane-V2 benchmark demonstrate that TopoPoint achieves state-of-the-art performance in topology reasoning (48.8 on OLS). Additionally, we propose DET$_p$ to evaluate endpoint detection, under which our method significantly outperforms existing approaches (52.6 v.s. 45.2 on DET$_p$). The code is released at https://github.com/Franpin/TopoPoint.

cs.CV

A New Framework for ISM Emission Line Models: Connecting Multi-Scale Simulations Across Cosmological Volumes

The JWST and ALMA have detected emission lines from the ionized interstellar medium (ISM) in some of the first galaxies at $z \gtrsim 6$. These measurements present an opportunity to better understand galaxy assembly histories and may allow important tests of state-of-the-art galaxy formation simulations. It is challenging, however, to model these lines in their proper cosmological context. In order to meet this challenge, we introduce a novel sub-grid line emission modeling framework. The framework uses the high-$z$ zoom-in simulation suite from the Feedback in Realistic Environments (FIRE) collaboration. The line emission signals from HII regions within each simulated FIRE galaxy are modeled using the semi-analytic HIILines code. A machine learning approach is then used to determine the conditional probability distribution for the line luminosity to stellar-mass ratio from the HII regions around each simulated stellar particle. This conditional probability distribution can then be applied to predict the line luminosities around stellar particles in lower resolution, yet larger volume cosmological simulations. As an example, we apply this approach to the IllustrisTNG simulations at $z=6$. The resulting predictions for the [OII], [OIII], and Balmer line luminosities as a function of star-formation rate (SFR) agree well with current observations. Our predictions differ, however, from related work in the literature which lack detailed sub-grid ISM models. This highlights the importance of our multi-scale simulation modeling framework. Finally, we provide forecasts for future line luminosity function measurements from the JWST and quantify the cosmic variance in such surveys.

astro-ph.GA

KunPeng: A Global Ocean Environmental Model

Inspired by the similarity of the atmosphere-ocean physical coupling mechanism, this study innovatively migrates meteorological large-model techniques to the ocean domain, constructing the KunPeng global ocean environmental prediction model. Aimed at the discontinuous characteristics of marine space, we propose a terrain-adaptive mask constraint mechanism to mitigate effectively training divergence caused by abrupt gradients at land-sea boundaries. To fully integrate far-, medium-, and close-range marine features, a longitude-cyclic deformable convolution network (LC-DCN) is employed to enhance the dynamic receptive field, achieving refined modeling of multi-scale oceanic characteristics. A Deformable Convolution-enhanced Multi-Step Prediction module (DC-MTP) is employed to strengthen temporal dependency feature extraction capabilities. Experimental results demonstrate that this model achieves an average ACC of 0.80 in 15-day global predictions at 0.25$^\circ$ resolution, outperforming comparative models by 0.01-0.08. The average mean squared error (MSE) is 0.41 (representing a 5%-31% reduction) and the average mean absolute error (MAE) is 0.44 (0.6%-21% reduction) compared to other models. Significant improvements are particularly observed in sea surface parameter prediction, deep-sea region characterization, and current velocity field forecasting. Through a horizontal comparison of the applicability of operators at different scales in the marine domain, this study reveals that local operators significantly outperform global operators under slow-varying oceanic processes, demonstrating the effectiveness of dynamic feature pyramid representations in predicting marine physical parameters.

cs.LG

TRIX: A More Expressive Model for Zero-shot Domain Transfer in Knowledge Graphs

Fully inductive knowledge graph models can be trained on multiple domains and subsequently perform zero-shot knowledge graph completion (KGC) in new unseen domains. This is an important capability towards the goal of having foundation models for knowledge graphs. In this work, we introduce a more expressive and capable fully inductive model, dubbed TRIX, which not only yields strictly more expressive triplet embeddings (head entity, relation, tail entity) compared to state-of-the-art methods, but also introduces a new capability: directly handling both entity and relation prediction tasks in inductive settings. Empirically, we show that TRIX outperforms the state-of-the-art fully inductive models in zero-shot entity and relation predictions in new domains, and outperforms large-context LLMs in out-of-domain predictions. The source code is available at https://github.com/yuchengz99/TRIX.

cs.LG

Double Equivariance for Inductive Link Prediction for Both New Nodes and New Relation Types

The task of fully inductive link prediction in knowledge graphs has gained significant attention, with various graph neural networks being proposed to address it. This task presents greater challenges than traditional inductive link prediction tasks with only new nodes, as models must be capable of zero-shot generalization to both unseen nodes and unseen relation types in the inference graph. Despite the development of novel models, a unifying theoretical understanding of their success remains elusive, and the limitations of these methods are not well-studied. In this work, we introduce the concept of double permutation-equivariant representations and demonstrate its necessity for effective performance in this task. We show that many existing models, despite their diverse architectural designs, conform to this framework. However, we also identify inherent limitations in double permutation-equivariant representations, which restrict these models's ability to learn effectively on datasets with varying characteristics. Our findings suggest that while double equivariance is necessary for meta-learning across knowledge graphs from different domains, it is not sufficient. There remains a fundamental gap between double permutation-equivariant models and the concept of foundation models designed to learn patterns across all domains.

cs.LG

Using SlowFast Networks for Near-Miss Incident Analysis in Dashcam Videos

This paper classifies near-miss traffic videos using the SlowFast deep neural network that mimics the characteristics of the slow and fast visual information processed by two different streams from the M (Magnocellular) and P (Parvocellular) cells of the human brain. The approach significantly improves the accuracy of the traffic near-miss video analysis and presents insights into human visual perception in traffic scenarios. Moreover, it contributes to traffic safety enhancements and provides novel perspectives on the potential cognitive errors in traffic accidents.

cs.AI

Exact: Exploring Space-Time Perceptive Clues for Weakly Supervised Satellite Image Time Series Semantic Segmentation

Automated crop mapping through Satellite Image Time Series (SITS) has emerged as a crucial avenue for agricultural monitoring and management. However, due to the low resolution and unclear parcel boundaries, annotating pixel-level masks is exceptionally complex and time-consuming in SITS. This paper embraces the weakly supervised paradigm (i.e., only image-level categories available) to liberate the crop mapping task from the exhaustive annotation burden. The unique characteristics of SITS give rise to several challenges in weakly supervised learning: (1) noise perturbation from spatially neighboring regions, and (2) erroneous semantic bias from anomalous temporal periods. To address the above difficulties, we propose a novel method, termed exploring space-time perceptive clues (Exact). First, we introduce a set of spatial clues to explicitly capture the representative patterns of different crops from the most class-relative regions. Besides, we leverage the temporal-to-class interaction of the model to emphasize the contributions of pivotal clips, thereby enhancing the model perception for crop regions. Build upon the space-time perceptive clues, we derive the clue-based CAMs to effectively supervise the SITS segmentation network. Our method demonstrates impressive performance on various SITS benchmarks. Remarkably, the segmentation network trained on Exact-generated masks achieves 95% of its fully supervised performance, showing the bright promise of weakly supervised paradigm in crop mapping scenario. Our code will be publicly available.

cs.CV