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Yue Ma

Publications and source records attributed to Yue Ma.

At least 19 recordsLinked to original sources

World Model-Guided Reinforcement Learning via Counterfactual User Engagement Simulation

Reinforcement learning for user-centric agents is limited by the cost, latency, and risk of collecting online feedback, as well as by the lack of counterfactual comparisons under the same user state. In this paper, we propose World Model-Guided Reinforcement Learning via counterfactual user engagement simulation (WMG-RL), a framework in which a frozen user simulator provides reward supervision before real user exposure. Motivated by language world models, we instantiate the simulator as a User Engagement World Model (UEWM), which treats a recommended item as the agent action and the user's heterogeneous feedback as the environment observation. Rather than learning one fixed environment transition, UEWM learns to infer user-specific dynamics from engagement history and apply them to candidate items. In WMG-RL, a downstream policy proposes multiple candidate items for the same history; UEWM predicts the corresponding engagement feedback in parallel; and the simulated feedback is converted into dense rewards for policy optimization. Experiments show that UEWM provides reliable and transferable reward signals across domains, and that WMG-RL enables a compact 1.7B student policy to match or surpass much larger LLMs on downstream recommendation tasks.

cs.IR

Can LLMs Discover Scientific Laws in Real and Parallel Worlds?

Scientific equation discovery has long been central to scientific progress, proceeding through iterative cycles of hypothesis generation, observational testing, and refinement under scientific constraints. As LLM capabilities advance and their role in AI for Science expands, it remains an open problem whether they can genuinely discover scientific laws and how this ability should be evaluated. Existing evaluations, however, often either simplify discovery through synthetic settings or reuse published targets that may already be familiar to LLMs. We therefore introduce SCILAWS-BENCH, a benchmark for scientific law discovery built from published research and real scientific data. It comprises 118 problems drawn from 381 scientific papers, covering 291 candidate laws and roughly 8M real data points across six scientific disciplines. Each problem is instantiated in two complementary settings: (1) SCILAWS-REAL asks models to propose laws from fixed real observations and evaluates held-out predictive fit and scientific validity derived from the source literature, and (2) SCILAWS-PARALLEL asks models to actively query residual-calibrated worlds and recover synthesized hidden laws derived from published forms. This two-setting task design preserves each problem's scientific context while separately evaluating fixed-record law discovery and active recovery of a newly synthesized hidden law. We find that predictive fit can diverge from scientific validity, memorization shapes whether models reproduce or move beyond published formulas, and our best-of-N study reveals a selection bottleneck. Our work provides a paper-grounded benchmark and new empirical perspectives for evaluating AI for scientific discovery. Project page: https://yiyihum.github.io/SciLaws-Bench

cs.AI

Tunneling assisted interference in double-well levitodynamics

Levitated particles trapped in double-well potentials provide a promising platform for exploring quantum dynamics beyond the harmonic regime. We show that such systems exhibit a distinctive quantum signature arising from tunneling-assisted interference. Unlike classical dynamics, where the two wells are disconnected, in the quantum case, quantum tunneling enables eigenstates to delocalize into the other well, creating nonzero overlaps between adjacent eigenstates that introduce low-frequency components into the evolution of the mean particle position. By comparing quantum and classical dynamics of particles in one-dimensional double-well potentials, we demonstrate that this interference is uniquely quantum and can be identified through the oscillation of the average position alone. We further relate the observed spectral peaks to the structure of the energy eigenvalues. The effect provides a promising probe of the quantum signature of levitated particle motion, and has fundamental importance as it predicts the demonstration of two major phenomena of quantum mechanics, quantum tunneling and quantum interference, at the same time and on the same system.

quant-ph

EchoWM: Open and Enterable Omnimodal World Models

We present EchoWM, an omnimodal world model for enterable generative media that responds to continuous navigation while jointly generating 720p video, environmental sound, music and speech. We organize interaction around camera intent: in first-person scenes, it specifies observer motion, while in third-person scenes, camera--character dynamics are learned from data without view-specific controllers. Discrete commands and continuous poses are mapped to a shared metric-scale relative 6-DoF trajectory, with dataset-level calibration preserving motion magnitude across heterogeneous data. To jointly learn audio-visual generation and trajectory control, we construct a complementary data engine and adopt progressive training followed by autoregressive post-training for long-horizon generation. Extensive evaluations show that \model achieves strong trajectory following and high visual quality on public world-model benchmarks, supporting both first- and third-person interaction across varied subjects, and maintaining synchronized environmental sound and speech over long-horizon generation.

cs.CV

Gaussian-Mixture Latent Flow for Stochastic 3D Human Motion Prediction

Stochastic human motion prediction aims to forecast future motion distributions. Although recent studies have achieved strong performance in terms of accuracy and diversity, they often overlook plausibility (e.g., resulting in physically unrealistic predictions) and uncertainty quantification, both of which are essential for real-world applications and downstream tasks. To address these issues, we propose a latent flow-based model equipped with a data-driven Gaussian mixture prior that more effectively disentangles diverse human behaviors than conventional single-modal priors. This prior is derived from patterns in the training data without requiring additional annotations. Furthermore, the fully invertible nature of our model enables natural uncertainty quantification through tractable likelihood computation. Experiments on the Human3.6M and AMASS datasets demonstrate that our approach achieves state-of-the-art performance in both accuracy and plausibility.

cs.CV

Field deployment of a laser wakefield accelerator for on-site application

Successive innovations in particle accelerators have continually expanded the frontiers of scientific discovery. Laser wakefield accelerators promise to transform science, medicine, and industry, yet moving them from laboratory demonstrations to reliable real-world operation has remained a central, long-standing challenge. Here we report a field-deployable system that produced 100-MeV-class electron beams with 1%-level energy stability during 72 hours of continuous operation and supported routine full-power use throughout a seven-month field trial in an industrial setting. Applied to in situ micro-nondestructive testing, the system generated tens-of-MeV bremsstrahlung X-rays that enabled three-dimensional microtomography of dense materials at sub-50-{\mu}m spatial resolution and revealed 100-{\mu}m-scale internal defects in large composite structures, extending the capabilities beyond those of existing high-energy X-ray sources. These results mark a transition of laser wakefield acceleration from laboratory proof of concept toward practical deployment in scientific and industrial applications.

physics.acc-ph

MSEditor: Toward Consistent Multi-Shot Video Editing

In this paper, we tackle the problem of performing consistent, unified modifications to a multi-shot video sequence. This task is particularly challenging because multi-shot videos consist of discontinuous temporal segments that vary significantly in viewpoint, camera scale, and subject pose, leading to severe identity drift and cumulative error propagation. Achieving coherent edits requires establishing reliable cross-shot semantic awareness to maintain stable subject appearance and visual continuity across these disjointed boundaries. To address this, we propose MSEditor, the first framework designed specifically for consistent multi-shot video editing. To overcome the scarcity of high-quality multi-shot training data, we repurpose existing multi-view video datasets to provide robust cross-shot supervision. Architecturally, we introduce a Supervisory Adapter that injects this cross-shot information into the diffusion backbone, enabling the model to learn identity-consistent representations. Furthermore, to effectively mitigate cumulative errors and ensure long-range temporal coherence, we design a Cross-Shot Packing strategy that dynamically aggregates information from semantically related shots within the self-attention window. Extensive experiments demonstrate that MSEditor significantly outperforms existing methods on our curated multi-shot video editing benchmark in terms of identity preservation, temporal stability, and overall visual quality.

cs.CV

Fine-Tuning Large Language Models for Codebook-Guided Coding of Students' Mathematics Metaphor Responses

Student-generated metaphors about mathematics can reveal students' attitudes, beliefs, identities, and experiences, but human expert coding of these thematically and semantically complex open-ended responses is time-intensive and difficult to scale. This study examines whether LoRA-based supervised fine-tuning of large language models (LLMs) can improve their performance on codebook-guided coding tasks for student mathematics metaphors. We used a human-coded corpus of 2,265 Grade 6-8 responses to food- and animal-based metaphor prompts and instructed the LLMs to perform two coding tasks: valence-intensity coding to capture the direction and strength of students' affective orientations toward mathematics, and thematic coding to capture students' framings of mathematics as expressed through their metaphors. We compared two proprietary models, GPT-4o mini and GPT-5 mini, under prompt-only conditions with two open-weight models, DeepSeek-R1 1.5B and Mistral 7B, evaluated before and after fine-tuning. Results show that fine-tuning substantially improved the performance and run-to-run reliability of the open-weight models across both tasks relative to their base versions. The fine-tuned compact open-weight models became competitive with, and often outperformed, the proprietary prompt-only models. These findings suggest that compact open-weight LLMs can support scalable, locally controllable, and privacy-conscious AI-assisted measurement of students' metaphor responses in mathematics education.

cs.HC

Decoupling Intention from Trajectory: A Representational Deduction Framework for World Action Models

World Action Models (WAMs) aim to construct a unified architecture capable of understanding world state evolution and guiding to generative motion planning. However, existing visual branches focus on predicting static visual observation, rather than reflecting potential transition information that captures the evolution of world states under motion interactions. This leads to representational entanglement between high-level physical condition evolution and low-level action trajectory generation within the Action Model, creating a structural bottleneck while weakening the predictive capability of world evolution modeling for action generation. We propose PILOT (Physical Inference for Latent Optimized Trajectories), whose core Representational Deduction (RD) bridges this gap by integrating motion thought-of-chain (CoT) guidance as a native model capability. Specifically, RD aims to encourage the action branch to explicitly model potential state transition tokens, which are retained as CoT in the reasoning space to guide fine-grained motion trajectory. Experiments demonstrate that RD not only significantly improves the success rate and generalization ability of WAMs in complex robotic manipulation tasks but also enhances the model's physical interpretability by decoupling high-level motion semantics from low-level trajectory details. Furthermore, the abundant state transition supervision signals introduced by RD effectively alleviate the sparse supervision in action generation, enabling it to serve as an efficient few-shot real-robot fine-tuning strategy and demonstrating superior scalability for migration to mainstream WAM architectures.

cs.RO

Adversarially Robust Abductive Fusion of Pre-trained Transformer-based Perception Models

Deploying pre-trained perception models in novel environments degrades their accuracy under distributional shift, and assembling them alone does not recover it: combiners such as majority voting trade recall for precision and are brittle to coordinated failures. Prior metacognitive methods learn logical rules that flag a model's errors, but rely on hand-authored domain-knowledge cues (object-size priors, segmentation masks) that do not transfer to genuinely novel scenes. We show that this metacognitive layer can be learned without any domain knowledge by exploiting vector-space geometry: per-model Label Vector Pools (LVP), built from each model's own training embeddings, yield error-detection rules from the geometry of detections relative to training-determined prototypes, reaching parity with domain-knowledge rules to within $0.002$ every F1 on test set. Because the approach remains neurosymbolic, these geometric rules share a single logical framework and can still be complemented by domain knowledge when available. We frame the fusion of multiple imperfect ViT-based detectors as a consistency-based abduction problem solved at test time by an exact Integer Program (IP) and a polynomial-time heuristic. On an aerial-imagery benchmark of 15 weather-shifted test sets and six ViT detectors, our domain-knowledge-free layer matches the strongest majority-vote variant on clean data (within $0.005$ F1) and, unlike every majority-vote baseline, retains its performance under a coordinated label-flipping attack: at a $90\%$ flip rate it averages $0.42$ F1 versus $0.35$ for MV-Plurality (a $22\%$ relative gain) and attains the highest F1 on \emph{every} test set once the flip rate exceeds $0.4$

cs.AI

LiveLight: Real-time Streaming Video Relighting with Interactive Control

We present LiveLight, the first diffusion-based framework for real-time streaming video relighting with interactive 3D lighting control. Achieving this is non-trivial, as it requires overcoming three critical challenges: effectively injecting dynamic 3D lighting into a diffusion model, maintaining high-fidelity generation under an extremely low NFE (Number of Function Evaluations) budget for real-time speed, and facilitating continuous streaming for interactive control. To address these pain points, we propose three key designs. First, for accurate lighting injection, we propose a lightweight adapter that feeds Multi-Plane Light Irradiance (MPLI) conditions-depth-aware irradiance maps encoding 3D lighting geometry-directly into the diffusion backbone. Second, to prevent rendering quality degradation at low NFEs towards real-time distillation, we introduce a geometry-guided feedback branch. This training-time constraint leverages a frozen geometry estimator to enforce depth- and normal-consistent relighting, ensuring geometrically plausible shading without adding inference overhead. Finally, to enable streaming interaction, we develop a progressive rolling-window strategy that maintains a denoising ladder of latent chunks at varying noise levels. By propagating intermediate states, this strategy guarantees temporal coherence and supports arbitrarily long video relighting with per-frame reference refresh. Extensive experiments on real-world and synthetic benchmarks demonstrate that LiveLight achieves state-of-the-art relighting quality while running at real-time speed, significantly outperforming offline baselines in temporal stability, lighting controllability, and user preference. To foster real-time interactive relighting research, we will publicly release our models, training data, and synthetic data generator.

cs.CV

EgoGenesis: Egocentric World-Action Modeling with Online Anchored Projective Memory and Action-3D RoPE

Egocentric video offers rich manipulation experience for embodied AI, yet collecting diverse egocentric data across scenes, objects, motions, and embodiments remains costly. We present \method, an egocentric world-action simulator that synthesizes controllable, high-quality manipulation videos to expand scarce real-world training data. \method{} builds on a pretrained video generation prior and introduces two geometry-aware conditioning mechanisms. Online Anchored Projective Memory (OAPM) preserves a first-frame 3D scene anchor while periodically refreshing a recent state during autoregressive generation. Action-3D Rotary Position Embedding (A3D-RoPE) encodes end-effector motion with camera-aware 3D rotary coordinates, injecting action geometry into skeleton-to-video cross-attention for precise control. Together, these components improve visual fidelity, geometric stability, and action alignment in long egocentric rollouts. Moreover, augmenting 400 real trajectories with 400 \method-generated trajectories improves out-of-distribution real-robot success from 77\% to 84\% on single-arm tasks and from 53\% to 70\% on dual-arm tasks, demonstrating that the synthesized data substantially improve downstream WAM generalization.

cs.CV

Dysphagia Risk Stratification in Head and Neck Cancer via Two-Stage PRO-Clinical Stacking

Dysphagia is a debilitating late effect of head and neck cancer (HNC) treatment, yet timely identification of at-risk patients remains challenging in survivorship care. Definitive assessment relies on videofluoroscopic imaging, as captured by the Dynamic Imaging Grade of Swallowing Toxicity (CTCAE-DIGEST), which, while validated, requires specialized equipment, trained personnel, and significant patient burden, limiting its routine use in surveillance. Patient-reported outcomes (PROs), by contrast, are low-cost, scalable, and easily collected at any clinical encounter, making them an attractive alternative signal for identifying patients who may warrant further evaluation. However, a clear clinical framework for translating PRO responses into actionable interventions is still evolving. In particular, uncertainty remains regarding when a patient's self-reported symptom burden should prompt escalation of care. This study addresses this gap by formulating a single-visit PRO-clinical prediction framework and introducing a clinically interpretable two-stage stacking model to predict swallowing impairment risk using PRO responses and structured clinical variables, without requiring videofluoroscopic imaging. The proposed framework quantifies the independent contributions of patient-reported symptoms and clinical factors within a unified and interpretable risk assessment model. Our findings demonstrate that individual MDADI responses contain predictive information beyond that captured by composite or global summary scores, while interpretability analyses reveal symptom patterns and clinical risk factors associated with swallowing impairment. Together, these results support the use of structured PRO-clinical integration as a practical, imaging-free approach for dysphagia risk stratification in HNC survivorship.

cs.LG

MagicPrompt: Ultra-Lightweight Prompt Tuning for Video Generation

Large-scale video diffusion models deliver strong generation performance, but full fine-tuning for downstream tasks incurs prohibitive computational costs. Existing parameter-efficient fine-tuning (PEFT) methods have two critical flaws on billion-scale models: they still require substantial trainable parameters, and reward-based training suffers from noise-induced optimization instability in condition-guided tasks. We propose MagicPrompt, a lightweight framework that achieves extreme parameter efficiency and stable reward optimization. It first adopts Attention-Embedded Prompt Tuning, which steers generation via lightweight soft prompts with orders of magnitude fewer parameters while preserving pre-trained knowledge. It further introduces Dual-Space Reward Feedback Optimization, which uses self-supervised latent objectives to improve condition-guided reward training. Experiments show MagicPrompt reaches competitive performance with less than 1% trainable parameters and notably reduces training costs.

cs.CV

OPSD-V: On-Policy Self-Distillation for Post-Training Few-Step Autoregressive Video Generators

We propose OPSD-V, an on-policy self-distillation paradigm for post-training few-step autoregressive (AR) video diffusion models. Existing few-step AR video generators can produce long videos with low latency, but still suffer from error accumulation and weakened motion dynamics during long autoregressive rollout. OPSD-V reduces long-horizon degradation while preserving the original few-step inference path. The key idea is to introduce real long-video data as temporal context during training and use it to provide dense trajectory-level supervision. Specifically, the student follows the exact inference-time rollout, generating each chunk conditioned on its own previously generated KV cache. In parallel, the teacher is evaluated at the same student-visited denoising states, but uses a cleaner AR-consistent temporal cache in which older history can be replaced by real-video context. This provides dense denoising-level corrective targets under on-policy AR cache dynamics, without changing the sampler, number of denoising steps, or inference-time cache mechanism. We apply OPSD-V to representative few-step AR video models, including Self-Forcing and LongLive. Experiments show consistent improvements in visual quality, motion dynamics, and VBenchLong scores. A user study with 10 participants comparing 20 video pairs shows that OPSD-V is preferred over the base models in 66.0% of overall-preference judgments (82.5% excluding ties).

cs.CV

GeoEdit: Geometry-Aware Object Editing via Dual-Branch Denoising

Precisely manipulating objects in a single photograph (translation, rotation, scaling) while obeying 3D physical constraints remains unsolved for diffusion-based editors. Current 2D methods lack spatial awareness and produce perspective violations. Forcing structural proxies into the latent space also disrupts variance homogeneity, and the resulting self-attention leakage leads to ghosting and background blur. The core difficulty is asymmetric: the relocated object must follow a rigid geometry, yet the uncovered background needs freedom to synthesize plausible content. We present GeoEdit, a training-free Lift-Manipulate-Render-Denoise pipeline that satisfies both constraints. We decouple scene and object in 3D, align them through point correspondence, and render a geometry-aligned proxy with a structural depth map. A Dual-Branch Denoising stage then refines this proxy: a video diffusion backbone preserves object identity, while 3D constraints are injected into the foreground within a narrow denoising window at matching noise variance (variance-homogeneous injection). The background denoises freely. Because the injected signal matches the native latent statistics, self-attention stays undisturbed. We also introduce GeoEditBench, a pose-aware benchmark covering object translation, object rotation, and camera movement with pose-aware evaluation metrics. Experiments confirm consistent gains in geometric accuracy, identity fidelity, and background quality. Our codes are available at https://github.com/Heey731/GeoEdit.

cs.CV

LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing

Streaming video editing has made rapid progress, yet practical deployment is still limited by two core issues: maintaining stable backgrounds and non-edited regions over time, and achieving the low latency required for real-time interactive scenarios. Meanwhile, recent streaming video generation methods are mostly developed for synthesis and cannot be directly applied to editing due to the strict preservation requirement and region-specific control. In this work, we present a novel streaming video editing framework that performs causal, frame-by-frame editing with strong content preservation and real-time responsiveness. Our key design is a three-stage distillation pipeline that progressively transfers editing capability from a powerful bidirectional foundation model to an efficient unidirectional streaming editor, enabling stable long-horizon edits without sacrificing visual fidelity. To further support real-time deployment, we introduce an AR-oriented mask cache that reuses region-related computation across frames, substantially reducing redundant processing and accelerating inference. Finally, we establish a dedicated benchmark for streaming video editing. Extensive evaluations demonstrate that our method achieves state-of-the-art visual quality among streaming baselines while drastically boosting inference speed to 12.66 FPS, making it suitable for interactive and augmented reality applications.

cs.CV

On saturation problems involving clique number and matching number

For a clique $K_r$, a graph is $K_r$-saturated if it contains no copy of $K_r$ and the addition of any edge from its complement creates a $K_r$. A classical result of Erd\H{o}s-Hajnal-Moon and Zykov shows that the number of edges of an $n$-vertex $K_r$-saturated graph is at least $(r-2)n-\binom{r-1}{2}$. In this paper, we focus on the number of edges of the $K_r$-saturated graphs with a fixed matching number. Let $G$ be an $n$-vertex $K_r$-saturated graph with matching number $\nu(G) = s$. For sufficiently large $n$, we prove that the number of edges \begin{equation*} e(G)\geq \left\{\begin{array}{cl}{(r-1)n-\frac{r}{2}(r-1)-1,}&{\quad\mathrm{if}~s=r-1;}\\{(r-1)n + (s-r)^2 - \frac{1}{2}(r+2)(r-3) - 5,}&{\quad\mathrm{if}~s>r-1.}\\\end{array}\right. \end{equation*} Moreover, we completely characterize the graphs attaining the equality.

math.CO