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Yue Ma

Publications and source records attributed to Yue Ma.

At least 37 records · Page 2Linked to original sources

MSEditor: Toward Consistent Multi-Shot Video Editing

In this paper, we tackle the problem of performing consistent, unified modifications to a multi-shot video sequence. This task is particularly challenging because multi-shot videos consist of discontinuous temporal segments that vary significantly in viewpoint, camera scale, and subject pose, leading to severe identity drift and cumulative error propagation. Achieving coherent edits requires establishing reliable cross-shot semantic awareness to maintain stable subject appearance and visual continuity across these disjointed boundaries. To address this, we propose MSEditor, the first framework designed specifically for consistent multi-shot video editing. To overcome the scarcity of high-quality multi-shot training data, we repurpose existing multi-view video datasets to provide robust cross-shot supervision. Architecturally, we introduce a Supervisory Adapter that injects this cross-shot information into the diffusion backbone, enabling the model to learn identity-consistent representations. Furthermore, to effectively mitigate cumulative errors and ensure long-range temporal coherence, we design a Cross-Shot Packing strategy that dynamically aggregates information from semantically related shots within the self-attention window. Extensive experiments demonstrate that MSEditor significantly outperforms existing methods on our curated multi-shot video editing benchmark in terms of identity preservation, temporal stability, and overall visual quality.

cs.CV↗

Constrained Gaussian Random Fields with Continuous Linear Boundary Restrictions for Physics-informed Modeling of States

Boundary constraints in physical, environmental and engineering models restrict smooth states such as temperature to follow known physical laws at the edges of their spatio-temporal domains. Examples include fixed-state or fixed-derivative (insulated) boundary conditions, and constraints that relate the state and the derivatives, such as in models of heat transfer. Despite their flexibility as prior models over system states, Gaussian random fields do not in general enable exact enforcement of such constraints. This work develops a new general framework for constructing linearly boundary-constrained Gaussian random fields from unconstrained Gaussian random fields over multi-dimensional domains. This new class of models provides flexible priors for modeling smooth states with known physical mechanisms acting at the domain boundaries without requiring approximation. Simulation studies illustrate how such physics-informed probability models yield improved predictive performance and more realistic uncertainty quantification in applications including probabilistic numerics, data-driven discovery of dynamical systems, and boundary-constrained state estimation, as compared to unconstrained alternatives. The framework is then applied to the problem of recovering a displacement field from experimental tensile testing data, demonstrating its ability to integrate known boundary constraints within the inferential procedure.

stat.ME↗

Dysphagia Risk Stratification in Head and Neck Cancer via Two-Stage PRO-Clinical Stacking

Dysphagia is a debilitating late effect of head and neck cancer (HNC) treatment, yet timely identification of at-risk patients remains challenging in survivorship care. Definitive assessment relies on videofluoroscopic imaging, as captured by the Dynamic Imaging Grade of Swallowing Toxicity (CTCAE-DIGEST), which, while validated, requires specialized equipment, trained personnel, and significant patient burden, limiting its routine use in surveillance. Patient-reported outcomes (PROs), by contrast, are low-cost, scalable, and easily collected at any clinical encounter, making them an attractive alternative signal for identifying patients who may warrant further evaluation. However, a clear clinical framework for translating PRO responses into actionable interventions is still evolving. In particular, uncertainty remains regarding when a patient's self-reported symptom burden should prompt escalation of care. This study addresses this gap by formulating a single-visit PRO-clinical prediction framework and introducing a clinically interpretable two-stage stacking model to predict swallowing impairment risk using PRO responses and structured clinical variables, without requiring videofluoroscopic imaging. The proposed framework quantifies the independent contributions of patient-reported symptoms and clinical factors within a unified and interpretable risk assessment model. Our findings demonstrate that individual MDADI responses contain predictive information beyond that captured by composite or global summary scores, while interpretability analyses reveal symptom patterns and clinical risk factors associated with swallowing impairment. Together, these results support the use of structured PRO-clinical integration as a practical, imaging-free approach for dysphagia risk stratification in HNC survivorship.

cs.LG↗

Adversarially Robust Abductive Fusion of Pre-trained Transformer-based Perception Models

Deploying pre-trained perception models in novel environments degrades their accuracy under distributional shift, and assembling them alone does not recover it: combiners such as majority voting trade recall for precision and are brittle to coordinated failures. Prior metacognitive methods learn logical rules that flag a model's errors, but rely on hand-authored domain-knowledge cues (object-size priors, segmentation masks) that do not transfer to genuinely novel scenes. We show that this metacognitive layer can be learned without any domain knowledge by exploiting vector-space geometry: per-model Label Vector Pools (LVP), built from each model's own training embeddings, yield error-detection rules from the geometry of detections relative to training-determined prototypes, reaching parity with domain-knowledge rules to within $0.002$ every F1 on test set. Because the approach remains neurosymbolic, these geometric rules share a single logical framework and can still be complemented by domain knowledge when available. We frame the fusion of multiple imperfect ViT-based detectors as a consistency-based abduction problem solved at test time by an exact Integer Program (IP) and a polynomial-time heuristic. On an aerial-imagery benchmark of 15 weather-shifted test sets and six ViT detectors, our domain-knowledge-free layer matches the strongest majority-vote variant on clean data (within $0.005$ F1) and, unlike every majority-vote baseline, retains its performance under a coordinated label-flipping attack: at a $90\%$ flip rate it averages $0.42$ F1 versus $0.35$ for MV-Plurality (a $22\%$ relative gain) and attains the highest F1 on \emph{every} test set once the flip rate exceeds $0.4$

cs.AI↗

LiveLight: Real-time Streaming Video Relighting with Interactive Control

We present LiveLight, the first diffusion-based framework for real-time streaming video relighting with interactive 3D lighting control. Achieving this is non-trivial, as it requires overcoming three critical challenges: effectively injecting dynamic 3D lighting into a diffusion model, maintaining high-fidelity generation under an extremely low NFE (Number of Function Evaluations) budget for real-time speed, and facilitating continuous streaming for interactive control. To address these pain points, we propose three key designs. First, for accurate lighting injection, we propose a lightweight adapter that feeds Multi-Plane Light Irradiance (MPLI) conditions-depth-aware irradiance maps encoding 3D lighting geometry-directly into the diffusion backbone. Second, to prevent rendering quality degradation at low NFEs towards real-time distillation, we introduce a geometry-guided feedback branch. This training-time constraint leverages a frozen geometry estimator to enforce depth- and normal-consistent relighting, ensuring geometrically plausible shading without adding inference overhead. Finally, to enable streaming interaction, we develop a progressive rolling-window strategy that maintains a denoising ladder of latent chunks at varying noise levels. By propagating intermediate states, this strategy guarantees temporal coherence and supports arbitrarily long video relighting with per-frame reference refresh. Extensive experiments on real-world and synthetic benchmarks demonstrate that LiveLight achieves state-of-the-art relighting quality while running at real-time speed, significantly outperforming offline baselines in temporal stability, lighting controllability, and user preference. To foster real-time interactive relighting research, we will publicly release our models, training data, and synthetic data generator.

cs.CV↗

EgoGenesis: Egocentric World-Action Modeling with Online Anchored Projective Memory and Action-3D RoPE

Egocentric video offers rich manipulation experience for embodied AI, yet collecting diverse egocentric data across scenes, objects, motions, and embodiments remains costly. We present \method, an egocentric world-action simulator that synthesizes controllable, high-quality manipulation videos to expand scarce real-world training data. \method{} builds on a pretrained video generation prior and introduces two geometry-aware conditioning mechanisms. Online Anchored Projective Memory (OAPM) preserves a first-frame 3D scene anchor while periodically refreshing a recent state during autoregressive generation. Action-3D Rotary Position Embedding (A3D-RoPE) encodes end-effector motion with camera-aware 3D rotary coordinates, injecting action geometry into skeleton-to-video cross-attention for precise control. Together, these components improve visual fidelity, geometric stability, and action alignment in long egocentric rollouts. Moreover, augmenting 400 real trajectories with 400 \method-generated trajectories improves out-of-distribution real-robot success from 77\% to 84\% on single-arm tasks and from 53\% to 70\% on dual-arm tasks, demonstrating that the synthesized data substantially improve downstream WAM generalization.

cs.CV↗

MagicPrompt: Ultra-Lightweight Prompt Tuning for Video Generation

Large-scale video diffusion models deliver strong generation performance, but full fine-tuning for downstream tasks incurs prohibitive computational costs. Existing parameter-efficient fine-tuning (PEFT) methods have two critical flaws on billion-scale models: they still require substantial trainable parameters, and reward-based training suffers from noise-induced optimization instability in condition-guided tasks. We propose MagicPrompt, a lightweight framework that achieves extreme parameter efficiency and stable reward optimization. It first adopts Attention-Embedded Prompt Tuning, which steers generation via lightweight soft prompts with orders of magnitude fewer parameters while preserving pre-trained knowledge. It further introduces Dual-Space Reward Feedback Optimization, which uses self-supervised latent objectives to improve condition-guided reward training. Experiments show MagicPrompt reaches competitive performance with less than 1% trainable parameters and notably reduces training costs.

cs.CV↗

Role of $K^*_0(700)$ exchange in the $p \bar{p} \to Λ\barΛ$ reaction

Based on the effective Lagrangian approach, we investigate the $p \bar{p} \to Λ\barΛ$ reaction. Within this framework, we provide a dynamical explanation by analyzing its total and differential cross sections, as well as the polarization of the produced $Λ$ hyperon. Incorporating the $t$-channel exchange of the scalar $K^*_0(700)$ and pseudoscalar $K$ mesons, complemented by an $s$-channel contribution from the vector excited state, we can reproduce the current experimental data fairly well in a wide energy region. Compared to the conventional $K$ and $K^*(892)$ mesons exchange, the $K^*_0(700)$ meson exchange plays a more essential role in simultaneously capturing the observed features of the total and differential cross sections. The introduction of the vector $s$-channel resonance improves the description of the spin observables. This work gives a perspective to inspect the role of $K^*_0(700)$ and serves as a test to search for the resonances in the reaction $p \bar{p} \to Λ\barΛ$ at threshold.

hep-ph↗

LiveEdit: Towards Real-Time Diffusion-Based Streaming Video Editing

Streaming video editing has made rapid progress, yet practical deployment is still limited by two core issues: maintaining stable backgrounds and non-edited regions over time, and achieving the low latency required for real-time interactive scenarios. Meanwhile, recent streaming video generation methods are mostly developed for synthesis and cannot be directly applied to editing due to the strict preservation requirement and region-specific control. In this work, we present a novel streaming video editing framework that performs causal, frame-by-frame editing with strong content preservation and real-time responsiveness. Our key design is a three-stage distillation pipeline that progressively transfers editing capability from a powerful bidirectional foundation model to an efficient unidirectional streaming editor, enabling stable long-horizon edits without sacrificing visual fidelity. To further support real-time deployment, we introduce an AR-oriented mask cache that reuses region-related computation across frames, substantially reducing redundant processing and accelerating inference. Finally, we establish a dedicated benchmark for streaming video editing. Extensive evaluations demonstrate that our method achieves state-of-the-art visual quality among streaming baselines while drastically boosting inference speed to 12.66 FPS, making it suitable for interactive and augmented reality applications.

cs.CV↗

OPSD-V: On-Policy Self-Distillation for Post-Training Few-Step Autoregressive Video Generators

We propose OPSD-V, an on-policy self-distillation paradigm for post-training few-step autoregressive (AR) video diffusion models. Existing few-step AR video generators can produce long videos with low latency, but still suffer from error accumulation and weakened motion dynamics during long autoregressive rollout. OPSD-V reduces long-horizon degradation while preserving the original few-step inference path. The key idea is to introduce real long-video data as temporal context during training and use it to provide dense trajectory-level supervision. Specifically, the student follows the exact inference-time rollout, generating each chunk conditioned on its own previously generated KV cache. In parallel, the teacher is evaluated at the same student-visited denoising states, but uses a cleaner AR-consistent temporal cache in which older history can be replaced by real-video context. This provides dense denoising-level corrective targets under on-policy AR cache dynamics, without changing the sampler, number of denoising steps, or inference-time cache mechanism. We apply OPSD-V to representative few-step AR video models, including Self-Forcing and LongLive. Experiments show consistent improvements in visual quality, motion dynamics, and VBenchLong scores. A user study with 10 participants comparing 20 video pairs shows that OPSD-V is preferred over the base models in 66.0% of overall-preference judgments (82.5% excluding ties).

cs.CV↗

GeoEdit: Geometry-Aware Object Editing via Dual-Branch Denoising

Precisely manipulating objects in a single photograph (translation, rotation, scaling) while obeying 3D physical constraints remains unsolved for diffusion-based editors. Current 2D methods lack spatial awareness and produce perspective violations. Forcing structural proxies into the latent space also disrupts variance homogeneity, and the resulting self-attention leakage leads to ghosting and background blur. The core difficulty is asymmetric: the relocated object must follow a rigid geometry, yet the uncovered background needs freedom to synthesize plausible content. We present GeoEdit, a training-free Lift-Manipulate-Render-Denoise pipeline that satisfies both constraints. We decouple scene and object in 3D, align them through point correspondence, and render a geometry-aligned proxy with a structural depth map. A Dual-Branch Denoising stage then refines this proxy: a video diffusion backbone preserves object identity, while 3D constraints are injected into the foreground within a narrow denoising window at matching noise variance (variance-homogeneous injection). The background denoises freely. Because the injected signal matches the native latent statistics, self-attention stays undisturbed. We also introduce GeoEditBench, a pose-aware benchmark covering object translation, object rotation, and camera movement with pose-aware evaluation metrics. Experiments confirm consistent gains in geometric accuracy, identity fidelity, and background quality. Our codes are available at https://github.com/Heey731/GeoEdit.

cs.CV↗

On saturation problems involving clique number and matching number

For a clique $K_r$, a graph is $K_r$-saturated if it contains no copy of $K_r$ and the addition of any edge from its complement creates a $K_r$. A classical result of Erdős-Hajnal-Moon and Zykov shows that the number of edges of an $n$-vertex $K_r$-saturated graph is at least $(r-2)n-\binom{r-1}{2}$. In this paper, we focus on the number of edges of the $K_r$-saturated graphs with a fixed matching number. Let $G$ be an $n$-vertex $K_r$-saturated graph with matching number $ν(G) = s$. For sufficiently large $n$, we prove that the number of edges \begin{equation*} e(G)\geq \left\{\begin{array}{cl}{(r-1)n-\frac{r}{2}(r-1)-1,}&{\quad\mathrm{if}~s=r-1;}\\{(r-1)n + (s-r)^2 - \frac{1}{2}(r+2)(r-3) - 5,}&{\quad\mathrm{if}~s>r-1.}\\\end{array}\right. \end{equation*} Moreover, we completely characterize the graphs attaining the equality.

math.CO↗

The Latent Space: Foundation, Evolution, Mechanism, Ability, and Outlook

Latent space is rapidly emerging as a native substrate for language-based models. While modern systems are still commonly understood through explicit token-level generation, an increasing body of work shows that many critical internal processes are more naturally carried out in continuous latent space than in human-readable verbal traces. This shift is driven by the structural limitations of explicit-space computation, including linguistic redundancy, discretization bottlenecks, sequential inefficiency, and semantic loss. This survey aims to provide a unified and up-to-date landscape of latent space in language-based models. We organize the survey into five sequential perspectives: Foundation, Evolution, Mechanism, Ability, and Outlook. We begin by delineating the scope of latent space, distinguishing it from explicit or verbal space and from the latent spaces commonly studied in generative visual models. We then trace the field's evolution from early exploratory efforts to the current large-scale expansion. To organize the technical landscape, we examine existing work through the complementary lenses of mechanism and ability. From the perspective of Mechanism, we identify four major lines of development: Architecture, Representation, Computation, and Optimization. From the perspective of Ability, we show how latent space supports a broad capability spectrum spanning Reasoning, Planning, Modeling, Perception, Memory, Collaboration, and Embodiment. Beyond consolidation, we discuss the key open challenges, and outline promising directions for future research. We hope this survey serves not only as a reference for existing work, but also as a foundation for understanding latent space as a general computational and systems paradigm for next-generation intelligence.

cs.AI↗

Follow-Your-Preference++: Rethinking Preference Alignment for Image Inpainting

We study preference alignment for image inpainting. Rather than proposing yet another method, we revisit the problem from first principles and reassess its core challenges. We adopt the widely used direct preference optimization framework and construct preference training data with publicly available reward models. Our empirical study spans nine reward models, two benchmarks, and two baseline inpainting models that differ in architecture and generative mechanism. Our main findings are: (1) Most reward models provide valid signals for preference data construction, although some are unreliable as evaluators. (2) Across models and benchmarks, preference data exhibits consistent trends under both candidate and sample scaling. (3) Reward models display pronounced biases--particularly in brightness, composition, and color scheme--that make them prone to inducing reward hacking. (4) A simple ensemble of reward models mitigates such biases and yields robust, generalizable performance. {\color{rebuttal_blue}(5) Preference alignment is transferable to the object removal task, where the goal shifts from open-ended creative generation to coherent background completion. (6) Further analysis reveals that a calibrated ensemble method further mitigates hacking and improves robustness.} Without modifying model architectures or introducing additional datasets, our models substantially outperform prior state-of-the-art models on standard metrics, large vision-language model evaluations, and human assessments. Our code is available at: https://github.com/shenytzzz/Follow-Your-Preference.

cs.CV↗

PyFEX: Uncovering Evasive Python-based Threats via Resilient and Exhaustive Path Exploration

The rapid expansion of the Python ecosystem has fueled two distinct but converging threats: adversaries increasingly target the software supply chain via the Python Package Index (PyPI), while also building evasive, cross-platform malicious binaries compiled from source code written in Python. Current program analysis techniques struggle to address this dual threat. Static analysis based tools are often blinded by runtime obfuscation and compiled bytecode, while dynamic analysis based ones are fragile, prone to evasion by environmental guardrails, and often terminates prematurely due to unsatisfied dependencies. To overcome these limitations, we present PyFEX, a resilient forced-execution engine. PyFEX explores a program's behavioral space systematically by forcing execution across all conditional branches to bypass evasion checks. To address the fragility of dynamic execution, it introduces a novel resilient crash recovery mechanism that synthesizes dummy objects to satisfy failed operations at the runtime, allowing analysis to proceed past fatal errors, and employs path merging to mitigate path explosion. PyFEX further incorporates an automated entry identification mechanism that proactively discovers and invokes dormant functions, exposing malicious logic hidden within uncalled APIs. To demonstrate the efficacy of this engine, we built PyFEXScan, a proof-of-concept malware detector built on top of PyFEX. Evaluated against both known malicious PyPI packages and real-world compiled binaries, PyFEX exposes critical behaviors missed by the existing state-of-the-art tools. In a live deployment on PyPI, PyFEXScan discovered 212 previously unknown malicious packages accounting for over 91,648 downloads, underscoring the necessity of resilient, exhaustive analysis for securing the Python ecosystem.

cs.CR↗

FinBoardBench: Benchmarking Dynamic Wealth Management and Strategic Financial Reasoning of LLMs via Board Game Simulations

Recently, large language models (LLMs) have achieved superior performance in static financial reasoning and simple dynamic trading tasks. However, existing static financial benchmarks are insufficient to assess the dynamic wealth management and financial decision-making capabilities of LLMs in real-world environments. To bridge this gap, we present FinBoardBench, an evaluation suite based on three classic financial board games: Cashflow, Acquire, and Monopoly. FinBoardBench assesses a comprehensive set of financial skills, including personal cash flow management with debt balancing, corporate investment and acquisition forecasting, and competitive trade negotiations with asset auctions. Our experiments with 9 advanced LLMs reveal that while exhibiting basic long-term planning and investment logic, they fail to effectively leverage complex interactions for profit, and their strong static reasoning performance does not transform into successful dynamic decision-making. Notably, they tend to prioritize immediate asset acquisition over maintaining sufficient liquidity, making them vulnerable to financial crises triggered by random events. We hope that FinBoardBench can provide a valuable reference for more intelligent LLM-based decision-making systems in the future.

cs.CL↗

EasyVFX: Frequency-Driven Decoupling for Resource-Efficient VFX Generation

Generating high-fidelity visual effects (VFX) typically demands massive datasets and prohibitive computational power due to the intricate coupling of spatial textures and temporal dynamics. In this paper, we introduce EasyVFX, a resource-efficient framework that achieves realistic VFX synthesis under stringent constraints. Our core philosophy lies in frequency-domain decomposition: we observe that the complexity of VFX can be significantly mitigated by decoupling high-frequency components, which represent intricate spatial appearances, from low-frequency components that encapsulate global motion dynamics. This spectral disentanglement transforms a high-dimensional learning problem into manageable sub-tasks, thereby lowering the optimization barrier and reducing data dependency. Building upon this insight, we propose a two-stage training paradigm. First, we design a Frequency-aware Mixture-of-Experts (Freq-MoE) architecture. By utilizing a soft routing mechanism, our model assigns specialized experts to distinct spectral bands, enabling them to cultivate robust priors for appearance and motion dynamics. This specialization allows the model to acquire foundational VFX knowledge with fewer GPU resources. Second, we introduce a Test-Time Training strategy powered by a novel Frequency-constraint Loss. This allows the pre-trained model to swiftly adapt to specific, unseen effects through localized optimizations, requiring only about 100 steps on a single GPU. Experimental results demonstrate that EasyVFX produces structurally consistent and visually stunning effects, proving that frequency-aware learning is a key catalyst for democratizing professional-grade VFX.

cs.CV↗

Focused Forcing: Content-Aware Per-Frame KV Selection for Efficient Autoregressive Video Diffusion

Recent advances in autoregressive video diffusion have enabled sequential and streaming video generation. However, long-horizon generation requires increasingly large KV caches, making efficient compression without sacrificing quality challenging. Existing methods mostly select historical frames based on attention scores, but their context decisions remain coarse. When multiple frames are generated in the same chunk, these methods often apply a shared history selection to the whole chunk, score historical frames solely by attention, and assign head-wise budgets either uniformly or by attention-pattern heuristics rather than explicit head-importance estimation. We show that frames within the same generated chunk can depend on distinct historical frames, that the same historical frame can receive different attention scores as its relative temporal distance to the current frames changes, and that masking different heads induces unequal generation degradation. Motivated by these findings, we propose \textbf{Focused Forcing}, a training-free KV selection method that focuses cached history along both generated-frame and head dimensions. For each generated frame, Focused Forcing preserves the most relevant and distinctive historical frames by combining attention scores with diversity scores of historical frames, while assigning larger budgets to heads with higher estimated importance. Across multiple autoregressive generation paradigms, Focused Forcing achieves up to $\textbf{1.48}\times$ end-to-end acceleration without training, while \textbf{improving visual quality and text alignment}. \textit{Our code will be released on GitHub.}

cs.CV↗