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Yue Ma

Publications and source records attributed to Yue Ma.

At least 55 records · Page 3Linked to original sources

HERO: Hierarchical Extrapolation and Refresh for Efficient World Models

Generation-driven world models create immersive virtual environments but suffer slow inference due to the iterative nature of diffusion models. While recent advances have improved diffusion model efficiency, directly applying these techniques to world models introduces limitations such as quality degradation. In this paper, we present HERO, a training-free hierarchical acceleration framework tailored for efficient world models. Owing to the multi-modal nature of world models, we identify a feature coupling phenomenon, wherein shallow layers exhibit high temporal variability, while deeper layers yield more stable feature representations. Motivated by this, HERO adopts hierarchical strategies to accelerate inference: (i) In shallow layers, a patch-wise refresh mechanism efficiently selects tokens for recomputation. With patch-wise sampling and frequency-aware tracking, it avoids extra metric computation and remain compatible with FlashAttention. (ii) In deeper layers, a linear extrapolation scheme directly estimates intermediate features. This completely bypasses the computations in attention modules and feed-forward networks. Our experiments show that HERO achieves a 1.73$\times$ speedup with minimal quality degradation, significantly outperforming existing diffusion acceleration methods.

cs.CV↗

Catching the Infection Before It Spreads: Foresight-Guided Defense in Multi-Agent Systems

Large multimodal model-based Multi-Agent Systems (MASs) enable collaborative complex problem solving through specialized agents. However, MASs are vulnerable to infectious jailbreak, where compromising a single agent can spread to others, leading to widespread compromise. Existing defenses counter this by training a more contagious cure factor, biasing agents to retrieve it over virus adversarial examples (VirAEs). However, this homogenizes agent responses, providing only superficial suppression rather than true recovery. We revisit these defenses, which operate globally via a shared cure factor, while infectious jailbreak arise from localized interaction behaviors. This mismatch limits their effectiveness. To address this, we propose a training-free Foresight-Guided Local Purification (FLP) framework, where each agent reasons over future interactions to track behavioral evolution and eliminate infections. Specifically, each agent simulates future behavioral trajectories over subsequent chat rounds. To reflect diversity in MASs, we introduce a multi-persona simulation strategy for robust prediction across interaction contexts. We then use response diversity as a diagnostic signal to detect infection by analyzing inconsistencies across persona-based predictions at both retrieval-result and semantic levels. For infected agents, we apply localized purification: recent infections are mitigated via immediate album rollback, while long-term infections are handled using Recursive Binary Diagnosis (RBD), which recursively partitions the image album and applies the same diagnosis strategy to localize and eliminate VirAEs. Experiments show that FLP reduces the maximum cumulative infection rate from over 95% to below 5.47%. Moreover, retrieval and semantic metrics closely match benign baselines, indicating effective preservation of interaction diversity.

cs.AI↗

Bridging the Embodiment Gap: Disentangled Cross-Embodiment Video Editing

Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled representations, where task-relevant information is coupled with human-specific kinematics, limiting their adaptability. We propose a generative framework for cross-embodiment video editing that directly addresses this by learning explicitly disentangled task and embodiment representations. Our method factorizes a demonstration video into two orthogonal latent spaces by enforcing a dual contrastive objective: it minimizes mutual information between the spaces to ensure independence while maximizing intra-space consistency to create stable representations. A parameter-efficient adapter injects these latent codes into a frozen video diffusion model, enabling the synthesis of a coherent robot execution video from a single human demonstration, without requiring paired cross-embodiment data. Experiments show our approach generates temporally consistent and morphologically accurate robot demonstrations, offering a scalable solution to leverage internet-scale human video for robot learning.

cs.RO↗

Application Research of a Deep Learning Model Integrating CycleGAN and YOLO in PCB Infrared Defect Detection

This paper addresses the critical bottleneck of infrared (IR) data scarcity in Printed Circuit Board (PCB) defect detection by proposing a cross-modal data augmentation framework integrating CycleGAN and YOLOv8. Unlike conventional methods relying on paired supervision, we leverage CycleGAN to perform unpaired image-to-image translation, mapping abundant visible-light PCB images into the infrared domain. This generative process synthesizes high-fidelity pseudo-IR samples that preserve the structural semantics of defects while accurately simulating thermal distribution patterns. Subsequently, we construct a heterogeneous training strategy that fuses generated pseudo-IR data with limited real IR samples to train a lightweight YOLOv8 detector. Experimental results demonstrate that this method effectively enhances feature learning under low-data conditions. The augmented detector significantly outperforms models trained on limited real data alone and approaches the performance benchmarks of fully supervised training, proving the efficacy of pseudo-IR synthesis as a robust augmentation strategy for industrial inspection.

cs.CV↗

A non-linear damping structure and global stability of wave-Klein-Gordon coupled system in $\mathbb{R}^{3+1}$

This paper establishes the global existence of solutions for a class of wave-Klein-Gordon coupled systems with specific nonlinearities in 3+1-dimensional Minkowski spacetime. The study demonstrates that imposing certain constraints on the coefficients of these specific nonlinear terms induces a damping effect within the system, which is crucial for proving the global existence of solutions. The proof is conducted within the framework of a bootstrap argument, primarily employing the hyperboloidal foliation method and the vector field method.

math.AP↗

AvatarPointillist: AutoRegressive 4D Gaussian Avatarization

We introduce AvatarPointillist, a novel framework for generating dynamic 4D Gaussian avatars from a single portrait image. At the core of our method is a decoder-only Transformer that autoregressively generates a point cloud for 3D Gaussian Splatting. This sequential approach allows for precise, adaptive construction, dynamically adjusting point density and the total number of points based on the subject's complexity. During point generation, the AR model also jointly predicts per-point binding information, enabling realistic animation. After generation, a dedicated Gaussian decoder converts the points into complete, renderable Gaussian attributes. We demonstrate that conditioning the decoder on the latent features from the AR generator enables effective interaction between stages and markedly improves fidelity. Extensive experiments validate that AvatarPointillist produces high-quality, photorealistic, and controllable avatars. We believe this autoregressive formulation represents a new paradigm for avatar generation, and we will release our code inspire future research.

cs.CV↗

VideoCoF: Unified Video Editing with Temporal Reasoner

Existing video editing methods face a critical trade-off: expert models offer precision but rely on task-specific priors like masks, hindering unification; conversely, unified temporal in-context learning models are mask-free but lack explicit spatial cues, leading to weak instruction-to-region mapping and imprecise localization. To resolve this conflict, we propose VideoCoF, a novel Chain-of-Frames approach inspired by Chain-of-Thought reasoning. VideoCoF enforces a ``see, reason, then edit" procedure by compelling the video diffusion model to first predict reasoning tokens (edit-region latents) before generating the target video tokens. This explicit reasoning step removes the need for user-provided masks while achieving precise instruction-to-region alignment and fine-grained video editing. Furthermore, we introduce a RoPE alignment strategy that leverages these reasoning tokens to ensure motion alignment and enable length extrapolation beyond the training duration. We demonstrate that with a minimal data cost of only 50k video pairs, VideoCoF achieves state-of-the-art performance on VideoCoF-Bench, validating the efficiency and effectiveness of our approach. Our code, weight, data are available at https://github.com/knightyxp/VideoCoF.

cs.CV↗

ST-BiBench: Benchmarking Multi-Stream Multimodal Coordination in Bimanual Embodied Tasks for MLLMs

Multimodal Large Language Models (MLLMs) have significantly advanced the landscape of embodied AI, yet transitioning to synchronized bimanual coordination introduces formidable challenges in multi-stream multimodal integration. We introduce ST-BiBench, a comprehensive multi-tier framework for evaluating spatio-temporal multimodal coordination. Our approach centers on Strategic Coordination Planning, assessing high-level cross-modal reasoning over multiple action and perception streams. To investigate the "proximity paradox"-where semantically coherent plans fail to align with spatially grounded visual inputs-we incorporate Foundational Spatial Grounding to verify workspace awareness and arm-selection logic. Furthermore, we probe model frontiers through Fine-Grained Action Control, investigating whether MLLMs can directly synthesize high-dimensional continuous action modalities (16-Dim) from complex multimodal metadata. Evaluating 30+ state-of-the-art MLLMs, we uncover a persistent and pervasive "coordination paradox"-a significant gap between high-level strategic reasoning and fine-grained physical execution. Results reveal that while frontier MLLMs excel at logic-driven strategy, they frequently suffer from perception-logic disconnection and multi-stream interference during multimodal fusion. ST-BiBench provides a platform for identifying critical bottlenecks in multi-stream multimodal fusion and cross-modal alignment for complex embodied tasks.

cs.RO↗

Video2LoRA: Unified Semantic-Controlled Video Generation via Per-Reference-Video LoRA

Achieving semantic alignment across diverse video generation conditions remains a significant challenge. Methods that rely on explicit structural guidance often enforce rigid spatial constraints that limit semantic flexibility, whereas models tailored for individual control types lack interoperability and adaptability. These design bottlenecks hinder progress toward flexible and efficient semantic video generation. To address this, we propose Video2LoRA, a scalable and generalizable framework for semantic-controlled video generation that conditions on a reference video. Video2LoRA employs a lightweight hypernetwork to predict personalized LoRA weights for each semantic input, which are combined with auxiliary matrices to form adaptive LoRA modules integrated into a frozen diffusion backbone. This design enables the model to generate videos consistent with the reference semantics while preserving key style and content variations, eliminating the need for any per-condition training. Notably, the final model weights less than 150MB, making it highly efficient for storage and deployment. Video2LoRA achieves coherent, semantically aligned generation across diverse conditions and exhibits strong zero-shot generalization to unseen semantics.

cs.CV↗

Follow-Your-Motion: Video Motion Transfer via Efficient Spatial-Temporal Decoupled Finetuning

Recently, breakthroughs in the video diffusion transformer have shown remarkable capabilities in diverse motion generations. As for the motion-transfer task, current methods mainly use two-stage Low-Rank Adaptations (LoRAs) finetuning to obtain better performance. However, existing adaptation-based motion transfer still suffers from motion inconsistency and tuning inefficiency when applied to large video diffusion transformers. Naive two-stage LoRA tuning struggles to maintain motion consistency between generated and input videos due to the inherent spatial-temporal coupling in the 3D attention operator. Additionally, they require time-consuming fine-tuning processes in both stages. To tackle these issues, we propose Follow-Your-Motion, an efficient two-stage video motion transfer framework that finetunes a powerful video diffusion transformer to synthesize complex motion. Specifically, we propose a spatial-temporal decoupled LoRA to decouple the attention architecture for spatial appearance and temporal motion processing. During the second training stage, we design the sparse motion sampling and adaptive RoPE to accelerate the tuning speed. To address the lack of a benchmark for this field, we introduce MotionBench, a comprehensive benchmark comprising diverse motion, including creative camera motion, single object motion, multiple object motion, and complex human motion. We show extensive evaluations on MotionBench to verify the superiority of Follow-Your-Motion.

cs.CV↗

FastVMT: Eliminating Redundancy in Video Motion Transfer

Video motion transfer aims to synthesize videos by generating visual content according to a text prompt while transferring the motion pattern observed in a reference video. Recent methods predominantly use the Diffusion Transformer (DiT) architecture. To achieve satisfactory runtime, several methods attempt to accelerate the computations in the DiT, but fail to address structural sources of inefficiency. In this work, we identify and remove two types of computational redundancy in earlier work: motion redundancy arises because the generic DiT architecture does not reflect the fact that frame-to-frame motion is small and smooth; gradient redundancy occurs if one ignores that gradients change slowly along the diffusion trajectory. To mitigate motion redundancy, we mask the corresponding attention layers to a local neighborhood such that interaction weights are not computed unnecessarily distant image regions. To exploit gradient redundancy, we design an optimization scheme that reuses gradients from previous diffusion steps and skips unwarranted gradient computations. On average, FastVMT achieves a 3.43x speedup without degrading the visual fidelity or the temporal consistency of the generated videos.

cs.CV↗

Group Editing: Edit Multiple Images in One Go

In this paper, we tackle the problem of performing consistent and unified modifications across a set of related images. This task is particularly challenging because these images may vary significantly in pose, viewpoint, and spatial layout. Achieving coherent edits requires establishing reliable correspondences across the images, so that modifications can be applied accurately to semantically aligned regions. To address this, we propose GroupEditing, a novel framework that builds both explicit and implicit relationships among images within a group. On the explicit side, we extract geometric correspondences using VGGT, which provides spatial alignment based on visual features. On the implicit side, we reformulate the image group as a pseudo-video and leverage the temporal coherence priors learned by pre-trained video models to capture latent relationships. To effectively fuse these two types of correspondences, we inject the explicit geometric cues from VGGT into the video model through a novel fusion mechanism. To support large-scale training, we construct GroupEditData, a new dataset containing high-quality masks and detailed captions for numerous image groups. Furthermore, to ensure identity preservation during editing, we introduce an alignment-enhanced RoPE module, which improves the model's ability to maintain consistent appearance across multiple images. Finally, we present GroupEditBench, a dedicated benchmark designed to evaluate the effectiveness of group-level image editing. Extensive experiments demonstrate that GroupEditing significantly outperforms existing methods in terms of visual quality, cross-view consistency, and semantic alignment.

cs.CV↗

InstanceAnimator: Multi-Instance Sketch Video Colorization

We propose InstanceAnimator, a novel Diffusion Transformer framework for multi-instance sketch video colorization. Existing methods suffer from three core limitations: inflexible user control due to heavy reliance on single reference frames, poor instance controllability leading to misalignment in multi-character scenarios, and degraded detail fidelity in fine-grained regions. To address these challenges, we introduce three corresponding innovations. First, a Canvas Guidance Condition eliminates workflow fragmentation by allowing free placement of reference elements and background, enabling unprecedented user flexibility. Second, an Instance Matching Mechanism resolves misalignment by integrating instance features with the sketches, ensuring precise control over multiple characters. Third, an Adaptive Decoupled Control Module enhances detail fidelity by injecting semantic features from characters, backgrounds, and text conditions into the diffusion process. Extensive experiments demonstrate that InstanceAnimator achieves superior multi-instance colorization with enhanced user control, high visual quality, and strong instance consistency.

cs.CV↗

Manifold-Aware Exploration for Reinforcement Learning in Video Generation

Group Relative Policy Optimization (GRPO) methods for video generation like FlowGRPO remain far less reliable than their counterparts for language models and images. This gap arises because video generation has a complex solution space, and the ODE-to-SDE conversion used for exploration can inject excess noise, lowering rollout quality and making reward estimates less reliable, which destabilizes post-training alignment. To address this problem, we view the pre-trained model as defining a valid video data manifold and formulate the core problem as constraining exploration within the vicinity of this manifold, ensuring that rollout quality is preserved and reward estimates remain reliable. We propose SAGE-GRPO (Stable Alignment via Exploration), which applies constraints at both micro and macro levels. At the micro level, we derive a precise manifold-aware SDE with a logarithmic curvature correction and introduce a gradient norm equalizer to stabilize sampling and updates across timesteps. At the macro level, we use a dual trust region with a periodic moving anchor and stepwise constraints so that the trust region tracks checkpoints that are closer to the manifold and limits long-horizon drift. We evaluate SAGE-GRPO on HunyuanVideo1.5 using the original VideoAlign as the reward model and observe consistent gains over previous methods in VQ, MQ, TA, and visual metrics (CLIPScore, PickScore), demonstrating superior performance in both reward maximization and overall video quality. The code and visual gallery are available at https://dungeonmassster.github.io/SAGE-GRPO-Page/.

cs.CV↗

An improvement bound on a problem of Picasarri-Arrieta and Rambaud

Let $k$ and $\ell$ be positive integers. A cycle with two blocks $C(k,\ell)$ is a digraph consisting of two internally vertex disjoint directed paths of lengths $k$ and $\ell$ with the same initial vertex and terminal vertex. Picasarri-Arrieta and Rambaud (European J. Combin., 2024) proved that for any $k\geq 2$, every digraph of minimum out-degree at least two and girth at least $8k-6$ contains a subdivision of $C(k,k)$. They also construct a family of digraphs showing that the girth cannot be reduced to $k-1$, and posed the problem of determining the minimum girth such that every digraph of minimum out-degree at least two contains a subdivision of $C(k,k)$. In this paper, we improve the lower bound on the girth from $8k-6$ to $4k+2$, and construct a family of digraphs in which every member has minimum out-degree two and girth $k$ but contains no subdivision of $C(k,k)$. Thus our results show that the girth in question lies between $k+1$ and $4k+2$.

math.CO↗

GlyphBanana: Advancing Precise Text Rendering Through Agentic Workflows

Despite recent advances in generative models driving significant progress in text rendering, accurately generating complex text and mathematical formulas remains a formidable challenge. This difficulty primarily stems from the limited instruction-following capabilities of current models when encountering out-of-distribution prompts. To address this, we introduce GlyphBanana, alongside a corresponding benchmark specifically designed for rendering complex characters and formulas. GlyphBanana employs an agentic workflow that integrates auxiliary tools to inject glyph templates into both the latent space and attention maps, facilitating the iterative refinement of generated images. Notably, our training-free approach can be seamlessly applied to various Text-to-Image (T2I) models, achieving superior precision compared to existing baselines. Extensive experiments demonstrate the effectiveness of our proposed workflow. Associated code is publicly available at https://github.com/yuriYanZeXuan/GlyphBanana.

cs.CV↗

CARE-Edit: Condition-Aware Routing of Experts for Contextual Image Editing

Unified diffusion editors often rely on a fixed, shared backbone for diverse tasks, suffering from task interference and poor adaptation to heterogeneous demands (e.g., local vs global, semantic vs photometric). In particular, prevalent ControlNet and OmniControl variants combine multiple conditioning signals (e.g., text, mask, reference) via static concatenation or additive adapters which cannot dynamically prioritize or suppress conflicting modalities, thus resulting in artifacts like color bleeding across mask boundaries, identity or style drift, and unpredictable behavior under multi-condition inputs. To address this, we propose Condition-Aware Routing of Experts (CARE-Edit) that aligns model computation with specific editing competencies. At its core, a lightweight latent-attention router assigns encoded diffusion tokens to four specialized experts--Text, Mask, Reference, and Base--based on multi-modal conditions and diffusion timesteps: (i) a Mask Repaint module first refines coarse user-defined masks for precise spatial guidance; (ii) the router applies sparse top-K selection to dynamically allocate computation to the most relevant experts; (iii) a Latent Mixture module subsequently fuses expert outputs, coherently integrating semantic, spatial, and stylistic information to the base images. Experiments validate CARE-Edit's strong performance on contextual editing tasks, including erasure, replacement, text-driven edits, and style transfer. Empirical analysis further reveals task-specific behavior of specialized experts, showcasing the importance of dynamic, condition-aware processing to mitigate multi-condition conflicts.

cs.CV↗

Generically sharp decay and blowing up at infinity for a weak null wave system

We study a system of semilinear wave equations satisfying the weak null condition, which can be regarded as a simplified model for the Einstein vacuum equations. The main objective is to establish precise pointwise decay estimates, as both lower and upper bounds of decay, for small data solutions. Specifically, we show that the difference between the solution and its leading-order term is dominated by lower-order terms that decay faster in the retarded time variable $u=t-r$. Moreover, we prove that these pointwise decay estimates are sharp for a generic class of small initial data decaying sufficiently fast. As applications of these estimates, we demonstrate that the energy of one component of the solution admits a lower bound that generically grows to infinity as $t\to +\infty$, which can be interpreted as ``blowing up at infinity." Furthermore, we verify that this component generically exhibits an energy cascade from high to low frequencies.

math.AP↗